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Windower Updates: Improved IPC & other stuff
Asura.Cair
VIP
Server: Asura
Game: FFXI
Posts: 246
By Asura.Cair 2018-05-23 18:26:34
We've been doing a bit of bookkeeping on outstanding issues while finalizing some of the finer points of Windower v5. There are a few changes that are currently effective on the development version:
LuaCore 2.2.0.x
Resolves the issue where clients could no longer communicate through IPC after terminating a process or an extended period of time.
Indirectly fixes a potential crash in the original IPC framework on exit to POL
Guildwork 1.4.4.x
FFXIDB
With that out of the way: we're looking for feedback on IPC. It's designed to allow up to 100 simultaneous XI processes to communicate -- feel free to give that a try and let us know. We've done a reasonable amount of testing with repeated failures on our own time, but if you have issues, please explain as clearly as possible here, on our issue tracker, or on Discord.
In closing, there is a known issue with the game client where if you type /sea Status, you will crash FFXI. Feel free to get your friends to try.
Server: Asura
Game: FFXI
Posts: 3,185
By Asura.Geriond 2018-05-23 18:33:22
FFXIDB is back?!
Praise be to Sundi!
Asura.Eiryl
By Asura.Eiryl 2018-05-23 18:39:55
/sea status is the most hilarious thing
it does indeed entertain
[+]
Server: Leviathan
Game: FFXI
Posts: 6,052
By Leviathan.Comeatmebro 2018-05-23 19:01:28
Does xidb do reisenjima henge yet? Would be interesting to get some real drop data on Caturae, and to my understanding it should be a pretty simple change.
Asura.Cair
VIP
Server: Asura
Game: FFXI
Posts: 246
By Asura.Cair 2018-05-23 19:14:59
I added the zone, items, and the mobs, so drops should appear if they follow any standard drop convention (which they should), but I have not personally verified that it works.
Edit: We have trash mob data that wasn't there when I made this post originally. So that points to good news..
Server: Shiva
Game: FFXI
Posts: 357
By Shiva.Berzerk 2018-05-25 16:22:29
Is the LuaCore update limited to the dev version only so far? Using non-dev version I haven't seen any improvements to send functionality
Bismarck.Dunigs
Server: Bismarck
Game: FFXI
Posts: 83
By Bismarck.Dunigs 2018-05-25 16:24:16
There are a few changes that are currently effective on the development version:
Asura.Eiryl
By Asura.Eiryl 2018-05-25 16:33:03
I added the zone, items, and the mobs, so drops should appear if they follow any standard drop convention (which they should), but I have not personally verified that it works.
Edit: We have trash mob data that wasn't there when I made this post originally. So that points to good news..
4 Scales in one kill, looks like it's working well.
http://ffxidb.com/zones/292/fu
http://ffxidb.com/zones/292/kin
Server: Asura
Game: FFXI
Posts: 2,666
By Asura.Ladyofhonor 2018-05-25 16:36:09
I added the zone, items, and the mobs, so drops should appear if they follow any standard drop convention (which they should), but I have not personally verified that it works.
Edit: We have trash mob data that wasn't there when I made this post originally. So that points to good news..
4 Scales in one kill, looks like it's working well.
http://ffxidb.com/zones/292/fu
http://ffxidb.com/zones/292/kin
Sounds about right.
Server: Cerberus
Game: FFXI
Posts: 241
By Cerberus.Mrkillface 2018-05-25 16:37:33
yeah, it appears to be doubling the drops
Lakshmi.Avereith
Server: Lakshmi
Game: FFXI
Posts: 1,226
By Lakshmi.Avereith 2018-05-25 16:42:48
Mission status!? Hell yeah!
Server: Shiva
Game: FFXI
Posts: 357
By Shiva.Berzerk 2018-05-25 17:06:35
There are a few changes that are currently effective on the development version:
Missed that, thanks!
Asura.Tuvae
Server: Asura
Game: FFXI
Posts: 162
By Asura.Tuvae 2018-05-25 17:22:41
Curious, i can never seem to get the IME thing working for typing in Japanese, just gets ????? Appearing or it reverts back to english, is that perma broke?
By Staleyx 2018-05-25 19:01:59
Thank you and the team for the dedication.
Server: Bismarck
Game: FFXI
Posts: 148
By Bismarck.Cloudstrafie 2018-05-25 20:41:05
anyway to make something like switchmon? i would love to see something like that, Only issue i have with it is incase someone crashes you cant fix the switch order @>@
[+]
Asura.Eiryl
By Asura.Eiryl 2018-05-25 20:44:06
Bismarck.Cloudstrafie said: »anyway to make something like switchmon? i would love to see something like that, Only issue i have with it is incase someone crashes you can fix the switch oider @>@
lol this bugs the ***out of me u_u;;
Server: Asura
Game: FFXI
Posts: 17
By Asura.Clickbait 2018-05-25 23:24:21
Use AHK for switching instances.
Server: Odin
Game: FFXI
Posts: 1
By Odin.Fatchicken 2018-05-26 04:59:24
Please fix IME so I can type Japanese using English client again. Thank you.
By Zyla 2018-05-26 07:16:31
A bit off topic maybe, but does this mean that guildwork is actively being updated/worked on? Do the premium benefits still work? Or is this just someone updating the plugin itself?
Server: Asura
Game: FFXI
Posts: 196
By Asura.Inuyushi 2018-05-26 11:37:13
A bit off topic maybe, but does this mean that guildwork is actively being updated/worked on? Do the premium benefits still work? Or is this just someone updating the plugin itself?
I can attest that the shouts work, but the remote chat app does not. Bazaar notifications and alerts work also. I mainly subscribe for global shouts.
By Zyla 2018-05-26 12:42:16
Ok thnx, I was wondering if you could even still subscribe to the premium service
Asura.Cair
VIP
Server: Asura
Game: FFXI
Posts: 246
By Asura.Cair 2018-05-26 15:14:42
Are drops doubling everywhere? I didn’t change anything related to kill handling, but I’ll look into it.
Server: Shiva
Game: FFXI
Posts: 357
By Shiva.Berzerk 2018-05-29 12:21:27
Changed to dev version and the IPC changes are phenomenal so far. No issues at all with send or stna working. A big issue I'm having with the dev version is timers and some other plugins keep reverting to default settings whenever i run windower launcher. I've tried switching the file to read only after changing it to the way I prefer but it doesn't seem to be a permanent fix.
Server: Shiva
Game: FFXI
Posts: 357
By Shiva.Berzerk 2018-06-09 03:28:18
Is there any information when the IPC changes will be rolled out to non-dev version?
Necro Bump Detected!
[51 days between previous and next post]
Server: Odin
Game: FFXI
Posts: 1
By Odin.Katarzyna 2018-07-30 10:36:15
Quote: Guildwork 1.4.4.x
The Guildwork plugin now sends data about your current mission progress to the guildwork client.
Does this work on Windower4, Windower4 Development or Windoer5? Or is it just something in the works right now but not working yet?
We've been doing a bit of bookkeeping on outstanding issues while finalizing some of the finer points of Windower v5. There are a few changes that are currently effective on the development version:
LuaCore 2.2.0.x
Resolves the issue where clients could no longer communicate through IPC after terminating a process or an extended period of time.
Indirectly fixes a potential crash in the original IPC framework on exit to POL
Guildwork 1.4.4.x
FFXIDB
With that out of the way: we're looking for feedback on IPC. It's designed to allow up to 100 simultaneous XI processes to communicate -- feel free to give that a try and let us know. We've done a reasonable amount of testing with repeated failures on our own time, but if you have issues, please explain as clearly as possible here, on our issue tracker, or on Discord.
In closing, there is a known issue with the game client where if you type /sea Status, you will crash FFXI. Feel free to get your friends to try.
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