Abyssea - Ifrit's Cauldron
Abyssea - Uleguerand Range
Abyssea - Bibiki Bay - Purgonorgo Isle
Just cause they are fun maps.
Which New Abyssea Zones Will They Announce Next We |
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Which new abyssea zones will they announce next we
Abyssea - Ifrit's Cauldron
Abyssea - Uleguerand Range Abyssea - Bibiki Bay - Purgonorgo Isle Just cause they are fun maps. DYNA 2.0!
abyssea-windurst abyssea-san d'oria abyssea-bastok Abyssea Altep Abyssea yhoater yuhtunga Dont think they will come out with 3 but if they do maybe wajoam or an iceland
Abyssea - Abyssea
of course I would love to see
Uleguerand Range Sanctuary of Zitah Western Altepa desert Bismarck.Elanabelle
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Grauberg
Uleguerand Range Dangruf Wadi Things like xarc, bata, etc are probably out, since they already have a maw (even if the maw was in another zone, wouldnt make sense). So I would think that it would be stuff like grau, Lufaise, and maybe ulegrand yea.
All the zones so far have been big, so that they can accomodate multiple mob families, camps, martellos, etc. Try to think of zones big enough to require 6-7 confluxes to get around. I dont think they would do zones with pain in the butt choke points like the jungles, etc. I still think cities would be awesome, but if they redraw them to be destroyed, and not another generic reuse like dyna cities. But then you come up against the zone being big enough again, so thats probably out. abyssea jurassic park.... That is all that is needed and the game will truely be complete. DO DO DODODO DODODODODOOO DO DOOO DO DO DO DODODODOD yes that was my poor attemp at humming the theme but you get the point....
Abyssea - Sealion's Den
Abyssea - Hall of the Gods Abyssea - Hall of Transference But seriously one zone that would make for an epic abyssea zone would be Arrapago Reef. Abysea-Yo moma, yo moma so fat...
no, it will be Abyssea´s based on real life cities!
Abyssea-San Francisco Abyssea Tokio Abyssea-Berlin * Abyssea - Uleguerand Range sounds about right since it's such a big and unused zone
* Abyssea - Sea Serpent's Grotto would be fun to get. The pathways are narrow but lead to many different directions. * Abyssea - Delkfutt tower would make a fun climbing zone The Cities would get too cramped, but the zones just outside them could manage. Beastmen Forts could also manage holding more people, but marginally. Yet, there must be a reason as to why there still are no Aby versions of the Yagdo, Qadavs and Orcs. Also, if there is any purpose at all to the mini-storyline attached to Abyssea, you'd guess the NPCs that got scattered throughout the lands would want to try and head home.. ? Sky would make an awesome place for Abyssea, if SE only used some muscle into more than just single map zones... Siren.Flunklesnarkin
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i want abyssea - movalpolos :<
OP sounds about right, all zones theyve added for abys are either really huge or big, i dont see them adding itty bitty zones
Well, of course. You wouldn't want a whole server cramped up in a single zone.
I guess they may have learned it from Besieged. Or maybe they simply got lucky until now. Gilgamesh.Onepenny said: Abyssea - Ifrit's Cauldron Abyssea - Uleguerand Range Abyssea - Bibiki Bay - Purgonorgo Isle Just cause they are fun maps. Uleguerand Range and Ifrit's Cauldron...I'd shoot myself if they were the last Abyssea zones. Though I don't think we have to worry bout Ifrit's Cauldron since the pattern seems to be non-dungeon maps. I can see Bibiki Bay being a possible zone. My input: Abyssea - Qufim Abyssea - Cape Terrigan Abyssea - Bibiki Bay I can also see the 3 starter zones that weren't included in WotG: Abyssea - S.Gustaberg Abyssea - W. Ronfaure Abyssea - E. Sarutabaruta All of which would be able to accommodate enough mobs at least based on size. In the end we'll have to wait and see... I'm putting my money on at least one of the zones being West Altepa. It is an obvious choice.
Lakshmi.Naveyah
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Abyssea - West Altepa
Abyssea - Lufaise Meadows Abyssea - Ulegrande Range Phoenix.Hellknight
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I'm guessing the next 3 zones will be:
Xarcabard West Altepa Qufim Or if SE wants to really make it a headache: Beaucedine Glacier Yhoator Jungle Caedarva Mire Starter City areas maybe? The gustabergs, ronfaures, and sarutas. Maybe like have both sides of each zone open, but you can only zone in from the one that doesn't have maw already.
Quetzalcoatl.Sectumsempra
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Abyssea - Xarcabard
Abyssea - Dynamis Xarcabard Abyssea - Xarcabard_S Let's face it, SE has a hardon for Xarc. Phoenix.Kirana
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I'm expecting:
1. Xarc or Uleg or Beauc 2. Cape terrigan or (East or West) Altepa 3. Meriph or Pashh Grauberg!
Edit: Bismarck.Elanabelle said: Grauberg Uleguerand Range Dangruf Wadi This actually 1)Meriph
2)Pashow 3)Ifrit's Cauldron(maw in yhoator) there might be hints of the new zones in abyssea quests so do a few and see what the quests say`
I reckon:
Xarcabard/Beaucidine (gotta be one of the snow areas) Altep (because its large enough so would be a good map) Jungles/Qufim Island Its hard thinking up areas that dont already have maws. I don't know if the ice areas have them already? I haven't found one up there. But perhaps they will move onto dungeon areas as its the final expansion? In which case that opens a whole new set of ideas! Also someone questioned whether we'd get 2 or 3 zones judging on how much AF is left. Im thinking along the lines of have 2 normal Abyssea for the remaining AF and then like a super abyssea where all AF drops and alot of really hard NM's but they drop amazing gear. Theres a mathematic on the on where the Abyssea zones are. 1st Add-on were on Crag Locations, 2nd were on two zones besides Crag
(La Theine Plateau - Jugner Forest - Vunkler Inlet) (Konschtat Highlands - Valkrum Dunes - Miseraux Coast) (Tahrongi Canyon - Bibiki Bay - Attowah Chasm) I know that Bibiki is not connected to Attowah, but its still one zone in the middle if you go by Maze of Shakrami. Maybe by going with this algorithm we can guess next zone. Odin.Godofgods
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Abyssea - La Value
Abyssea - Beaudux Abyssea - Castle Oz ... /panic |
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