If You Were An NM, What Would Your Pop Be?

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If you were an NM, what would your pop be?
 Asura.Dameshi
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By Asura.Dameshi 2011-01-12 13:47:35
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Ifrit.Kungfuhustle said:
Redbull
Doesn't that spawn you now?
"KFH is missing."
/opens redbull
"Oh there he is."
 Ifrit.Kungfuhustle
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By Ifrit.Kungfuhustle 2011-01-12 13:48:48
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Asura.Dameshi said:
Ifrit.Kungfuhustle said:
Redbull
Doesn't that spawn you now?
"KFH is missing."
/opens redbull
"Oh there he is."
exactly, so you know it definitely works. And if you defeat me, you get a 100% drop item of an empty can of Redbull
 Asura.Raignes
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By Asura.Raignes 2011-01-12 13:56:00
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Any AF3+1 seals, since I seem to struggle to get any of those.

Hume M 4B would pop in full relic of the job you traded, give you 10k, bow, /jobemote WHM and depop.
 Ramuh.Leif
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By Ramuh.Leif 2011-01-12 14:02:30
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A can of pepsi.

Defeat me and win a used band-aid.
 Leviathan.Pimpchan
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By Leviathan.Pimpchan 2011-01-12 15:58:03
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I would pop only when brave half naked adventurers pop in front of me with a valid proof that they killed assault bad guys.
[+]
 Cerberus.Najla
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By Cerberus.Najla 2011-01-12 20:11:17
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 Cerberus.Kvazz
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By Cerberus.Kvazz 2011-01-12 20:20:07
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Cerberus.Najla said:

Yummy..
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By Upollo 2011-01-12 20:22:13
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 Diabolos.Mmbacon
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By Diabolos.Mmbacon 2011-01-12 20:29:34
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Asura.Karbuncle said:
No ones going to read this.

"Pop" item: Karbuncle's Ruby.

Obtained from a line of Quests called "A New Prophecy". Starts in Empyreal Paradox, You'll get a Cutscene where a Mysterious person asks you to obtain a "Promathia's Tear", a Dark item found only in the Depth of the Tu'Lia. To get to this area you need to activate all Ebon pannels, this will activate a portal which brings you to the deepest basement of Hu'Xzoi, where you will find the tear. Bring the Tear back to the Empyreal Paradox. It will trigger a Cutscene where the Mysterious figure will reveal the tear is required to revive his "Dark Lord". He'll drop a "Karbuncle's Ruby" and warp away. Click the Crystal for a Cutscene where you'll see the stranger Who identifies himself as one of Promathia's prophets. After the Cutscene click the Crystal again to enter "Prophets of Promathia" BCNM. "Karbuncle's Ruby" will be lost upon entering.

Starts the fight against:

Karbuncle(85,000HP)
Karbuncle, a Fomor Mithra THF/WAR job. Uses Standard Dagger Weaponskills including Relic/Mythic/Empyrean and has enhanced TP Gain rate and Melee speed. Each Hit has a chance to inflict a random status ailment. Can use Despoil throughout the fight which will randomly "Steal" a armor slot (Simply dequips it and gives you ecumberance) and inflict a random ailment from Slow/Paralyze/Mag.def-down/etc/etc and rarely Doom. (10 second counter). Uses Perfect Dodge/Mighty Strikes every 10% HP. During Mighty Strikes gains a ~50% MAB and can then use Aeolian Edge. Will use Blood Rage followed by Evisceration randomly throughout the fight. Has a permanent "Retaliation" effect as well.

During the Fight it may also use "Sneak Attack". When it Sneak attacks it will vanish and appear behind a random player and use a Weaponskill.

at 70% It'll Perfect Dodge and vanish, in its place will spawn "Darkmessenger" and "Sanity".

*Darkmessenger(30,000HP)Hume Fomor:
Darkmessenger is a RDM/NIN, Dual wields. has access to all Teir V Nukes and -Ja Spells. Has a random powerful elemental En-spell on melee hits including light/dark. Above 50% HP he will only cast Teir IV Spells and Teir III-agas, and several Single Target high level Debuffs. Has access to all Sword Weaponskills including a unique one used under 50% called "Dark Messiah". Long charge time. Its a Magical AoE that deals 800~1,000 dmg and inflicts Bio(15hp/tic), Poison(15hp/tic), Drown(10hp/tic), and Curse(50%HP/MP). @ 50% it uses Chainspell and gains access to Teir V nukes and -JA spells, as well as AoE Debuffs including Addle, Break, and Stun.

*Sanity(25,000HP) Mithra Fomor:
Sanity is a SMN/DRG type, wields a Polearm. Spawns with a Carbuncle and a Wyvern(Battle Muffin). Above 50% Fights with pets, Carbuncle can use Meteorite, healing Ruby II (up to ~1,500 HP) and Holy Mist (Can deal up to 1,200 DMG). The Wyvern will use Healing breath each time Sanity melee's instead of a DD breath, Healing Breath can recover Sanity or Darkmessenger for up to 2,000HP. at 50% She'll use Astral flow and summon one of Each Avatar. They will perform their individual Buffs (Titan-Stoneskin, Garuda-haste, Etc) and then Astral flow. (gives time for sac to diaga). She has access to all Polearm skills including a unique one called "Sanity's Requiem", a Single target 5-hit Attack that can deal up to 2,00 DMG, inflicts Amnesia, Blind, Silence, and Curse(takes 25%HP/MP).

Once both are defeated Karbuncle respawns @ 70% with Perfect Dodge activated, it will not melee for ~10 Seconds, Engage a random member and use Aeolian Edge (Ranged WS for Her, 20'), then Perfect Dodge will wear and battle can continue as normal. She has no special abilities during this time that differ from the above. At 30% She will use Perfect Dodge again and Despawn, in her place will spawn "Trouge" and "Kiichi"

*Trouge(35,000)Galka Fomor:
Trouge is a MNK/BLU and has access to all h2h Weaponskills and Blue magic spells. Can use Chakra for up to 2,000 HP, and Chi Blast which inflicts Inhibit TP and can deal up to 300 DMG. Above 50% he uses mostly Asuran Fists/Ascetic's Fury and casts Mostly Blue magic Debuff spells (This includes spells like Mysterious Light which Gravity). at 75% he'll use Impetus and Hundred Fists and reset hate on current target. at 25% He'll use azure lore and cast 10,000 Needles. Long casting time and it can be stunned, if it is Stunned he will follow up with 4,000 Needles, which is unstunnable. After that he will attempt to cast high level physical blue magic spells.

*Kiich(15,000HP)Mithra Fomor:
Kiichi is a WHM/SCH and has access to All Cure spells, Buffs/etc and all Teir V nukes. Can use SCH Abilities to enhance the spells she casts. She switches between Dark arts and Light arts every 1 Minute(s). During Dark arts shell will use Manifestation and Teir V nukes, Drain, Aspir, and occasionally Debuffs. During light arts she will gain a reduced casting timer and use Cure VI/Banish IV/Banishga III/Holy II, Oc. will Accession(?) Buffs like Stoneskin/Phalanx/Protect/etc. at 75% will use Tabula Rasa and will use freely Light or Dark magic spells, but also gain access to Meteor. (Weak meteor, doing max of ~1,500 Damage unbuffed). Will Chainspell Cure spells during this time. at 25% it will Benediction.

When both Kiichi and Trouge are defeated (good luck!) Karbuncle will respawn at 30% with Perfect Dodge Active. she will engage a random person and use an enhanced version of Aeolian Edge called "Cyclonic Void". This will do up to ~1,000 DMG and inflict a potent Choke (50hp/tic). After using this Perfect Dodge will wear and fight will progress. During this Percentile She can use Cyclonic Void at will, and also gains access to Trick Attack, Which she will use and Summon a random friend (Darkmessenger/etc) infront of her and follow it up with a random Weaponskill. Can be particularly dangerous if stacked with Rudra's Storm or the like. the Summoned "Friend" will also use 1 Unique Ability before disappearing:

=Darkmessenger: Will Cast Slowga II
=Kiichi: Will Cure VI Karbuncle
=Sanity: Will Cast a unique buff "Sanity's harmony" Which will give Karbuncle a potent Regain/Protect/Shell Effect. Pro/shell can be dispelled, the Regain cannot.
-Trouge: Wil cast Cocoon on Karbuncle.

will also be able to use Collaborator, which instead of taking Enmity or something lame, will summon a Weaker clone of herself (2,000HP) that can be dispatched quickly but still has dangerous TP moves. Or Accomplice which can summon 2 clones, same HP/abilities as Collaborator Clone.

Once Defeated drops are as follows:

Darkmessenger
(sword) all races
DMG:69 Delay:249 STR+10 DEX+10 Augment "Enspells"
Haste +2%
WAR/PLD/RDM/DRK
**Enspells will ocassionally deal double damage and inflict ailment based on Element.

Insanity
(Polearm) All Races
DMG:110 Delay:492 STR+5 DEX+5 VIT+5
Augments Wyvern Breaths
Wyvern: HP+25%
DRG
*Healing Breath- Adds Erase to Breath
*Attacking Breath- Adds "Element Debuff" to breaths (Choke/etc).

Monarcha De Cielo
(H-2-H) All races
DMG:+30 Delay:+0 STR+10 VIT+10
Augments "Boost"
Enhances "Martial Arts"
MNK/PUP
*Boost increases weaponskill fTP mod by 0.2
*Martial Arts: Delay-20

Prophet's Ring
(Ring) All Races
DEF:10 DEX+8 Attack+7
Increases "Sneak attack"
THF

Karbuncle's Prophecy
(earring) All Races
DEX+6 Increases Critical Hit Damage
Triple Attack +2%
All jobs

Dusk Maiden's Staff
(Staff) All races
DMG:71 Delay:390 MND+20 INT+20
Adds "Refresh" Effect
Adds "Regain" Effect
Adds "Regen" Effect
Augments "Cure" Spells
WHM/RDM/BLM/SMN/SCH
**Refresh 2mp/tic
**Regen 2mp/tic
**Regain 2Tp/tic
**Occasionally adds a -na Effect to cure spells.

Promathia's Tear
(Ammo) All Races
HP+30 MP+30 STR+3 DEX+3 AGI+3 VIT+3 INT+3 MND+3
Magic Attack Bonus +3
Critical Hit Damage +3%


Sir I would perhaps come back to the game for that..(Well not really)

But, *** amazing job on the thought process.
 Fenrir.Stiklelf
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By Fenrir.Stiklelf 2011-01-12 20:30:48
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My pop item would be Flion <3
 Ramuh.Lucried
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By Ramuh.Lucried 2011-01-12 21:14:19
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i would be invisible and untargetable. 21-24hour pop only way to claim is to run into agro range where i'd sneak attack 1shot the claimer then imediatly go invisible again. would be fun spending the day 1 shotting people
 Fairy.Spence
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By Fairy.Spence 2011-01-12 21:16:06
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Beer!
 Quetzalcoatl.Xueye
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By Quetzalcoatl.Xueye 2011-01-12 21:44:15
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I'd totally drop a body piece called "Maje's Cloak".

Effect: Go Flayer; Go Demon.
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By Lakshmi.Kitrah 2011-01-12 22:17:26
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A blunt o' ganja.
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