SE Making Crafted Items Wear Down?

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2023-11-19
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SE making crafted items wear down?
 Ragnarok.Chimerawizard
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Server: Ragnarok
Game: FFXI
Posts: 4
By Ragnarok.Chimerawizard 2017-05-25 12:31:26
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Odin.Drakenv said: »
Raise the dead! Raise the dead!
RAAAWR! Who has awoken me?!
skips to page 4 of thread... Goin' back to eternal rest now.

edit: nq's always drop to abysmal losses because:
1. no equipment depreciation.
2. lack of reasonable NPC buyup price.
3. no reasonable desynthesis recipes. IE:
__a. NQ = one material.
__b. HQ1 = some materials.
__c. HQ2 = most materials.
__d. HQ3 = all materials.
4. High demand for HQs.
 Odin.Drakenv
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Server: Odin
Game: FFXI
user: Drakenv
Posts: 3816
By Odin.Drakenv 2017-05-25 13:08:47
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Ragnarok.Chimerawizard said: »
Odin.Drakenv said: »
Raise the dead! Raise the dead!
RAAAWR! Who has awoken me?!
skips to page 4 of thread... Goin' back to eternal rest now.

edit: nq's always drop to abysmal losses because:
1. no equipment depreciation.
2. lack of reasonable NPC buyup price.
3. no reasonable desynthesis recipes.
a. NQ = one material.
b. HQ1 = some materials.
c. HQ2 = most materials.
d. HQ3 = all materials.
4. High demand for HQs.

Facts and omg :0 did I raise the dead!?
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