Gaol: Unplayable Content Because Of Lag

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Gaol: Unplayable content because of lag
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 Asura.Aburaage
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By Asura.Aburaage 2021-02-25 18:48:25
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Asura.Shiraj said: »

I have experienced beyond normal lag today in Odyssey Sheol C. Not this exact situation, but noticed strange lag myself.
Dual boxing PLD + WHM in sheol c, my WHM alt had little to no lag at all, everything was fine.

Main char, PLD was a different story. Took about 2 minutes for anyone to load in, I never received buffs from party, similar to Mireu where you can't target anyone.
No mobs spawned in outside of 1 instance. 15 minutes into the 30 minute timer my inventory STILL never loaded up. While this was happening my main char, the PLD only received half the Segments the whole party got. This bug/lag prevented me getting segments from kills. My party was having no issues at all and could see me perfectly fine, but I couldn't see them or any mobs.
I tried logging out mid-run and seeing if it would make it better. Nope. It got even worse and got to the point I couldn't even buff myself, I couldn't set blu spells, I couldn't see party chat, tells or nothing.
While this was happening on main char, the alt WHM was perfectly fine as an fyi. So for this to happen on 1 instance, but not another is dumb. Never had lag this bad, not even in Gaol. Shame our 1 day lockout segment farming got *** cos of a nice lag/glitch.


Maybe unrelated, but now it's also happening to me outside of odyssey in normal city zone, got DC'd, when I tried logging back in it says

Error Code: FFXI-3113
Protocol time out error

probably server dying lol
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 Asura.Gotenn
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By Asura.Gotenn 2021-02-25 19:09:05
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Asura.Gotenn said: »
I might try later to see if I change a VPN to a JP server if the lag is better, latency in general will be longer, but if I dont get he packet issues then its worth it.

So I did use ExpressVPN to Tokyo, and while latency existed, the 6-7 second delay in seeing your actions did not. When I poped Velocity Shot, it was instant.
 
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 Bahamut.Popeh
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By Bahamut.Popeh 2021-02-25 20:39:22
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Asura.Gotenn said: »
Asura.Gotenn said: »
I might try later to see if I change a VPN to a JP server if the lag is better, latency in general will be longer, but if I dont get he packet issues then its worth it.

So I did use ExpressVPN to Tokyo, and while latency existed, the 6-7 second delay in seeing your actions did not. When I poped Velocity Shot, it was instant.

Tried using ExpressVPN in UK, kept randomly and frequently dropping connection whichever route I tried.
 Asura.Hya
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By Asura.Hya 2021-02-25 21:29:50
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Asura.Gotenn said: »
Asura.Gotenn said: »
I might try later to see if I change a VPN to a JP server if the lag is better, latency in general will be longer, but if I dont get he packet issues then its worth it.

So I did use ExpressVPN to Tokyo, and while latency existed, the 6-7 second delay in seeing your actions did not. When I poped Velocity Shot, it was instant.
I just got finished with a T2 +15 run with awful lag, and should've gone to bed. But I had to try this first. Signed up for just a month, $12 is nothing to throw away on a test like this.

I am located in Ohio, US and experience the standard 5+ second odyssey sheol gaol lag, even in the lobby. Popped on ExpressVPN, connected to Tokyo, and jumped into the lobby on Goal solo. My R is jumping between 1900-2800 as per usual. But I am experiencing only minor input lag. Maybe half a second. Gearswaps are functioning correctly also, not just leaving me in midcast gear. I can reliably chain cast spells/JA without the 6+ second lag.

Granted this is one test for 5 minutes in the lobby by myself. But it's far far better an experience than I have had since the release of the content. Next time my group does an NM I will be sure to attempt to reproduce these results and report back.
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By GlassyCraver 2021-02-26 06:40:03
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People are still surprised that SE doesn't care as long as JP players are ok?
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By SimonSes 2021-02-26 06:56:50
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Asura.Hya said: »
Asura.Gotenn said: »
Asura.Gotenn said: »
I might try later to see if I change a VPN to a JP server if the lag is better, latency in general will be longer, but if I dont get he packet issues then its worth it.

So I did use ExpressVPN to Tokyo, and while latency existed, the 6-7 second delay in seeing your actions did not. When I poped Velocity Shot, it was instant.
I just got finished with a T2 +15 run with awful lag, and should've gone to bed. But I had to try this first. Signed up for just a month, $12 is nothing to throw away on a test like this.

I am located in Ohio, US and experience the standard 5+ second odyssey sheol gaol lag, even in the lobby. Popped on ExpressVPN, connected to Tokyo, and jumped into the lobby on Goal solo. My R is jumping between 1900-2800 as per usual. But I am experiencing only minor input lag. Maybe half a second. Gearswaps are functioning correctly also, not just leaving me in midcast gear. I can reliably chain cast spells/JA without the 6+ second lag.

Granted this is one test for 5 minutes in the lobby by myself. But it's far far better an experience than I have had since the release of the content. Next time my group does an NM I will be sure to attempt to reproduce these results and report back.

If that will really be proven right for more people when going with group then its really suspicious lol
1. JP has no lag
2. No lag when signal comes from JP VPN server
Seriously its like they have some coding that check from where you are playing and push different signal abroad and different to JP? >.>
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By Thunderjet 2021-02-26 07:00:18
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Check out mudfish before i took a break it fixed many of my issues i went from 400 ping to 144, according to mudfish statistics, and that's in odyssey C, seriously this thing is not a scam unlike the vpn's i think its programed differently https://mudfish.net/
 Shiva.Thorny
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By Shiva.Thorny 2021-02-26 08:23:43
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SimonSes said: »
If that will really be proven right for more people when going with group then its really suspicious lol
1. JP has no lag
2. No lag when signal comes from JP VPN server
Seriously its like they have some coding that check from where you are playing and push different signal abroad and different to JP? >.>

Not just that, but since the VPN is likely not changing your actual packet travel time significantly, it specifically rules out issues that scale with delivery time like you'd theorized earlier. If 230ms through VPN results in no visible latency, but 270ms without it has seconds of latency.. that's about as close to proof as you're going to get that something is rigged up in favor of JP players.
 Asura.Eiryl
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By Asura.Eiryl 2021-02-26 08:28:01
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Asura.Eiryl said: »
You know the actual scandal that would be
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By RadialArcana 2021-02-26 08:58:56
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It really just feels like the module they made for locking out trusts and jobs isn't working properly, or demands a response in a set amount of time that isn't being met by overseas players with bad routing.

It also probably lags more if you have more trusts. If you took a character in with a handful of trust and only 3 99 jobs you probably get near no lag, as opposed to someone with all trusts and all jobs at 99.
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 Asura.Biglovin
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By Asura.Biglovin 2021-02-26 10:40:28
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From one of my long time friends in Japan. SE has it working as intended.
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 Asura.Botosi
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By Asura.Botosi 2021-02-26 11:31:32
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RadialArcana said: »
It really just feels like the module they made for locking out trusts and jobs isn't working properly, or demands a response in a set amount of time that isn't being met by overseas players with bad routing.

It also probably lags more if you have more trusts. If you took a character in with a handful of trust and only 3 99 jobs you probably get near no lag, as opposed to someone with all trusts and all jobs at 99.

Got a lot of lag when using trusts on T1-T2. Since being 6/6 on T3’s I’ve had 0 lag. Even been quadboxing gaol with minimal lag.

My bet is it’s trusts.
 Asura.Hya
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By Asura.Hya 2021-02-26 11:55:41
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Asura.Botosi said: »
RadialArcana said: »
It really just feels like the module they made for locking out trusts and jobs isn't working properly, or demands a response in a set amount of time that isn't being met by overseas players with bad routing.

It also probably lags more if you have more trusts. If you took a character in with a handful of trust and only 3 99 jobs you probably get near no lag, as opposed to someone with all trusts and all jobs at 99.

Got a lot of lag when using trusts on T1-T2. Since being 6/6 on T3’s I’ve had 0 lag. Even been quadboxing gaol with minimal lag.

My bet is it’s trusts.
I experience the same lag whether I am in a full group of players or solo with 5 trusts. If you go back a bit in the thread you will see a few conflicting reports. Most have reported having lag on their characters who have access to many trusts, and lesser lag on alts that have fewer trusts. One player reports lag despite only having 30ish trusts, while another says he had nearly every trust in the game but no lag. It's all over the place.
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By RadialArcana 2021-02-26 12:03:54
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I have a near a hundred trusts (most are never used for anything).

I was getting crazy lag, 5-6 seconds.

I called each trust and then dismissed with retr all(wasted a lot of time doing this and was obnoxious with the lag), to lock them out till there were none left.

When I had 0 trusts in my list (and had the last 5 trusts out) I had near no lag and was using weapon skills and skill chaining just fine. It didn't seem to get better until I had blacked out most of my trusts.

If you are in a group and use no trusts it still has to keep track of them all, in-case you do. It seems to track the trusts you are allowed to call instead of the ones you have used. So if you use none, then it has to track them all. There is also probably constant checking to make sure people are not using hax to unlock them afterwards when they already used them.

They should just add an option to disable ALL trusts when you go in if you're in a group, and let you pick from a pool of 15? or so when you enter and intend to use them so it does not need to keep track of hundreds of them.

From my one test, it does seem to be linked to the trust lockout system they added but it's difficult for me to repeat this over and over.
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By SimonSes 2021-02-26 12:39:36
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Why is none of JP having lag then? They all have no trusts? Why same person using normal connection has 6sec lag, then have no lag when using vpn to connect from Tokyo? Why some people on same char once have huge lag and other time have almost no lag. I don't think it's one thing. It's a mix of few things probably and there is for sure something with JP players being in much better situation for some reason.
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By RadialArcana 2021-02-26 12:44:11
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Possibly because they have anti cheat systems in place for western players to track trusts far more often and not have it for JP players? since we are almost always the cause of cheating (not all, but most of it)

Just guessing, could also be something linked to longer respond times making it time out and continually repeat the checks. I dunno.

I can't even say for certain if this is it, I had far less lag after I removed them all but it could of been due to something else since it took so long I didn't have much time to test and I can't really repeat this over and over.
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By Shichishito 2021-02-26 13:26:20
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what about the trusts addon, could that be the cause?

Asura.Eiryl said: »
Asura.Eiryl said: »
You know the actual scandal that would be
western RMT should sue SE for loss of income.
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By Ragnarok.Kenshi 2021-02-26 13:45:44
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Did anyone try the japanese client to check if the lag goes away?
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By Ruaumoko 2021-02-26 14:16:30
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Tried ExpressVPN to Tokyo and it still did not resolve the issue. Oh well, can still use the service for a month to get around regional blocks.

Remarkable it's taking this long unless they have legitimately no idea what is causing the problem. Either way an ackowledgement of the issue under "Current Known Issues" would go a long way...
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2021-02-26 16:34:13
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I know this is probably at the point of extreme game tampering, but is there actually a way to completely block that trust spell list packet from ever being received? I know when you click the vortex, the lag stops because the client tells the game you are in a menu and unable to receive trust list. Is there a way to emulate this functionality to trick the game into believing you are in a menu or otherwise performing an action that nullifies the packet list in question?? In theory, of course. Not sure what impact that kind of add-on would have on battle actions.
 Asura.Sechs
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By Asura.Sechs 2021-02-26 17:02:17
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WIRESHARK!



Seriously now, I entered Gaol around 20ish times and my lag has been pretty consistant. Around 10-15 seconds of delay.
Targets jump/warp around points, my inventory gets stuck on an endless loading, HP doesn't often update correctly (several times I saw targets dying with their HP still at 71% on my screen), I see people engaged in wrong directions and meleeing from 40+ yalms away, blah blah.

And this happened each and every one of the times I entered.
My routing goes from Italy to France, then US, then JP.
I have all trusts and all spells in game.
 
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 Shiva.Kasaioni
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By Shiva.Kasaioni 2021-02-26 21:58:03
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Did Gaol for the first time today and it was like 3k receiving at all times, 5-6 seconds of lag on all spells and abilities. Impossible to play. It was this laggy both with and without trusts.
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 Asura.Sechs
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By Asura.Sechs 2021-02-27 06:11:55
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endxen said: »
When the que is low for entry this is what we do. If we zone in and the lag is horrible in the staging area we warp out. Repeat until we don't have the lag. Not the best work around but its better than losing a ki due to 5-10 second lag between actions. It doesn't consume a ki until you pick a nm and warp up.
I don't think this method would work.
With our static we have 1 person who never has lag, 2 who have variable but overall playable lag, and 3 others who have always unplayable conditions.

As I mentioned I have close to 15 seconds lag and all the beautiful stuff I mentioned above, and it's like this every single time I zone into Gaeol, not a bloody single difference between each attempt.


Shiva.Kasaioni said: »
Did Gaol for the first time today and it was like 3k receiving at all times, 5-6 seconds of lag on all spells and abilities. Impossible to play. It was this laggy both with and without trusts.
Wish it was 5-6 seconds for me! I could probably play with 5-6 seconds of lag! :-D
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By RadialArcana 2021-02-27 06:19:20
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It's not using trusts that's the problem, it's just having them unlocked.
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By Asura.Tamoa 2021-02-27 07:35:14
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I did gaol for the first time last night. 6 min 20 seconds from entering before my inventory loaded. 95% of the time there was nothing in chat log and no animation to show I was casting or performing any kind of action at all. I just spammed curaga2 and 3 and an erase here and there and prayed.

(Edit: we won, no deaths)
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By SimonSes 2021-02-27 07:51:08
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Asura.Tamoa said: »
I did gaol for the first time last night. 6 min 20 seconds from entering before my inventory loaded. 95% of the time there was nothing in chat log and no animation to show I was casting or performing any kind of action at all. I just spammed curaga2 and 3 and an erase here and there and prayed.

Seriously I wish someone just show such gameplay into developers faces and ask "wtf?"
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By RadialArcana 2021-02-27 09:01:21
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SimonSes said: »
Asura.Tamoa said: »
I did gaol for the first time last night. 6 min 20 seconds from entering before my inventory loaded. 95% of the time there was nothing in chat log and no animation to show I was casting or performing any kind of action at all. I just spammed curaga2 and 3 and an erase here and there and prayed.

Seriously I wish someone just show such gameplay into developers faces and ask "wtf?"

The problem is:

1: They probably can't replicate this, cause it seems to be mainly a western problem. So they have to try figure out what is going on without being able to see it in operation. This requires a load of information to be built up first.

2: They have a roadmap of stuff they are also supposed to be working on with new content (whether you like what they do or not, they still have normal work to do when they are on the clock), they can't just say no update this month cause we fixed this gaol thing most players don't even do.

The community team are trying to make as much information as they can to pass to them, so when they do make time (most likely in overtime) they can look into it. If I had to bet they aren't even really looking into it at all yet and everything is on the community team people to build a bug case.
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