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The Version Update is Here! (09/11/09)
Remora.Belius
Server: Remora
Game: FFXI
Posts: 275
By Remora.Belius 2009-11-09 11:03:14
Garuda.Wooooodum said: Ragnarok.Kukukues said: Remora.Belius said: DAMN YOU SE.
PUT AN AH IN THE PAST.
i dunno npc's are kinda whacked you can send things into the past the moogle can travel in to your mog house, with all this then why can't superkuwpowers work in the past, why can't we use AH in the past, when is the crazyiness gonna end, i was actually thinking when i first heard of WotG i was thinking that's be cool you have to warp back to the present timeline to change jobs and pick up gear, but then SE made it easy, is it just me or are they making final fantasy 11 too easy?
Not "easy", just a little more convenient. How deserted would campaign be if there were no MH's or anything like that in the past lol.
Aye. Just put moogles that go 'we now come with inter-spacial travel abilities thanks to forbidden moogle magic!' and we'll just gloss over the details.
Leviathan.Vyrha
Server: Leviathan
Game: FFXI
Posts: 14
By Leviathan.Vyrha 2009-11-09 11:04:16
Well I sure am glad for this spam filter on tells.. Now we'll just have to see how many legitimate tells get blocked.. Would be nice to know what this 'list of words deemed inappropriate' is. Guess I'll have to be sure not to send tells w/ the word 'brogame' in it to my friends :p
Leviathan.Celestinia
Server: Leviathan
Game: FFXI
Posts: 568
By Leviathan.Celestinia 2009-11-09 11:05:04
Leviathan.Vyrha said: Well I sure am glad for this spam filter on tells.. Now we'll just have to see how many legitimate tells get blocked.. Would be nice to know what this 'list of words deemed inappropriate' is. Guess I'll have to be sure not to send tells w/ the word 'brogame' in it to my friends :p
I could spam all sorts of stuff to you and see what gets cut out? <3
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:11:00
Leviathan.Vyrha said: Well I sure am glad for this spam filter on tells.. Now we'll just have to see how many legitimate tells get blocked.. Would be nice to know what this 'list of words deemed inappropriate' is. Guess I'll have to be sure not to send tells w/ the word 'brogame' in it to my friends :p
My friend has a mule called Brogame. Wonder what happens if I try sending them a tell? Personally I won't use the filter, for the reason that something I might want to see may get filtered. I have shouts completely filtered 24/7 anyways so that side won't make a difference to me.
If there's a little notice your tell was blocked, I'll activate. Otherwise friends might send me a tell with a word SE deems as inappropriate and have no idea I didn't get it.
Leviathan.Celestinia
Server: Leviathan
Game: FFXI
Posts: 568
By Leviathan.Celestinia 2009-11-09 11:14:07
I wonder if the phrase "F*** you SE" is part of the filter...
Ramuh.Dasva
Server: Ramuh
Game: FFXI
Posts: 40469
By Ramuh.Dasva 2009-11-09 11:18:18
Garuda.Wooooodum said: Ramuh.Dasva said: Magic evasion? And really can't land anything even with ES? Seems odd considering all the all the decent dmg nukes thrown out in the old developer vid. Not to mention don't you have to nuke it to reduce its regen? Just going off when we fought it. We did it about seven or eight times, and some of the pimpest RDMs on Garudas couldn't land *** all debuffs with /BLM, and BLMs were getting a *** of resists with elemental seal. We might've been doing something wrong but he was resisting pretty much everything we threw at him.
Meh some mobs are just more or less immune to certain or most or all debuffs regardless of how resistant they are to an element or elements. Really that wasn't the question. It was weither a nuke would land on it.
Server: Siren
Game: FFXI
Posts: 2215
By Siren.Thoraeon 2009-11-09 11:19:29
Finally, <Good Luck!> is in auto-translate.
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Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:19:33
Ramuh.Dasva said: Garuda.Wooooodum said: Ramuh.Dasva said: Magic evasion? And really can't land anything even with ES? Seems odd considering all the all the decent dmg nukes thrown out in the old developer vid. Not to mention don't you have to nuke it to reduce its regen? Just going off when we fought it. We did it about seven or eight times, and some of the pimpest RDMs on Garudas couldn't land *** all debuffs with /BLM, and BLMs were getting a *** of resists with elemental seal. We might've been doing something wrong but he was resisting pretty much everything we threw at him.
Meh some mobs are just more or less immune to certain or most or all debuffs regardless of how resistant they are to an element or elements. Really that wasn't the question. It was weither a nuke would land on it.
I know, and I also mentioned BLMs too. Were getting a lot of resists on nukes even with ES.
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:19:51
Siren.Thoraeon said: Finally, <good luck!=""> is in auto-translate.</good>
I know, right? How long did that take!
Hades.Cheyne
Server: Hades
Game: FFXI
Posts: 9469
By Hades.Cheyne 2009-11-09 11:21:44
I don't know if anyone said it yet, don't feel like reading back. But looks like they already fixed SCH burn.
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:23:40
"HEY RNGS WERE LIKE GONNA REDUCE YO ENMITY YO AND YOU WILL OWN BECAUSE OF IT LIKE... ACTUALLY NAH *** YOU WERE JUST KIDDING WWWWWWWWWWWWWW"
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Server: Garuda
Game: FFXI
Posts: 2400
By Garuda.Hypnotizd 2009-11-09 11:24:27
They really should allow users to edit their own spam filter. You know if its only going to be updated my SE every couple of weeks then the RMT will be able to see what is blocked and send tells to compensate.
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:31:23
I doubt the filter will be as simple as the profanity filter.
Carbuncle.Kyri
Server: Carbuncle
Game: FFXI
Posts: 835
By Carbuncle.Kyri 2009-11-09 11:34:10
Im amazed they were more worried about sch vs smn burns
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:34:46
Carbuncle.Kyri said: Im amazed they were more worried about sch vs smn burns
In fairness SMN burns won't be able to zerg AV and other things down.
Carbuncle.Kyri
Server: Carbuncle
Game: FFXI
Posts: 835
By Carbuncle.Kyri 2009-11-09 11:35:39
lawdy nah dun let the players beat AV! /panic
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Fairy.Tbest
Server: Fairy
Game: FFXI
Posts: 5490
By Fairy.Tbest 2009-11-09 11:36:03
And for all we know... SE 'intended' for us to use Summoners in Astral Burn like that. >.>
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:36:41
Fairy.Tbest said: And for all we know... SE 'intended' for us to use Summoners in Astral Burn like that. >.>
Lol, that'd be funny.
"Hey, by the way guys, SMN's not supposed to be useful. Just use it to get to 75". Imagine all the QQing SMNs would do, god knows they do enough already about the lack of no new avatars. :P
Remora.Ninian
Server: Remora
Game: FFXI
Posts: 1667
By Remora.Ninian 2009-11-09 11:38:09
Garuda.Wooooodum said: Fairy.Tbest said: And for all we know... SE 'intended' for us to use Summoners in Astral Burn like that. >.>
Lol, that'd be funny.
"Hey, by the way guys, SMN's not supposed to be useful. Just use it to get to 75". Imagine all the QQing SMNs would do, god knows they do enough already about the lack of no new avatars. :P
Q_Q I WANT MY SHINY AVATARS
Server: Asura
Game: FFXI
Posts: 1733
By Asura.Malekith 2009-11-09 11:39:55
Remora.Belius said: DAMN YOU SE.
PUT AN AH IN THE PAST. Interesting idea but makes no sense... An auction house would have no goods to sell during a time of war when production of civilian goods would be halted in favor of war material. Nvm the sillyness of connecting it to the present day AH system through the distorted ether of the time warp....
Aside from individual city specific AH being out of the question due to what I said above... there's the fact that the "modern" AH system we know and love is but a dream in the past. The Jeuno we know doesn't exist yet in WOTG, so that's another strike against the AH system.
Granted it's a game and it's all make believe, but the fact that the past never had a AH made sense to me...
Fairy.Tbest
Server: Fairy
Game: FFXI
Posts: 5490
By Fairy.Tbest 2009-11-09 11:39:57
Remora.Ninian said: Garuda.Wooooodum said: Fairy.Tbest said: And for all we know... SE 'intended' for us to use Summoners in Astral Burn like that. >.> Lol, that'd be funny.
"Hey, by the way guys, SMN's not supposed to be useful. Just use it to get to 75". Imagine all the QQing SMNs would do, god knows they do enough already about the lack of no new avatars. :P Q_Q I WANT MY SHINY AVATARS /comfort There, there... You'll get a new avatar eventually...
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:42:02
Asura.Malekith said: Interesting idea but makes no sense... An auction house would have no goods to sell during a time of war when production of civilian goods would be halted in favor of war material. Nvm the sillyness of connecting it to the present day AH system through the distorted ether of the time warp....
That's true, but then again being able to summon thunderbolts by waving your hands is a bit unrealistic too, so it wouldn't do any harm.
Remora.Ninian
Server: Remora
Game: FFXI
Posts: 1667
By Remora.Ninian 2009-11-09 11:45:31
Fairy.Tbest said: Remora.Ninian said: Garuda.Wooooodum said: Fairy.Tbest said: And for all we know... SE 'intended' for us to use Summoners in Astral Burn like that. >.> Lol, that'd be funny.
"Hey, by the way guys, SMN's not supposed to be useful. Just use it to get to 75". Imagine all the QQing SMNs would do, god knows they do enough already about the lack of no new avatars. :P Q_Q I WANT MY SHINY AVATARS /comfort There, there... You'll get a new avatar eventually...
YOU'RE LYING! JUST LIKE SE ALWAYS LIES TO ME Q____Q WHERE'S MY PHOENIX WHERE'S MY CAIT SITH, OR ATOMOS! THEY PROMISED AN AVATAR THAT WILL REPLACE ALL AVATARS BUT NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO WHAT DO I GET!? I GET NOTHING! Q______________________________________________Q
Server: Garuda
Game: FFXI
Posts: 6310
By Garuda.Wooooodum 2009-11-09 11:45:59
Remora.Ninian said: Garuda.Wooooodum said: Fairy.Tbest said: And for all we know... SE 'intended' for us to use Summoners in Astral Burn like that. >.>
Lol, that'd be funny.
"Hey, by the way guys, SMN's not supposed to be useful. Just use it to get to 75". Imagine all the QQing SMNs would do, god knows they do enough already about the lack of no new avatars. :P
Q_Q I WANT MY SHINY AVATARS
Your avatar's in that picture.
Hint: It's not the pony, no pony for you
Couldn't find the dark ixion one meh
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Server: Siren
Game: FFXI
Posts: 2680
By Siren.Clinpachi 2009-11-09 11:48:00
I would just like to say one thing about this update:
gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa gadsjgp3wajtgwhgo;nv dsafpd gdgsalgksa dgsdangasgasg dg gasgasdngg d agdsg.sagdsagsadkg dgdgsdagaddgsa sagdsagsa
*** YOUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
that is all >_>
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Fairy.Tbest
Server: Fairy
Game: FFXI
Posts: 5490
By Fairy.Tbest 2009-11-09 11:48:23
O.o {That's interesting.}
Carbuncle.Kyri
Server: Carbuncle
Game: FFXI
Posts: 835
By Carbuncle.Kyri 2009-11-09 11:49:56
freakin hate maint><
Remora.Ninian
Server: Remora
Game: FFXI
Posts: 1667
By Remora.Ninian 2009-11-09 11:50:50
Woo <3
/comfort Clin
Yeah I'm like, angry too. Mostly about the stupid SCH nerf *** =.=
And no pretty ponies.
Carbuncle.Kyri
Server: Carbuncle
Game: FFXI
Posts: 835
By Carbuncle.Kyri 2009-11-09 11:51:43
well i dont have the insane urge to have to lv sch anymore at least^^
can continue working on my maats cap
http://www.playonline.com/pcd/verup/ff11us/detail/5055/detail.html
PlayOnline.com said: This version update contains the game data for the add-on scenario "A Shantotto Ascension—The Legend Torn, Her Empire Born." After downloading the update and purchasing a registration code, the scenario will become playable.
* Players must be level 10 or above to participate in the add-on scenario missions.
* After purchasing a registration code, a period of time may be required before the in-game content becomes accessible.
* If the "A Shantotto Ascension" logo remains faded even after purchase, please wait a few minutes and exit to the PlayOnline FINAL FANTASY XI main page. After this, return to the game title screen and examine the logo again.
Event-related
New quests, based primarily in areas introduced since the Wings of the Goddess expansion, have been added.
image
The following changes have been made to Moblin Maze Mongers:
* A new Maze Voucher has been added.
Maze Voucher 8: Overcome your opponent in a test of angling prowess.
* Several new Maze Runes have been added.
* New rewards have been added.
* The variety of monsters appearing in the Sanitization Team objective has been increased.
* You can now exchange unused Maze Runes for Moblin Marbles by talking to the Lower Jeuno NPC "Chatnachoq."
The following changes have been made to the Chocobo Circuit:
* The amount of chocobucks awarded to first, second, and third place winners in chocobo racing has been increased.
* imageNew rewards have been added.
* The race schedule has been adjusted.
image
NPCs issuing wedding certificates to characters who fulfill certain conditions have been added to the following areas:
Chateau d'Oraguille / Metalworks / Heavens Tower
Furthermore, treasure caskets vending wedding-related goods have been made available adjacent to the abovementioned NPCs.
*These changes will come into effect when the new Wedding Support service is officially launched on November 18.
image
In the quest "Inside the Belly," more varieties of fish can now be turned in to the quest-starter NPC.
Certain gates located in the following area have been adjusted to remain open at all times:
- The Eldieme Necropolis [S]
The following changes have been made to fellows:
* Adventuring fellows can now be fitted with a wider range of attire when called by a character equipped with certain items.
The new craft skill "synergy" has been added.
*This skill will be displayed in the craft skills window under status in the main menu, but will not be effective until following the version update scheduled to take place as early as late November.
The following changes have been made to Campaign:
* NPCs distributing temporary items will no longer appear in beastman strongholds during Campaign Battles.
*Campaign Arbiters, however, will distribute temporary items as before.
* New treasures have been added to those obtainable when participating in a union in the Beaucedine Glacier [S] and Xarcabard [S].
Battle-related
Several new Notorious Monsters have been added to the following areas:
Carpenters' Landing / Bibiki Bay / Uleguerand Range / Attohwa Chasm / Oldton Movalpolos / Newton Movalpolos / Lufaise Meadows / Misareaux Coast / Wajaom Woodlands / Arrapago Reefs / Mount Zhayolm / Halvung / Mamook / Aydeewa Subterrane / Alzadaal Undersea Ruins / Bhaflau Thickets / Caedarva Mire / East Ronfaure [S] / Jugner Forest [S] / Vunkerl Inlet [S] / Batallia Downs [S] / North Gustaberg [S] / Grauberg [S] / Pashhow Marshlands [S] / Rolanberry Fields [S] / West Sarutabaruta [S] / Fort Karugo-Narugo [S] / Meriphataud Mountains [S] / Sauromugue Champaign [S] / West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Beaucedine Glacier / Xarcabard / Cape Teriggan / Eastern Altepa Desert / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / The Sanctuary of Zi'Tah / Ro'Maeve / Yuhtunga Jungle / Yhoator Jungle / Western Altepa Desert / Qufim Island / Beaucedine Glacier [S] / Xarcabard [S] / Fort Ghelsba / Palborough Mines / Giddeus / Castle Oztroja / Upper Delkfutt's Tower / Castle Zvahl Baileys / Garlaige Citadel / Ranguemont Pass / Toraimarai Canal / Crawlers' Nest [S] / Korroloka Tunnel / Eldieme Necropolis [S] / Lower Delkfutt's Tower / King Ranperre's Tomb / Dangruf Wadi / Inner Horutoto Ruins / Ordelle's Caves / Outer Horutoto Ruins / Crawlers' Nest / Maze of Shakhrami / Garlaige Citadel / Fei'Yin
image
The distribution of certain monsters has been adjusted in the following area:
- Xarcabard [S]
The follow adjustments have been made to ranged attacks:
* Detailed damage messages for ranged attacks have been added.
New damage messages displayed after a successful ranged attack will indicate the effectiveness of the attack in three levels. Critical hit and missed attack messages will remain unchanged.
Adjustments have been made to the following ranger job abilities:
* Velocity Shot
The duration of this ability has been increased from five minutes to two hours.
* Unlimited Shot
Once activated, this ability will remain in effect until you successfully hit your mark.
* Camouflage
Rangers with this ability in effect will incur less enmity for ranged attacks. Furthermore, there will be a chance that the ability remains in effect even after a ranged attack.
A new ability has been added to the summoner job class.
* Avatar's Favor (Lv.55 Recast Time: 5 minutes Duration: 2 hours)
Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.
Beneficial effects granted by each avatar:
Carbuncle's Favor Regen
Ifrit's Favor Improved "Double Attack" rate
Shiva's Favor Enhanced magic attack
Garuda's Favor Enhanced evasion
Titan's Favor Enhanced defense
Ramuh's Favor Improved critical hit rate
Leviathan's Favor Enhanced magic accuracy
Fenrir's Favor Enhanced magic evasion
Diabolos's Favor Refresh
The new pet command "Ready" has been added to the beastmaster job class.
* When in control of a pet called forth via the "Call Beast" ability, the pet command "Sic" will be replaced with "Ready." By fulfilling the following conditions, "Ready" will allow you to select a specific ability for the pet to use from its arsenal.
- The pet's TP is at 100% or more.
- Sufficient charges have accumulated for the ability you wish to use.
* Regarding charges
Regardless of the beastmaster's level, called pets will spawn with a full three charges available. Upon using this initial allocation of charges, one charge will accumulate for each minute the pet is present.
Adjustments have been made to the following scholar job ability:
* Modus Veritas
After a helix spell is cast on a target, a predetermined period of time must elapse before Modus Veritas can be used effectively. Furthermore, certain Notorious Monsters will now demonstrate resistance to the effects of Modus Veritas.
Item-related
Several new pieces of equipment have been added.
Several new synthesis recipes have been added.
Several new furnishings have been added.
imageThe add-on trilogy bonus gift item can now be obtained via the treasure coffer located within the Tenshodo Headquarters in Lower Jeuno.
All characters under a single player account registered for all three add-ons will be eligible for this gift.
*Should the item be discarded, players may have a replacement reissued by examining the same treasure coffer. However, doing so will cause the enchantment's recast counter to be reset to the highest value.
Detailed information regarding this item is available here.
The following items may now be handled by special event storage NPCs:
Pepo Lantern / Cushaw Lantern / Calabazilla Lantern / Otokogusa Yukata / Onnagusa Yukata / Otokoeshi Yukata / Ominaeshi Yukata
System-related
New terms have been added to the auto-translate dictionary.
Category Term
Greetings Good luck!
Pet Commands Avatar's Favor
Pet Commands Ready (BST)
Game Terms 2 Carbuncle's Favor
Game Terms 2 Ifrit's Favor
Game Terms 2 Shiva's Favor
Game Terms 2 Garuda's Favor
Game Terms 2 Titan's Favor
Game Terms 2 Ramuh's Favor
Game Terms 2 Leviathan's Favor
Game Terms 2 Fenrir's Favor
Game Terms 2 Diabolos's Favor
Expansions A Shantotto Ascension
imageA new chat filter has been added that blocks tell/shout messages containing words which are deemed to be offensive or inappropriate.
*The default setting for this chat filter is OFF.
*The list of words deemed inappropriate will be expanded as required.
After placing a GM call via the Help Desk button in the main menu, the subsequent system message will no longer indicate your current place in the queue.
English Version Only
The name of the following equipment item has been adjusted for consistency:
Dobson Bandanna => Dobson Bandana
The name of the following unusable item has been adjusted to alleviate confusion:
Orc Helm => Orc Helmet
The Evolith and Synergy systems are scheduled to be introduced in a version update after mid-November.
The following job-related adjustment previously announced via Topics has been canceled:
* Reduction in enmity generation for ranged attacks.
This bit in particular stood out:
Quote: Adjustments have been made to the following scholar job ability:
* Modus Veritas
After a helix spell is cast on a target, a predetermined period of time must elapse before Modus Veritas can be used effectively. Furthermore, certain Notorious Monsters will now demonstrate resistance to the effects of Modus Veritas.
Didn't take them long :P
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