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July 2020 Version Update
VIP
Server: Sylph
Game: FFXI
Posts: 1,438
By Sylph.Funkworkz 2020-07-07 23:50:49
Asura.Chiaia
VIP
Server: Asura
Game: FFXI
Posts: 1,657
By Asura.Chiaia 2020-07-07 23:55:10
Resources have been updated.
KParser Memloc: 0061e880 (No change.)
Boxdestoyer: No change.
One completely new aug has been added:
"Enh. Mag. received dur. " Enhancing magic received duration.
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Server: Asura
Game: FFXI
Posts: 5
By Asura.Rawkstar 2020-07-07 23:56:44
Where's the stream Funk?!
Asura.Eiryl
By Asura.Eiryl 2020-07-07 23:56:53
Just savin my spot for the "holy ***that augment is regoddamndiculous" post
Also that, if Sheol B still contains no actual drops, it still remains "non content" insofar as that the only real purpose is to make gil (or save spending of said gil for the semantics)
So like, nothing is super broken. There's a lot of good but nothing that's mind blowing.
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Server: Shiva
Game: FFXI
Posts: 1,328
By Shiva.Siviard 2020-07-08 00:10:21
Just savin my spot for the "holy ***that augment is regoddamndiculous" post
Also that, if Sheol B still contains no actual drops, it still remains "non content" insofar as that the only real purpose is to make gil.
You stole my idea!
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Lakshmi.Ryanx
Server: Lakshmi
Game: FFXI
Posts: 713
By Lakshmi.Ryanx 2020-07-08 00:15:03
If I can get an acc augment on the Demers. Degen +1 from the new odyssey then that would be great
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-07-08 00:16:34
If people are still doing the "fk this content I'll just buy the upgrade mats" thing, I'm here for it. Holla at me for some 5m/99 scale drops that literally fall from the sky and will be under 2 in a month.
✊
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Ragnarok.Casey
Server: Ragnarok
Game: FFXI
Posts: 179
By Ragnarok.Casey 2020-07-08 00:27:30
"In addition to its previous effects, the magic spell Reprisal now also increases Shield skill."
wonder if aegis can finally block at a decent rate like that
Asura.Eiryl
By Asura.Eiryl 2020-07-08 00:30:43
QQ ambuscade, that's a fun one
Quote: 02/19 Qiqirn (repeat) (support jobs cause level up and full restore, sleepable babies kill boss RDMRDMRDMRDM immune to GEO)
By alamihgo 2020-07-08 00:35:35
Also that, if Sheol B still contains no actual drops, it still remains "non content" insofar as that the only real purpose is to make gil (or save spending of said gil for the semantics) Wouldn't everything be non-content insofar as you could pay someone else to do it? And if making or spending gil isn't content, and content is only content if it doesn't make or save gil, does any content exist at all?
And if it doesn't, what are you doing in a non-content de-update un-thread?
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-07-08 00:44:07
Well, the shield defense update is an indirect BST buff. :/
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VIP
Server: Sylph
Game: FFXI
Posts: 1,438
By Sylph.Funkworkz 2020-07-08 00:46:08
Digest mentions that the new mission content is on track for release NEXT MONTH already.
This is NOT the 2022 "big surprise".
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Bismarck.Nickeny
Server: Bismarck
Game: FFXI
Posts: 2,358
By Bismarck.Nickeny 2020-07-08 00:46:23
what are you doing in a non-content de-update un-thread?
Giving his opinion which a lot of people agree with- Odyssey is by far the stalest event thus far compared to what we recently got.
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By cuddlyhamster 2020-07-08 00:49:30
So the reason no one was playing pld is because it had poor defense?
Asura.Eiryl
By Asura.Eiryl 2020-07-08 00:50:29
So the reason no one was playing pld is because it had poor defense?
Obviously not, but it's not like they have a clue what the real problem is. PLDs problems are to put it lightly, numerous. Zero of which really revolve around its status as a wall.
Server: Fenrir
Game: FFXI
Posts: 3,428
By Fenrir.Skarwind 2020-07-08 00:50:41
Sangarius+1 Augs could be interesting. The endrain consistently price and was nice for that. The STR and multi attack wasn't too shabby either. The 228 skill ruined it though
Server: Shiva
Game: FFXI
Posts: 1,328
By Shiva.Siviard 2020-07-08 00:54:45
I'm curious what they'll do with the Perun +1 augment. That Axe is already pretty damn good for RNG as it is.
As for Demersal Degen +1 and Norifusa +1 I'm hopeful those augs won't suck.
(((ninja edit))) - Fixed Pangu to Perun because apparently I'm a numb nut
Server: Fenrir
Game: FFXI
Posts: 1,473
By Fenrir.Richybear 2020-07-08 00:56:48
I'm curious what they'll do with the Pangu +1 augment. That Axe is already pretty damn good for RNG as it is.
As for Demersal Degen +1 and Norifusa +1 I'm hopeful those augs won't suck.
Perun you mean?
Pangu is BST Su5
By alamihgo 2020-07-08 00:58:03
what are you doing in a non-content de-update un-thread?
Giving his opinion which a lot of people agree with- Odyssey is by far the stalest event thus far compared to what we recently got. What did we recently get? DI redux?
Bismarck.Rwolf
Server: Bismarck
Game: FFXI
Posts: 148
By Bismarck.Rwolf 2020-07-08 00:58:48
Either they changed their mind on Reprisal adjustment and made it a static Shield Skill+ or it's some weird increases Shield Skill depending on the enemy you're engaged with. Based on them saying:
Quote: The second adjustment comes to Reprisal, which now provides an even further increased blocking chance against monsters of equal or higher level.
I hope it's not some convoluted thing that needs testing versus just being visible in the skill menu.
Server: Shiva
Game: FFXI
Posts: 1,328
By Shiva.Siviard 2020-07-08 01:02:48
I'm curious what they'll do with the Pangu +1 augment. That Axe is already pretty damn good for RNG as it is.
As for Demersal Degen +1 and Norifusa +1 I'm hopeful those augs won't suck.
Perun you mean?
Pangu is BST Su5
You're right, MY BAD! I'll fix it. I meant Perun +1.
VIP
Server: Sylph
Game: FFXI
Posts: 1,438
By Sylph.Funkworkz 2020-07-08 01:08:16
Still no update files.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-07-08 01:10:30
Sangarius+1 Augs could be interesting. The endrain consistently price and was nice for that. The STR and multi attack wasn't too shabby either. The 228 skill ruined it though
The WAR/DRK ruined it even more. You put BLU on a bad boy like that and they'll have a fun time between that and Zantetsuken. Don't think they can add anything to it to make it a better offhand option to warrior dual wield decimation spam than Zantetsuken already is. My fear is it's going to be a colossal waste of a great opportunity.
By Chyula 2020-07-08 01:11:41
give me more hp and +enmity on Loricate Torque
Server: Asura
Game: FFXI
Posts: 42
By Asura.Nyarlko 2020-07-08 01:13:18
give me more hp and +enmity on Loricate Torque
That's from the 135 tier, so not included in this batch.
Server: Bahamut
Game: FFXI
Posts: 1,281
By Bahamut.Lexouritis 2020-07-08 01:15:09
The WAR/DRK ruined it even more. You put BLU on a bad boy like that and they'll have a fun time between that and Zantetsuken.
I agree, but the original bloodsword was WAR and DRK only so guess they just stuck with it. Also during that point in time, BLU was arguably grossly overpowered anyways, so i doubt at the release of Lumber Jill in 2014 they even considered putting BLU on that. (btw it's still a great top shelf offhand for WAR and DRK for some setups, especially if u don't have Zanetsuken, even before w/e augments they will give it tonight.)
Server: Bahamut
Game: FFXI
Posts: 1,281
By Bahamut.Lexouritis 2020-07-08 01:19:22
Files just hit. Let's go Funkworkz, I need ma crack
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2020-07-08 01:23:49
Bahamut.Lexouritis said: »The WAR/DRK ruined it even more. You put BLU on a bad boy like that and they'll have a fun time between that and Zantetsuken.
I agree, but the original bloodsword war WAR and DRK only so guess they just stuck with it. Also during that point in time, BLU war arguably grossly overpowered anyways, so i doubt at the release of Lumber Jill in 2014 they even considered putting BLU on that. (btw it's still a great top shelf offhand for WAR and DRK for some setups, especially if u don't have Zanetsuken, even before w/e augments they will give it tonight.)
You would think this is the case, but then they went back and retroactively added rune fencer to stuff where the original items existed before it was ever a job (combuster, flyssa, mdomo axe). Not buying that excuse. Plus, when delve came out, they made sure to put BLU (and Red Mage, Paladin) on Buramenk'ah, so it couldn't have been THAT overpowered if they gave it an iLVL improved version. They purposely omitted BLU from the weapon that makes the most sense for it to use, because they were doing that whole "BLU IS BROKEN WE GOTTA DO SOMETHING" nonsense. They should have simply ninja added Blue mage to the weapon.
Server: Bahamut
Game: FFXI
Posts: 1,281
By Bahamut.Lexouritis 2020-07-08 01:26:49
You would think this is the case, but then they went back and retroactively added rune fencer to stuff where the original items existed before it was ever a job (combuster, flyssa, mdomo axe). Totally true, i don't know if they added RUN to the orginal version.. gonna look at my old *** hauteclaire and see lol........once this update is over..if my coffee does n't wear off....
Ragnarok.Casey
Server: Ragnarok
Game: FFXI
Posts: 179
By Ragnarok.Casey 2020-07-08 01:30:08
You would think this is the case, but then they went back and retroactively added rune fencer to stuff where the original items existed before it was ever a job (combuster, flyssa, mdomo axe).
the pattern seems to be that jobs can use a certain "class" of weapons, e.g. DRG and RDM can use all fleuret style swords, but only select fleurets can be used by more than those two. SE usually doesn't stray from this, but they probably did it with Buramenk'ah so they didnt have to add another drop just for BLU, even though that "type" of sword was never usable by BLU to begin with. the retroactive stuff is probably aligned with certain types too.
i'm still mad about sky god gear though
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