And as people leave the small servers more and more, it eventually gets to the point that servers become so inactive that SE is forced to take action. That's what happened during the last merger many moons ago. Regardless of how you may enjoy roaming wastelands by yourself, SE from a business standpoint has every right to cut costs and condense where they see fit.
My original premise that, as someone on a highly populated server who sees congestion at its worst, I can say with confidence that if you were to see a population increase, whether its from a merge up or from incentivized migration down, you'd still be content doing all the content you want by yourself. You're simply adamant that other people like myself are wrong and you shudder at the idea of one additional player logged into a zone you want to occupy... I also have the perspective of a player who's server was merged in the 75 era with another server, as most people can attest to.
Also, Many players simply play where they were put and deal with the cards they were dealt. It's not a matter or Wanting to be somewhere or not. They made their toon in 00's some point in the early days, came back from a hiatus and are making it work at their own pace. It's not really fair to say to them "Well just leave its only 9-18 $". They can still find it frustrating that they cant team up like they once used to be able to. They shouldn't have to pay a premium to enjoy their gameplay experience just because you selfishly want them to leave.
I think the fracture in our perspectives stems from my lack of sympathy for the desire for an empty server. I dont really see what your insistence on having this exclusive sandbox to play in comes from. I'm not advocating for server mergers per-se, but i'm not against them. What I want is a redistribution of players to make it less extreme. That'd have the bottom servers see a 5-10% increase of players and the top servers see a 5-10% decrease in players. I truly believe if you had 5% more players on your server you wouldnt even notice

