Destiny's Device - A New/Updated Rune Fencer Guide

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » Jobs » Rune Fencer » Destiny's Device - A New/Updated Rune Fencer Guide
Destiny's Device - A New/Updated Rune Fencer Guide
First Page 2 3 ... 13 14 15
Offline
Posts: 494
By Crossbones 2020-05-07 02:05:28
Link | Quote | Reply
 
Sounds like he had a stroke while typing then turned into Goldberg at the end.
[+]
 Asura.Shiraj
Offline
Server: Asura
Game: FFXI
user: Shiraj
Posts: 1028
By Asura.Shiraj 2020-05-07 03:47:33
Link | Quote | Reply
 
Carbuncle.Beirmos said: »
Looks like Sir AgE breaking his own rule DONT's Try flex Epeen by creating a guide that is not complete & pushes your own ego brahraji! Already getting shredded apart on forums

I mean if you can complete a full guide while learning a new writing format, be my guest. I made some mistakes missing some stuff out. Doesn't meant anything. Spent 40+ hours on this to help people, why would I do that for "ego" get a grip.
[+]
 Asura.Shiraj
Offline
Server: Asura
Game: FFXI
user: Shiraj
Posts: 1028
By Asura.Shiraj 2020-05-07 05:15:37
Link | Quote | Reply
 
Updated a bunch of stuff, added some aspects of other guides. Not sure what else is missing so if anything is noticable feedback is welcomed.
Offline
Posts: 254
By Mrgrim 2020-05-07 05:15:56
Link | Quote | Reply
 
Looks like a good guide for aspiring RUNs out there. Using this guide along rune fencer endgame tank guide in BG wiki/Ruaumoko's RUN guide on youtube gives you a good insight on how fun/pain in the *** rune fencer can be.
Offline
Posts: 124
By Fayona 2020-05-07 07:10:18
Link | Quote | Reply
 
If I could add a mild critique, you should try to reformat the placement of the text so that it is easier to read. You have some text aligned Left, some text centred. And there’s no indentations between paragraphs in the introductory section. It makes it hard to read from my phone at least.

I’d reformat it so that the text is all centred in justified text alignment. For the purposes of the guide it would make the text easier to read. I’d also try to reformat it so the text has some spacing if that’s possible. I don’t post often and only from my phone so I don’t know if it is.

I hope this didn’t come off at nit picking, it’s just it’s hard to take in the information when the text is cluttered. Thanks for creating an updated guide.
 Asura.Shiraj
Offline
Server: Asura
Game: FFXI
user: Shiraj
Posts: 1028
By Asura.Shiraj 2020-05-07 07:23:43
Link | Quote | Reply
 
Fayona said: »
I’d reformat it so that the text is all centred in justified text alignment. For the purposes of the guide it would make the text easier to read. I’d also try to reformat it so the text has some spacing if that’s possible. I don’t post often and only from my phone so I don’t know if it is.

I tried to do this as much as I could which is the reason it's like that. I looked at it from different browsers, but will adjust.
 Ragnarok.Soyven
Offline
Server: Ragnarok
Game: FFXI
user: Soyven
Posts: 86
By Ragnarok.Soyven 2020-05-07 07:39:43
Link | Quote | Reply
 
Asura.Friedrik said: »
Carbuncle.Beirmos said: »
Looks like Sir AgE breaking his own rule DONT's Try flex Epeen by creating a guide that is not complete & pushes your own ego brahraji! Already getting shredded apart on forums & across so many shells discords today inc my crew HA! Maybe delete post entirely & restart?

FYI YALL BAN WAVE COMING SOON (~5/24-6/2)!!!! Who's NEXT???!!!
You alright there bud?

Obviously not...
VIP
Offline
Posts: 663
By Lili 2020-05-07 07:52:58
Link | Quote | Reply
 
Note that the word wrapping is all over the place, plenty of superfluous newlines:

 Siren.Attaxia
Offline
Server: Siren
Game: FFXI
user: Attaxia
Posts: 118
By Siren.Attaxia 2020-05-07 08:09:42
Link | Quote | Reply
 
Nice guide mate, ty for the tip on these bois, totally over looked them for cure!

Couple of those sets could do with some adjustments, to start with here's my suggestion for optimal One for All:
ItemSet 372895

Bidenhander swap alongside Utu grip if you're keen and can afford to drop TP

Edit: updated in line with suggestions, +1657 HP total (excluding moogle belt and weapon swaps(+200HP))
[+]
 Asura.Crowned
Offline
Server: Asura
Game: FFXI
user: Crowned
Posts: 94
By Asura.Crowned 2020-05-07 09:24:30
Link | Quote | Reply
 
Siren.Attaxia said: »
Nice guide mate, ty for the tip on these bois, totally over looked them for cure!

Couple of those sets could do with some adjustments, to start with here's my suggestion for optimal One for All:
ItemSet 372895

Bidenhander swap alongside Utu grip if you're keen and can afford to drop TP
Gelatinous ring R15 and gold moogle belt should both be superior to what you're currently using.
[+]
 Asura.Shiraj
Offline
Server: Asura
Game: FFXI
user: Shiraj
Posts: 1028
By Asura.Shiraj 2020-05-07 09:35:46
Link | Quote | Reply
 
So a comment about format issues. The Node looks way different when editing which is where I based the preview on. However, I know now that it does not look the same in preview as it does in a post. I will fix any formatting issues and instead of making new posts like this one I will edit the top one on Page 1 with new stuff that will come or any issues I fix. Thanks for feedback.
 Asura.Arico
Offline
Server: Asura
Game: FFXI
user: Tename
Posts: 535
By Asura.Arico 2020-05-07 09:42:02
Link | Quote | Reply
 
Asura.Crowned said: »
moogle belt

only takes a year to get!
[+]
 Asura.Azagarth
Offline
Server: Asura
Game: FFXI
user: Azagarth
Posts: 1325
By Asura.Azagarth 2020-05-07 18:15:26
Link | Quote | Reply
 
Asura.Arico said: »
Asura.Crowned said: »
moogle belt

only takes a year to get!
seeing that omen body/hands are in it i think a yr sounds ez
[+]
 Asura.Bippin
Offline
Server: Asura
Game: FFXI
user: Gunit
Posts: 1074
By Asura.Bippin 2020-05-07 19:40:47
Link | Quote | Reply
 
Asura.Crowned said: »
Siren.Attaxia said: »
Nice guide mate, ty for the tip on these bois, totally over looked them for cure!

Couple of those sets could do with some adjustments, to start with here's my suggestion for optimal One for All:
ItemSet 372895

Bidenhander swap alongside Utu grip if you're keen and can afford to drop TP
Gelatinous ring R15 and gold moogle belt should both be superior to what you're currently using.

Carmine legs/feet too
[+]
 Asura.Bippin
Offline
Server: Asura
Game: FFXI
user: Gunit
Posts: 1074
By Asura.Bippin 2020-05-07 19:46:55
Link | Quote | Reply
 
ItemSet 372891

For AM3 Ashera or Turms +1?

Been using Trums since still have not seen Ashera drop
 Asura.Aller
Offline
Server: Asura
Game: FFXI
user: AsAller
Posts: 53
By Asura.Aller 2020-05-08 09:37:08
Link | Quote | Reply
 
How about a look at some potential idle sets?
 Leviathan.Kingkitt
Offline
Server: Leviathan
Game: FFXI
user: kingkitt
Posts: 517
By Leviathan.Kingkitt 2020-05-08 10:10:22
Link | Quote | Reply
 
Asura.Bippin said: »
ItemSet 372891

For AM3 Ashera or Turms +1?

Been using Trums since still have not seen Ashera drop

Turms will be slightly better with the added STP, but loss of some defensive stats.
[+]
 Asura.Chendar
Offline
Server: Asura
Game: FFXI
user: chendar
Posts: 128
By Asura.Chendar 2020-05-08 10:33:22
Link | Quote | Reply
 
Great job, will be nice to have everything in one place instead of spread out over 4-5 guides :)
Couple notes though:

Tuisto earring is a straight upgrate to odnowa and should just replace it, since other DI items are already in sets.

Also, your section on rayke fails to mention that it also reduces the effect of the "nuke wall". Which, for me personally anyway, is what I use it for more often than not.

Keep up the good work ^^
[+]
 Asura.Bippin
Offline
Server: Asura
Game: FFXI
user: Gunit
Posts: 1074
By Asura.Bippin 2020-05-08 11:18:45
Link | Quote | Reply
 
Asura.Aller said: »
How about a look at some potential idle sets?
Out of combat
sets.idle = {ammo="Homiliary",
head="Turms Cap +1",
body="Runeist's Coat +3",
hands="Regal Gauntlets",
legs="Turms Subligar +1",
feet="Turms Leggings +1",
neck="Bathy Choker +1",
waist="Flume Belt +1",
ear1="Dawn Earring",
ear2="Infused Earring",
left_ring="Stikini Ring +1",
right_ring="Stikini Ring +1",
back="Moonlight cape"}
Throw on Karieyh Ring if I am trying to DPS
in Combat:
sets.idle.Tank = {ammo="Staunch Tathlum +1",
head="Turms Cap +1",
body="Runeist's Coat +3",
hands=gear.PDT_Hands,
legs="Eri. Leg Guards +1",
feet="Erilaz Greaves +1",
neck="Futhark Torque +2",
waist="Flume Belt +1",
left_ear="Tuisto Earring",
right_ear="Ethereal Earring",
left_ring="Defending Ring",
right_ring="Moonlight ring",
back="Moonlight cape",}
Hands are Herc with 3 PDT

These are what I normally using. I stopped carrying around a full refresh idle set as I never used it.

Wondering what others are using
[+]
Offline
Posts: 494
By Crossbones 2020-05-08 12:54:32
Link | Quote | Reply
 
This is my non-engaged tank set:
{ammo="Staunch Tathlum +1",
head="Turms Cap +1",
body="Runeist's Coat +3",
hands="Turms Mittens +1",
legs="Eri. Leg Guards +1",
feet="Erilaz Greaves +1",
neck="Futhark Torque +2",
waist="Flume Belt",
left_ear="Tuisto Earring",
right_ear="Odnowa Earring +1",
left_ring="Gelatinous Ring +1",
right_ring="Defending Ring",
back={ name="Ogma's cape", augments={'HP+60','Eva.+20 /Mag. Eva.+20','HP+20','Enmity+10','Phys. dmg. taken-10%',}},}

I have around 3200 HP with food. I can see the logic in swapping out 20 HP for more meva on the cape but I'm an HP ***, I just want bigger numbers and IDK why. Can probably even swap out odnowa for eabani to lose more HP for meva, or even just make an alternate toggle for it. It seems like you trade the JSE cape and turms hands for moon cape and herc hands but I'm not sure that's better itemization. Definitely gonna lose a lot of meva that way.

My engaged set I swap the feet for turms but I rarely engage anyway if I'm doing pure tank cause engaging is for losers. What I do instead is cast stoneskin on myself and /sitchair 8 and chair tank to see how long I can go before these peons can force me out. Do recommend.
 Asura.Bippin
Offline
Server: Asura
Game: FFXI
user: Gunit
Posts: 1074
By Asura.Bippin 2020-05-08 14:28:16
Link | Quote | Reply
 
I should make some changes to that set for more meva, I also have this set I use when using Mensch Strap +1(and in combat), which if I am not engaging will normally have equipped.

sets.idle.TankG = {ammo="Staunch Tathlum +1",
head="Turms Cap +1",
body="Runeist's Coat +3",
hands="Turms Mittens +1",
legs="Eri. Leg Guards +1",
feet="Erilaz Greaves +1",
neck="Futhark Torque +2",
waist="Flume Belt +1",
left_ear="Tuisto Earring",
right_ear="Odnowa Earring +1",
left_ring="Defending Ring",
right_ring="Moonlight ring",
back="Moonlight cape"}
 Asura.Bippin
Offline
Server: Asura
Game: FFXI
user: Gunit
Posts: 1074
By Asura.Bippin 2020-05-08 14:34:05
Link | Quote | Reply
 
ItemSet 372672

Full Ayanmo will be much more macc, not sure if its worth carrying around just for that, but people have already be carrying them for BDT, Hybrid set, enspells.
 Asura.Shiraj
Offline
Server: Asura
Game: FFXI
user: Shiraj
Posts: 1028
By Asura.Shiraj 2020-05-08 18:33:25
Link | Quote | Reply
 
I will update the macc ws sets and idle. The current macc ws set was used because it was higher macc than 5/5 anyanmo for Blind. The reason blind is cos of blinding Maju for reasons. I'm not home at my pc till tomorrow so I will update everything needed then.
 Asura.Bippin
Offline
Server: Asura
Game: FFXI
user: Gunit
Posts: 1074
By Asura.Bippin 2020-05-09 14:06:40
Link | Quote | Reply
 
ItemSet 372764

This for attack capped?
 Asura.Alkk
Offline
Server: Asura
Game: FFXI
user: Alkai
Posts: 38
By Asura.Alkk 2020-05-09 17:53:08
Link | Quote | Reply
 
Thanks for doing this. Lacking a lot of aug/path info for gear that applies to but otherwise a good job
 Shiva.Dayone
Offline
Server: Shiva
Game: FFXI
user: day1
Posts: 55
By Shiva.Dayone 2020-05-22 09:40:01
Link | Quote | Reply
 
What set modifications do you all use for in-combat swaps against these sets?

For harder content (where a mistimed dimidiation will result in bad things) do you all use a “stance” that locks a few pieces or do you have specifically crafted sets for each action that reduces the effectiveness of that action but keeps you safer?
 Lakshmi.Watusa
Offline
Server: Lakshmi
Game: FFXI
user: Watusa
Posts: 702
By Lakshmi.Watusa 2020-05-22 10:12:22
Link | Quote | Reply
 
Shiva.Dayone said: »
What set modifications do you all use for in-combat swaps against these sets?

For harder content (where a mistimed dimidiation will result in bad things) do you all use a “stance” that locks a few pieces or do you have specifically crafted sets for each action that reduces the effectiveness of that action but keeps you safer?

None tbh. If the mob is strong enough to wipe me in a non-tank set, it’s probably not a mob I’m building enough TP on to WS anyway. If it is a mob I can play hybrid on, hitting me with tank gear down won’t really matter.
 Ragnarok.Martel
Offline
Server: Ragnarok
Game: FFXI
Posts: 2894
By Ragnarok.Martel 2020-05-22 10:14:41
Link | Quote | Reply
 
Shiva.Dayone said: »
What set modifications do you all use for in-combat swaps against these sets?

For harder content (where a mistimed dimidiation will result in bad things) do you all use a “stance” that locks a few pieces or do you have specifically crafted sets for each action that reduces the effectiveness of that action but keeps you safer?
I have a PDT WS toggle that uses a different set for stuff like that.

Like for Dimidiation,
ItemSet 373274
Come to think of it, I probably need to review said set. I threw it together on the fly when bad things were happening in dynamis D. So don't take it as ideal or anything.
[+]
 Asura.Sechs
Offline
Server: Asura
Game: FFXI
user: Akumasama
Posts: 9876
By Asura.Sechs 2020-05-23 10:47:27
Link | Quote | Reply
 
So Lunge/Swipe damage is raised by MAB.
I guess Macc has a secondary role into reducing possible resists?

But what about Magic Damage and INT? do they have any effect on Lunge?
 Bahamut.Empyrean
Offline
Server: Bahamut
Game: FFXI
Posts: 175
By Bahamut.Empyrean 2020-05-23 13:37:49
Link | Quote | Reply
 
Asura.Sechs said: »
So Lunge/Swipe damage is raised by MAB.
I guess Macc has a secondary role into reducing possible resists?

But what about Magic Damage and INT? do they have any effect on Lunge?

Celebrindal and I were playing with that a while back. magic damage does have an effect on swipe/lunge. We didn't go into INT or how much weight they have, but we did see a difference with magic damage.
Magic burst also effects lunge/swipe if you are bursting, but pretty sure everyone knows that by now.

edit: now that I think about it, I think we did actually test stats and didn't see any changes. maybe they effected m.acc but I don't think we got damage changes.
First Page 2 3 ... 13 14 15
Log in to post.