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By sorge74 2026-06-10 14:07:27
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Phoenix.Madotsuki said: »
Lakshmi.Buukki said: »
I'm kind of slow so help me out: 5 shards per rank means you need 150 shards to R30 a single piece of gear, and 60 matters total (30 of each), plus the initial 5 shards and 2 matters to uncurse is that right?

Yeah, 155 associated shards + 31 alabaster matter + 31 murky matter for going from uncursing all the way to R30 (plus units of course), unless you started with NQ/HQ1 in which case add +5 shards/+1 alabaster/+1 murky if you plan to transfer augments to HQ2 in the future.

A fun perceptive on the weapons. For the cost of 155 shards, how many aeonics/relics/su5 could you get for that gil? As while having an extra 10 hours a week to grind sprite for a prime....
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 Asura.Volteczero
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By Asura.Volteczero 2026-06-10 14:59:37
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I'll continue to not do Limbus, no changes to the boring content whatsoever
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-06-10 15:03:01
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sorge74 said: »
For the cost of 155 shards, how many...su5

At least two Su5s (Rostam) worth, fully auged beginning to end if you paid someone to do the farming for you (3m/run), or maybe even if you bought the crystals. With some money left over.
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By Phoenix.Madotsuki 2026-06-10 15:11:07
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Yeah, this is precisely why I'm only doing it slowly with the crystals I get naturally + donations from a friend (repaying them by giving them my Galka shards from my dualbox character). Not sure if I would bother if I wasn't playing Mithra now since that's the set I'm augmenting. Also not religiously going my maximum chest runs each week because I know if I did I will definitely burn out (especially since more than a few times I've went 3/4 missing the bonus chest... really stings when you get no matter x3 in a row).
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 Asura.Ladyofhonor
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By Asura.Ladyofhonor 2026-06-10 15:20:17
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So since I'm freshly returning and want to confirm how this Limbus ***works:

31 murky matter for a Murky item (1 to make, 30 for augments)
31 alabaster matter for an Alabaster item
31 Murky + 31 alabaster for any single su5 piece plus gil?
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 Asura.Eiryl
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By Asura.Eiryl 2026-06-10 15:26:06
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Plus units, but you got it

Killing trash currency used too
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 Lakshmi.Buukki
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By Lakshmi.Buukki 2026-06-10 15:39:30
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Phoenix.Madotsuki said: »
Yeah, this is precisely why I'm only doing it slowly with the crystals I get naturally + donations from a friend (repaying them by giving them my Galka shards from my dualbox character). Not sure if I would bother if I wasn't playing Mithra now since that's the set I'm augmenting. Also not religiously going my maximum chest runs each week because I know if I did I will definitely burn out (especially since more than a few times I've went 3/4 missing the bonus chest... really stings when you get no matter x3 in a row).

Similar situation, not maxing boxes, using it as content to do when I see a shout but not overly grinding it out. Play a different job here and there, upgrade a random AF/Relic etc.

I would guess now that Limbus updates are done, they're going to sit back and review the analytics of people who are actively doing this weekly and adjust accordingly. Can't imagine the majority of players are even bothering with climbs, let alone NMs. I'm expecting an adjustment to improve this content, because not only is it entirely convoluted and boring, it's just way too long to see results. People lose motivation when grinds go perpetually into the future. You start seeing lower and lower participation if the rewards don't meet the effort (I.e. Vana bout).

If they don't want this content to flop any harder than it already has, I'm giving it three months before they drastically improve the drop spread on matters, units, and shards.
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 Bismarck.Nickeny
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By Bismarck.Nickeny 2026-06-10 15:56:50
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Damn... I hate being right...

Back to crimson desert I go... might unsub... I'd rather get tacobell once a month then pretend this games gonna make a comeback
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By tassidaru 2026-06-10 15:57:52
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the fact that the matters are not guaranteed is the real killer honestly. doing 31 runs per item isnt too insane on its own, but add in the millions of gil AND the probability that you'll need 50+ runs per item...yeah its kinda stupid
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By Kazumha 2026-06-10 16:10:47
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Ranger still gets no dagger/sword of note that has MAB on it, still stuck using SR daggers for TF.....
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By Dodik 2026-06-10 16:19:45
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tassidaru said: »
you'll need 50+ runs per item

My main has got two matters. Total.
 Asura.Saevel
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By Asura.Saevel 2026-06-10 16:51:19
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They still have the same problem, no private areas means all the "NMs" are dead within 15 ~ 60 minutes of spawning, then stay dead for the entire month. The only thing you are doing is running floors when is so mind numbing boring that people would rather rub dirt in their eyes then do it for any length of time.
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By Asura.Sechs 2026-06-10 16:53:52
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Asura.Ladyofhonor said: »
So since I'm freshly returning and want to confirm how this Limbus ***works:

31 murky matter for a Murky item (1 to make, 30 for augments)
31 alabaster matter for an Alabaster item
31 Murky + 31 alabaster for any single su5 piece plus gil?
Plus around ~600k Units for each item, but yeah you nailed it.

If you want more data a full clear of either zone, will give you ~8k units if you catch the 3k chest, or ~10k units if you catch the 5k chest.
The number of times you can open chest each week is limited to 5 (for each zone, separate counters).
This means you can't get more than a certain amount of Units per week, even if you spam.

An average (I said average, not BiS) run in Apollyon will take you ~38minutes per run, and in Temenos ~50 mins.
My fastest (and I'm not a super player) were <30mins for Apo and like <40 for Teme.
Runs taking >1hr in Teme are sadly not THAT rare with Pugs, not necessarily because people suck but because of "random" stuff that happens. People goin wrong floor, people dcing, people crashing, people going afk 1 min at random, people missing kills on different floors because people went up too early/late, people not stopping and losing 5th song, blah blah.
All pretty small things but when you put them together they all add up and make your runs much slower, and it's not just a matter of people having shitty gear and killing too slow.
That does happen of course but it's been pretty rare in my limited experience.
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By Firebrandt 2026-06-10 19:06:00
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Asura.Ladyofhonor said: »
So since I'm freshly returning and want to confirm how this Limbus ***works:

31 murky matter for a Murky item (1 to make, 30 for augments)
31 alabaster matter for an Alabaster item
31 Murky + 31 alabaster for any single su5 piece plus gil?

Su5 piece also needs 155 race shards (all the same for any specific armor set, or 31 of each if making a weapon)
 Asura.Eiryl
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By Asura.Eiryl 2026-06-10 19:16:07
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That's the "gil" part, if it was unclear
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 Asura.Melliny
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By Asura.Melliny 2026-06-10 19:30:20
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The only thing you are doing is running floors when is so mind numbing boring that people would rather rub dirt in their eyes then do it for any length of time.


It's stupid and grindy and terribly boring content. S-E deserves all the flack they get for making this event so tedious!!

That said, I have a slightly less negative perspective of it than some here. I run limbus largely with friends. I have a primary static that I run with a few times a week and a couple groups I've filled in with and done stuff with. I do it to spend time with them. There's usually discord chatter and entertainment to enjoy. The event itself is dull and repetitive but with good company it's far more enjoyable. A good group should full clear the 4 towers in 40-50 minutes. And I won't force myself to open all 5 boxes each zone every week if I don't feel like running beyond what my groups do.

Limbus would suck terribly if I was solo. But I ran sortie with a group for 3 years because it was something to do with friends, and now they're doing limbus so whatever they do I join in. That's the whole reason I play. It's stuff to do with people you like hanging around with. Whatever gear comes out of it is just an added bonus (albeit a very nice one). Slow and steady. No need to sprint to the finish line.
 Asura.Ladyofhonor
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By Asura.Ladyofhonor 2026-06-10 19:45:11
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As someone who recently returned I don't mind much of Limbus. I like it being variable difficulty and possible to do solo/low-man. But I dislike the matter part and the amount of grind necessary to do things. As someone who is basically a year behind it feels as though these time gates will keep me from ever "catching up". But that's also an issue with the game overall. Everyone has tons more master levels over me and there's no mechanic to close that gap as it's the same speed as it has always been.

It also is extremely silly to me they have these Peculiar monthly RoE's but there are no Gallifreyan rewards. I also like the concept behind "how much was killed 4 weeks ago influences now", but that should be basically a catch up mechanic. Units/matters earned should increase over time so there's reason to grind it the whole way but it gets to be less of a grind over time and people can catch up better in the long run. I have a ring, earring and 4 pieces of one su5 set I want to work on, I have 2 alabaster and 8 murky matter in 3 weeks, so I'm like 4ish months out from a single su5 piece being max, and then what used to be my main 3 jobs are each on a different set now, so just leveling all of that up is years of time. I made a relic weapon without buying gil back in the day, it took me 1.5 years for one ultimate weapon, and now it's going to be a longer grind for situational regular gear sets.
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By Lakshmi.Buukki 2026-06-10 20:11:34
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Quote:
As someone who recently returned I don't mind much of Limbus

Give it a few months and then get back to us.
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 Asura.Ladyofhonor
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By Asura.Ladyofhonor 2026-06-10 20:12:11
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I don't understand why "variable difficulty" is either 119 or 135, there are in fact a number of options in between. On my THF I can go in and have capped evasion in a regular TP set at least through 129 content level. If I feel like doing my DNC (not job master yet) I might do like 125ish, and with my recent couple upgrades I can probably do 131 with my THF+GEO dualbox setup. That's what I like about the variable difficulty, you don't have to choose min or max, even though that is very much what everyone decides to do.

Lakshmi.Buukki said: »
Give it a few months and then get back to us.

Well, I have more to catch up on than Limbus. I still only have r20 Nyame and r15 Gleti, so I have all of Odyssey endgame and then no prime weapon so most of Sortie to do. We'll see if I last a few months as it'll largely depend on whether I find a group I enjoy running with consistently, otherwise I'll go back to the variety of games I've been playing the majority of the last 5 years when I wasn't active in XI.

I can certainly see the issue in there being not enough content for someone who plays 6+ hours a day every day, but as is the case in every MMO ever, there is no way to development enough content for that kind of player, so...yeah.
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 Asura.Melliny
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By Asura.Melliny 2026-06-10 20:19:53
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Fair point. You'll have a much better time of it getting as close to I130 as you can comfortably do. I automatically assume when people lower Ilvl they take it straight to I119. I probably shouldn't have done that. There won't be too much difference between roughly I135 and I130 in your case. My bad.
 Asura.Ladyofhonor
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By Asura.Ladyofhonor 2026-06-10 20:35:48
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Asura.Melliny said: »
Fair point. You'll have a much better time of it getting as close to I130 as you can comfortably do. I automatically assume when people lower Ilvl they take it straight to I119 because every party I ever run into that isn't I135 is I119. I have never actually SEEN someone in the middle ranks between 119 and 135 on my runs so I just assumed. I probably shouldn't have. Like you said... everybody else who lowers their level goes right to I119. I see soloers doing it basically every single run I do. There won't be too much difference between roughly I135 and I130 in your case. My bad.

Yes, and it's frustrating. I joined a random LS, was going to go on DNC+COR (neither job mastered) and a guy in LS was shouting for a capacity points party so I asked him if he wanted to come along for a climb. Then two others joined so now it's a 5/6 party, and then they were like "Let's do 120" when I had been on 123 just dualboxing. It wasn't worth arguing over what level to do so I just went with it but it doesn't really make sense, you should go for the highest you can get away with comfortably, not just max or min. Not to mention, the two extras that joined was a prime DD ML50 and a ML40ish COR, and we had another COR and a GEO. We almost certainly could have handled 130ish even with 3 people not mastered lol
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By gregchiro2013 2026-06-10 23:40:23
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wonder if we will need +70 sub crafts to HQ2 new weapons, or is it only HQ?
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By gregchiro2013 2026-06-11 00:03:12
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OHH ***LADYOFHONOR! Its been years, damn...remember when you were mercing stuff lol I wonder...people selling Limby runs...
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By Dodik 2026-06-11 02:32:55
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Lakshmi.Buukki said: »
entirely convoluted

Entirely too convoluted is the entirety of the game. Even their campaigns have got even more overly convoluted.
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By paladinepsot 2026-06-11 02:49:41
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Asura.Ladyofhonor said: »
On my THF I can go in and have capped evasion in a regular TP set at least through 129 content level.

What eva do you have that you've narrowed it down to 129? That's interesting information. Which mobs and buffs?
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