July 2020 Version Update |
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July 2020 Version Update
More garbage patches, no new content.
Lakshmi.Buukki said: » Seething looks nice for ninja blade Ten with unity bonus. That haste is awkward. Counter neck, pairs lovely with sacro breastplate in an idle set. That odnowa is. Dis. Gus. Ting. I guess the haste on the seething does give DRK's more options to use a Dagon in a traditional TP set (non volte). Sucks losing aurg orb though but could be a better trade off than losing some other pieces ... not sure. Pantafernando said: » Can someone point where in the dats are the sheol B maps? Tonight i can write some notes on it and share, if none do That during the day. https://bucket.bluegartr.com/22ae6dc44d1ee2abe5055b4d547dc59f.jpg Not sure where that compound map came from, however you can find the Sheol-A floors there Floor 1 looks like it might be Flux 6 Floor 2 is the 2nd unused Floor 3 might be Flux 6, or part of the 3rd unused Floor 4 might be in the 4th unused set Floor 5 look slike it could be part of the lobby Floor 6 could be Flux 1 Floor 2 looks like Flux 2 Did they ninja double the defense on all the popular shields?
Its in the notes, all ilvl shields got def doubled
Carbuncle.Nynja said: » Pantafernando said: » Can someone point where in the dats are the sheol B maps? Tonight i can write some notes on it and share, if none do That during the day. https://bucket.bluegartr.com/22ae6dc44d1ee2abe5055b4d547dc59f.jpg Not sure where that compound map came from, however you can find the Sheol-A floors there Floor 1 looks like it might be Flux 6 Floor 2 is the 2nd unused Floor 3 might be Flux 6, or part of the 3rd unused Floor 4 might be in the 4th unused set Floor 5 look slike it could be part of the lobby Floor 6 could be Flux 1 Floor 2 looks like Flux 2 Cool. Is that the BG have a more clean version of those zones maps so i figured maybe they got it from some data mining. Pantafernando said: » Blistering Sallet for Victory Smite and Evisceration For Evisceration maybe, but imo not for Vsmite. On sheet its close if you change back from crit rate to DA, but still loses. It's only close with impetus down, and still underneath adhemar hq path B in every test I ran.
With Impetus up its nowhere close, still arguably second best option but noticeably underneath it Nariont said: » Its in the notes, all ilvl shields got def doubled This makes Priwen really really good with Reprisal up, right? Also mafic + genmei might be back in my Dt set on mage jobs Im not certain where block rates sit at now but id imagine its pretty good now yeah
Lakshmi.Buukki said: » Seething looks nice for ninja blade Ten with unity bonus. That haste is awkward. Counter neck, pairs lovely with sacro breastplate in an idle set. That odnowa is. Dis. Gus. Ting. Haste can be used for DRK builds. Currently using hasty pinion in my hybrid. Asura.Sechs said: » With Impetus up its nowhere close, still arguably second best option but noticeably underneath it I think second best is actually Rao +1 B, but it lacked 5% crit rate in sheet, not sure if I fixed that in my private one or public one XD Ooh, I need to doublecheck Rao+1 then, the lack of Crit might be why I was getting it to perform underneath Blistering.
In my tests with impetus down, if I recall, it was something like: Ademar+1 B >> Blistering+1 > Hesychast+1=Rao+1 > Kendatsuba+1 Hesy, Rao and Kenda were all incredibly close to each other though. Also I didn't bother to consider NQ Adhemar, I like to pretend it doesn't exist but realistically that might be the 2nd place honestly, I haven't tested it. Taint said: » Lakshmi.Buukki said: » Seething looks nice for ninja blade Ten with unity bonus. That haste is awkward. Counter neck, pairs lovely with sacro breastplate in an idle set. That odnowa is. Dis. Gus. Ting. Haste can be used for DRK builds. Currently using hasty pinion in my hybrid. Yeah pretty much what I wrote on last page I think. War's hybrid sets with Odin's armor and Sulevia hands uses Tempus Fugit to cap haste. With Seething it should be possible to replace Tempus with Sailfi or Ioskeha. For DRK its more complicated because Last Resort leaves some room for lower gear haste, but I bet Seething would also be useful for same purpose. Just in case people were curious the shield barrier trait of increase protect potency does work with majesty meaning you can give an extra 150 defense to party members with srvasta and majesty protect. It’s also overwritten by other forms of protect 5 sooo yeah.
kairyu said: » Lakshmi.Byrth said: » Odyssey: 6 floors with warps on floors 1, 3, and 6 Exit is on floor 5 Beastmen this time are Antica, Tonberries, and Sahagin. I didn't find a Halo on floor 1 (but it might have been there). I did find halos on floors 3, 5, and 6 I think. Floor 6 had a mix of the beastmen type while the other 2 were pure. Half-visible tonberries are as difficult to see as anticipated. Halo and chest placement seem a little less dickish this time. At least for the halo I killed on floor 6, it was pretty easily separable from the beastmen and basically between two groups of monsters. Also, there was a chest just sitting not in any monsters by the floor 3 porter. The zone is more spread out than Sheol A was. When I zoned in, it gave me a message that I had the same Moogle Mastery level that I had in A (IX), but the Moogle outside insists I have none. I don't know wtf moogle mastery does so I have no way to tell which of the two is right. I did get a Large Lustreless Hide box for clicking the exit. Monsters on the top floor were fine with a GEO + MNK, but maybe a bit harder than top floor monsters in Sheol A. Just an FYI; the Nostos Taurus in Sheol B are true sight, just like their lower level counterparts. Could have ended my climb to floor 5 but fortunately I only aggroed one (Was hitting my gimp THF for 400-450 per punch in 27% DT). I've not seen any other mobs yet that might be true sight/sound. [EDIT] Also, there's definitely a halo on floor 1 - that's where the Tonberries are. It looks like the Halo beastmen aren't set to specific ones on the floors that they spawn - went in on my mule and the Anticans were on floor 1 as opposed to the Tonberries. Yeah, it is basically the same format as the first one. Pure beastman groups with 6 members on the first three agons, mixed 2-2-2 group on the final floor (with SPs).
Asura.Sechs said: » Ooh, I need to doublecheck Rao+1 then, the lack of Crit might be why I was getting it to perform underneath Blistering. In my tests with impetus down, if I recall, it was something like: Ademar+1 B >> Blistering+1 > Hesychast+1=Rao+1 > Kendatsuba+1 Hesy, Rao and Kenda were all incredibly close to each other though. Also I didn't bother to consider NQ Adhemar, I like to pretend it doesn't exist but realistically that might be the 2nd place honestly, I haven't tested it. Remember that you should also swap backs. For Adhemar crit rate back is better, but for other options that have crit rate on them, DA cape is better probably. Anything for Samurai ? *Crickets*
Blistering Sallet for Shining One?
ilvl soboro has skill chain damage built in now, so that's... fun? Odnowa Earring is an excellent defensive piece. Stinger helm if you can make use of pdl. Str on that thing is huge now
Viciouss said: » Anything for Samurai ? *Crickets* Could see some interesting antics with Norifusa +1 now with it's +20% Skillchain Damage at r15 but probably nothing we wouldn't already see from Doji/Masa with proper buffs. Edit: OR Norifusa might be more competitive for the SAM who still wants to slice but doesn't yet have the better options? Otherwise, Stinger Helmet might see some use in Attack Capped situations but idk, a Valorous Helm with STR and WSD Augs seems like a more consistent bet to me. Especially with good DM Augs I have great DM augs for Sam, but I will check out that Odnawa earring. My only need is HP and DT, which is probably true of all Sams. Thanks for the replies.
I'm just going to assume the Perun got a great Aug for ranger. Asura.Nyarlko said: » Here's some: Kustawi +1 r.atk+20 r.acc+40 m.acc+40 enmity-5 ternion dagger+1 dmg+17 acc+40 m.acc+40 wsd+5% anathema harpe +1 dmg+20 acc+40 m.acc+40 crit rate +10% jugo kukri +1 dmg+13 acc+40 m.acc+40 evasion+20 demersal degen +1 acc+45/m.acc+45 DEX+10 sword enhancement spell damage +50% sangarius +1 dmg+35 acc+30 m.acc+30 quad attack +3% Damn.. Sangarius+1 looks really good for Decimation.. Feels side-Gradish though compared to Zante Sangarius +1 is 193 base damage with 281 delay, hot damn. I am torn on this one.
If I mathed it right (always debateable) the stinger +1 should be BIS for attack capped even over some crazy DM augment.
Bathy Choker is Interesting.
Combined with Acro Breastplate, An Ambu Cape, Founders Gauntlets and you have yourself a nice counter rate lol Fenrir.Skarwind said: » Bathy Choker is Interesting. Combined with Acro Breastplate, An Ambu Cape, Founders Gauntlets and you have yourself a nice counter rate lol I was already adding this to my SAM counter build xD Actually works nicely in a NIN tanking set also, with empyrean legs. malakef said: » If I mathed it right (always debateable) the stinger +1 should be BIS for attack capped even over some crazy DM augment. I was eyeing that for Stardiver How much are selling the hides?
Maybe gonna run all my mules just to complete Sheol A and B for the large box, wondering if i should resist and bank the cash or upgrade my own gear. |
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