Bahamut.Lilsanchez said: »
Imo, don't need more then 7... People need to learn some patience lol
[Dev] Increasing The AH 7 Item Listing Cap |
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[Dev] Increasing the AH 7 Item Listing Cap
Bahamut.Lilsanchez said: » Imo, don't need more then 7... People need to learn some patience lol Quetzalcoatl.Qiqirndude said: » Its all down to ps2 limitations and the codeing in the game. why u think u cant go past 80 slots on invent etc. move the ps2 users to there own server and brush them under a rug!! Really sick of this excuse. Bismarck.Oldmancebi said: » Asura.Armonia said: » javelinx said: » honestly if it comes down to the real reason being because of mule subscription fee's etc...just add 8 slots per char on the AH and raise the price of the prime character by a dollar...I would pay a dollar or two more per month if they weren't half-a$$ing all of the dev stuff...and PS2 support, I can't wait until they decide to kill that... Why hasn't the game been "re-released" coded for Ps3? I'm no coding wizard but wouldn't it help at least a tad bit? I'd assume most Ps2 owners also own and or like myself just play the Ps2 game on a Ps3 anyway, So really your loosing no sub's and i'm almost 99.9% positive if people wanted to play this game THAT bad after a Ps2 rug sweeping they'd migrate to a PC/Xbox. Where's the business sense? To put it simply, they would have to completely rebuild the game from scratch. The only reason why the Xbox 360 got a release is because its essentially a PC port, and since they both use Direct X, there's not much to change. Edit: Preemptively hit send >< how much different can a Ps3 be from an xbox 360.. I mean If i can load and run windows 7 on my Ps3 why cant we take a computer game and put it on a system that can emulate a computer system? Isn't that how the Ps3 play FFXi anyway, through a Ps2 emulator? Even if it's a matter of recoding, correct me if i'm wrong I might be misinformed but didn't they "recode" FF14 when it flopped on it release by taking a majority of FFXI's team and moving them over? To me it just sounds like pure Lazyness. They can do, they don;t want to in my eyes. the investment of time and man power Vs a game that can be potentially made into so much by breaking limitations. I mean.. i'm half-assing this argument with no real back up or proof just saying based on what i've hear/read over the years. who know I could have been trolled into thinking this. it always amazes me how a game developed for the PS2 would run more efficiently without PS2 support...
Lakshmi.Byrth said: » Yeaaaaah, this excuse is ***. Every time you check a category on the AH, it sends you a list of how many of each of the items are in stock. That's why things on FFXIAH update the number in stock before the names in the sale history. More slots per person is going to result in more non-0 numbers, but it won't actually change the amount of data sent unless we start to overflow 256 and they have to increase the variable type used or something. So yeah, they don't want to lose their mule subscriptions. Quote: how much different can a Ps3 be from an xbox 360.. I mean If i can load and run windows 7 on my Ps3 why cant we take a computer game and put it on a system that can emulate a computer system? Isn't that how the Ps3 play FFXi anyway, through a Ps2 emulator? Quote: Even if it's a matter of recoding, correct me if i'm wrong I might be misinformed but didn't they "recode" FF14 when it flopped on it release by taking a majority of FFXI's team and moving them over? To me it just sounds like pure Lazyness. They can do, they don;t want to in my eyes. the investment of time and man power Vs a game that can be potentially made into so much by breaking limitations. I mean.. i'm half-assing this argument with no real back up or proof just saying based on what i've hear/read over the years. who know I could have been trolled into thinking this. last i heard, they are still looking at a portable port on the PSVita, but im not to sure how far that will go edit: i will say this though. SE needs to do a heavy cost/benefit analysis on the PS2 version. they already stopped producing the discs a while ago, so no new subscribers are coming in. all they would need to do is check to see how often the PS2 updates are being downloaded vs PC. if you have to piss off 1-2% of your existing player base to be able to greatly enhance the game for the remaining players, possibly even increase the PC base, then its worth it. The PS3 is so difficult to code for that I completely doubt anyone on the FFXI development team is capable of it.
Bismarck.Snprphnx said: » ...not to many current PC players would get the port either, since the PC version can be enhanced by windower. Valefor.Prothescar said: » The PS3 is so difficult to code for that I completely doubt anyone on the FFXI development team is capable of it. ![]() Asura.Armonia said: » Bismarck.Oldmancebi said: » Asura.Armonia said: » javelinx said: » honestly if it comes down to the real reason being because of mule subscription fee's etc...just add 8 slots per char on the AH and raise the price of the prime character by a dollar...I would pay a dollar or two more per month if they weren't half-a$$ing all of the dev stuff...and PS2 support, I can't wait until they decide to kill that... Why hasn't the game been "re-released" coded for Ps3? I'm no coding wizard but wouldn't it help at least a tad bit? I'd assume most Ps2 owners also own and or like myself just play the Ps2 game on a Ps3 anyway, So really your loosing no sub's and i'm almost 99.9% positive if people wanted to play this game THAT bad after a Ps2 rug sweeping they'd migrate to a PC/Xbox. Where's the business sense? To put it simply, they would have to completely rebuild the game from scratch. The only reason why the Xbox 360 got a release is because its essentially a PC port, and since they both use Direct X, there's not much to change. Edit: Preemptively hit send >< how much different can a Ps3 be from an xbox 360.. I mean If i can load and run windows 7 on my Ps3 why cant we take a computer game and put it on a system that can emulate a computer system? Isn't that how the Ps3 play FFXi anyway, through a Ps2 emulator? Even if it's a matter of recoding, correct me if i'm wrong I might be misinformed but didn't they "recode" FF14 when it flopped on it release by taking a majority of FFXI's team and moving them over? To me it just sounds like pure Lazyness. They can do, they don;t want to in my eyes. the investment of time and man power Vs a game that can be potentially made into so much by breaking limitations. I mean.. i'm half-assing this argument with no real back up or proof just saying based on what i've hear/read over the years. who know I could have been trolled into thinking this. They're two completely different systems made by different companies. The Playstation 3 uses backwards compatibility to play FFXI. Older PS3's use hardware emulation while the ones before they discontinued backwards compatibility use software emulation. Its not just re coding, they would have to build the game for PS3 from scratch because the architecture of the console works differently from the PS2.. In other words, it communicates differently. I might be explaining it badly but a good example to use is emulators. Most people assume PC's are powerful enough to run console games, they're correct, but what an emulator actually does is it replicates the console's hardware as well as software and it has to translate all this code just for it to run on your PC. It's also not cost effective for Square-Enix to re build a 10 year old game for PS3. It would be easier to re release it within its own emulator like many of the retro games on XBLA/PSN but even then it wouldn't be perfect and as I've already pointed out, it's not worth the time nor cash to even attempt it. Siren.Kalilla said: » Yesterday I found out that you no longer can buy PS2 versions of the game, or if you go to the main FFXI page it just says that the game platforms are Xbox 360 and PC. Really sick of this excuse. The reason for that is quite simple: SONY is about to retire the production plants for PlayStation 2 disc duplication, which might be why SE decided that they will go down with the path of download only expansions. /huh Let's face it... PS2 is doomed as bad as it was on day 1 of FFXI. It's just that Square never expected that it would be still alive and kicking in 2012. SONY want to move on, though. Seems everyone but a few diehard PS2 players want PS2 gone, SE doesn't like adapting however.
Valefor.Prothescar said: » Seems everyone but a few diehard PS2 players want PS2 gone, SE doesn't like adapting however. Basically any piece of ***computer can play FFXI, so I say down with PS2 as well.. I mean really, you could ask for a working computer on Craigslist that someone doesn't want and almost be guaranteed that it would play FFXI just fine. This is why PS2/PS3 peeps don't wanna move to xbox
And PC is hacked land so... Besides didn't they show already PS2 still has a lot of free space? they recently made the partition bigger no? Hard drive space is far from the only issue facing consoles (and in extension PC).
Siren.Kalilla said: » Is this why Voiddust is currently at 255? Counting 0 as one of them, I guess I never really thought about it before. Yeah, they are probably sending an 8-bit number (0 to 255) for each of the items in the category when you open it. I doubt SE employs efficient coding mechanisms, so an 8-bit number probably always takes 8 bits of space regardless of its value. As such, it doesn't "cost" them any more to send 1 than 0, or 25 rather than 18. They could code it more efficiently, and it really wouldn't be that hard, but I seriously doubt they do. These are the people that took years to make storage slips. I don't think they have bitwise operations in them. Re-release FFXI as FFXI-2 for the PS4, 720 and PC. Keep the old game only with higher enhancement capabilities. Make everyone buy the game along with new expansions all over again!
Edit: They did it with FFXIV so why not with FFXI? Phoenix.Bomber said: » And PC is hacked land so... Cerberus.Sephrin said: » Re-release FFXI as FFXI-2 for the PS4, 720 and PC. Keep the old game only with higher enhancement capabilities. Make everyone buy the game along with new expansions all over again! Edit: They did it with FFXIV so why not with FFXI? Siren.Kalilla said: » Quetzalcoatl.Qiqirndude said: » Its all down to ps2 limitations and the codeing in the game. why u think u cant go past 80 slots on invent etc. move the ps2 users to there own server and brush them under a rug!! Really sick of this excuse. ![]() Asura.Armonia said: » \ how much different can a Ps3 be from an xbox 360.. I mean If i can load and run windows 7 on my Ps3 why cant we take a computer game and put it on a system that can emulate a computer system? Isn't that how the Ps3 play FFXi anyway, through a Ps2 emulator? Even if it's a matter of recoding, correct me if i'm wrong I might be misinformed but didn't they "recode" FF14 when it flopped on it release by taking a majority of FFXI's team and moving them over? To me it just sounds like pure Lazyness. They can do, they don;t want to in my eyes. the investment of time and man power Vs a game that can be potentially made into so much by breaking limitations. I mean.. i'm half-assing this argument with no real back up or proof just saying based on what i've hear/read over the years. who know I could have been trolled into thinking this. the ps3 and 360 are very different... in terms of ffxi even more so you can't put windows 7 on your ps3, nor do all ps3's play ps2 games. (thanks Sony) (my ps3 played ps2 games through the ps2's hardware that is built in on it, but it died on me again). recoding XI would take a severe amount of work, but since they are making an HD release of X there may be hope, but the cost/revenue ratio isn't there. you were pretty much trolled. Carbuncle.Enuyasha said: » it always amazes me how a game developed for the PS2 would run more efficiently without PS2 support... as stated dozens of times already, ps2 support or not, that isn't the problem with ffxi. Valefor.Prothescar said: » Seems everyone but a few diehard PS2 players want PS2 gone, SE doesn't like adapting however. see Japan, and the fact that it wouldn't really make a difference. Valefor.Slipispsycho said: » Valefor.Prothescar said: » Seems everyone but a few diehard PS2 players want PS2 gone, SE doesn't like adapting however. Basically any piece of ***computer can play FFXI, so I say down with PS2 as well.. I mean really, you could ask for a working computer on Craigslist that someone doesn't want and almost be guaranteed that it would play FFXI just fine. why do you care what somebody else plays on? and personally I detest multiboxing on the same unit, but as my laptop is easily portable I put up with it. Valefor.Prothescar said: » Hard drive partition (no longer an issue for ps2, but for ps3 and 360) space is far from the only issue facing consoles (and in extension PC). ftfy they had a chance to revamp XI, they should have made XIV as XI-2, but they didn't and have since failed, enjoy the game, take what you get, be happy. Unless you own enough stock in SE to move the board to pursue changes there's nothing you can do, but if you can, fire Tanaka. I didn't say I cared, I dunno how much truth there is to 'ps2 limitations'..
I just don't buy this whole 'I can't afford a PC to play FFXI on' ***.. Those are literally the only two groups I've ever seen defend or care about PS2 support. I stand to gain nothing by PS2 being continued, but I do stand to gain something from it being canceled. PS2 limitations true or not, I gain nothing by keeping PS2 around, however, if the limitations are true, then I stand to actually gain something from PS2 being dropped (it's not as if this is the only issue PS2 is being blamed for 'holding us back'). So I say drop it.. Can't afford a computer but can afford internet, or to eat or w/e.. Like I said, you could easily get a computer capable of playing FFXI just by posting an ad on Craigslist, for free.. Game doesn't require much, doesn't even require a Dual Core.. I have 2, years-old dual cores sitting up in the attic, and pieces to a third (just basically missing RAM and a PSU). Valefor.Slipispsycho said: » I didn't say I cared, I dunno how much truth there is to 'ps2 limitations'.. I just don't buy this whole 'I can't afford a PC to play FFXI on' ***.. Those are literally the only two groups I've ever seen defend or care about PS2 support. I stand to gain nothing by PS2 being continued, but I do stand to gain something from it being canceled. PS2 limitations true or not, I gain nothing by keeping PS2 around, however, if the limitations are true, then I stand to actually gain something from PS2 being dropped (it's not as if this is the only issue PS2 is being blamed for 'holding us back'). So I say drop it.. Can't afford a computer but can afford internet, or to eat or w/e.. Like I said, you could easily get a computer capable of playing FFXI just by posting an ad on Craigslist, for free.. Game doesn't require much, doesn't even require a Dual Core.. I have 2, years-old dual cores sitting up in the attic, and pieces to a third (just basically missing RAM and a PSU). some people really can't, and some people don't pay extra for internet. as far as the limitations go, the limitations are between the partition size (which like I said earlier is no longer due to the ps2 itself, as the partition size has exceeded 2 other particular units already) and coding, the ONLY thing that would help FFXI is recoding a lot of it, which would benefit everyone. If they were to do such a thing (which by all signs they aren't) then and only then they should drop the support if it enables them to improve upon the game. As far as the end user .dat files, there's no reason that they don't release a better version for pc users who want them short of that they don't want to or don't want to take the time to, or don't want PC users to have an advantage, which would also mean over 360. They need to worry more about Tanaka limitations. you have to remember that the game was coded for the PS2, the engine itself is limited, without a recode there can't be much done.
Quote: as stated dozens of times already, ps2 support or not, that isn't the problem with ffxi. sorry, forgot my sarcasm font :| 'it always amazes me how a game developed for the PS2 would run more efficiently without PS2 support...' its funny how "lawl PS2" is the main issue whenever you cant get 5 more spaces and 1 more AH slot every update. I mean..whats next...gunna complain about tablet limitations when they eventually get to adding support for those? that brings up an interesting question, will SE release a pol for windows 8 arm?
Guess we'll see after the OS is out. Problem is, even if PS2 support was killed off, they can't just add new ***. They'd have to stop supporting PS2 and reoptimize their code.
Honestly, the problem is that they coded for the PS2. If they coded for the PC, ***would be muuuuuuuuuuch different. Bahamut.Jetackuu said: » that brings up an interesting question, will SE release a pol for windows 8 arm? Guess we'll see after the OS is out. real question is: where will windower be if they stop using PoLV? Quetzalcoatl.Xueye said: » Problem is, even if PS2 support was killed off, they can't just add new ***. They'd have to stop supporting PS2 and reoptimize their code. Honestly, the problem is that they coded for the PS2. If they coded for the PC, ***would be muuuuuuuuuuch different. Bahamut.Jetackuu said: » Siren.Kalilla said: » Quetzalcoatl.Qiqirndude said: » Its all down to ps2 limitations and the codeing in the game. why u think u cant go past 80 slots on invent etc. move the ps2 users to there own server and brush them under a rug!! Really sick of this excuse. ![]() http://www.finalfantasyxi.com/ They update that site 10 times more often, no PS2 logo and they won't even mention it. looks pretty updated to me as it has all the add-ons...
you haven't been able to get the ps2 version of the game in years, they really don't expect new players to start on it, but as I understand it a large portion of their JP playerbase plays on it. I don't see SE alienating loyal long time fans to satisfy the crying babies that *** who really know nothing of coding. |
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