For The Shinies! A Guide For Thief

Language: JP EN DE FR
New Items
2022-08-11
329 users online
Forum » FFXI » Jobs » Thief » For the Shinies! A Guide for Thief
For the Shinies! A Guide for Thief
First Page 2 3 ... 250 251 252 253 254
 Asura.Geriond
Offline
Server: Asura
Game: FFXI
user: Gerion
Posts: 2903
By Asura.Geriond 2022-03-29 13:10:24
Link | Quote | Reply
 
He said it's a /blm nuke farming set, not an Aeolian Edge set.
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-03-29 13:13:27
Link | Quote | Reply
 
I got confused because Melphina mentioned aeolian edge and posted a set, which prompted me to go back and check his original set for comparison. My mistake.

I'm also confused why Path C Gandring is even included if using the TP isn't a thing, as Malevolence should be better than it from a nuke perspective. If it's for evasion, idk if that 100 EVA makes up for the lack of high evasion in other slots (I see a couple herc pieces and mab accessories)
 Fenrir.Melphina
Offline
Server: Fenrir
Game: FFXI
user: melphina
Posts: 1387
By Fenrir.Melphina 2022-03-29 13:20:24
Link | Quote | Reply
 
He specified both gandring and orpheus's sash in his set though, which implies aeolian edge with many mobs hitting him (IE omen style). Who nukes with thf/blm anyway? If that was what he was aiming for then the upgrade he would be looking for would be to swap his sash for either eschan stone or skymir cord. But thief/blm won't have anywhere near enough magic accuracy to go around casting elemental magic on stuff so there's no point really. And free nuking isn't even that great on black mage main so.. why? I'm pretty sure he meant aeolian edge and there's just a confusion based on his wording.

Also for the record if you're aeolian edge nuking then thief/dragoon is better than thief/blm, especially once you unlock the level 55 sub job and get the 10% WSD from /drg sub. Even the 7% WSD from /dragoon sub is better than the MaB bonus you get from /blm. I've tested that out as well and I can say that with certainty.
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-03-29 13:23:57
Link | Quote | Reply
 
The sash affects nukes too, assuming you round them up and are nearby, so it doesn't necessarily mean he meant it for AE. I do agree the idea behind the set was initially confusing.

If he did mean to actually be nuking though, I stand by the Gandring comment. Looks weird in that set. Usually you would use Ganding Path C when you are evasion TPing like Omen swart mobs, and dump the TP on AE to cleave (oh I see you've edited your comments to reflect that also). That, or a full evasion set (no in between). Also included Herc MAB pieces instead of Nyame, which seems to correspond to a nuke set and not AE (Nyame would be better for AE unless he has no augments at all).
 Fenrir.Melphina
Offline
Server: Fenrir
Game: FFXI
user: melphina
Posts: 1387
By Fenrir.Melphina 2022-03-29 13:32:39
Link | Quote | Reply
 
Thief has no native elemental magic skill, and there's a really big difference between the elemental magic skill you get from your sub job (at level 49 blm has 150 elemental skill, versus 424 elemental skill at level 99). I've played black mage more than enough to know how much that matters. Even with the magic accuracy from your nyame and cape you'd still be hurting to not get resisted... and elemental magic really sucks when you're nuking 10+ mobs. The multi target damage reduction is 70%, so at most you're hitting targets for 30% of your max possible damage. Why even bother at that point? It's better to just stick to aeolian edge and cleave than spend time casting nukes. You'd also run into mana issues without refresh, so now you're looking at throwing energy drain into the mix, which could just be an aeolian edge instead. The whole concept seems inefficient and silly to me. Sorry if I misunderstood, I just question why you would even want to spend time nuking on thief.
 Asura.Jyubeii
Offline
Server: Asura
Game: FFXI
Posts: 189
By Asura.Jyubeii 2022-03-29 13:39:15
Link | Quote | Reply
 
i made a thf/blm set for nyzul so i don't have to engage and have 18% + flee

idle set has 5 regen and 5 refresh, incursion body rawhide x2 and stikini
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-03-29 13:45:08
Link | Quote | Reply
 
Asura.Jyubeii said: »
i made a thf/blm set for nyzul so i don't have to engage and have 18% + flee

I guess this would be a niche scenario where I could see a set like this finding some use. The monsters are low enough level that the evasion on Gandring helps (might not even be needed, tbh), and your nuke damage is probably sufficient for how weak they are. You could run into MP issues as Melphina mentioned. I could simply question the need for such a set by countering why notjust go BLU/THF and accomplish the same/more, but I don't want to get into debates about which job a person may or may not have available, so I get your point.
 Asura.Jyubeii
Offline
Server: Asura
Game: FFXI
Posts: 189
By Asura.Jyubeii 2022-03-29 13:46:04
Link | Quote | Reply
 
yeah no blu on this char
5/tic is more than enough for stone/stonega spam
 Fenrir.Melphina
Offline
Server: Fenrir
Game: FFXI
user: melphina
Posts: 1387
By Fenrir.Melphina 2022-03-29 13:55:48
Link | Quote | Reply
 
That's a valid use case that I hadn't though of, although very niche. There isn't much point trying to optimize your set beyond what was already posted for mobs of that level though. Nyzle mobs have about 2-3k HP at most, and anything thief/blm can nuke effectively is going to be on the weak side so that set is pretty much perfect. Any mobs that are much higher level than abyssea or low to mid level adoulin tier are probably going to start giving you resist issues though, so I wouldn't recommend trying to nuke much beyond that point.

I would agree with Bhuukki though on the dagger choices. If you are intent on nuking with thief/blm then malevolence is the best choice. It's going to give you the highest nuke numbers, and if you aren't meleeing that's what you're looking for. I would dual wield malevolence's over gandring/tauret for that use. That's the only change I'd consider making.
 Asura.Secare
Offline
Server: Asura
Game: FFXI
user: secare
Posts: 9
By Asura.Secare 2022-03-29 13:58:55
Link | Quote | Reply
 
I use thf/blm and nuke to farm mobs that are too weak to even bother with engaging. Sometimes you need to farm items that only drop from low level mobs. Spectral crimson/goldenrod are a couple recent examples. So that was what I thought this set was for. The gandring I assume is for applying TH, the path doesn't really matter.

The set I use for this is way less optimized than Homsar's but I guess a Crematio earring might be an improvement.
 Asura.Geriond
Offline
Server: Asura
Game: FFXI
user: Gerion
Posts: 2903
By Asura.Geriond 2022-03-29 14:00:09
Link | Quote | Reply
 
Keep in mind that Malevolence has lower MDMG, and given that THF/BLM only has low tier nukes, that could matter more than the higher MAB/INT on Malevolence.
 Fenrir.Melphina
Offline
Server: Fenrir
Game: FFXI
user: melphina
Posts: 1387
By Fenrir.Melphina 2022-03-29 14:09:26
Link | Quote | Reply
 
Crematio earring is slightly better than hecate's yes. And on the note of what Geriond just posted, since thief/blm is nuking with low tier nukes skymir cord (or the +1 version) may be a better belt choice than orhpheus's sash because of the +30 magic damage. But at that point you're spending 4 million gil for an item meant for simple AoE farming, and the tradeoff may not be worth it when the goal is to earn gil quicker.

Malevolence versus tauret is an easy enough thing to test out yourself. Just cast a couple spells with each and see which does better. The base spell damage does matter in this case so it's possible tauret would win. I can't test it myself right now but it's an easy enough thing to see for yourself.

Metamorph ring +1 is another improvement. At rank 15 it has 16 INT, which performs better for me on blm than shiva's +1 no matter which tier of spells I'm nuking with. I have no doubt it would do the same for thf nuking too.
Offline
Posts: 144
By Homsar 2022-03-29 21:56:39
Link | Quote | Reply
 
Wow, some responses! Yes, I use it to nuke farm certain things where engaging is a hindrance. Gandring and Herc Mitts are for TH, I just specified Path C since it is Path C(for Omen farming). Orpheus outperforms Skrymir by a pretty significant margin.

I'm thinking the MDMG on Tauret would outperform Malevolence, but I guess I might have to try to get a Malevolence to find out.
 Phoenix.Capuchin
Offline
Server: Phoenix
Game: FFXI
user: Anza
Posts: 3186
By Phoenix.Capuchin 2022-04-10 01:35:20
Link | Quote | Reply
 
Anybody have a relatively up-to-date THF spreadsheet you're willing to share? Fine with me if it isn't perfect (though accounting for PDL would be nice), but I don't have anything remotely current for THF and would like to tinker with it...
necroskull Necro Bump Detected! [36 days between previous and next post]
 Bismarck.Tyconus
Offline
Server: Bismarck
Game: FFXI
user: Tyconus
Posts: 8
By Bismarck.Tyconus 2022-05-15 17:08:57
Link | Quote | Reply
 
Would the Sibyl Scarf now beat the Baetyl Pendant for Aeolian Edge?
 Fenrir.Melphina
Offline
Server: Fenrir
Game: FFXI
user: melphina
Posts: 1387
By Fenrir.Melphina 2022-05-15 18:23:31
Link | Quote | Reply
 
Quote:
Would the Sibyl Scarf now beat the Baetyl Pendant for Aeolian Edge?


Yes. It's our newest BiS aeolian neck.
[+]
 Asura.Neviskio
Offline
Server: Asura
Game: FFXI
user: Neviskio
Posts: 66
By Asura.Neviskio 2022-06-09 19:03:28
Link | Quote | Reply
 
Saw on last page a bit of discussion of empyreal arrow/ullr, was wondering what's good precast/midcast sets for ranged TP?

I was using similar to cor 5/5 malignance and whatever accessories that are usable for racc/ratk which is not as much as cor for midcast, not sure about precast at all tho if anyone has a good reference set it would help a lot! thanks :)
 Asura.Jyubeii
Offline
Server: Asura
Game: FFXI
Posts: 189
By Asura.Jyubeii 2022-06-09 19:09:29
Link | Quote | Reply
 
thf can't quite cap snapshot alone. i get 63 with the following: 3/5 taeon head body hands each with 10 snapshot, adhemar+1 legs, meghanada +2 feet, ambu cape, and crepuscular ring

5/5 malignance midshot is pretty much required to hit anything with C- skill
[+]
 Phoenix.Iocus
Offline
Server: Phoenix
Game: FFXI
user: androwe
Posts: 319
By Phoenix.Iocus 2022-06-09 19:22:13
Link | Quote | Reply
 
Mastery Levels certainly help too. Both Archery and Marksmanship can be used with Exalted bow/crossbows for a crit based fusion WS if that is more attractive for atonement 3 mechanics(mostly joking). Gashing Bolts are also defense down and much better than any arrows you are going to use without needing refresh for Raetic arrows.
[+]
 Asura.Jyubeii
Offline
Server: Asura
Game: FFXI
Posts: 189
By Asura.Jyubeii 2022-06-09 19:48:07
Link | Quote | Reply
 
ullr d178 + beryllium arrow d77 = 255
exalted crossbow+1 d111 + gashing bolt d100 = 211

def down can be quite handy but for overall dmg i'll stick with empyreal arrow, especially at 3k tp fulltime
[+]
 Fenrir.Melphina
Offline
Server: Fenrir
Game: FFXI
user: melphina
Posts: 1387
By Fenrir.Melphina 2022-06-09 19:51:06
Link | Quote | Reply
 
Defense down is wind based. You aren't going to get that to land on Arrebati. Shijin spiral's plague effect is fire based and it doesn't land on ngai either. Same deal here.
[+]
Offline
Posts: 7489
By Afania 2022-06-09 23:37:30
Link | Quote | Reply
 
Asura.Jyubeii said: »
thf can't quite cap snapshot alone. i get 63 with the following: 3/5 taeon head body hands each with 10 snapshot, adhemar+1 legs, meghanada +2 feet, ambu cape, and crepuscular ring

5/5 malignance midshot is pretty much required to hit anything with C- skill


Can add Haverton Ring +1 if you choose it over other rewards.

Edit: read it wrong, my bad.
 Asura.Bippin
Online
Server: Asura
Game: FFXI
user: Gunit
Posts: 909
By Asura.Bippin 2022-06-10 10:42:35
Link | Quote | Reply
 
Fenrir.Melphina said: »
Defense down is wind based. You aren't going to get that to land on Arrebati.
Can land it from WS
 Asura.Saevel
Offline
Server: Asura
Game: FFXI
Posts: 8587
By Asura.Saevel 2022-06-10 10:45:11
Link | Quote | Reply
 
Asura.Bippin said: »
Fenrir.Melphina said: »
Defense down is wind based. You aren't going to get that to land on Arrebati.
Can land it from WS

It's still wind based.

https://www.bg-wiki.com/ffxi/Armor_Break

Just because effects are from Weapon Skills does not make them ignore enemy resistances.
 Asura.Bippin
Online
Server: Asura
Game: FFXI
user: Gunit
Posts: 909
By Asura.Bippin 2022-06-10 10:48:06
Link | Quote | Reply
 
Asura.Saevel said: »
It's still wind based.
Very aware, just the stance of its wind based so it won't land has not been my experience.
 Fenrir.Jinxs
Offline
Server: Fenrir
Game: FFXI
user: Jinxs
Posts: 203
By Fenrir.Jinxs 2022-06-10 10:58:58
Link | Quote | Reply
 
Anyone have a decent hybrid set to use full-time on Lilith, I am going for the last few pieces of malignance I am avoiding.

I am looking to make a TH hybrid and a "safety net kill hybrid".

Options available are some malignance (head,body, feet), turms +1, gleti, nyame to name a few options I have work with.
 Asura.Bippin
Online
Server: Asura
Game: FFXI
user: Gunit
Posts: 909
By Asura.Bippin 2022-06-10 11:12:32
Link | Quote | Reply
 
Cap DT, haste. stack MEVA/TH as you like.
 Fenrir.Jinxs
Offline
Server: Fenrir
Game: FFXI
user: Jinxs
Posts: 203
By Fenrir.Jinxs 2022-06-10 11:23:19
Link | Quote | Reply
 
Throw on gelti call it a day?
 Valefor.Furyspawn
Offline
Server: Valefor
Game: FFXI
user: Furyspawn
Posts: 136
By Valefor.Furyspawn 2022-06-10 11:27:22
Link | Quote | Reply
 
Gleti's has lower MEva and no MDT. You definitely want that for Lilith.

Edit: If you can hit MDT -21% with accessories (Staunch Tathlum +1, Defending Ring, Moonlight Ring, augmented Odnowa Earring +1, etc.) in addition to Shell V's MDT -29%, you could take advantage of the higher MDB on Gleti's. That would be sacrificing the MEva you'd get from Malignance or Nyame in those slots though.


     Malignance   Gleti's   Nyame
          
Set     HP+249  
MEva+674  
MDB+29  
Haste+26%  
DT-31%
HP+363  
MEva+487  
MDB+67  
Haste+20%  
  
HP+500  
MEva+674  
MDB+29  
Haste+20%  
DT-38%
          
Head     HP+45 
MEva+123   
MDB+5  
Haste+6%  
DT-6%
HP+68  
MEva+86  
MDB+13  
Haste+6%  
  
HP+91  
MEva+123
MDB+5  
Haste+6%  
DT-7%
          
Body     HP+68  
MEva+139  
MDB+8  
Haste+4%  
DT-9%
HP+91  
MEva+102  
MDB+15  
Haste+3%  
  
HP+136  
MEva+139  
MDB+8  
Haste+3%  
DT-9%
          
Hands     HP+57  
MEva+112  
MDB+4  
Haste+4%  
DT-5%
HP+68  
MEva+75  
MDB+12  
Haste+3%  
  
HP+91  
MEva+112  
MDB+4  
Haste+3%  
DT-7%
          
Legs     HP+45  
MEva+150  
MDB+7  
Haste+9%  
DT-7%
HP+79  
MEva+112  
MDB+14  
Haste+5%  
  
HP+114  
MEva+150  
MDB+7  
Haste+5%  
DT-8%
          
Feet     HP+34  
MEva+150  
MDB+5  
Haste+3%  
DT-4%
HP+57  
MEva+112  
MDB+13  
Haste+3%  
  
HP+68  
MEva+150  
MDB+5  
Haste+3%  
DT-7%
[+]
 Lakshmi.Buukki
Offline
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2022-06-10 11:59:58
Link | Quote | Reply
 
Asura.Bippin said: »
Asura.Saevel said: »
It's still wind based.
Very aware, just the stance of its wind based so it won't land has not been my experience.

I think the bolded was specifically in reference to the Gaol T3s NMs. It might land on other stuff even when opposing elemental resistances apply, but Gaol NMs have such jacked up stats, it's very unusual to land an opposing element's debuff on the T3s unless you have something to jack your Magic Accuracy up, like Troubadour, Stymie, Elemental Seal, etc. I;m not saying it can't land ever, but it's very unlikely you will land Armor Break's defense down on Arebati. I still haven't seen Defense Down from Armor break land on Ngai yet, despite several people swearing by it, and he's water element.
[+]
First Page 2 3 ... 250 251 252 253 254
Log in to post.