I may have missed it, but I have not seen much discussion on how the new equipment fits in to the meta.
Here they are:
Sworn (HQ2) Prestige (HQ1) Trust (NQ)
(WHM / RDM / PLD / DRK / BLU / RUN)
Revelation (HQ2) Perfection (HQ1) Hope (NQ)
(WAR / BRD / NIN)
Clemency (HQ2) Grace (HQ1) Mercy (NQ)
(RNG / SAM / DRG / COR)
Duty (HQ2) Magnificent (HQ1) Justice (NQ)
(MNK / THF / BST / PUP / DNC)
Indomitable (HQ2) Intrepid (HQ1) Bravery (NQ)
(BLM / SMN / SCH / GEO)
- Naturally, it will take a while for players to get HQ2s, especially on smaller servers with limited crafters. Not only that, but the prices will be excessive.
Do any of the NQs jump out as essential for their jobs?
Is there any point in getting HQ1s?
How game changing are the sets for their jobs?
Some broad questions I know, but I am sure others have already looked and determined their reasons to craft or buy when they can.
Thanks for any feedback!
Edit:
Looking at Sworn:
Better defensively than Nyame for turtle sets.
Replaces Phalanx gear except Head and Feet (if you got lucky with DM augment), but only when fully augmented.
Low Fast Cast all around, although the legs is not a bad option for DRK.
Has some multi attack, but lacks Store TP and PDL. Unsure if it would beat Sakpata in any scenario for hybrid DT-TP sets. Body with TA +8 could possibly be worked around?
RDM rarely needs it outside of TP denial strats, but that's a lot of Sword Enhancement Spell Damage.