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Mandragora Mania Madness (2022)
This is a guide on an easy strat that will win most games of Mandy Madness with a checkmate:

The Goal is to place your Mandy on tiles 1 > 16 > 6, forcing them to block at 11. Then you place a Mandy on 15 for a checkmate, since tile 7 will win next turn and if they block tile 7 then tile 3 will win.

Here is an example:


Place your Mandy on tile 1


Next Mandy on tile 16


Then a Mandy on tile 6 to force the CPU to block on tile 11 (if they do not, place a Mandy on tile 11 to win).


Next a Mandy on tile 15 to put the CPU in checkmate. If they block with tile 7 then you win with tile 3, flipping both tiles . If they do not then play tile 7 flip tile 11 to win.


Easy win!


If the CPU opens in 1 or 16 and ruins the strat, just change up to the other corners.


Here instead played 4 > 13 > 7, they blocked at 10, and check mate by playing 14 (same strat just mirrored).


Here they played on the 15 tile, so instead of playing 6 we flip to playing 11.


This is so we force them to play tile 6 instead and play tile 2 for the checkmate.


In this situation where they have played our 15, you can just play of the 12 tile.


This forces checkmate on the 9 and 10!

Few situations where the strat doesn't work out:


In this scenario they took 16, and when going to mirror the strat 13 was also taken. You play it out or just throw the game and try again.


In this scenario they took both the 6 and 11, then when trying to flip strats they took a corner (in this case the 4). Another situation where you can either play it out or just throw the game and try again.


Lastly, watch out for this sneaky situation. Sometimes when setting up the strat (especially when you are going 2nd) they will try to sneak in a cheeky 4 in a row on you... so stay on your guard and make sure you block it!
Author: MothMonstaMan
Date Created: 2022-05-17 22:40:41
Date Last Modified: 2022-05-17 23:48:56
Updates: 12
Bytes: 3193