Yesterday I opened a bunch of different files to check my settings while helping a friend get set up, but I don't think I changed/saved anything. Any ideas on what might be causing this?

All Models Blue Windower Only [solved] |
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All Models Blue Windower only [solved]
I turned on the game today to find that all my character models (and interactables, like doors) were filtered to be intensely blue. I launched without reshade and separately I launched without XIPivot, both times the blue persisted. It even shows up in the wireframe view. Launching with no windower, models are not blue.
Yesterday I opened a bunch of different files to check my settings while helping a friend get set up, but I don't think I changed/saved anything. Any ideas on what might be causing this? ![]() Best guess is you dropped a number from an ambient light setting.
Look for something like this in init.txt Code game_forceambientlight 0 game_ambientlight 255 120 120 120 From https://docs.windower.net/commands/game/: Code game_forceambientlight <#> [0=Ignore, 1=Force] game_ambientlight [A] <R> <G> <B> I'm thinking that the last value for game_ambientlight is either missing or 255. Bismarck.Radec said: » Best guess is you dropped a number from an ambient light setting. Look for something like this in init.txt Code game_forceambientlight 0 game_ambientlight 255 120 120 120 From https://docs.windower.net/commands/game/: Code game_forceambientlight <#> [0=Ignore, 1=Force] game_ambientlight [A] <R> <G> <B> I'm thinking that the last value for game_ambientlight is either missing or 255. This was my first thought, but it's still set to 255 120 120 120 (and crucially, it is game_forceambientlight 0, and hitting my hotkey for toggling that to 1 does lighten everything). I noticed the blue is also affecting spell/ability effects. SOLVED
Reverting my AMD Adrenalin 25.6.1 driver to 25.4.1 fixed the issue. For reference, my card is the AMD RX 7900 XTX. Another user is able to run 25.6.1 with no blue, so who knows what the root issue is. *Smiles*
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