Asura.Meliorah said: »
Grain seeds should be the fastest to grow, fertilize 12hrs after you plant them with a fire crystal and in the next 12hrs you should be able to harvest taru rice.
August 2019 Version Update |
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August 2019 Version Update
There it is, it was may
Asura.Meliorah said: » Grain seeds should be the fastest to grow, fertilize 12hrs after you plant them with a fire crystal and in the next 12hrs you should be able to harvest taru rice. Last time I just ran out to jugner forest and planted whatever I got from the saplings. Grain and Vegetable seeds both drop, and both are pretty much equally fast to harvest.
Revival tree root grows in an hour w/o fertilizer. (this is how i am ranking up my furrow for Mog Garden.)
Though you can fertilize with Grow M Good bought right out side of the inventors coalition by a girl whose name starts with "C." DirectX said: » If they can give RUN 5% PDT2 on Aettir they could give PLD some PDT2 on an easy to obtain piece without hurting their precious RUN also. The shield could easily have been 10% PDT2 and for PLD only and not been game breaking, but a nice help for PLD. The comparison doesn't make sense. It would have to be on a sword for PLD to be comparable to the Aettir situation. Since PLD gets Burtgang PDT2. A shield with PDT2 with 10% would give you max 28% PDT2.. pretty sure that's the thing they're trying to avoid for PLD. It's still a decent shield though. Yeah give the PLD's JSE sword 10% PDT2 and upgrade AG Burtang to be 25% and lets call it a day.
Has anyone had difficulty with *The Shadow Lord? I have the phantom gem but keep getting message about a cursed seal over the door.
Lakshmi.Buukki
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No issues and i just finished on VE. Maybe the max amount of people are in the BC?
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Asura.Saevel said: » Yeah give the PLD's JSE sword 10% PDT2 and upgrade AG Burtang to be 25% and lets call it a day. Mitigating damage is the least of PLDs problems IMO. You can give pld literal 101% DT, actual complete invincibility/invulnerability (to any, and every thing) 100% of the time and nothing will change.
Invincibility would be nice for solos.
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you want to [S], need to go to normal ......
Asura.Beatsbytaru
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You're only going to fix PLD with a total rehaul complete with new abilities and spells. At this point they are doing nothing more than minor editing.
PLD is dead and it's time to move on. Asura.Beatsbytaru said: » You're only going to fix PLD with a total rehaul complete with new abilities and spells. At this point they are doing nothing more than minor editing. PLD is dead and it's time to move on. Give PLD Foil? I think the main thing is that it runs out of JAs to pull hate and Flash is down, especially on things that hate reset.
Also Foil allowing AoE hate outside of JAs Offline
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dont even need to do that, just change reprisal to plds version of foil enmity/cast wise
Or just play RUN. That fixes it.
Leviathan.Comeatmebro
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more DT or enm won't help pld, pld already never dies and has relatively easy time capping hate, it's real problem is lacking utility
new and more threatening NMs would help pld more than any reasonable gameplay buff, but if you need to address it with a gameplay buff they need a way to contribute damage(i like the idea of a physical orientated damage boosting JA, like gambit) a m.eva set less terrible to obtain and more widely useful than volte wouldn't be bad either, but a lot of pld's strength is in being able to fulltime souveran for the immortality One thing I wasn't expecting was that they gave Bio III to Dark Knight at level 40.
Siren.Kyte
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It doesn't. They just made a mistake when copy-pasting the Bio II scroll for Bio III.
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Caitsith.Mahayaya said: » Give PLD Foil? I think the main thing is that it runs out of JAs to pull hate and Flash is down, especially on things that hate reset. Also Foil allowing AoE hate outside of JAs Wouldnt help. A good pld can deal with that just fine. people would still prefer RUN in 6 man pt because they do 80% of r15 REAM BiS DDs dmg. Or prefer RUN in dyna wave 3 because wildfire/leaden dmg boost. Community will always push for faster clear in mmo. Leviathan.Comeatmebro said: » (i like the idea of a physical orientated damage boosting JA, like gambit) They gave that JA to warrior :/ Leviathan.Comeatmebro
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Afania said: » They gave that JA to warrior :/ Any chefs get the new Fishermen's Feast recipe?
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Sylph.Funkworkz said: » Any chefs get the new Fishermen's Feast recipe? "who cares about skilling fishing in 2019" sprinkled with a little "already stocked up during login campaign" on top. Top of the Expert list; So it's 102~103 (walnut cookies were below it)
A damage party-buff doesn't fit in line with what PLD is (but I agree that it needs utility).
A 2019 update on shields would be nice-- Make it so striking a shield lessen the boss's physical/tp damage, even if it was a short term debuff (say 10 seconds). Paladins would feel rewarded for blocking more, because the melee are safer from damage. Make Rampart a stoneskin granted to the party, 10% of the Paladin's Max HP. Make Shield Bash open up a boss to damage, causing it to take more physical damage for 15 seconds? This would be a thematically acceptable way for the Paladin to buff damage. Like Rayke and Gambit, the debuff from striking a shield, and from Shield Bash, would benefit the entire alliance. Make Cover work regardless of position. Make it behave like accomplice. Buff Flash's base magic accuracy. I missed the days when it would land on everything but Byakko, and last for a few seconds. Flashga would be fun, but hardly necessary. Reprisal could be reworked entirely to do decent damage, and detached from any damage cap. Make it scale with number in party. Make a paladin-zanshin, when the PLD blocks, they have a chance to swing again. Paladin will never be the damage dealer that RUN is though. (None of it will happen. The days to fix PLD have long past, and it's at least serviceable, unlike the state they've left other classes for years. |
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