Lv.99 MNK TP Set |
||
|
lv.99 MNK TP set
Carbuncle.Ancientdragon said: » so removing 8% double attack for 2% tripple and 1%quad is more multi hits ? 1% quad and 2% triple is roughly 3x1+2x2=7% DA so it's pretty HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE actually. Oh pchan, you're always so spot on.
Carbuncle.Ancientdragon said: » so removing 8% double attack for 2% tripple and 1%quad is more multi hits ? Your current set averages 1.443468 hits per round, losing 8 DA for 2 TA and 1 QA would put you at 1.432576. Carbuncle.Ancientdragon said: » so removing 8% double attack for 2% tripple and 1%quad is more multi hits ? Using Tantra feet over thaumas is better to begin with. If you do replace tantra feet, usu+1 will be better than thaumas because you can TP in windbuffet. Thoughts on this TP set but changing the Ganesha's for Nematoma?
Nematoma: STR+13 ATK/ACC+7 Haste+6% Edit: Working on Usukane gear, only doing Salvage NQ like 1-3x a week atm do to time restraints. Odin.Zelphes said: » Carbuncle.Ancientdragon said: » so removing 8% double attack for 2% tripple and 1%quad is more multi hits ? Using Tantra feet over thaumas is better to begin with. If you do replace tantra feet, usu+1 will be better than thaumas because you can TP in windbuffet. tantra is inferior to thaumas everytime you have a whm using boost dex, though I can understand npt everyone plays their A game. Simirlarily, augmented byakko tends to beat the crap out of other option during impetus and when the stats of the mob is >= 100 (agi and vit), the gimp belt is never part of any best setup (twilight better). pchan said: » tantra is inferior to thaumas everytime you have a whm using boost dex, though I can understand npt everyone plays their A game. This doesn't equal Thaumas Nails being the better piece majority of the time. I was wondering how this set compares to others out there.
I made this simply because it seemed like fun to have so much DA28%/TA8%/QA4% and still have 25% haste(18% haste + 7% from set bonus) Most of the time when i play monk its lowman 6 people and under. Is this set any good? Friend was telling me he read of diminishing returns on war forums and i really have no clue how to use spread sheets. Lakshmi.Nightscope said: » I was wondering how this set compares to others out there. I made this simply because it seemed like fun to have so much DA28%/TA8%/QA4% and still have 25% haste(18% haste + 7% from set bonus) Most of the time when i play monk its lowman 6 people and under. Is this set any good? Friend was telling me he read of diminishing returns on war forums and i really have no clue how to use spread sheets. its the best non-impetus if you don't have nomkhapa mittens or tenryu+1. provided dex and str on legs are used. Lakshmi.Nightscope said: » This doesn't equal Thaumas Nails being the better piece majority of the time. you always have a WHM. Boost-DEX is almost always better than boost-STR, especially for verethragna MNK. Boost-DEX or bust. Leviathan.Mdkuser said: » Lakshmi.Nightscope said: » This doesn't equal Thaumas Nails being the better piece majority of the time. you always have a WHM. Boost-DEX is almost always better than boost-STR, especially for verethragna MNK. Boost-DEX or bust. Specially for Vere monk, so in a party where there's one monk and drk + sam, would you expect to get boost-dex? <_> It basicly has never happened to me :P Leviathan.Mdkuser said: » its the best non-impetus if you don't have nomkhapa mittens or tenryu+1. provided dex and str on legs are used. Sylph.Nikia said: » So wondering a bit, is there now different sets for impetus up/down? If so what are they? I have been using this for TP and berserk determines any gear changes: When Berserk is up: Tantra Earring, Tantra Tathlum Just wanting to try and stay informed so any info would be great. Thank you. You're almost never attack capped, Berserk or otherwise; keep the Ghillie+1 and attack ammo on. Comparing against a Level 110 version of pchan's target (560 Def, 470 Eva, 95 VIT/AGI, Dia II) and buffs (Boost-DEX, Haste, 2x Min/March +5) using Motenten's spreadsheets and an adapted version of pchan's sets that come out better on Motenten's sheets, I get:
All Galka, because... glaka glaka: MNK DPS of 473.7 (Verth build including Impetus Up 3 minutes/Down 2 Minutes) PUP DPS of 409.3 (Kenkonken ideal sets with Stringing Pummel, no Auto) DNC DPS of 434.7 (477.4 with Presto -> Box Step on top of the Dia II) This assesses no activation penalty/TP cost for JA usage or AM maintenance. All characters were subbing WAR, though DNC has higher average DPS (486.6) when /SAM with these buffs and Box Step. /WAR is still best for no Box Step. MNK and DNC could easily eat RCBs against this enemy, but PUP had to drop to Pizza +1. Also, DNC doesn't benefit at all from Boost-DEX while the other two jobs do. With Berserk usage (180 up, 120 down) this time: MNK DPS of 490.6 (Assuming 2 minutes of Non-Impetus/Berserk, 1 minute of Impetus/Berserk, and 2 minutes of Impetus/Non-Berserk) PUP DPS of 470.4 DNC DPS of 452.5 (480.9 with Presto Box Step) With Chaos Roll XI for +31.2% Attack but no Berserk (no job benefits from Berserk anymore): MNK DPS of 497.6 PUP DPS of 524.4 DNC DPS of 488.0 (DNC/SAM DPS of 501.4, Box Step doesn't matter anymore) Considering Mythic weapon utility issues, it is pretty safe to say that Monk is actually the DPS leader in all cases. However, the difference is smaller than one would expect against this particular target and with these particular buffs. The target did seem to have fairly low VIT, but it's worth noting that more than a few VWNMs have pretty low base stats too at least based off avatar damage. That's a D54 base, so you'd expect a dSTR of 24~27, or 81-84 VIT for whatever VWNM I was hitting with my avatar (Kaggen?). There is evidence that even the Paramount monsters only have about 100 VIT. Same conditions, Berserk included case for WAR with Hasso and no other JAs: WAR DPS - 585.9 (No Restraint, Ukonvasara, not much effort taken to optimize gear sets at all) This is why I end up on WAR in situations where I have double Marches and enough support to keep me alive. so, i'm not reading the past 27 pages, why does this thread matter? it's just mnk
just trying to be all that we can mnk'ing be.
If you guys are wondering, increasing the Ratio cap to 2.25 (like 2H weapons) for Monk in the Chaos Roll case would increase DPS to 563.4
That is still the largest factor that separates 1H and 2H DDs against content that matters. not sold on windbuffet for tp but maybe... been going over spreadsheet and this best I see... thoughts?
spreadsheet target was Qilin Lakshmi.Byrth said: » MNK TP: (Regardless all the effort monks put in paying lipservice to Impetus-Up vs. Impetus-Down sets, I found no useful trade-offs now that Thaumas Body exists) Verethragna 99 Potestas Usukane +1 Rancor Max Brutal Ghillie +1 Thaumas Tenryu +1 Aug Rajas Epona Atheling Windbuffet Tantra +2 Usukane +1 MNK WS (Victory Smite): Potestas Khepri Aug Justiciar's Brutal Moonshade AttTP Khepri Aug Myrmex Rajas Epona Rancor Max Caudata Khepri Aug Tantra +2 Byrth, Wouldn't Tenryu Hakama+1 beat Khepri Kecks for VS? There's barely any difference; Tenryu will generally be ahead by a few damage, but Khepri has an advantage where DDEX matters.
Lakshmi.Phaffi said: » so, i'm not reading the past 27 pages, why does this thread matter? it's just mnk Says the guy with 5 pld item sets in his profile :P Glad to see some sanity from knowledgeable folks on this page. Looking at the numbers of 470ish (or up to 533 with a 1h update), what is the difference between that and what war, drk, or sam put up? 10% difference? 30%? 18% difference in the lucky Chaos Roll case against this particular monster with the current cap. 4% difference in the Chaos Roll cases if the 1H Ratio cap was increased to 2.25.
It's useful to note that the target monster has pretty low defense, but it's probably not far off Celaeno's stats. Also, yeah Tenryu +1 would work too. I just used Khepri because I'm looking to obtain a pair already for DNC and it happened to win in the particular case I was looking at. Ideal MNK TP set assuming Formless Strikes, using augmented +2 body? I am lead to believe that you need to have the body equipped to get the damage boost.
Lakshmi.Byrth said: » This assesses no activation penalty/TP cost for JA usage or AM maintenance. wut. Quote: With Berserk usage (180 up, 120 down) this time: MNK DPS of 490.6 (Assuming 2 minutes of Non-Impetus/Berserk, 1 minute of Impetus/Berserk, and 2 minutes of Impetus/Non-Berserk) PUP DPS of 470.4 DNC DPS of 452.5 (480.9 with Presto Box Step) assumptions : ratio<=2.25, elvaan, RCB, MNK *impetus down no zerk AM1 452.206683,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,nomkahpa,epona,rajas,atheling,windbuffet,usukane,usukane, *impetus down + zerk AM1 536.187739,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,usukane,usukane, *impetus up + no zerk AM1 547.625632,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,tantra +2,usukane, *impetus up + zerk AM1 633.569101,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,tantra +2,usukane, Using your wrong assumption of bererk& impetus combinaison choice : (536*2+633*1+547*2)/5.0=560 you find 490 bleh. Clearly, you are better off with alternating 3 minutes or berserk+impetus and 2 minutes of no berserk and no impetus : (633*3+536*2)/5.0=594 DPS. conclusion : with your celeano lvl 110 stats the best MNK setup (TP wise as I didn't really optimize VS gear) and balanced berserk/impetus you get roughtly 600 DPS. Now with current pdif values assumptions : ratio<=2.0, elvaan, RCB, MNK *impetus down no zerk AM1 [spreadsheet : 436 ] 451.881327,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,usukane,usukane, *impetus down + zerk AM1 [spreadsheet : 477 ] 478.966153,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,nomkahpa,epona,rajas,atheling,twilight,byakko,usukane, *impetus up + no zerk AM1 [spreadsheet : 527 ] 544.160917,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,tantra +2,usukane, *impetus up + zerk AM1 [spreadsheet : 552 ] 562.176559,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,tantra +2,usukane, Using your wrong assumption of bererk& impetus combinaison choice : (562*1+544*2+451*2)/5.0=510 you find 490 bleh. Clearly, you are better off with alternating 3 minutes or berserk+impetus and 2 minutes of no berserk and no impetus : (562*3+451*2)/5.0=517 DPS ... and it's much simpler ! conclusion : with your celeano lvl 110 stats the best MNK setup (TP wise as I didn't really optimize VS gear) and balanced berserk/impetus you get roughtly 520 DPS. (spreadsheet : 505) Now for your WAR config (assumed AM1 ukkon): I have when berserk is up : 586 in the spread sheet (583 for me) I have when berserk is down : 529 DPS in the spreadsheet. (517 for me) average : 571 ( 566 for me) This setup is quite at the advantage of war though (no enfire, still capping pdif ; enfire alone would make both equal) and only with current pdif, and I just showed it's going to change soon with the increase to 2.2. pchan said: » Odin.Zelphes said: » TP in windbuffet. pchan said: » assumptions : ratio<=2, elvaan, RCB, MNK *impetus down no zerk AM1 452.206683,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,nomkahpa,epona,rajas,atheling,windbuffet,usukane,usukane, *impetus down + zerk AM1 536.187739,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,usukane,usukane, *impetus up + no zerk AM1 547.625632,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,tantra +2,usukane, *impetus up + zerk AM1 633.569101,verethragna 99,potestas bomblet,usukane,rancor,brutal,moonshade att/reg,thaumas,tenryu +1,epona,rajas,atheling,windbuffet,tantra +2,usukane, Conclusion : the best MNK setup (TP wise) Sorry I just found that amusing |
||
|
All FFXI content and images © 2002-2025 SQUARE ENIX CO., LTD. FINAL
FANTASY is a registered trademark of Square Enix Co., Ltd.
|
||