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A message from your Producer, Akihiko Matsui
Server: Fairy
Game: FFXI
Posts: 2742
By Fairy.Ghaleon 2012-08-20 02:42:26
I don't miss old school merit parties in the slightest because I am a DRK, not a DRG or SAM lol.
I would still get accepted sometimes.. but Polearm was always the weapon of choice, and I really didn't want to jump on the DRG bandwagon :P I guess each to their own.
i remember back when it was hip to dualwield war for meritparties.
remember that time when you had a use for that ridill?
i don't...
8D
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Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4753
By Cerberus.Kylos 2012-08-20 02:49:36
I don't miss old school merit parties in the slightest because I am a DRK, not a DRG or SAM lol.
I would still get accepted sometimes.. but Polearm was always the weapon of choice, and I really didn't want to jump on the DRG bandwagon :P I guess each to their own.
i remember back when it was hip to dualwield war for meritparties.
remember that time when you had a use for that ridill?
i don't...
8D
Sorry I ain't getting this reference. Is this just full on sarcasm or?
Server: Fairy
Game: FFXI
Posts: 2742
By Fairy.Ghaleon 2012-08-20 02:57:10
I don't miss old school merit parties in the slightest because I am a DRK, not a DRG or SAM lol.
I would still get accepted sometimes.. but Polearm was always the weapon of choice, and I really didn't want to jump on the DRG bandwagon :P I guess each to their own.
i remember back when it was hip to dualwield war for meritparties.
remember that time when you had a use for that ridill?
i don't...
8D
Sorry I ain't getting this reference. Is this just full on sarcasm or?
back then, all the ridill dualwield wars thought they were kingshit, but in reality (lol, lack of better term here) ridill is a terribad weapon.
I ended up one of those polearm sams that would probably make you look like garbage if we ever partied lol. I would like to blame all of that on Tigerwoods. Him and I would always try to "outparse" each other everytime we go. we'd make a night of it (inb4 bromance)
but yea, was fun lol. (and yes i did lose pretty much everytime, not by much though, because he had salvage gear and i didn't QQ etc )
so many times i lost to him by like 1-2% X_x one time it even got to the point where we were actually eating [good] food at birds, so we could get higher % on the parse. no *** given LOL
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Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4753
By Cerberus.Kylos 2012-08-20 03:08:16
Oh I see, why would a WAR use a Ridill in a Merit party when they can use a polearm?? xD Some silly people out there.
Server: Fairy
Game: FFXI
Posts: 2742
By Fairy.Ghaleon 2012-08-20 03:11:24
Oh I see, why would a WAR use a Ridill in a Merit party when they can use a polearm?? xD Some silly people out there.
war always did more damage with Greataxe, even with the piercing bonus from polearm.
also;
youmad.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4753
By Cerberus.Kylos 2012-08-20 03:13:51
Lol yea, he did make me mad years ago, not anymore though :P
Also I partied with this awesome Warrior using Polearm once, he was just decimating more then I had ever seen in a merit party, I never saw a WAR doing more damage with a GA. Guess I partied with the wrong warriors lol.
Lakshmi.Saevel
Server: Lakshmi
Game: FFXI
Posts: 2228
By Lakshmi.Saevel 2012-08-20 03:51:11
Oh I see, why would a WAR use a Ridill in a Merit party when they can use a polearm?? xD Some silly people out there.
You guys must of started with the EU / ToAU release.
Prior to then "merit parties" were not on colibri but on deco weapons, tigers / cockatrices or even demons on the mountain. RR didn't crit and instead was a generic 3 hit WS and typically did about 500~600 damage, there was no Hasso and 2H got the same Acc / Atk as 1H.
At that time WAR's would go /NIN for the 20% DW bonus (25% increase in melee DPS) and spam Rampage with a Maneater / Ridill or Maneater / Joy. You used those off hand weapons for their multi-attack nature to build up TP faster for more Rampage spam. Great Axe was awesome in the lower levels for Shield Break (-40 evasion), once you got access to Rampage you went full time Axe. It was like this for years until SE finally buffed the sh!t out of 2H and altered half the 2H WS's to make them good.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4753
By Cerberus.Kylos 2012-08-20 04:29:10
Oh I see, why would a WAR use a Ridill in a Merit party when they can use a polearm?? xD Some silly people out there.
You guys must of started with the EU / ToAU release.
Prior to then "merit parties" were not on colibri but on deco weapons, tigers / cockatrices or even demons on the mountain. RR didn't crit and instead was a generic 3 hit WS and typically did about 500~600 damage, there was no Hasso and 2H got the same Acc / Atk as 1H.
At that time WAR's would go /NIN for the 20% DW bonus (25% increase in melee DPS) and spam Rampage with a Maneater / Ridill or Maneater / Joy. You used those off hand weapons for their multi-attack nature to build up TP faster for more Rampage spam. Great Axe was awesome in the lower levels for Shield Break (-40 evasion), once you got access to Rampage you went full time Axe. It was like this for years until SE finally buffed the sh!t out of 2H and altered half the 2H WS's to make them good.
I remember those days, but I didn't reach 75 til Aht Urhgan had just been released. I knew of those parties and how awesome Rampage was, I even had people tell me to level axes on DRK just for that reason.
Server: Odin
Game: FFXI
Posts: 35
By Odin.Screamingbabies 2012-08-20 07:42:32
This is why I put forward my idea of "Job Tutorials", a system where players (Who may not be the smartest cookie in the jar) can go to a certain NPC, and they can show them physically what a job does, and the basics on how to play it. This will make it easier on those players who are newer to the game, and never got so lucky as to have to spend over a year(Yes it took me over a year) to get their first job to 75+.
I don't see why those players would use this if they aren't already willing to look for the information themselves.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4753
By Cerberus.Kylos 2012-08-20 10:46:17
Lol, I see you still have your sense of humour. Well done.
***gets real so quickly here, you guys must have nothing better to do.
Cerberus.Kylos
Server: Cerberus
Game: FFXI
Posts: 4753
By Cerberus.Kylos 2012-08-20 10:50:48
As for the job tutorials thing, I guess you're right. Its a sucky idea, idiots will be idiots, I should have thought that one through a little bit more.
Sylph.Kawar
Server: Sylph
Game: FFXI
Posts: 1774
By Sylph.Kawar 2012-08-20 11:16:48
I asked them to stop making ultra-pseudo-hard content for alliances and focus on 6-man play when designing difficult content. More practical for the playerbase and hopefully gets us away from at least Perfect Defense spam. I don't know that Embrava will ever go away.
I've only glanced at a few posts in this thread, none at all on the OF, but you're criticizing two of the best I've seen thus far. At the very least we need to move beyond content that demands use of PD/Embrava and I'd really like to see 1hand jobs put closer to the same playing field as 2handers on high-level content. The only job I'm remotely worried about overpowering in that situation is MNK. Times have changed, the circumstances that necessitated boosting 2handers are long gone. Things have tipped the other way now.
Hell, do the same for BLU spells while we're at it. What page was your post and what name i will read it and if i like it then i will give it a like.
Server: Odin
Game: FFXI
Posts: 387
By Odin.Arkista 2012-08-20 11:33:36
I think SE should make a new system where we can convert our merits to exp and depending on the jobs level is how much exp you can convert.Like you have to be lvl 10 to use it and 1 merit gives you 1k exp and then every 10 levels you can get a increase in the amount of exp.
Sylph.Kawar
Server: Sylph
Game: FFXI
Posts: 1774
By Sylph.Kawar 2012-08-20 11:34:44
I think SE should make a new system where we can convert our merits to exp and depending on the jobs level is how much exp you can convert.Like you have to be lvl 10 to use it and 1 merit gives you 1k exp and then every 10 levels you can get a increase in the amount of exp. I am sorry but no that would be over powered and i cant think of any way to change this i am sorry this is a really bad idea.
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-08-20 11:37:16
We should make a post on the OF to get Kalilla hired by SE as head of the community team
Siren.Calnus
Server: Siren
Game: FFXI
Posts: 796
By Siren.Calnus 2012-08-20 11:38:07
We should make a post on the OF to get Kalilla hired by SE as head of the community team  LOL.
Server: Fenrir
Game: FFXI
Posts: 11681
By Fenrir.Nightfyre 2012-08-20 11:41:19
The point I was trying to make about how I feel that is silly, is the reason they did it in the first place. The whole "you would generate more force if you swung an object with both hands" train of thought. I guess that means nothing to anybody. /shrug. Carry on then mates. Maybe they will change it back. Who knows? I just found that silly due to the above. They already have higher base damage (and higher fSTR cap as a result), so I don't see how this isn't in play regardless. By that sort of logic, two-hand weapons having higher accuracy than one-hand weapons is absurd and needs to be nerfed.
I think SE should make a new system where we can convert our merits to exp and depending on the jobs level is how much exp you can convert.Like you have to be lvl 10 to use it and 1 merit gives you 1k exp and then every 10 levels you can get a increase in the amount of exp. I am sorry but no that would be over powered and i cant think of any way to change this i am sorry this is a really bad idea. Yes, that's so overpowered compared to Abyssea and GoV.
Side note: complaining about Abyssea parties should be a bannable offense. FFXI is different from most MMOs in that it never really had any sort of midgame, and we're tired of explaining why leveling "the right way" is not beneficial to a player. Shut up and move on.
Server: Odin
Game: FFXI
Posts: 387
By Odin.Arkista 2012-08-20 11:41:39
I think SE should make a new system where we can convert our merits to exp and depending on the jobs level is how much exp you can convert.Like you have to be lvl 10 to use it and 1 merit gives you 1k exp and then every 10 levels you can get a increase in the amount of exp. I am sorry but no that would be over powered and i cant think of any way to change this i am sorry this is a really bad idea. Well they really need to let us get more than 3 merit ws or hurry and add new merit groups, cause I dont have anything to use merits on.
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Server: Lakshmi
Game: FFXI
Posts: 10394
By Lakshmi.Sparthosx 2012-08-20 11:54:07
There is so much already wrong with XI but people continue to complain about something that changed the game for the better for nearly every player.
The ability to level nearly any job without discrimination, long LFP times vanished, repetitive sync parties made obsolete, ability to make gil while partying enabled and EXP variety left up to the player? So much win the game desperately needed.
As for leeching? People sucked in EXP and they continue to suck in Abyssea so forcing 6man parties will do nothing to "improve skill" as the opponents so frequently love to drill home.
I really do wish for MMM style EXP parties with loot though. Work your way through a maze killing trash mobs to reach a chest at the end with potentially good lvl-99 loot. Quick, fun, effective and a nod back to the days gone by without ruining Abyssea.
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-08-20 12:01:34
I just miss the slow transformation of your character going from level 1 to 75. As you leveled your armor changed, you learned new spells, and visited a variety of areas. If you were adventurous you could even go to unpopular leveling locations for a slight hit in EXP/hr, but you could fight things you normally wouldn't in EXP parties like demons.
I'm not saying I would want to go back to that, because it is still available to players who wish to do so. The only challenge is finding players who would want to do the same. I personally like to explore and try different things and part of the game for me was leveling in a new area at each stage. Level Sync, and ultimately FoV/GoV/Abyssea, made that part of the game pointless when you could just get it all over within a few hours.
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Server: Sylph
Game: FFXI
Posts: 15066
By Sylph.Tigerwoods 2012-08-20 12:20:35
Did it for a number of jobs back in the day. Had my fill of it. I liked the actual parties, but I don't think I'd ever do it again, not for XI at least.
Lakshmi.Aelius
VIP
Server: Lakshmi
Game: FFXI
By Lakshmi.Aelius 2012-08-20 19:52:14
Lets remain on topic and less of the butthurt pics since they aren't related. No more name calling even in jest.
Phoenix.Urteil
Server: Phoenix
Game: FFXI
By Phoenix.Urteil 2012-08-22 16:36:58
I was using rampage in abyssea when it first came out.
I was mad.
Real mad.
Brah.
NEVER GOING BACK!
I told myself.
But.
There.
I was.
:(
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-08-27 13:19:10
| 08-27-2012 01:13 PM | | Akihiko Matsui | | Dev Team |  |
| | Thank you so much for the large amount of comments!
There are a huge amount of suggestions from Japan, North America, and Europe, but I will be looking over each and every post that followed the instructions, and will be taking it all into consideration as I think about the future of FINAL FANTASY XI and the mutual feelings of the community.
I also have one more request for you all. I hope that you all could read over all of the posts in this thread (of course, reading over what you can is fine, too).
After playing with your friends for so long, you often start to think and play the same way as them, including your linkshell members, and players that you spend a lot of time with and grow close to.
In this thread there are posts from these people as well as people who think in a completely different way. I’d like you to try and understand what adventurers other than yourself are thinking and looking for.
In order to continue to protect the FINAL FANTASY XI that we all love, we need everyone's cooperation or we'll be unable to accomplish anything.
I'd like to place more importance on the community and work side-by-side with you all.
From here on out I would appreciate it if you could consider the fact that there are people in the community who think in a variety of different ways and to sometimes write your feedback and opinions from an open-minded standpoint.
Thank you all very much! | |
Phoenix.Sehachan
Server: Phoenix
Game: FFXI
Posts: 13352
By Phoenix.Sehachan 2012-08-27 13:21:07
Quote: I'd like to place more importance on the community and work side-by-side with you all. Here's hoping we're going the right direction.
| 08-15-2012 01:23 PM | | Akihiko Matsui | | Dev Team |  |
| | Hello everyone.
Thanks for all of the "likes" and messages in response to the post I made the other day!
As I wrote in the Message from the Producer, there is a ton to catch up on from the past two years and I've been doing my best each day to do just that. However, even if I do my best I don’t think this gap is something that I can completely fill by myself, so I would really appreciate everyone's help.
Now then, I'd like you all to tell me what you would like me to focus on. Anything is fine.
However, I would like you to keep in mind and agree to the following:
Do not attack or flame others, including myself.
Be specific and concrete. We won't be able to accomplish anything if posts are unclear or full of attacks.
Instead of saying what you "don’t want," tell me what you "want."
Tell me what it is that YOU prefer. Not what your friends or linkshell members say, I want to hear from you specifically.
Please make your posts as a reply to this thread (I will also be taking into consideration the amount of "likes" each post receives). As a general rule, feedback should be posted in the appropriate thread, so once we collected enough post in this thread and after an appropriate amount of time, we'll close the thread. Also please limit replies to your opinions only and if you would like to discuss specific points, please utilize appropriate threads for each topic.
I will be doing my best to look over each and every post made. (Though, I am sure it will take some time…) Your opinions will definitely play a part in helping me fill in the gap from these past two years as well as for thinking about the future of FINAL FANTASY XI.
In addition to the work for currently scheduled version updates, there is also a lot of work to be done for the new expansion, "Seeker of Adoulin," so I don’t think there will be very many things we can do immediately and I’d like to apologize for that.
Also, I don’t believe it will be possible to have every single thing come to fruition, due to the fact that there may be content that is contradictory or things that no matter how hard we try it is just not feasible.
I will first be making sure that I accurately understand what you would like and then will determine if it is possible or not, and assign a priority level to it. I will be sharing this with you all and making it so together we can see the picture of how FINAL FANTASY XI will change going forward. I feel this is something the community needs and though it might not be quite so easy, it is a method I would like to adopt.
Thank you very much! | |
As always with topics like these, feel free to discuss the topic here, but if you want your voice heard you will need to post in the topic on the official forums.
| 08-27-2012 01:13 PM | | Akihiko Matsui | | Dev Team |  |
| | Thank you so much for the large amount of comments! We will now be closing the thread.
There are a huge amount of suggestions from Japan, North America, and Europe, but I will be looking over each and every post that followed the instructions, and will be taking it all into consideration as I think about the future of FINAL FANTASY XI and the mutual feelings of the community.
I also have one more request for you all. I hope that you all could read over all of the posts in this thread (of course, reading over what you can is fine, too).
After playing with your friends for so long, you often start to think and play the same way as the them, including your linkshell members, and players that you spend a lot of time with and grow close to.
In this thread there are posts from these people as well as people who think in a completely different way. I’d like you to try and understand what adventurers other than yourself are thinking and looking for.
In order to continue to protect the FINAL FANTASY XI that we all love, we need everyone's cooperation or we'll be unable to accomplish anything.
I'd like to place more importance on the community and work side-by-side with you all.
From here on out I would appreciate it if you could consider the fact that there are people in the community who think in a variety of different ways and to sometimes write your feedback and opinions from an open-minded standpoint.
Thank you all very much! | |
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