New Character Development System: Master Level. |
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New Character Development System: Master Level.
I only went to lv2 so far, got +1 to all stats and +10 to combat skills for each mastery lvl up. So right now its at +20 skills
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Asura.Azimarr said: » I only went to lv2 so far, got +1 to all stats and +10 to combat skills for each mastery lvl up. So right now its at +20 skills Hot damn, that's crazy if that's intentional (and not accidentally multiplied by 10). I'm sure it'll have a cap, but 99 mastery levels of that kind of scaling would be ridiculous. Offline
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Asura.Azimarr said: » I only went to lv2 so far, got +1 to all stats and +10 to combat skills for each mastery lvl up. So right now its at +20 skills If this is true master levels is ridiculous for pup. We just finished the night at 17, that's 170 combat skills for automaton?? Beyond how awesome that is, not looking forward to the grind for those skills again. @Aerix how could be /mnk for pup if there is access to kick attack traits ?
Are you sure you didn't mistype +10 combat skill but actually meant +1 combat skill per mastery level?
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Now if only those additional skill levels would unlock new spells and WSs then PUP would be in a very, very good spot in the future.
Carbuncle.Yiazmaat said: » @Aerix how could be /mnk for pup if there is access to kick attack traits ? Kick Attacks I would be slightly better than Double Attack from /WAR, but you wouldn't get any Attack traits, Berserk, Warcry etc. which are equally as important. MNK's kit doesn't really have anything else that's interesting to PUP. Though if you have Dragon Fangs then the Kick Attacks from /MNK might have some niche potential. I'm only seeing +1 to native skills per mastery level, regardless of skill rank.
It doesn't sound like much initially, but if we get to mastery 99, that's Accuracy +153 from combat skills +99 and DEX +99, assuming the formulas don't change. So i guess pdl 3 smite 3 from /drk or wsd 2 from /drg would be way better, assuming using KKK
Dang apex nyzul and promyvion mobs , thats cool
Should be acccuracy +174 for higher skill weapons unless you're not using an ilvl weapon.
Asura.Aburaage
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So what are the implications for getting more magic skills, any spell/buff reaching another tier because of this? Other than temper
Asura.Buffyslyph
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there are a ton of possibilities since we've never been able to test that high.
Bahamut.Justthetip
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Asura.Aburaage said: » So what are the implications for getting more magic skills, any spell/buff reaching another tier because of this? Other than temper Edit: smn also which is nice til a point. Probably new potency cap for geo brd
Bahamut.Justthetip
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Carbuncle.Yiazmaat said: » Probably new potency cap for geo brd KujahFoxfire said: » Interested to see if we hit any new unknown potency tiers, thinking about combined skills especially on BRDs and GEOs. Yeah but the future content might require new potency lvl dépending on its difficulty lvl
The 900 cap for Geomancy was stated by SE, not tested, so there won't be a higher tier that was simply unreachable unless SE raised it in the meantime, which is very unlikely.
Bard having new tiers for some of their higher level songs is more plausible. Yes I am 100 sure. For each Mastery lvl I got +1 to all stats and +1 (one) combat skill on master and +1 all stats and +10 (ten) combat skills on automaton. It indeed was not a typo. I am lv2 mastery and automaton has +20 combat skills from it
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Asura.Azimarr said: » Yes I am 100 sure. For each Mastery lvl I got +1 to all stats and +1 (one) combat skill on master and +1 all stats and +10 (ten) combat skills on automaton. It indeed was not a typo. I am lv2 mastery and automaton has +20 combat skills from it Yowza... my Pup is going to have more fun now. Asura.Geriond said: » Bard having new tiers for some of their higher level songs is more plausible. There is at least one exception: Horde Lullaby II. More details HERE. This will make reaching the 486 skill tier super easy and the 567 quite realistical too (it was currently reachable even now, just not worth it). If I take my current 486 set and add +99 it becomes 585, which is more than enough to reach the 567 skill tier (I could actually remove something to favor some... macc maybe) Thelast tier is 648 string skill. Looks like with mastery it will be reachable in theory, but not worth it because of gear you would have to sacrifice. (let's see what happens with Empy+3 gear and +string though) Bahamut.Justthetip
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Asura.Geriond said: » The 900 cap for Geomancy was stated by SE, not tested, so there won't be a higher tier that was simply unreachable unless SE raised it in the meantime, which is very unlikely . Bard having new tiers for some of their higher level songs is more plausible. Bahamut.Justthetip said: » Asura.Geriond said: » The 900 cap for Geomancy was stated by SE, not tested, so there won't be a higher tier that was simply unreachable unless SE raised it in the meantime, which is very unlikely . Bard having new tiers for some of their higher level songs is more plausible. This will make both you AND your luopan more durable! It will also increase the damage from your Nukes and your chance to stick Enfeebling Magic. Not game changing ok, but it doesn't sound too bad either? Geomancer would still technically get interruption rate down while casting geomancy with higher skill.
More importantly though, GEOs will get also significant boosts in enfeebling and elemental skill. Offline
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Does it visually increase your sub job level or does it just give you the extra abilities and spells?
Cerberus.Shadowmeld
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Question. Do you have to talk to the moogle for each mastered job or just one.
Just one. It's a universal key item
I can confirm that also, I unlocked on MNK and earned EP on NIN
Bahamut.Justthetip
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Asura.Sechs said: » Bahamut.Justthetip said: » Asura.Geriond said: » The 900 cap for Geomancy was stated by SE, not tested, so there won't be a higher tier that was simply unreachable unless SE raised it in the meantime, which is very unlikely . Bard having new tiers for some of their higher level songs is more plausible. This will make both you AND your luopan more durable! It will also increase the damage from your Nukes and your chance to stick Enfeebling Magic. Not game changing ok, but it doesn't sound too bad either? |
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