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Follow-up on Relic, Mythic, and Empyrean Weapons
Ragnarok.Raenil
Server: Ragnarok
Game: FFXI
By Ragnarok.Raenil 2012-08-02 21:03:32
Apparently dnc with mandau would put war/sam/drk to shame. Dat balance. This makes no sense. Yes it does, actually.
SE is saying they wont add the newer jobs because it would ruin the balance of the relic/empyrean weapons. All of which were built around the jobs that use them.
Serj was just exaggerating this point. And our point is, what about these weapons would "ruin" the balance of the jobs? Their reasoning makes no logical sense, and TBH it sounds like a cop-out. Like I said, Serj was just exaggerating SE's reasoning. Therefore what he said made sense.
It is completely bull ***reasoning on SE's part, though.
Bismarck.Yuenna
Server: Bismarck
Game: FFXI
Posts: 88
By Bismarck.Yuenna 2012-08-02 21:05:50
no they soon anounce we are making new relic weapons for the jobs not on them... dancers you get a relic Chakram in the sense of balance
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By Gimp 2012-08-02 21:06:58
shutup and just increase the flow of alexandrite and ease to obtain solo
Server: Sylph
Game: FFXI
Posts: 1697
By Sylph.Chrisstreb 2012-08-02 21:08:21
no they soon anounce we are making new relic weapons for the jobs not on them... dancers you get a relic Chakram in the sense of balance But at least there'll finally be a Throwing WS!?!?!?!?!?!?!?!?!?!?
Bismarck.Altar
Server: Bismarck
Game: FFXI
Posts: 1676
By Bismarck.Altar 2012-08-02 21:10:47
Like I said, Serj was just exaggerating SE's reasoning. Therefore what he said made sense.
It is completely bull ***reasoning on SE's part, though.
It doesn't make sense because its apples and oranges. A support/solo job vs a pure DD job. If he said SE was "worried mandau dnc would ***all over mandau thf/brd, lol" then it would actually be a viable comparison.
Despite all that I actually agree that relics should be available to the wotg/toau jobs, I just thought the comparison was pointless.
Server: Asura
Game: FFXI
Posts: 32
By Asura.Draginhikari 2012-08-02 21:12:00
They won't increase alex flow, they already said they feel that that alexs added from NNI is more than enough. I can't remember which post it was, but it wasn't too long ago. BUT hey..at least we can all look forward to increased food duration through the kupopower thing!!
Sincerely yours, loling all the way to cancel my account.
Actually the gest of what they said is that they feel the amount of alexandrite available is a result in the loss of interest in salvage and are currently believing that the salvage revamp will assist that issue. How likely this is or not is left to be seen.
Bismarck.Yuenna
Server: Bismarck
Game: FFXI
Posts: 88
By Bismarck.Yuenna 2012-08-02 21:12:30
no they soon anounce we are making new relic weapons for the jobs not on them... dancers you get a relic Chakram in the sense of balance But at least there'll finally be a Throwing WS!?!?!?!?!?!?!?!?!?!?
No that would be to unblalanced lol.
Sch we will give you a relic book
Pup a relic animator
Cor you get a bullet that if you accidently fire it you will loose it for ever
Server: Sylph
Game: FFXI
Posts: 1697
By Sylph.Chrisstreb 2012-08-02 21:13:39
no they soon anounce we are making new relic weapons for the jobs not on them... dancers you get a relic Chakram in the sense of balance But at least there'll finally be a Throwing WS!?!?!?!?!?!?!?!?!?!?
No that would be to unblalanced lol.
Sch we will give you a relic book
Pup a relic animator
Cor you get a bullet that if you accidently fire it you will loose it for ever I shot my PPA!! ;_; (Version 2.0)
Server: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2012-08-02 21:17:57
This isnt even news..dncs have been explaining why they should have a mandau for years <.<
Server: Siren
Game: FFXI
Posts: 1028
By Siren.Demetreos 2012-08-02 21:21:17
BARANCE!
Seriously though, 0 *** given. Where any of you actually expecting anything different? Especially given what they said about their plans RDM the other day.
Bahamut.Serj
Server: Bahamut
Game: FFXI
Posts: 6179
By Bahamut.Serj 2012-08-02 21:24:37
Like I said, Serj was just exaggerating SE's reasoning. Therefore what he said made sense.
It is completely bull ***reasoning on SE's part, though.
It doesn't make sense because its apples and oranges. A support/solo job vs a pure DD job. If he said SE was "worried mandau dnc would ***all over mandau thf/brd, lol" then it would actually be a viable comparison.
Despite all that I actually agree that relics should be available to the wotg/toau jobs, I just thought the comparison was pointless.
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOSH
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-08-02 21:24:37
This isnt even news..dncs have been explaining why they should have a mandau for years <.< That's the main reason I didn't include the [Dev] tag in the title
Server: Shiva
Game: FFXI
Posts: 8022
By Shiva.Viciousss 2012-08-02 21:26:47
This isnt even news..dncs have been explaining why they should have a mandau for years <.< That's the main reason I didn't include the [Dev] tag in the title
good call lol
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-08-02 21:27:57
Quote: Firstly DNC and SCH
These 2 jobs fit the lore of relic weapons massively so i really think at the least DNC should be able to use mandau and SCH should be able to use club or staff If club ever goes to anyone else besides WHM, I'll throw a hissy fit.
/selfishtaru
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-08-02 21:28:20
Cerberus.Corphish said: »Quote: Firstly DNC and SCH
These 2 jobs fit the lore of relic weapons massively so i really think at the least DNC should be able to use mandau and SCH should be able to use club or staff If club ever goes to anyone else besides WHM, I'll throw a hissy fit.
/selfishtaru same.
Server: Bismarck
Game: FFXI
Posts: 38
By Bismarck.Zagarikano 2012-08-02 21:30:21
Geomancer is getting a mythic, so thats good, cause all the staves suck anyway. They will be put on magian staff im sure, which is the best staff anyways.
Runefencer be able to use ragnarok might be broken and they might have a valid point. Its supposed to be a tank job.
Not addind mandau on dnc is just HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE. Blu with excalibur would make blue a beast but its more useful to have a blu then a freaking rdm. Cor should get relic gun... I mean 99 empyrean is already better for cor I think anyway. COR can't use the bullets that RNG can so it would still gimp and balance the relic gun.
I think they should add them to relics and I think they should fix claustrum still lol. It sucks.
I notice the last 3 Posts from the (DEV) team were all negative ones.
1. NO TH gear for you BST even though we said we would add TH gear for pet jobs.
2. LOL RDM sucks and will continue to suck with no updates. The healing got replaced by whm post 75, the nukes got replaced by BLMs who nbow have convert, refresh and good mp supply. The DOTs and enhancing magic have been replaced by SCH and now geomancer will ruin any other hopes rdm has, like certain spells. Rune fencer will ruin rdms en-spell abilities exclusive.
3. Now they talk crap about relics and empyreans not on other jobs ever (which we knew already, just the principle that they keep posting negative crap on that forums for the playerbase instead of positive ones).
1. TH doesn't affect coins by much. I still get 3-4 coins a kill from the proc system. Your logic fails SE.
2. RDM needs something, egomancer and sch are shitting on them. You also removed nearly every rdm proc in VW.
3. Don't make a 4th line of relic weapons. Relic, mythics and empyreans to 99 are hard enough to get. I dont want my weapon to be obsoleted by a new empyrean line. Make alex easier to obtain in Neo-salvage. Make it so that 1 person can enter salvage alone and not 3 ppl needed. Add a proc system to salvage if you have too. Thanks bye.... They need to play their own game sometimes.
VIP
Server: Siren
Game: FFXI
Posts: 14552
By Siren.Kalilla 2012-08-02 21:32:29
Bismarck.Zagarikano said: »I notice the last 3 Posts from the (DEV) team were all negative ones. They tend to do that.
Save a bunch of bad information to release it all at once right before the weekend, then bring some good (if you can call it that) news after the weekend is over.
Bismarck.Altar
Server: Bismarck
Game: FFXI
Posts: 1676
By Bismarck.Altar 2012-08-02 21:32:39
Like I said, Serj was just exaggerating SE's reasoning. Therefore what he said made sense.
It is completely bull ***reasoning on SE's part, though.
It doesn't make sense because its apples and oranges. A support/solo job vs a pure DD job. If he said SE was "worried mandau dnc would ***all over mandau thf/brd, lol" then it would actually be a viable comparison.
Despite all that I actually agree that relics should be available to the wotg/toau jobs, I just thought the comparison was pointless.
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOSH
Aaaaaand I just realized who I was responding to. GDI.
Fine, all my responses are directed at the people who think your comment made sense. Better?
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Server: Sylph
Game: FFXI
Posts: 1697
By Sylph.Chrisstreb 2012-08-02 21:32:57
If you look at Moluva Maul (however its spelt) its WHM/SCH, and Clement Skean is THF/DNC/RDM/BRD. BRD on Relic Dagger and no DNC makes me sad in fairness. Lets also be honest. How many WHMs would prefer to use Randgrith over Hexa Strike in terms of DD damage anyways. It's not like SCH has Hexa
Lakshmi.Eyrhika
Server: Lakshmi
Game: FFXI
Posts: 764
By Lakshmi.Eyrhika 2012-08-02 21:35:18
Bismarck.Zagarikano said: »egomancer
I really enjoyed this typo
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Ragnarok.Afania
Server: Ragnarok
Game: FFXI
By Ragnarok.Afania 2012-08-02 21:37:34
Corsairs with a weapon that has the same base damage as 99 Armageddon, but with ranged accuracy and attack? Ludacris!
I think SE just doesn't want COR to gain access to low enmity WS like RNG does, this probably apply to other none-relic weapon job.
Because, you know, they don't have Wildfire.
Wildfire is very different from Coronach, magical, and enmity- isn't static like Coronach. Honestly -25 enmity at 100 TP doesn't make a damn difference compare with Coronach.
But guess that's SE's balance.....
Phoenix.Urteil
Server: Phoenix
Game: FFXI
By Phoenix.Urteil 2012-08-02 21:38:40
shutup and just increase the flow of alexandrite and ease to obtain solo
shutup gimp
Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-08-02 21:39:38
If you look at Moluva Maul (however its spelt) its WHM/SCH He was arguing how it 'fits into lore' though. Hammers have pretty much been exclusive to WHM.
Edit: There's some hammers for WARs (but they get everything D:<) and PLDs (higher skill, etc.), but you get the idea. If anything PLD would have the club before any other job.
Server: Sylph
Game: FFXI
Posts: 1697
By Sylph.Chrisstreb 2012-08-02 21:45:17
Cerberus.Corphish said: »If you look at Moluva Maul (however its spelt) its WHM/SCH He was arguing how it 'fits into lore' though. Mauls/hammers have pretty much been exclusive to WHM. Yeah, woosh'd there. Though it depends on if there was other games where SCH (or 'equivalent' jobs) used Mauls/Hammers
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Cerberus.Corphish
Server: Cerberus
Game: FFXI
Posts: 145
By Cerberus.Corphish 2012-08-02 21:51:09
How many WHMs would prefer to use Randgrith over Hexa Strike in terms of DD damage anyways. It's not like SCH has Hexa People sometimes forget it's also the highest base damage one handed weapon in the game. And it's for White Mages. A curing mage job. Being a DD whm has a very unique feel to it, so it would be a bit disheartening if our space is invaded, sorta...
But this isn't a WHM thread. o,o
Carry on, something something mandau dnc.
I do wish COR could use relic gun. I was always partial to marksman COR and not QD.
By Ophannus 2012-08-02 21:56:13
Altana-forbid that SCH gets Claustrum or BLU gets Excalibur and uses Knights of the Round(LOL) or that PUP get some counter.
Server: Sylph
Game: FFXI
Posts: 1119
By Sylph.Safiyyah 2012-08-02 22:06:36
Asura.Draginhikari said: »They won't increase alex flow, they already said they feel that that alexs added from NNI is more than enough. I can't remember which post it was, but it wasn't too long ago. BUT hey..at least we can all look forward to increased food duration through the kupopower thing!!
Sincerely yours, loling all the way to cancel my account.
Actually the gest of what they said is that they feel the amount of alexandrite available is a result in the loss of interest in salvage and are currently believing that the salvage revamp will assist that issue. How likely this is or not is left to be seen.
It is not likely at all. It's one of those SE decisions that makes you ask "do they even play their own *** game?"
By Xellan 2012-08-02 22:06:58
...In other words, they don't know how to add a line to Spharai (99) with a latent damage rating of 43. That's about the only problem.
And what is this about "balance"? How is it to "balanced" to have 15/22 jobs with relics, and 20/22 jobs on Empyreans?
Combining the previous post with the new post for this topic:
| 07-26-2012 07:33 PM | | Camate | | Community Rep |  |
| | Greetings,
To answer the question about "why can't these new jobs also use relics?"
The main reason why rune fencers and geomancers will be unable to equip Relic and Empyrean weapons is because those weapons were created and balanced around the jobs that existed at the time. This is also the reason that blue mage, corsair, puppetmaster, dancer and scholar were never given access to relic weapons.
However, as Mythic weapons are job-specific, it won't be a problem to design a weapon that is best suited specifically for rune fencers or geomancers.
As an additional note, when we release content for these new jobs in Seekers of Adoulin, they will be able to earn the equivalent of Relic equipment, Empyrean equipment, and Mythic weapons. We simply used these terms to make it clearer and we haven't officially decided on what names these types of equipment will take. | |
| 08-01-2012 05:43 PM | | Okipuit | | Community Rep |  |
| | Greetings,
We would like to provide further explanation as to why Relic Weapons will not be expanded to other jobs.
Relic weapons were created based on the current weapon types available in Vana'diel and not based on the available jobs. Since there are differences between which weapons certain jobs can equip, this is something that cannot be completely equal.
| So SE said in a interview that Geo and Rune fencer will not be able to use Relics and Empyrean weapons.
Either way the issue as a whole.
Firstly DNC and SCH
These 2 jobs fit the lore of relic weapons massively so i really think at the least DNC should be able to use mandau and SCH should be able to use club or staff
Now PUP COR and BLU
All 3 Weapons wouldn't make any of the jobs overpowered but the gun would help COR alot when wildfire (it's prome source of DMG) isn't available either way i think BLU is a skilled enough swordsman to weild an Excalibur and COR gunman to weild Annihilator and PUP worth enough to wield the hand 2 hand.
Finally GEO and RUN
They definitely should have the option to wield empyrean the gsd emp and staff emp arn't ground breaking weapons so i see no reason why they shouldn't have emps
Then Relics well it depends w/ the above if BLU COR and PUP get access so should GEO and RUN
Honestly only having mythics as a final weapon is kinda sad 
In summary my suggestion is this
There should a be a relic and empyrean for every job in the game |
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In addition to the aforementioned reason, in order to make it possible for these jobs to equip relic weapons, we would have to make changes to the current stats on relic weapons, and since this would affect other jobs as well it is not such a simple thing to do. This doesn't just pertain to only adjustments, the same can be said for if we were to add new weapons, as they would affect currently existing items.
After a thorough discussion, we have decided to keep Relic Weapons as they are in the case new weapons are added. These new weapons will be designed around their respective jobs.
Also, in regards to mythic weapons, these weapons are similar to artifact and relic gear as they are job specific, so we plan on releasing mythic weapons for any new jobs that are introduced moving forward. | |
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