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Item Sets »
id:231546
WHM: Cure V - -40 Emnity to keep the nasties away. +48 Cure Potency since the margin between 48 and 50 is moot. The difference for a full cure set and this on Cure V would be something around 41 HP, while you sacrifice around 28 -emnity for the full potency/MND, so you can see why I would go for -emnity over that.
equipment_macros
input /equip neck "Phrenic Torque"; input /equip back "Orison Cape"; input /equip sub "Verse Strap +1"; input /equip ring1 "Trooper's Ring"; input /equip head "Orison Cap +2"; input /equip hands "Augur's Gloves"; input /equip legs "Orsn. Pantaln. +2"; input /equip ring2 "Metanoia Ring"; input /equip ear1 "Roundel Earring"; input /equip feet "Marduk's Crackows"; input /equip ammo "Leisure Musk"; input /equip main "Arka IV"; input /equip waist "Acerbic Sash"; input /equip body "Orison Bliaut +2"; input /equip ear2 "Orison Earring"; Gearswap Set
sets["WHM: Cure V"] = {
main="Arka IV",
sub="Verse Strap +1",
ammo="Leisure Musk",
head="Orison Cap +2",
neck="Phrenic Torque",
ear1="Roundel Earring",
ear2="Orison Earring",
body="Orison Bliaut +2",
hands="Augur's Gloves",
ring1="Trooper's Ring",
ring2="Metanoia Ring",
back="Orison Cape",
waist="Acerbic Sash",
legs="Orsn. Pantaln. +2",
feet="Marduk's Crackows"
}
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