Limbus 2025

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2026-01-06
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Limbus 2025
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 Asura.Sechs
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By Asura.Sechs 2026-05-13 07:45:11
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Garfield said: »
Fenrir.Jinxs said: »
50 dt was a terrible choice
I disagree, I think the 50dt was a good choice
I've vented against the 50% dt in the past but ultimately I agree with you.
I mean, if things were different I would've simply changed the damage scaling in ALL of the game (also reducing hp etc), but that's an insane amount of work so... yeah, not realistic.
So yeah, 50% DT in Limbus was ultimately a good idea imho.
Just sucks that it also ends up hurting Hybrids and SC damage, sadly. Wish that wasn't the case!
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 Shiva.Thorny
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By Shiva.Thorny 2026-05-13 07:48:19
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In addition to only one party member having to touch the nyzul rune, you only have to choose left or right maybe one in 10 floors and it doesn't even matter which you choose. You need to actively select the next floor every time in Limbus. So, the degree of inconvenience is higher because you have to remember what floor you're on and input a variable amount of buttons to get to correct option rather than just going up on autopilot. If you select the wrong floor, you get even more inconvenience.

I see grace strengthening as a way to boost casuals and am not very concerned that decked out players don't feel that it's powerful.
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 Asura.Sechs
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By Asura.Sechs 2026-05-13 07:53:10
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@Felgarr
I've said in the past that you should be choosing just next floor, with no possibility of people randomly picking the wrong floor, losing 5 songs, slowing down everyone, etc etc.
Been there, seen that, it's annoying and frustrating.
With such a system though it would've been more annoying to hunt down the ??? and NMs.

Anyway, for people who use Windower you can just use SW.
That way you won't have to interact with menus and/or pick the wrong one by mistake.
Easy peasy!
It won't "fix" the game for everyone, but it can at least "fix" it for yourself and noticeably reduce the amount of annoyance you get by the too-frequent menu interactions in Limbus.
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By Garfield 2026-05-13 07:57:32
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Shiva.Thorny said: »
You need to actively select the next floor every time in Limbus.
When it first released yes, but now your default cursor is on your current floor, so you only have to press down once and hit enter. That is hardly different from hitting right in Nyzul to pick the most bottom option. Or you have to press down twice in Nyzul to skip over the exit button, which is far worse to accidently hit than going to the wrong floor in limbus.
 Asura.Eiryl
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By Asura.Eiryl 2026-05-13 08:03:21
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Only one person chooses to go up in nyzul, every member has to choose up in limbus, that is dogshit

One person chooses up in omen. All choose up in sortie. All choose up in incursion. All choose up in odyssey. One chooses in gaol.

Party content, party leader, one person goes up. Consistency is QOL
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By Felgarr 2026-05-13 08:05:38
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Garfield said: »
I'd question if you've ever done nyzul? Starting at 96, clicking the pole and being FORCED to select going left or right continuously until floor 15-25 in a single 30minutes? (Sounds like a group limbus run)

I'll give you the one difference is that only 1 person in the party has to do that and everyone else gets carried. Had limbus been instanced content instead of open world I'm sure it would have implemented the same feature

Anyone who knows me will tell you that my favorite in-game event is Nyzule Isle. Period. Hands Down. We can sit here and argue semantics over menu structure, but Limbus has a very choppy, disjointed objective/floor/elevator structure than anything else in the game. (See Nyzule, Salvage, Omen ..even Delkfutt's Tower and Pso'Xja did floors/elevators better).

Asura.Eiryl said: »
Only one person chooses to go up in nyzul, every member has to choose up in limbus, that is dogshit

One person chooses up in omen. All choose up in sortie. All choose up in incursion. All choose up in odyssey. One chooses in gaol.

Party content, party leader, one person goes up. Consistency is QOL

Eiryl is right. Also, one of the subtle benefits of having one person take the party to the next floor, is it gives the person doing pulling/crowd-control/sleeping mobs/etc, a brief pause/break before the next pull. (This is called reducing cognitive load).
 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-05-13 08:10:40
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Asura.Sechs said: »

Anyway, for people who use Windower you can just use SW.
That way you won't have to interact with menus and/or pick the wrong one by mistake.
 Asura.Sechs
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By Asura.Sechs 2026-05-13 08:12:53
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Oh? Such glitch should be reported though, supposing anything can be done about em at all.
I have completely ignored Limbus for the past 1? 2 months?
But when I was still doing it I found SW was removing a noticeable part of what felt stressing to me.
I personally never experienced anything of the sorts.
Then again my cap in each zone is like 250k units so I can't exactly claim I've been doing a TON of Limbus xD


Asura.Eiryl said: »
Only one person chooses to go up in nyzul, every member has to choose up in limbus, that is dogshit
I agree with the sentiment, but it couldn't be any other way.
They would've had to make it an instanced content, instead it's an "open" content and progress is stored individually, not per "instance". Anybody can join or quit an ongoing party at any moment.
In such a scenario having just the party leader decide when to go up or not would solve some issues but create others.
As annoying as the "everybody needs to interact with the warp" thing is, I don't think they could've done it any other way without structuring the content in a much more "closed" way compared to the current totally open one.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-05-13 08:31:32
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Minaras84 said: »
Got a full drop, 2 shards, murky matter, murky part II, a stone, a lumber, a piece of cloth and 3k units.


P.s - sorry Buukki, you probably went right after me lol

All good fam. (Can you really get all of that in a 3k box?)
Next update: 1 matter guaranteed.
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 Carbuncle.Maletaru
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By Carbuncle.Maletaru 2026-05-13 08:36:07
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Lakshmi.Buukki said: »
Minaras84 said: »
Got a full drop, 2 shards, murky matter, murky part II, a stone, a lumber, a piece of cloth and 3k units.


P.s - sorry Buukki, you probably went right after me lol

All good fam. (Can you really get all of that in a 3k box?)
Next update: 1 matter guaranteed.

He got a 5k box but has capped units. It's been talked to death.

RE: the last page or so of comments: I'll just say "I told you so" and leave it at that. Everyone wanted alliance-friendly, solo-friendly content which they can pick up and drop whenever they want. This is what that looks like. I've been telling you MFers that kind of content is impossible to make interesting, but nobody wanted to listen to me.
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By Taint 2026-05-13 08:45:28
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The whole party being warped up would do wonders for this event. I never even thought of that.

5 people killing mobs, 1 person running to the porter, once done they warp everyone up. Please make this happen.

Every tower should reward a chest, keep the 5 chest max so the content still last years. 2-3 hours to get your matters. Make the NMs content for players that need more.
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 Asura.Sechs
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By Asura.Sechs 2026-05-13 08:52:53
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Carbuncle.Maletaru said: »
This is what that looks like.
I respectfully disagree!
If anything I think one of the main issues in these "new" ideas is that they had to adapt them to already existing assets (the old Limbus zones).
The "feel" would've probably been much different with new, large, open zones.
But of course that would've likely required a different budget, I guess?
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By Althor 2026-05-13 09:05:39
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The first iteration of delve was pretty well done. People started just farming trash for plasm or even fighting mobs outside the fracture for drops/beads, adding 3-5 boss runs as gear and strategies evolved. Everyone left with some progress, you could buy things you had shitty luck lotting on, and the fights were genuinely difficult based on the gear at the time.

Then delve 2 came and hp scaling and no one ever considered bringing an alliance ever again.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-05-13 09:13:19
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They won't do the whole party warp up thing because progress is player based, not party based. In Nyzul, there's a floor objectives that everyone gets credit for. In Limbus, the credit is individualized as a key item. One person getting to the floor late or dying and missing a mob instantly gets left behind or ported up before they get their KI, which I can see creating an even bigger annoyance. Don't think it has anything you doing with it being instanced.

I also don't think they'll do it because then you'll just bring one set of DD who will drag all the mules across the zone after killing a few mobs. Becomes an RMT heaven to where you don't need to do anything.
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 Asura.Eiryl
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By Asura.Eiryl 2026-05-13 09:22:14
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Party comes in together, no ones kill count is off. Can't enter late, you're all drawn up together.

Prevent floor up if whole party doesn't have KI, not over complicated.

Doesn't really alter the merc/rmt aspect that much. If selling 12 slots for an alliance didn't make it take 12 hours, it'd be a valid concern. There's no daily, there's no congestion, there's no lock out, there's no skill barriered super boss for the clear it's just a trash farm. there's no reason to need merc, (beyond laziness)

They still won't do it, just saying, the arguments, don't hold water. They just won't do it because they won't do it.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-05-13 09:40:51
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Asura.Eiryl said: »
Party comes in together, no ones kill count is off.

I can just see this being annoying where I'm warped to a completely different wing unintentionally. I haven't set my CL to 135 but I'm swept into the zone prematurely. How do you handle when people are in different wings opening their respective boxes for potential 5k? Does the leader have unilateral control over just warping you to wherever he is at any time?

Asura.Eiryl said: »
Prevent floor up if whole party doesn't have KI, not over complicated.

What if I join and am just there for units? I know you don't do the content, but several people have joined out climbs after finishing their weekly boxes, just for units. Should that person now hold the entire group back because they *can't* get a KI?

They probably considered all of these things and just ended up on individual operation instead of party operation.
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By Lakshmi.Buukki 2026-05-13 09:45:41
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Asura.Eiryl said: »
If selling 12 slots for an alliance didn't make it take 12 hours, it'd be a valid concern. There's no daily, there's no congestion, there's no lock out, there's no skill barriered super boss for the clear it's just a trash farm. there's no reason to need merc, (beyond laziness)

What? You sell 12 spots and they sit at the beginning of the zone like Dynamis, and everyone gets swept in with progress across every wing. You never have to move for 30 minutes. That's better than even dynamis where you need to move away so wave2 mobs dont aggro you. No reason to merc beyond laziness? What other reason besides laziness does mercing solve? ML is merced due to laziness and meets all of your criteria, no "gil earned" is irrelevant. Weird call out, thats THE reason. People pay to circumvent annoying content.
 Asura.Eiryl
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By Asura.Eiryl 2026-05-13 10:11:10
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If you join for units, then the burden is on you to have to drop party and go up by yourself every floor and rejoin.

Explaining why it'd be fine to let mercing go for limbus is a paragraph you wouldn't read so it won't be typed.

It was already explained as much as was required. It's just grind, there's no bosses.
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By Aylee515 2026-05-13 10:11:36
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easy fixes:
- Indivudal tower chest can be opened with temp items from specific tower. Rewards are limited to 1 shard, 3k points, and 25% chance at matter. Opening a chest with all zone temp items grants the current 5k chest.

- ??? NM is physically different from normal mobs, (give it a afterglow).

- Make ??? a true rng drop. Apyllon looks to be 100% drop, tem looks to require 20 kills to drop.

- Change fomor to timed spawn so everyone has chance to kill. implement limit of 10 unique chest per month.

- Fomor NM have a 80% chance to drop 1-3 shards, 10% chance to drop a matter. drops are personal, limited to 1 drop from each Nm per month. Unique credit unlimited until 10 chest per month cap is hit.

-Basement bosses respawn after 10 minutes. unique data credit limited to once per month. Add personal drops. Wave 1: 1 shard, 50% chance matter. Wave2: 2 shards, 1 matter, wave 3: 5 shards, 2 matter.
 Carbuncle.Nynja
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By Carbuncle.Nynja 2026-05-13 10:11:44
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Lakshmi.Buukki said: »
What if I join and am just there for units? I know you don't do the content, but several people have joined out climbs after finishing their weekly boxes, just for units. Should that person now hold the entire group back because they *can't* get a KI?
Eiryl doesnt do the content he's talking about?!?!
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By lugado 2026-05-13 10:18:39
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So the only way to leave a floor if you don't kill enough mobs would be to warp out? Makes little sense especially to anyone who gets bad aggro or overalls and can't get out because they don't have cc or use supermarkets. Just trying to look at the whole board
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By lugado 2026-05-13 10:18:40
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So the only way to leave a floor if you don't kill enough mobs would be to warp out? Makes little sense especially to anyone who gets bad aggro or overalls and can't get out because they don't have cc or use supermarkets. Just trying to look at the whole board
 Asura.Eiryl
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By Asura.Eiryl 2026-05-13 10:22:26
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You could leave any time, any way, just can't go up the tower, in the party, by yourself.

You'd have no reason to go to floor 2 before completing floor 1. The whole go to any floor at any time is dumb. Why would you ever do 4>2>1>3>5 you wouldn't.

It should be a linear climb. everyone enters at one. clears one. goes to two. If you leave and join a new group you have the KI from your clearing so it stops no progress.

(the ability to enter any floor at any time is there to hunt/collect ???, that's why it won't ever change)
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By Garfield 2026-05-13 10:25:36
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There are some days I like to start at 7 and work down to 1 just to change it up
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By Garfield 2026-05-13 10:31:38
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Asura.Eiryl said: »
If you join for units, then the burden is on you to have to drop party and go up by yourself every floor and rejoin.
How would this work if you're not a full party and using trusts, you've already cleared 5/5 and joining for units to help a friend get some climbs? Going to burden them too? What about the groups that level sync to get better exp? Going to make them resync or rebuff you every floor?
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By Lakshmi.Buukki 2026-05-13 10:34:44
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Asura.Eiryl said: »
Why would you ever do 4>2>1>3>5 you wouldn't.

They made it open world so you can play it how you want. If someone pulls the entire zone and sleeps them, you're briefly inconvenienced. If 2-3 parties roll through while you're soloing, you're always behind them and inconvenienced. I'm not giving them credit for thinking ahead (maybe they did), but someone may decide to go 5>4>3>2>1 so they don't get caught behind swarms of groups farming through and they're left without mobs.

Asura.Eiryl said: »
(the ability to enter any floor at any time is there to hunt/collect ???, that's why it won't ever change)

Its amazing how many times you edit yourself out and add something, because you realized you spoke too soon and remember there WAS a reason why it is designed that way. :)
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 Asura.Eiryl
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By Asura.Eiryl 2026-05-13 10:40:59
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I have to state every little thing even when they're unrelated so the back of the bus can keep up

And now you'll say how are they unrelated, and I have to explain it to you like a 5 year old.

Then you'll disagree and not comprehend and it's not going to happen anyway. So let's not.
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By lugado 2026-05-13 10:44:22
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Maybe someone has finished their runs for the week and wants to prep for the next weeks run? Agaik as long as you remain in zone bar progress saves
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By Lakshmi.Buukki 2026-05-13 10:45:44
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Right. Because if the ??? was on W7, you would have to climb W1-6 to get to the ???, which would waste more time. So being able to warp to any floor saves time.

"Hey guys I died solo in E6"

"Ok, i'll be right there to raise you, I need to climb through 5 floors to get to you"

or

*Duoing with my bro and dies*: "Damn I need to HP, but when I return, I have to go from E1-6 before I can resume progress. Give me 10 minutes. Man, this is dumb, why can't I just warp directly to E6?"


What is logical (especially from someone from the outside looking in) does not always translate to what is practical (from a player who has a variety of circumstances)
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By Garfield 2026-05-13 10:50:23
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Lakshmi.Buukki said: »
They made it open world so you can play it how you want. If someone pulls the entire zone and sleeps them, you're briefly inconvenienced. If 2-3 parties roll through while you're soloing, you're always behind them and inconvenienced. I'm not giving them credit for thinking ahead (maybe they did), but someone may decide to go 5>4>3>2>1 so they don't get caught behind swarms of groups farming through and they're left without mobs.
I have done this exact thing, I've started a climb just to have 2 groups catch up and run through because they kill faster than I do, so instead of sitting in their wake I just jump to say floor 4 and wait till they catch up then go back down to do 123 in peace then back to where I left off if they caught up sooner than 7.
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