Documentation And Possible Repair Of Broken VFX

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2026-01-06
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Documentation and Possible Repair of Broken VFX
 Bahamut.Daleterrence
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By Bahamut.Daleterrence 2026-05-03 07:33:27
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We've discussed this a decent amount in other threads, so I figured it just made sense to compile everything we've got so far into its own thread so we can stop dragging Aamace's threads further off-topic.

This topic is dedicated to compiling and if possible, investigating fixes for various VFX issues that have popped up over the years, in an attempt to restore the game back to what Square Enix intended when our displays were heavy enough to kill a person and had the resolution of last generation's iPhone.

What we've got so far:

(Last Update: 2026-05-03)

Blur Effects
Ground Effects
Cutscene Effects
Environmental Effects
If you are aware of any other VFX issues that used to work correctly, but do not anymore, feel free to drop a post in. Please feel free to discuss ongoing efforts here too, questions, more information about currently known issues, etc etc. Would very much appreciate viewpoints from those intimate with FFXI's inner workings so we (and by we, I mean me) can gain a greater understanding on matters.
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By RadialArcana 2026-05-03 08:10:31
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I remember people saying the weather effects don't work properly, maybe the textures are not the correct res. I never really looked into it much, but it's a popular one people bring up from how they used to be on ps2.
 Bahamut.Daleterrence
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By Bahamut.Daleterrence 2026-05-03 12:22:59
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RadialArcana said: »
I remember people saying the weather effects don't work properly, maybe the textures are not the correct res. I never really looked into it much, but it's a popular one people bring up from how they used to be on ps2.

I completely forgot about this one, me and Aamace did discuss them very very briefly, I've added it alongside the water refraction on the underwater jets in Rabao (which is something else I forgot about whilst writing the post), thanks for mentioning it!
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