Autarch - Upper Delkfutt's Tower

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » NMs » Autarch - Upper Delkfutt's Tower
Autarch - Upper Delkfutt's Tower
 Valefor.Ellise
Offline
Server: Valefor
Game: FFXI
Posts: 238
By Valefor.Ellise 2009-11-21 15:48:24
Link | Quote | Reply
 
I would like to contribute some information to our fellow community members.

Autarch
Doll
Upper Delkfutt's Tower

This NM is highly resistant to physical attacks and presents with perma-shock spikes. I would personally suggest a kiting set up with DPS consisting mostly of magic for this monster.


The following information is currently listed on Wiki and has been posted here for your quick reference:

-Spawns around (H-7) - (I-6) on the twelfth floor.
-Uses Double Attack and Triple Attack often.
-High Accuracy.
-Does not use any TP moves.
-Immune to Bind, Sleep, Stun, and Gravity.
-Susceptible to Paralyze, Blind, Slow and Poison. Becomes resistant to --Paralyze over time.
-Has an Auto-Shock Spikes effect for 30-50 damage.
-If left unclaimed, Autarch will walk back to the place he had spawned very slowly.
-Killable by: Party of 6 level 75 players (see testimonials).
-Hits very hard. 200-350 damage per hit.


Thanks!

[+]
 Alexander.Meeeeeep
Offline
Server: Alexander
Game: FFXI
user: Meeeeeep
Posts: 383
By Alexander.Meeeeeep 2009-11-21 16:44:33
Link | Quote | Reply
 
What is the point of copy pasta-ing information already on the wiki, really?
[+]
 Valefor.Ellise
Offline
Server: Valefor
Game: FFXI
Posts: 238
By Valefor.Ellise 2009-11-21 16:48:39
Link | Quote | Reply
 
Alexander.Meeeeeep said:
What is the point of copy pasta-ing information already on the wiki, really?

I posted my information on the top, and quoted wiki's entry and posted for people's reference below. I don't understand why people post things that do not remotely contribute to the topic. Please troll something else in the chatterbox section.

[+]
 Remora.Ninian
Offline
Server: Remora
Game: FFXI
user: Ninian
Posts: 1667
By Remora.Ninian 2009-11-21 16:50:28
Link | Quote | Reply
 
HERES SOME NOT WIKI INFORMATION!

Easily duo'd (can be soloed but slower etc) by RDM + SMN. Supposedly dangerous and hard-hitting but I wouldn't know since we were never hit. Nuke'd and ran out of range to de-aggro it, repeat. Did this both out of party to finally kill it. There's lots of running room with nothing to aggro except another doll if you cast magic near it, etc. Also dropped nothing. <_<
 Ramuh.Lilbusta
Offline
Server: Ramuh
Game: FFXI
user: phatspade
Posts: 4580
By Ramuh.Lilbusta 2009-11-21 16:51:13
Link | Quote | Reply
 
/cheer!

No drop?
 Remora.Ninian
Offline
Server: Remora
Game: FFXI
user: Ninian
Posts: 1667
By Remora.Ninian 2009-11-21 17:00:56
Link | Quote | Reply
 
Nope. :x None of the new NMs ever drop anything for me, lol.
 Ramuh.Lilbusta
Offline
Server: Ramuh
Game: FFXI
user: phatspade
Posts: 4580
By Ramuh.Lilbusta 2009-11-21 17:01:54
Link | Quote | Reply
 
I've gotten nothing either off any of the new NMs. Camping Bella right now.
 Cerberus.Katarzyna
Offline
Server: Cerberus
Game: FFXI
user: Katarzyna
Posts: 1354
By Cerberus.Katarzyna 2009-11-21 17:07:02
Link | Quote | Reply
 
Here's some info:

- Hits like a *** Mack truck.
- Definitely not duo-able by a WAR/NIN and WHM/NIN
- Incites epic lulz by onlookers farming Alky pops
[+]
 Gilgamesh.Tallulah
Offline
Server: Gilgamesh
Game: FFXI
Posts: 443
By Gilgamesh.Tallulah 2009-11-22 12:09:39
Link | Quote | Reply
 
Cerberus.Katarzyna said:

- Incites epic lulz by onlookers farming Alky pops

i salute you and your post.
Remora.Ninian said:
Nope. :x None of the new NMs ever drop anything for me, lol.

quoted for truth! my experience is much the same. what's the point of nms that pop a lot, but have 5% drop rate. it's obsurd. especially if the piece of gear or whatever is r/ex. doesn't make any sense to me. although, the just rare or normal drops have horrible drop rates all around. i was exited about this update, but after not getting any drops on the last 20~ nms i kind of gave up until people stop camping them.
 Bahamut.Bojack
Offline
Server: Bahamut
Game: FFXI
user: Bojack316
Posts: 2076
By Bahamut.Bojack 2009-11-22 12:59:50
Link | Quote | Reply
 
Killed this last night actually. Was PLD/NIN, with RDM WHM BRD BLU THF THF. He does Double and Triple Attack quite a bit, but with Homam/Haste swaps for Shadows, Haste, and March keeping Shadows up wasn't THAT big of a problem. Flash timer was low also so that helped, Reprisal helped a lot, and so did Atonement. Lost hate only a handful of times when it started to get lower than 40% due to being cured quite a bit. It's number of attacks plus the stun from Shock Spikes sometimes made it a little difficult to cure myself and get shadows back up at the times when I needed them most. No one died, and all in all it was a fun NM, Difficulty I would say 6/10~.

No drop of course.
 Siren.Riotus
Offline
Server: Siren
Game: FFXI
user: Riotus
Posts: 17
By Siren.Riotus 2009-11-23 14:30:37
Link | Quote | Reply
 
its funny, we tried this as sam/rng, smn/whm rdm/whm nin/war x2 thf/nin x2 and even switched out a thf for drk and a nin for blm....wiped 3 times...SE is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE with these new NMs after the update. If they make new NMs...especially gay hard ones like this...drop rate needs to be 100%
 Asura.Misono
Offline
Server: Asura
Game: FFXI
user: Misono
Posts: 26
By Asura.Misono 2009-11-23 15:41:41
Link | Quote | Reply
 
Four-man this NM with some difficulty yet we killed it in 30 minutes. sadly...it didn't drop shi~t :X. Grats to those that got this NM down with less!

Details on my encounter with this NM along with three friends:
.
..
...

-Rdm/nin X2 (i was one of the rdms, and leader :D)
-Thf/nin x2
vs.
-Autarch x1 the triple/double-attacking ***!

Fought by the Alky Stairs.


Spells i casted.
Slow II Level 5
Para 1
Poison 2
Tier3

Other Rdm
had Bio3
Tier3

Both Thf
Bloody Bolts spam.

If you're getting hate... (((don't hesitate to cast shadows..ASAP. treat this nm like you're fighting Charyb whom just had two fuggin red bulls.

Feeding TP to this nm is not an issue since it has no TP move at all. However you will be stunned by it's natural Shock Spikes lol.

Hits about 250-300 each hit, with phalanx and damage reduction and def food, i was eating about 150 ish damage.

We spread a good distance rdms were partnered with a thf,having Accomplish rdy incase we rdms get their butts kicked. Seems Bloody Bolts really are handy for this nm. Thief tanking wasn't an issue much, NM was wiffing alot :D. Course Bouncing Hate was our strat.

Sucker to nukes btw. Not much HP either... uh thats all i could remember x) ..cheers
 Cerberus.Katarzyna
Offline
Server: Cerberus
Game: FFXI
user: Katarzyna
Posts: 1354
By Cerberus.Katarzyna 2009-11-23 20:33:24
Link | Quote | Reply
 
Quote:
its funny, we tried this as sam/rng, smn/whm rdm/whm nin/war x2 thf/nin x2 and even switched out a thf for drk and a nin for blm....wiped 3 times...SE is HELP I AM TRAPPED IN 2006 PLEASE SEND A TIME MACHINE with these new NMs after the update. If they make new NMs...especially gay hard ones like this...drop rate needs to be 100%

In a few months, they won't be as hard as you think. People used to think Fafhogg was hard back in the day.
 Kujata.Nugzkraka
Offline
Server: Kujata
Game: FFXI
user: nugzkraka
Posts: 13
By Kujata.Nugzkraka 2009-11-26 21:27:40
Link | Quote | Reply
 
killed it solo sch/nin

pulled down 2 floors sacced, waiting for weakness.

kite > de-aggro > helix/nuke/drain
necroskull Necro Bump Detected! [1503 days between previous and next post]
 
Offline
Posts:
By 2014-01-07 23:14:02
 Undelete | Edit  | Link | Quote | Reply
 
Post deleted by User.
 Valefor.Endoq
Offline
Server: Valefor
Game: FFXI
user: Endoq
Posts: 6906
By Valefor.Endoq 2014-01-07 23:16:15
Link | Quote | Reply
 
Holy Necrobump Bat Man
[+]
necroskull Necro Bump Detected! [83 days between previous and next post]
Offline
Posts: 101
By dragomair 2014-03-31 21:00:53
Link | Quote | Reply
 
Drop rate probably increased.
1/1 with no TH.
Log in to post.