One Hit WS Parse

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One hit WS parse
 Sylph.Hitetsu
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By Sylph.Hitetsu 2010-03-21 11:16:03
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I know someone on here is likely to have the link to the parse that shows the accuracy on 1-hit WS while blinded against robber crabs >_>

Anyone? XD
 Fairy.Vegetto
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By Fairy.Vegetto 2010-03-21 11:17:12
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Don't have it, long lost on BG if you care to look for it, but I was in the thread, saw the results and can confirm that 1-hit ws' do gain a huge acc bonus.
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 Siren.Enternius
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By Siren.Enternius 2010-03-21 11:17:13
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To sum it up, 95%.

I don't have the actual parse offhand and I don't know where it was from. I'm unsure if it's even a credible source but I'm sure it's out there somewhere. Wait for Vegetto to catch the thread.

Edit: Oh he was in before me anyway.
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 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2010-03-21 11:17:51
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Hmm. I don't know where the old data is, but there's more recent data where Failure and Kirschy proved the acc bonus applied to Kaiten and Cata, respectively. I'll dig up the posts rq.
 Sylph.Hitetsu
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By Sylph.Hitetsu 2010-03-21 11:19:20
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I know it's 95%, but I'm looking for it to show it to a friend that I'm debating it with.

Thanks for the quick replies guys XD
 Fenrir.Nightfyre
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By Fenrir.Nightfyre 2010-03-21 11:21:01
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http://www.bluegartrls.com/forum/showthread.php?p=3515080

Mentions of Cata, MT, and Kaiten in low ACC gear generally parsing at 95% accuracy and a brief parse from Failure on Kuftal crabs.
 Ramuh.Dasva
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By Ramuh.Dasva 2010-03-21 11:25:02
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Hows this? Good enough for me to say not all 1 hit wss

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By Sylph.Hitetsu 2010-03-21 11:25:43
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Ty! <3
 Fairy.Vegetto
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By Fairy.Vegetto 2010-03-21 11:29:16
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Ramuh.Dasva said:
Hows this? Good enough for me to say not all 1 hit wss

Is the dagger and sword on the same parse? For example were you floored w/ sword, higher w/ dagger, the two averaged to 23%, ect ect?
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By Fenrir.Nightfyre 2010-03-21 11:29:23
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Aye, certain WS definitely don't get the boost. Slugwinder's the most notorious example of this, though acc varies with TP should be a giveaway. I've wondered about the early WS as well... YGK, SC, SS, GS, WT (lol) and at least the 2-hander single hit relic WS's definitely do though.
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By Ramuh.Dasva 2010-03-21 11:30:46
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Naw those were seperate parses as a rdm/blu. Didn't want to mess things up with potential offhand hits or double/triple attack. Also my skill in each is about the same on that job combo
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By Fairy.Vegetto 2010-03-21 11:31:20
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Also, I notice both of those are stun/bind as opposed to dmg ones, may have something to do with it. Should redo your test w/ shark bite or something. (or is that 2hit ? I forget maybe thinking of viper bite) oh hell just do mandalic stab, lol
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By Ramuh.Dasva 2010-03-21 11:32:23
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Fairy.Vegetto said:
Also, I notice both of those are stun/bind as opposed to dmg ones, may have something to do with it. Should redo your test w/ shark bite or something.
I would except triple attack procs would throw my results off. Also they are dmg. Just have additional effects. Just like sams can silence...

What I don't show is without pots I had near capped acc and then the ws seemed a little higher
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By Fenrir.Nightfyre 2010-03-21 11:33:28
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Blinding pots would give you enough of an acc difference that I think you could still draw a conclusion for your data.

Also Shadowstitch isn't damage varies, it's duration varies.
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By Fairy.Vegetto 2010-03-21 11:33:48
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Ramuh.Dasva said:
Fairy.Vegetto said:
Also, I notice both of those are stun/bind as opposed to dmg ones, may have something to do with it. Should redo your test w/ shark bite or something.
I would except triple attack procs would throw my results off
Not at all, can pick those out by hand. a TA proc would leave you w/ 1 or 2 tp (1 tp if one hit lands, 2 tp if both lands). If you're not getting 5+. Can gauge initial hit by tp return.
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By Siren.Enternius 2010-03-21 11:34:12
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YGK are unlike normal status-changing WSs, in that the damage still varies with TP. Guillotine, for instance, gets a Silence mod at higher TP, not more damage.
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 Fairy.Vegetto
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By Fairy.Vegetto 2010-03-21 11:35:03
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Ramuh.Dasva said:
Fairy.Vegetto said:
Also, I notice both of those are stun/bind as opposed to dmg ones, may have something to do with it. Should redo your test w/ shark bite or something.
I would except triple attack procs would throw my results off. Also they are dmg. Just have additional effects. Just like sams can silence...

What I don't show is without pots I had near capped acc and then the ws seemed a little higher
They deal damage, yes but what I meant by dmg ws are ones that can actually like deal enough dmg to warrant using it for anything but the additional effect.
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By Fairy.Vegetto 2010-03-21 11:35:28
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Siren.Enternius said:
YGK are unlike normal status-changing WSs, in that the damage still varies with TP. Guillotine, for instance, gets a Silence mod at higher TP, not more damage.
Also, that
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By Ramuh.Dasva 2010-03-21 11:35:44
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Fairy.Vegetto said:
Ramuh.Dasva said:
Fairy.Vegetto said:
Also, I notice both of those are stun/bind as opposed to dmg ones, may have something to do with it. Should redo your test w/ shark bite or something.
I would except triple attack procs would throw my results off
Not at all, can pick those out by hand. a TA proc would leave you w/ 1 or 2 tp (1 tp if one hit lands, 2 tp if both lands). If you're not getting 5 . Can gauge initial hit by tp return.
I could but then people would (and have) be like parse or gtfo. And that doesn't show up on the parse. That and I'd have to time it to make sure I didn't accidentally get a melee attack in there that didn't show
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