Dec 2022 Odyssey R30 Aug Dump

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Dec 2022 Odyssey R30 Aug Dump
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 Asura.Chiaia
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By Asura.Chiaia 2022-12-10 23:26:26
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Locked till new augments come out tonight.
Pre Update: Dumped day of update before it happened, since it had been a while since R25 dump.

Augs upto R30 were in at that time with a few assumed typos(values) but SE stated they weren't going to keep increasing values after the JP complained and said they'd add a new augment instead so maybe we luck out and get both.
https://github.com/Chiaia/Odyssey-Augments/blob/main/odyssey_gaol1human%20-%20Copy.lua
https://github.com/Chiaia/Odyssey-Augments/blob/main/odyssey_gaol2human%20-%20Copy.lua
https://github.com/Chiaia/Odyssey-Augments/blob/main/odyssey_gaol3human%20-%20Copy.lua
https://github.com/Chiaia/Odyssey-Augments/blob/main/odyssey_gaol4human%20-%20Copy.lua

Post Update:
Accessories/Trash Weapons x2
Armor Sets
Weapons
Nyame Paths
Note: Looks like they fixed some typos but added new ones imo.

Github Compares:
https://github.com/Chiaia/Odyssey-Augments/commit/ab82bc8b99ae9f9fb33223397acacdb81b4cd741
https://github.com/Chiaia/Odyssey-Augments/commit/f3f0b5d18373674a17bd3b3476bd753bd8da9182
https://github.com/Chiaia/Odyssey-Augments/commit/4ba544c9b8c87f235bea6cb4f92208d318f1ebd0
https://github.com/Chiaia/Odyssey-Augments/commit/ecc4759f628fa7daa4b3633dd40e17e999ecf2a3
If any of the weapons look off let me know, I had captured all of them at least one rank in game but lost some of the data and had to piece together DC msgs, images, and just plan unique augments to make the list again. (If anything is wrong I just have wrong weapons swapped around.)
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 Asura.Sechs
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By Asura.Sechs 2022-12-12 01:17:28
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I think there's something missing with the accessories augs.
Look at the post R25 augs on Coiste Bodhar for instance.
Feels like there's a third stat there from R26 to R30 and that the parser didn't parse it.



Edit:
Alright sorry, thought the links were the updated stuff and not the previous ones.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2022-12-12 01:21:40
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That list is from a year ago when Odyssey was first released. Those aren't the new augments. There's nothing under "Post Update" yet, probably requires server side to validate the augs. He's doing it now
 Asura.Iamaman
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By Asura.Iamaman 2022-12-12 01:39:53
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Looks like he is updating the data now. Appears the new augment line starts at r21 and above. I thought that would be exclusive to 25 and above
 Asura.Chiaia
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By Asura.Chiaia 2022-12-12 01:53:33
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Asura.Sechs said: »
I think there's something missing with the accessories augs.
Look at the post R25 augs on Coiste Bodhar for instance.
Feels like there's a third stat there from R26 to R30 and that the parser didn't parse it.



Edit:
Alright sorry, thought the links were the updated stuff and not the previous ones.

I only got so much time between different dumps by the end of the night it will all be sorted.
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By SimonSes 2022-12-12 01:59:00
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Ikenga's Axe with TP bonus +500 is now great ilvl TP bonus for WAR and BST. It has tons of attack and accuracy, 15STR/DEX, 10% crit rate and 5%WSD.

Kunimitsu got nice addition of +5 daken

Gleti's Knife is HYPE with 10% Subtle Blow II

Gleti's legs are broken with TA+5%

EDIT:

Can't stop laughing at Mpaca's bow getting Recycle +5. They are trolling archery at this point lol
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By Nariont 2022-12-12 02:04:32
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pet DT on aaall of nyame D, that path just keeps on giving
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 Asura.Shaedhen
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By Asura.Shaedhen 2022-12-12 02:06:57
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Bunzi's head getting quadruple attack is a wet dream for any brd out there
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By SimonSes 2022-12-12 02:11:26
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Nyame path B doesn't have crazy 4th augment, but it's ok, since it still gets additional WSD and DA. legs are still crazy with +15 STR and accuracy is nice too. +15vit on hands for Torcleaver isn't worse too :)

That being said, path A helm and legs are amazing at R30

legs:
Rank: 30
[1]Accuracy+30 Rng. Acc.+30 Mag. Acc.+30
[2]"Store TP"+13
[3]Physical damage limit +6%
[4]Critical hit rate +13%

helm:
Rank: 30
[1]Accuracy+30 Rng. Acc.+30 Mag. Acc.+30
[2]"Store TP"+13
[3]Physical damage limit +5%
[4]Critical hit rate +10%
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 Valefor.Prothescar
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By Valefor.Prothescar 2022-12-12 02:27:39
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500 TP Bonus on Ikenga Axe is pretty cool
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By Vaerix 2022-12-12 02:28:56
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Valefor.Prothescar said: »
500 TP Bonus on Ikenga Axe is pretty cool

Magian 0.5 on an ilvl weapon sounds pretty sick.
 Lakshmi.Buukki
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By Lakshmi.Buukki 2022-12-12 02:49:22
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Four days ago

Lakshmi.Buukki said: »
I was thinking for at least the melee job weapons, they might add a "TP Bonus + 250-500" stat to basically kill off most or all dependency on Magian OHs. Many of the weapons are already very good at R25, and since it would be an augment, the TP Bonus would indeed work in the offhand slot, so jobs could double dip with the benefit of all of the other stats on them.
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 Lakshmi.Byrth
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By Lakshmi.Byrth 2022-12-12 05:26:45
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The changes to the Vengeance 1/2 stuff makes me finally want a few of them.
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By Aerix 2022-12-12 05:42:32
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SimonSes said: »
Nyame path B doesn't have crazy 4th augment, but it's ok, since it still gets additional WSD and DA. legs are still crazy with +15 STR and accuracy is nice too. +15vit on hands for Torcleaver isn't worse too :)

That being said, path A helm and legs are amazing at R30

legs:
Rank: 30
[1]Accuracy+30 Rng. Acc.+30 Mag. Acc.+30
[2]"Store TP"+13
[3]Physical damage limit +6%
[4]Critical hit rate +13%

helm:
Rank: 30
[1]Accuracy+30 Rng. Acc.+30 Mag. Acc.+30
[2]"Store TP"+13
[3]Physical damage limit +5%
[4]Critical hit rate +10%

Both of those look amazing for AM3 builds, but sadly WAR and THF already have other head options that are probably better for most circumstances and losing the massive WSD of Path B hurts a lot.
 Lakshmi.Byrth
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By Lakshmi.Byrth 2022-12-12 05:59:26
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Just building up to removing the Rare tag . . . . :D
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 Asura.Saevel
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By Asura.Saevel 2022-12-12 06:46:37
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Valefor.Prothescar said: »
500 TP Bonus on Ikenga Axe is pretty cool

Especially since WAR doesn't get Tri-Edge.
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By Penpenn 2022-12-12 08:10:09
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I can't read anything ever if I don't put it into some easier to decipher view... or excel spreadsheet...

- Below shows the new stat at R25 per piece
- Shows the new stat at R30
- Shows the incremental stat creep on other stats from R25-R30

I'm sure someone could make this look nicer, but here is the details for stat comparison:

___Tier______NM _______Equipment___ _____R25 - New Stat____ _____R30 - New Stat_____ _____R30 - Other Stat Increases over R25
A1Dealan-dheHesperiidaePet: Attrib +5Pet: Attrib +10Main: +5 Attack
A1SgiliEpitaphAvatar: Enmity +5Avatar: Enmity +10, 5 Acc/Macc, 5 Attributes
A1U BnaiNeo AnimatorPet: Special Atk. Dmg +3%Pet: Special Atk. Dmg +5%Pet +20 HP, Pet +5 Acc/Macc
A1GogmagogCoiste BodharDEX+5DEX+10STR+2
A2AristaeusAcronticaMag Def. Bonus +3Mag Def. Bonus +5DEF+5, Waltz Potency +2%
A2RaskovnicheBeithir RingSCDmg+3%SCDmg+5%Attack+5
A2MarmorkrebsTsuruMEVA+5MEVA+10DEF+5; Daken +2
A2GigelorumSchere EarringSTP+3STP+5Attack+5
A2ProcneTellen BeltEnmity-3Enmity-5R.Atk +5
A2HenwenObstinate SashEnmity-3Enmity-5Enf. Magic Skill +5
A3XeviosoIkenga
A3XeviosoHeadSBII+3SBII+5R.Atk.+5; MAB+5; R.Acc+5/Macc+5
A3XeviosoBodyCrit Rate+3%Crit Rate+5%R.Atk.+5; TPBonus+10; R.acc+5/Macc+5
A3XeviosoHandsRecycle+5Recycle+10R.Atk.+5; SB+5; R.Acc/Macc+5
A3XeviosoLegsSTR+3STR+5R.Atk.+5; DT-1; R.Acc/Macc+5
A3XeviosoFeetAGI+3AGI+5R.Atk.+5; True Shot +1; R.Acc/Macc+5
A3XeviosoIkenga's AxeTP Bonus +300TP Bonus +500Dmg +2; Atk +5, Acc/Macc +5
A3XeviosoIkenga's LanceRegen+2Regen+3Dmg +3; Atk +5, Acc/Macc +5
A3XeviosoKunimitsuDaken +3Daken +5Dmg +1; Atk +5, Acc/Macc +5
A3NgaiGleti
A3NgaiHeadRegen+2Regen+3Atk.+5; Counter+1; Acc/Macc+5
A3NgaiBodyOcc. Inc. Resist Stat +5Occ. Inc. Resist Stat +10Atk.+5; DA+1; Acc/Macc+5
A3NgaiHandsDEX+3DEX+5Atk.+5; STP+1; Acc/Macc+5
A3NgaiLegsTA+3TA+5Atk.+5; SB+2; Acc/Macc+5
A3NgaiFeetSTR+3STR+5Atk.+5; Eva+5; Acc/Macc+5
A3NgaiGleti's CrossbowSnapshot+5Snapshot+10Dmg +1; R.Atk +5, R.Acc/Macc +5
A3NgaiGleti's KnifeSBII+5SBII+10Dmg +1; Atk +5, Acc/Macc +5
A3NgaiGekkeiSTR+3STR+5Dmg +3; Atk +5, Acc/Macc +5
A3KalungaSakpata
A3KalungaHeadCure Pot+3Cure Pot+5Atk.+5; DA Dmg+2; Acc.Macc+5
A3KalungaBodyCrit Rate+3%Crit Rate+5%Atk.+5; Occ Resist Stat Ailm+2; Acc/Macc+5
A3KalungaHandsVIT+3VIT+5Atk.+5; STP+1; Acc/Macc+5
A3KalungaLegsSTR+3STR+5Atk.+5; SCDmg+2; Acc/Macc+5
A3KalungaFeetChance Block +3Chance Block +5Atk.+5, SB+2; Acc/Macc+5
A3KalungaSakpata's FistsSC Dmg +5%SC Dmg +10%Dmg +2; Atk +5, Acc/Macc +5
A3KalungaSakpata's SwordRefresh +2Refresh +3Dmg +2; Atk +5, Acc/Macc +5
A3OngoAgwu
A3OngoHeadEnm-3Enm-5MAB+2; Magic Dmg+2; Acc/Macc +5
A3OngoBodyMagic Dmg +5Magic Dmg +10MAB+2; Enmity-1; Acc/Macc +5
A3OngoHandsMND+3MND+5MAB+2; MBII+1; Acc/Macc +5
A3OngoLegsINT+3INT+5MAB+2; DT-1; Acc/Macc +5
A3OngoFeetSIRD+5%SIRD+10%MAB+2; Drain/Aspir+2; Acc/Macc+5
A3OngoAgwu's AxeSCDmg+5%SCDmg+10%Dmg +2; Atk +5, Acc/Macc +5
A3OngoAgwu's ClaymoreCounter +5Counter +10Dmg +3; Atk +5, Acc/Macc +5
A3OngoAgwu's ScytheDT-5%DT-10%Dmg +3; Atk +5, Acc/Macc +5
A3MbozeBunzi
A3MbozeHeadQA+2QA+3Atk./MagDmg+5; STP+1; Acc/Macc+5
A3MbozeBodyDEX+3DEX+5Atk./MagDmg+5; PDL+1; Acc/Macc+5
A3MbozeHandsMND+3MND+5Atk./MagDmg+5; MBII+1; Acc/Macc+5
A3MbozeLegsPet: DT-3%Pet: DT-5%Atk./MagDmg+5; Blood Pact Dmg+1; Acc/Macc+5
A3MbozeFeetAvatar: Attrib+5Avatar: Attrib+10Atk./MagDmg+5; Regen Potency +1; Acc/Macc+5
A3MbozeBunzi's ChopperSTR/VIT +3STR/VIT +5Dmg +3; Atk +5, Acc/Macc +5
A3MbozeBunzi's RodEnmity-3Enmity-5Dmg +1; MAB +5, Acc/Macc +5
A3ArebatiMpaca
A3ArebatiHeadDA+3%DA+5%Atk.+5; SCDmg+2; Acc/Macc +5
A3ArebatiBodyRegen+2Regen+3Atk.+5; STP+1; Acc/Macc +5
A3ArebatiHandsDEX+3DEX+5Atk.+5; TA+1; Acc/Macc +5
A3ArebatiLegsMEVA+5MEVA+10Atk.+5; PDL+1; Acc/Macc +5
A3ArebatiFeetAGI+3AGI+5Atk.+5; MAB+5; Acc/Macc +5
A3ArebatiMpaca's BowRecycle+3Recycle+5Dmg +2; R.Atk +5, R.Acc/Macc +5
A3ArebatiMpaca's StaffINT/MND+3INT/MND+5Dmg +2; MAB +5, Acc/Macc +5
A4BumbaNyame - Path A
A4BumbaHeadCrit+5%Crit+10%Acc/R.Acc/Macc + 5; PDL+1; STP+2
A4BumbaBodyDEX/AGI+5DEX/AGI+10Acc/R.Acc/Macc + 5; PDL+2; STP+2
A4BumbaHandsDEX+10DEX+15Acc/R.Acc/Macc + 5; PDL+1; STP+1
A4BumbaLegsCrit+8%Crit+13%Acc/R.Acc/Macc + 5; PDL+1; STP+2
A4BumbaFeetAGI+10AGI+15Acc/R.Acc/Macc + 5; PDL+1; STP+2
A4BumbaNyame - Path B
A4BumbaHeadAcc/R.Acc+5Acc/R.Acc+10Atk./Ratk.+5; WSD+1; DA+1
A4BumbaBodySTR/VIT+5STR/VIT+10Atk./Ratk.+5; WSD+1; DA+2
A4BumbaHandsVIT+10VIT+15Atk./Ratk.+5; WSD+1; DA+1
A4BumbaLegsSTR+10STR+15Atk./Ratk.+5; WSD+1; DA+1
A4BumbaFeetAcc/R.Acc+8Acc/R.Acc+13Atk./Ratk.+5; WSD+1; DA+1
A4BumbaNyame - Path C
A4BumbaHeadM.Acc +5M.Acc +10MAB+5; Magic Dmg+5; MBII+2
A4BumbaBodyINT/MND/CHR+5Int/MND/CHR+10MAB+5; Magic Dmg+5; MBII+1
A4BumbaHandsMND+10MND+15MAB+5; Magic Dmg+5; MBII+1
A4BumbaLegsINT+10INT+15MAB+5; Magic Dmg+5; MBII+1
A4BumbaFeetCHR+10CHR+15MAB+5; Magic Dmg+5; MBII+1
A4BumbaNyame - Path D
A4BumbaHeadPet: DT-5%Pet: DT-8%Acc/Macc+5; Pet: Acc/Macc +5; Pet: Attrib+5
A4BumbaBodyPet: DT-5%Pet: DT-10%Acc/Macc+5; Pet: Acc/Macc +5; Pet: DMG+3
A4BumbaHandsPet: DT-5%Pet: DT-8%Acc/Macc+5; Pet: Acc/Macc +5; Pet: Attrib+5
A4BumbaLegsPet: DT-5%Pet: DT-9%Acc/Macc+5; Pet: Acc/Macc +5; Pet: DMG+3
A4BumbaFeetPet: DT-5%Pet: DT-8%Acc/Macc+5; Pet: Acc/Macc +5; Pet: Attrib+5
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 Phoenix.Iocus
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By Phoenix.Iocus 2022-12-12 08:51:59
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Agwu Claymore having counter could be cool/different.

My brain says tp bonus axe is the offhand Farsha wants for Mistral Axe/ Cloudsplitter for WAR or do people see it differently?

Gleti's Knife is a REMA at this point.

Mujin band is all jobs, but some jobs have a clear upgrade which is a pretty amazing piece if you were already using Mujin for SC toggles
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By IGDC 2022-12-12 09:01:46
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Asura.Saevel said: »
Valefor.Prothescar said: »
500 TP Bonus on Ikenga Axe is pretty cool

Especially since WAR doesn't get Tri-Edge.

Especially since Tri-Edge TP Bonus doesn't work in off-hand.
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2022-12-12 09:11:48
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Gleti's Knife getting SBII +10 at max rank is amazing. That dagger was already very good, it got even more spectacular. Probably going to be one of the first items I upgrade since it has so much carryover to other jobs.
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 Asura.Alseyn
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By Asura.Alseyn 2022-12-12 12:59:56
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Phoenix.Iocus said: »
Agwu Claymore having counter could be cool/different.

With the 150 HP, magic evasion and magic defence bonus on it, I always thought the idea for this weapon was to provide a new alternative to Aettir or Epeolatry, and I feel like adding Counter shows what they had in mind. Kind of wish they left the other jobs off it so that they could have really committed with something like a bit of PDT II though.
 Phoenix.Capuchin
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By Phoenix.Capuchin 2022-12-12 13:04:35
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Phoenix.Iocus said: »
Gleti's Knife is a REMA at this point.

Can we demote Mandau to not-a-REMA at this point? XD
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 Phoenix.Iocus
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By Phoenix.Iocus 2022-12-12 13:24:00
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Let's hope they lied about prime weapons not requiring Relics so I can feed mine to my prime dagger.
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 Asura.Saevel
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By Asura.Saevel 2022-12-12 13:55:28
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IGDC said: »
Asura.Saevel said: »
Valefor.Prothescar said: »
500 TP Bonus on Ikenga Axe is pretty cool

Especially since WAR doesn't get Tri-Edge.

Especially since Tri-Edge TP Bonus doesn't work in off-hand.

I'm talking about Ikenga as a main hand with Magian TP Bonus off hand for Mistral or Cloud Splitter. Since WAR doesn't get Tri-Edge Ikenga becomes the best main hand. Farsha if your only doing Cloud Splitter though.
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By SimonSes 2022-12-12 14:31:15
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Phoenix.Capuchin said: »
Phoenix.Iocus said: »
Gleti's Knife is a REMA at this point.

Can we demote Mandau to not-a-REMA at this point? XD

I think you are looking at it from wrong pov. It's a weapon for RDM, not THF :) It might be really useful for Odyssey V25 on RDM as piercing option. No DW means no TP bonus, which means Twashtar cant compete. Tauret is also not great for RDM considering no native crit bonuses and no good gear for it. Mandau should be bis in that scenario.
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 Ragnarok.Martel
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By Ragnarok.Martel 2022-12-12 15:41:43
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Asura.Alseyn said: »
Phoenix.Iocus said: »
Agwu Claymore having counter could be cool/different.

With the 150 HP, magic evasion and magic defence bonus on it, I always thought the idea for this weapon was to provide a new alternative to Aettir or Epeolatry, and I feel like adding Counter shows what they had in mind. Kind of wish they left the other jobs off it so that they could have really committed with something like a bit of PDT II though.
This is basically how I feel about Sakpata armor. Kick WAR and DRK off of it so they can go all in Tanky for PLD. Enmity and SIRD, and so on. XD

As all the WARs and DRKs rise up in revolt.

We did get a sort of weird half assed nod to PLD in the Cure potency and block+ augments.. but.. yeah, SE, If you were gonna set augs for PLD, I wish you'd done either a lot more of said stats, or like SIRD or something.
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 Asura.Saevel
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By Asura.Saevel 2022-12-12 16:08:01
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Ragnarok.Martel said: »
Asura.Alseyn said: »
Phoenix.Iocus said: »
Agwu Claymore having counter could be cool/different.

With the 150 HP, magic evasion and magic defence bonus on it, I always thought the idea for this weapon was to provide a new alternative to Aettir or Epeolatry, and I feel like adding Counter shows what they had in mind. Kind of wish they left the other jobs off it so that they could have really committed with something like a bit of PDT II though.
This is basically how I feel about Sakpata armor. Kick WAR and DRK off of it so they can go all in Tanky for PLD. Enmity and SIRD, and so on. XD

As all the WARs and DRKs rise up in revolt.

We did get a sort of weird half assed nod to PLD in the Cure potency and block+ augments.. but.. yeah, SE, If you were gonna set augs for PLD, I wish you'd done either a lot more of said stats, or like SIRD or something.

Hey Skapata is uber for Paladin, both as tanking and as a decent DD set. Nyame gives em a decent WS set, so they can Savage or Torcleaver their way around.

And while my WAR deeply enjoys Sakpata, those poor DRKs needed it.
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