Pick One Thing You Wish They Fixed

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » General » Pick one thing you wish they fixed
Pick one thing you wish they fixed
First Page 2 3 4 5 6 7 8
 Quetzalcoatl.Kenrusai
Offline
Server: Quetzalcoatl
Game: FFXI
user: Starkzz
Posts: 1899
By Quetzalcoatl.Kenrusai 2015-06-08 07:22:39
Link | Quote | Reply
 
zone lines, fml teleporting to an area for convenience and stepping into a cloister or some ***by mistake sigh
[+]
 Asura.Calatilla
Offline
Server: Asura
Game: FFXI
user: Calatilla
Posts: 2507
By Asura.Calatilla 2015-06-08 08:04:42
Link | Quote | Reply
 
Bahamut.Striker said: »
the clipping delay when walking into/through people
They changed that for afk players awhile back, if a character is afk for like 30s I think, you run through them as if they weren't there.
 Fenrir.Atheryn
Offline
Server: Fenrir
Game: FFXI
user: Temptaru
Posts: 1665
By Fenrir.Atheryn 2015-06-08 08:23:11
Link | Quote | Reply
 
Replace all of those freaking Porter Moogle storage slips with ONE.

And make it a KI.
[+]
 Cerberus.Tidis
MSPaint Winner
Offline
Server: Cerberus
Game: FFXI
user: tidis
Posts: 3927
By Cerberus.Tidis 2015-06-08 08:24:01
Link | Quote | Reply
 
Those random inch high mounds of snow in the Glaciar and Xarcabard, I remember back in 75 dynamis PLDs would hold Ying and Yang, you'd try and run up there only to hit the 1 inch snow barrier and have to run up the left hand side of the ramp.
[+]
 Bahamut.Seekerstar
Offline
Server: Bahamut
Game: FFXI
Posts: 879
By Bahamut.Seekerstar 2015-06-08 08:36:45
Link | Quote | Reply
 
Allowing scholars to Accession Haste. Garuda can do it, BLU can do it...sch should be able to do it too.

While we're on Accession/Manifestation, the ability to AoE Distract, Flurry, and Frazzle would be fine too.

AF weapon reforges. We have the armor, how about the pointy stuff?
[+]
 Cerberus.Tidis
MSPaint Winner
Offline
Server: Cerberus
Game: FFXI
user: tidis
Posts: 3927
By Cerberus.Tidis 2015-06-08 08:38:55
Link | Quote | Reply
 
Bahamut.Seekerstar said: »
Allowing scholars to Accession Haste. Garuda can do it, BLU can do it...sch should be able to do it too.

While we're on Accession/Manifestation, the ability to AoE Distract, Flurry, and Frazzle would be fine too.

AF weapon reforges. We have the armor, how about the pointy stuff?
Actually I think you have a fair point about all the AoE stuff, particularly haste, can't see what would be particularly broken about it, not like it would be a SCH only thing, any job /SCH can use Accession.
[+]
 Asura.Calatilla
Offline
Server: Asura
Game: FFXI
user: Calatilla
Posts: 2507
By Asura.Calatilla 2015-06-08 08:54:41
Link | Quote | Reply
 
Bahamut.Seekerstar said: »
Allowing scholars to Accession Haste. Garuda can do it, BLU can do it...sch should be able to do it too.

While we're on Accession/Manifestation, the ability to AoE Distract, Flurry, and Frazzle would be fine too.

AF weapon reforges. We have the armor, how about the pointy stuff?
SCH can only Accession buffs that they learn naturally, this is SE's excuse for not letting us AoE haste.
 Bahamut.Seekerstar
Offline
Server: Bahamut
Game: FFXI
Posts: 879
By Bahamut.Seekerstar 2015-06-08 09:23:48
Link | Quote | Reply
 
SCH can Accession Phalanx, bar spells, Erase, and any -na, and Manifest Spikes spells and Stun, not to mention /DRK absorbs, because that was the fast way to create a pajama staff.

So I don't think it has anything to do with being a native spell; it's SE and their lolbarance.
[+]
 Bismarck.Firedemon
Offline
Server: Bismarck
Game: FFXI
user: Firedemon
Posts: 1317
By Bismarck.Firedemon 2015-06-08 17:47:59
Link | Quote | Reply
 
The gigantic names when you swap targets mid-fight. WHY DID THEY ADD THISSSSSSS.
[+]
 Fenrir.Magicstick
Offline
Server: Fenrir
Game: FFXI
Posts: 22
By Fenrir.Magicstick 2015-06-08 18:06:50
Link | Quote | Reply
 
After zoning the 30secong-1min inventory item load time and update RME weapons.
[+]
 Siren.Bruno
Offline
Server: Siren
Game: FFXI
user: BruHouse
Posts: 398
By Siren.Bruno 2015-06-08 18:09:11
Link | Quote | Reply
 
Bahamut.Seekerstar said: »
Manifest Spikes spells

can't as of last update

but I still see your point
 Odin.Slore
Offline
Server: Odin
Game: FFXI
user: Slore
Posts: 1350
By Odin.Slore 2015-06-08 18:26:16
Link | Quote | Reply
 
I say this damn pos augment system! Should be like the airlixer gear, pick a path and get those stats. The RAS in this game is ridiculous!
[+]
 Sylph.Elwynbelwyn
Offline
Server: Sylph
Game: FFXI
Posts: 133
By Sylph.Elwynbelwyn 2015-06-09 07:34:14
Link | Quote | Reply
 
Fenrir.Atheryn said: »
Replace all of those freaking Porter Moogle storage slips with ONE.

And make it a KI.
The reason for storage slips has to do with how stuff is stored in the database. Each object can have a maximum amount of data with it (including things like crafter signature), and the storage slips combine information for certain types of items into as compact a form as possible. They store the maximum possible number of items in the limited data area.

For instance, event gear isn't augmentable, so you either have it or you don't, and each item becomes ONE BIT in the storage slip data. REM gear has a bunch of different tiers of upgrades, but they follow just a few paths of trials. Since you should only ever have one of them, it could be, say, a four-bit or eight-bit number representing which version you have.

Notice how there's not a storage slip for Skirmish items? That's because they can have so many different augments.

Yeah, there's a lot of storage slips, but there's a reason there are so many, and that's because there's a bazllion items in the game. Think of each one of them as a sort of punched card, with each punch referring to a specific item or version of an item.

And I never even started using them. I was sad when the old-school event item storage NPCs stopped getting upgraded for new item types, but they probably ran out of whatever data space that used.
[+]
 Valefor.Seranos
Offline
Server: Valefor
Game: FFXI
user: Seranos
Posts: 193
By Valefor.Seranos 2015-06-09 08:00:54
Link | Quote | Reply
 
Anyone else feel like those Wild Rabbits outside S Sandy are OP? How did you all get past level 1?!
Offline
Posts: 42646
By Jetackuu 2015-06-09 08:18:40
Link | Quote | Reply
 
Valefor.Seranos said: »
Anyone else feel like those Wild Rabbits outside S Sandy are OP? How did you all get past level 1?!
Pugils.
[+]
 Cerberus.Warviper
Offline
Server: Cerberus
Game: FFXI
user: Warviper
Posts: 179
By Cerberus.Warviper 2015-06-09 08:18:45
Link | Quote | Reply
 
ffxiah shout
Offline
Posts: 24505
By Ramyrez 2015-06-09 08:24:57
Link | Quote | Reply
 
Valefor.Seranos said: »
Anyone else feel like those Wild Rabbits outside S Sandy are OP?

No.
 Cerberus.Shadowmeld
Offline
Server: Cerberus
Game: FFXI
Posts: 1667
By Cerberus.Shadowmeld 2015-06-09 08:25:58
Link | Quote | Reply
 
Asura.Vyre said: »
The 95% accuracy cap for players. Like, *** that ***. I can't tell you how many times I got sad in the pants from wiffing a big weaponskill like Steel Cyclone, Ground Strike, or Tachi: Gekko. Or even completely missing a multi-hit WS like Guillotine.

I thought they already fixed this for 1 handers. Don't they cap at 99% now?
Offline
Server: Siren
Game: FFXI
Posts: 4
By Siren.Coffeeandapples 2015-06-09 08:50:57
Link | Quote | Reply
 
Malebolge said: »
how the game disconnects if you sit too long at the yes/no prompt right before character selection
You can make a little workaround with windower. In your scripts/init.txt, put this at the bottom. The script will push you past the first confirmation, so it won't disconnect you anymore c:
Code
wait 4;setkey return down;wait .1;setkey return up;
[+]
 Bismarck.Snprphnx
Offline
Server: Bismarck
Game: FFXI
user: Snprphnx
Posts: 2691
By Bismarck.Snprphnx 2015-06-09 09:10:29
Link | Quote | Reply
 
Siren.Coffeeandapples said: »
Malebolge said: »
how the game disconnects if you sit too long at the yes/no prompt right before character selection
You can make a little workaround with windower. In your scripts/init.txt, put this at the bottom. The script will push you past the first confirmation, so it won't disconnect you anymore c:
Code
wait 4;setkey return down;wait .1;setkey return up;

I had never thought to try that. Thank you for the info.
[+]
 Bismarck.Snprphnx
Offline
Server: Bismarck
Game: FFXI
user: Snprphnx
Posts: 2691
By Bismarck.Snprphnx 2015-06-09 09:11:13
Link | Quote | Reply
 
Cerberus.Shadowmeld said: »
Asura.Vyre said: »
The 95% accuracy cap for players. Like, *** that ***. I can't tell you how many times I got sad in the pants from wiffing a big weaponskill like Steel Cyclone, Ground Strike, or Tachi: Gekko. Or even completely missing a multi-hit WS like Guillotine.

I thought they already fixed this for 1 handers. Don't they cap at 99% now?

Only the main hand is 99% cap. Off hand is still 95%.
Offline
Posts: 24505
By Ramyrez 2015-06-09 09:13:36
Link | Quote | Reply
 
Siren.Coffeeandapples said: »
Malebolge said: »
how the game disconnects if you sit too long at the yes/no prompt right before character selection
You can make a little workaround with windower. In your scripts/init.txt, put this at the bottom. The script will push you past the first confirmation, so it won't disconnect you anymore c:
Code
wait 4;setkey return down;wait .1;setkey return up;


Why didn't I do this a decade ago!?
[+]
 Sylph.Kuwoobie
Offline
Server: Sylph
Game: FFXI
user: Kuwoobie
Posts: 765
By Sylph.Kuwoobie 2015-06-09 09:32:32
Link | Quote | Reply
 
* The way FFXI/POL will close completely should you lose connection at all. Seriously. What the hell?

* Auto target targeting the mob you have hate on priority being WHOEVER IS THE FURTHEST AWAY WHY GOD.

* Players standing on close to the edge of a platform and seeing them magically teleport to the ground and back sporadically, aggroing every mob below them and thus every mob in the zone as they come all the way around to get them.

* As a result of the above: There are now too many mobs near you and you cannot move or do anything or so much as draw your weapon to defend yourself. You are now ***.

* The way the bridge in Port Bastok has slowly fallen out of sync with the airship and it now sometimes appears as though the airship is ramming right through the bridge.
[+]
Offline
Posts: 24505
By Ramyrez 2015-06-09 09:45:36
Link | Quote | Reply
 
Fenrir.Magicstick said: »
After zoning the 30secong-1min inventory item load time

They told us this would happen when they increased the size of our inventories and we all told them to go ahead and do it anyhow.
[+]
Offline
Posts: 24505
By Ramyrez 2015-06-09 09:45:48
Link | Quote | Reply
 
Bismarck.Firedemon said: »
The gigantic names when you swap targets mid-fight. WHY DID THEY ADD THISSSSSSS.

I like it.

They should maybe make a toggle for it though. A lot of people seem to hate it for some reason.
[+]
 Fenrir.Atheryn
Offline
Server: Fenrir
Game: FFXI
user: Temptaru
Posts: 1665
By Fenrir.Atheryn 2015-06-09 09:52:46
Link | Quote | Reply
 
Ramyrez said: »
Bismarck.Firedemon said: »
The gigantic names when you swap targets mid-fight. WHY DID THEY ADD THISSSSSSS.

I like it.

They should maybe make a toggle for it though. A lot of people seem to hate it for some reason.

I'm not a fan of it. The text looks pixelated, plus if I'm trying to cycle through a group of like-mobs at range, it actually makes it harder to see which one I'm targeting.
[+]
 Sylph.Dravidian
Offline
Server: Sylph
Game: FFXI
user: Eliseus
Posts: 465
By Sylph.Dravidian 2015-06-09 11:50:51
Link | Quote | Reply
 
Asura.Ivlilla said: »
Valefor.Endoq said: »
Fix the terrible game killing decision of breaking lvl 75 cap for ffxi...

Breaking 75 cap wasn't the bad decision. It was keeping 75 the cap for so very long before raising it, combined with all the people who look back fondly on six hour waits to get into a party, and spending 8-12 months of their life getting one job to 75.

Sounds like a personal problem.
 Bismarck.Herzins
Offline
Server: Bismarck
Game: FFXI
user: Herzins
Posts: 165
By Bismarck.Herzins 2015-06-09 12:00:03
Link | Quote | Reply
 
I'd like to see more wardroves, like 1 per job :D it sucks to have to be 140/160 every time I gear blu!
Offline
Posts: 24505
By Ramyrez 2015-06-09 12:07:17
Link | Quote | Reply
 
Are people still crying about the level cap?

That was like five years ago.
[+]
First Page 2 3 4 5 6 7 8
Log in to post.