New Character Development System: Master Level.

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » General » New Character Development System: Master Level.
New Character Development System: Master Level.
First Page 2 3 ... 10 11 12 ... 19 20 21
Offline
Posts: 232
By alzeerffxi 2021-11-10 13:12:37
Link | Quote | Reply
 
Odin.Demhar said: »
In Dho Gates (crab/fish) highest I saw was around 700-730 on Chain 50s with 6 people. Where in Promy zones Master chain #27 is 964 exemplar points but the killing speed is a lot slower.

we were getting 900's in TOAU, no chains 560 + i think
[+]
 Asura.Bigtymer
Offline
Server: Asura
Game: FFXI
user: olson2189
Posts: 90
By Asura.Bigtymer 2021-11-10 13:17:04
Link | Quote | Reply
 
I'm not sure if it's been discussed here yet, but from the BG page on Magic Evasion:
Quote:
"Magic Evasion" base amount treated like a combat skill.
Gaining one player level adds 4 or more magic evasion (assumed to be gained at a higher rate as player level increases).

If this is true for Master Level increases, then that would be at least a 100+ magic evasion increase for jobs at ML 20, which is pretty huge. Unfortunately there's no quick way to test meva AFAIK, so I guess time will tell on that one, but there seems to be logical reason to think that meva does increase with ML as ML increases other combat skills.
Offline
Posts: 237
By Weeew 2021-11-10 13:22:15
Link | Quote | Reply
 
Hi guys. Is there any way I can switch off mastery level stars from config without losing the original 3 stars?
[+]
 Bahamut.Omegus
Offline
Server: Bahamut
Game: FFXI
user: Alphus
Posts: 60
By Bahamut.Omegus 2021-11-10 13:22:28
Link | Quote | Reply
 
Grats Weeew
Offline
Posts: 8846
By SimonSes 2021-11-10 13:23:44
Link | Quote | Reply
 
Weeew said: »
Hi guys. Is there any way I can switch off mastery level stars from config without losing the original 3 stars?

I wish to know that too, Im not yet ML20, but that ***looked annoying in game. I needed to switch off stars at all not to look at Weeew all the time >.>
 Bahamut.Svedin
Offline
Server: Bahamut
Game: FFXI
user: Svedin
Posts: 36
By Bahamut.Svedin 2021-11-10 13:24:52
Link | Quote | Reply
 
SimonSes said: »
Weeew said: »
Hi guys. Is there any way I can switch off mastery level stars from config without losing the original 3 stars?

I wish to know that too, Im not yet ML20, but that ***looked annoying in game. I needed to switch off stars at all not to look at Weeew all the time >.>

You can clearly see Omegus and I are looking away from him
 Bahamut.Omegus
Offline
Server: Bahamut
Game: FFXI
user: Alphus
Posts: 60
By Bahamut.Omegus 2021-11-10 13:27:07
Link | Quote | Reply
 
/jobmasterlvldisplay
 Asura.Friedrik
Offline
Server: Asura
Game: FFXI
user: Friedrik
Posts: 252
By Asura.Friedrik 2021-11-10 13:35:26
Link | Quote | Reply
 
Weeew said: »
Hi guys. Is there any way I can switch off mastery level stars from config without losing the original 3 stars?

Lmao, love the star afro you've got going there
[+]
 Carbuncle.Yiazmaat
Offline
Server: Carbuncle
Game: FFXI
user: Rudra
Posts: 164
By Carbuncle.Yiazmaat 2021-11-10 13:56:01
Link | Quote | Reply
 
 Carbuncle.Yiazmaat
Offline
Server: Carbuncle
Game: FFXI
user: Rudra
Posts: 164
By Carbuncle.Yiazmaat 2021-11-10 13:57:43
Link | Quote | Reply
 
Weeew said: »
Hi guys. Is there any way I can switch off mastery level stars from config without losing the original 3 stars?
Look at this tiny taru. He's my star
[+]
Offline
Posts: 503
By Vaerix 2021-11-10 14:01:36
Link | Quote | Reply
 
Asura.Aerox said: »
Dreams of blu/run foil spamming have gone...

Dreams of Run/Blu self sustain with magic fruit have gone...
Offline
Posts: 112
By Heghmoh 2021-11-10 14:02:31
Link | Quote | Reply
 
Carbuncle.Yiazmaat said: »
Weeew said: »
Hi guys. Is there any way I can switch off mastery level stars from config without losing the original 3 stars?
Look at this tiny taru. He's my star

XD
 Shiva.Berzerk
Offline
Server: Shiva
Game: FFXI
user: Berzerk06
Posts: 357
By Shiva.Berzerk 2021-11-10 14:06:29
Link | Quote | Reply
 
So they gave us 20 extra stars for now.. does that mean eventually we'll get 99 extra starts ontop of the 3 originals?
Offline
Posts: 249
By zixxer 2021-11-10 14:09:22
Link | Quote | Reply
 
With the new updates to sub spells and jas, friendly reminder to save your macros to server.
[+]
 Asura.Geriond
Offline
Server: Asura
Game: FFXI
user: Gerion
Posts: 3184
By Asura.Geriond 2021-11-10 14:17:24
Link | Quote | Reply
 
Asura.Bigtymer said: »
I'm not sure if it's been discussed here yet, but from the BG page on Magic Evasion:
Quote:
"Magic Evasion" base amount treated like a combat skill.
Gaining one player level adds 4 or more magic evasion (assumed to be gained at a higher rate as player level increases).

If this is true for Master Level increases, then that would be at least a 100+ magic evasion increase for jobs at ML 20, which is pretty huge. Unfortunately there's no quick way to test meva AFAIK, so I guess time will tell on that one, but there seems to be logical reason to think that meva does increase with ML as ML increases other combat skills.
Magic evasion is only treated like a skill in thqt it goes up with level independently of other stats. It's not an actual combat or magic skill, so it's unlikely to be affected by ML. On the offchance that it was, it'd almost certainly just be 1 MEVA per level, like the other skills.

However, INT, MND, and CHR do affect magic evasion to a degree, so we will get a bit more magically evasive from that.
Offline
Posts: 1570
By Aerix 2021-11-10 19:07:01
Link | Quote | Reply
 
Siren.Kyte said: »
Aerix said: »

Kick Attacks I would be slightly better than Double Attack from /WAR

I'm not sure why you would think that

Didn't see this until now, but the reason is because even if /WAR gives 12% DA, Kick Attacks work outside of the multiattack proc order of QA>TA>DA>OAX. So having a lot of QA and TA won't affect your KA, but it will negatively affect DA to an extent.
 Asura.Eiryl
Offline
Server: Asura
Game: FFXI
user: Eiryl
By Asura.Eiryl 2021-11-10 19:08:56
Link | Quote | Reply
 
Meh. It's 12% DA vs 10% KA, with gear that's a wash more or less strictly as a gaining tp measurment, but that DA is more hand attacks, more white damage, and works on WS, kicks don't.

Now it could open up using gear that adds kick attacks %. I don't think that changes anything but it's worth noting. Like, uh, IF you had a set of Dragon's Fangs, *maybe* it would be neat to look into.
Offline
Posts: 1570
By Aerix 2021-11-10 19:13:15
Link | Quote | Reply
 
Ah yeah, my bad--I forgot to specify that I was talking strictly in terms of TP speed. At least in PUP's case having mythic AM3 is relatively likely and would mesh better with KA for TPing, but /MNK is still not a great SJ no matter what.
 Siren.Kyte
Offline
Server: Siren
Game: FFXI
Posts: 3331
By Siren.Kyte 2021-11-10 19:28:32
Link | Quote | Reply
 
It would lose in terms of TP speed as well, even with Mythic AM3. Mythic is still just one hand.
Offline
Posts: 1570
By Aerix 2021-11-10 19:46:26
Link | Quote | Reply
 
Siren.Kyte said: »
It would lose in terms of TP speed as well, even with Mythic AM3. Mythic is still just one hand.

DA nonetheless still impacts AM3 while also being negatively affected by having a lot of QA and TA on your gear, which is the norm for PUP. KA can also proc in addition to your multiattack each round if you haven't already reached the 8 attacks limit and is unlikely to suffer from notable diminishing returns compared to DA.

Regardless, MNK is not a good subjob, so this whole debate is pointless to begin with.
 Asura.Geriond
Offline
Server: Asura
Game: FFXI
user: Gerion
Posts: 3184
By Asura.Geriond 2021-11-10 19:52:10
Link | Quote | Reply
 
If anyone was curious, 111 is the minimum level for a mob to give Exemplar Points.
Online
By Draylo 2021-11-10 19:52:13
Link | Quote | Reply
 
Weeew said: »
Hi guys. Is there any way I can switch off mastery level stars from config without losing the original 3 stars?

is this for real or a edit? >.>

Vaerix said: »
Asura.Aerox said: »
Dreams of blu/run foil spamming have gone...

Dreams of Run/Blu self sustain with magic fruit have gone...

Soon lol, one of the things I thought of with /BLU, would be nice
[+]
 Fenrir.Melphina
Offline
Server: Fenrir
Game: FFXI
user: melphina
Posts: 1410
By Fenrir.Melphina 2021-11-10 19:57:37
Link | Quote | Reply
 
Quote:
is this for real or a edit? >.>

If it's real it's a bug. My guess is photoshop though. I have a friend who has mastery rank 20 an she doesn't have those extra stars over her head. She posted a screenshot showing her rank for us too, so I know she speaks truth.
 Siren.Kyte
Offline
Server: Siren
Game: FFXI
Posts: 3331
By Siren.Kyte 2021-11-10 20:08:20
Link | Quote | Reply
 
Aerix said: »
Siren.Kyte said: »
It would lose in terms of TP speed as well, even with Mythic AM3. Mythic is still just one hand.

DA nonetheless still impacts AM3 while also being negatively affected by having a lot of QA and TA on your gear, which is the norm for PUP. KA can also proc in addition to your multiattack each round if you haven't already reached the 8 attacks limit and is unlikely to ever suffer from diminishing returns unlike DA.

Regardless, MNK is not a good subjob, so this whole debate is pointless to begin with.

I understand how multiattack works, thanks
Offline
Posts: 8846
By SimonSes 2021-11-11 03:19:28
Link | Quote | Reply
 
btw, not sure if mentioned, but only jobs with native mp seems to get 2MP per ML. Omegus got nothing on SAM for example
Offline
Posts: 8846
By SimonSes 2021-11-11 03:23:31
Link | Quote | Reply
 
Fenrir.Melphina said: »
Quote:
is this for real or a edit? >.>

If it's real it's a bug. My guess is photoshop though. I have a friend who has mastery rank 20 an she doesn't have those extra stars over her head. She posted a screenshot showing her rank for us too, so I know she speaks truth.

Ehhh, you could make the party going....

Offline
Posts: 8846
By SimonSes 2021-11-11 03:27:46
Link | Quote | Reply
 
Aerix said: »
Regardless, MNK is not a good subjob, so this whole debate is pointless to begin with.

It's gonna be useful for scenario when you want Raging Fists on WAR or DNC tho. WAR/MNK with RF and SPs and Karambit is amazing to zerg blunt weak targets. Now it will have Kick Attacks on top of that :)
Offline
Posts: 232
By alzeerffxi 2021-11-11 05:40:49
Link | Quote | Reply
 
has any 1 checked nin/mnk kick attacks procing with daken yet? i went to sleep after getting to 51
 Bahamut.Spookyfish
Offline
Server: Bahamut
Game: FFXI
Posts: 81
By Bahamut.Spookyfish 2021-11-11 07:03:35
Link | Quote | Reply
 
alzeerffxi said: »
has any 1 checked nin/mnk kick attacks procing with daken yet? i went to sleep after getting to 51

Why would it? Kicks only proc with H2H.
 Asura.Geriond
Offline
Server: Asura
Game: FFXI
user: Gerion
Posts: 3184
By Asura.Geriond 2021-11-11 07:08:25
Link | Quote | Reply
 
Bahamut.Spookyfish said: »
alzeerffxi said: »
has any 1 checked nin/mnk kick attacks procing with daken yet? i went to sleep after getting to 51

Why would it? Kicks only proc with H2H.
Daken is usable with H2H, so that doesn't matter.
First Page 2 3 ... 10 11 12 ... 19 20 21
Log in to post.