We need an increase on item space.
SE needs to work around whatever limitation the engine has. If it's a PS2 issue, give PC/360 players an increase while PS2 players keep the original size. I have way too many pieces for BLU to carry on hand.
Gear For Physical Blue Magic Spells At 99 |
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Gear for Physical Blue Magic Spells at 99
We need an increase on item space.
SE needs to work around whatever limitation the engine has. If it's a PS2 issue, give PC/360 players an increase while PS2 players keep the original size. I have way too many pieces for BLU to carry on hand. Valefor.Prothescar said: » Ah, some discrepancies in our utility sets and a couple other pieces that I keep in my inventory. Also like having 5 slots open for drops, medicines, etc. EDIT: and now that I'm looking at it again I realize I never did make up my mind about Warwolf vs Pipilaka. Curse you, differing spell mods. I think I'm going to switch to Pipilaka though. Ideal answer would be Prosilio but *** spending 3 mil on that. What I'd give for just 10 more spaces in my inventory for breathing space, FFXIV gets 200 spaces :<
Fenrir.Leoheart said: » FFXIV gets 200 spaces :< What's more annoying about that fact; is I don't think the game even involves gear swapping, not when I played anyway.
Fenrir.Nightfyre said: » Valefor.Prothescar said: » Ah, some discrepancies in our utility sets and a couple other pieces that I keep in my inventory. Also like having 5 slots open for drops, medicines, etc. EDIT: and now that I'm looking at it again I realize I never did make up my mind about Warwolf vs Pipilaka. Curse you, differing spell mods. I think I'm going to switch to Pipilaka though. Ideal answer would be Prosilio but *** spending 3 mil on that. I just stick to warwolf for physical spells. I also don't keep my nuking gear in my inventory, since most of the time I'm only using magical nukes or sanguine blade in specialized circumstances, eliminating the need for most of that gear a majority of the time. Fenrir.Leoheart said: » What I'd give for just 10 more spaces in my inventory for breathing space, FFXIV gets 200 spaces :< Man, imagine if we had 200 inventory spaces on hand... Job switching would be a pain in the ***. Valefor.Prothescar said: » I just stick to warwolf for physical spells. I also don't keep my nuking gear in my inventory, since most of the time I'm only using magical nukes or sanguine blade in specialized circumstances, eliminating the need for most of that gear a majority of the time. I also have nuking gear satcheled a lot of the time, but now that Requiescat exists I've found myself less attached to my Almace in situations where utility weapons have value. I've been using Sanguine a bit more often as a result. I couldn't ever bring myself to unequip my almace in any case that I'm meleeing unless it's an extreme circumstance. Which swords are you switching it out for? Can't think of many that'd be worth it tbh.
Valefor.Prothescar said: » I couldn't ever bring myself to unequip my almace in any case that I'm meleeing unless it's an extreme circumstance. Which swords are you switching it out for? Can't think of many that'd be worth it tbh. Given a 95 or 99 Almace I'd probably revert to favoring Almace but I'm hardly playing as it is, not sure I can really take that option seriously at the moment. Even then, it could come down to how much you're benefitting from aftermath. C-C-C-Combo breaker!
Whole page had cat and puppy avatars.. I just won't take off Almace just out of principal. Even if it would be beneficial. I didn't make a second eva or str sword or anything because of that. Well unless I'm not meleeing but in the things I do, that doesn't happen very often.
Night, I noticed in your list of gear you carry the Mavi Scarf, I was wondering what you might use that for. Everyone tells me its trash.
Debuffs!
I just use Artemis' Medal for debuffs it's only worse by a small bit some of the time and I have it on hand anyway for Cw.
thanks. I'm not sure why I never thought about it for debuffs. Guess I have to go get one now... sigh.. lol
Asura.Vrytreya said: » - I suggest you stick with normal STR/DEX or STR set for Amorphic spikes for the modifier is very low. With CA up stack the mods when its down STR with a mix of the both.
Sidiov said: » thanks. I'm not sure why I never thought about it for debuffs. Guess I have to go get one now... sigh.. lol CA up essentially places the mods at 40% DEX/INT, 34% post-alpha. I can't think of any slots besides maaaaaaaaaaaaybe body that I'd change depending on CA up/down off the top of my head besides the obvious AF3+2 head. I'll check AF+1 vs Toci's later. My calculations put Magus as winning, on average, with or without CA up.
Target stats: Lv 110 550 Defense 90 VIT Player stats 1 (Magus): Lv 99 475 Blue Magic Skill 174 STR 161 DEX 85 INT Chain Affinity w/ Mavi Kavuk+2 bonus 50TP (Enchainment) Average: 917 Min: 334 Max: 1331 Player stats 2 (Toci): Lv 99 460 Blue Magic Skill 182 STR 169 DEX 85 INT Chain Affinity w/ Mavi Kavuk+2 bonus 50TP (Enchainment) Average: 887 Min: 302 Max: 1331 Player stats 1 (Magus): Lv 99 475 Blue Magic Skill 174 STR 161 DEX 85 INT No Chain Affinity Average: 600 Min: 218 Max: 871 Player stats 2 (Toci): Lv 99 460 Blue Magic Skill 182 STR 169 DEX 85 INT No Chain Affinity Average: 577 Min: 196 Max: 866 about khepri wristbands......these would definately replace some recent peices for STR based spells and skill based stuff right :?
i mean: when people figure out how to make them/where stuff comes from Khepri Wristbands are pretty much best-in-slot for physical spells right now. Mats for them are pretty terribad though and not sure what the crafting levels needed are.
Whatever craft will be needed for those wristbands will probably consume my play time ~_~ the +1 version price would probably remind me of friday's mega millions :/
I'm anticipating very few sales of the HQ. The NQ will see some circulation as a by-product of HQ attempts, but the mats include items that just aren't regularly available on the market at this time. Those seeking HQs will probably have to get the mats themselves.
Wristbands, along with the body and feet are Bone main. Head/legs are Clothcraft main. Can't say I'd condone the use of the NQ hands.
Don't think I'd waste time on any NQ when only the HQs were listed to be augmentable.
Probably some stupid worthless augment like attack+ or DA+.
Actually that'd be dope for um... Savage Blade and Expiacion. Could potentially also be nice for Requiescat. |
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