I've been looking into calculating player magic accuracy and monster magic evasion.
For the most part the formulas are pretty straight forward but there is an issue or 2 I have here in understanding. Here we go.
M(Magic Accuracy)= Magic Skill + M1 + M2
Magic skill is obvious. M2 is the magic accuracy from your gear and merits.
M1 is the magic accuracy that your stats like mind, chr and int make a contribution too.
My problem is determining M1.
The ratio of magic accuracy to attribute is 1 to 1 until said attribute is greater than the targets attribute + 10.
That leaves me with an obvious question. How is it even possible to calculate a monsters attributes to come up with these numbers?
If any of you read the wiki on this subject you see a clear example of someone citing a Qiqirn Poulterer and saying it had 65 int.
Appreciate any insight that anyone could have.