No idea what these say. Just skimmed the youtube video for when they popped up.
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Dev Tracker - Discussion
No idea what these say. Just skimmed the youtube video for when they popped up.
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What's that scythe +50% augment?
I really wonder how/if augments will change from NQ to HQ. Really hope difference is not gonna be huge :(
DirectX said: » Is that the DRK neck? STR+25, Store TP+7 WSD+10%? Maybe. Could also be Damage taken+10% though. Because DRK. Offline
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Leviathan.Stamos said: » No idea what these say. Just skimmed the youtube video for when they popped up. Apoc:DMG+21, Catastroph dmg +20%, absorb casting time -20%. Liberator: DMG+34, Insurgency dmg +15%, acc macc +30 Anguta: D+17, entropy dmg +10%, acc macc +30% Interesting....mythic has highest D boost. Maybe to balance things out, lol. Since AG mythic has low D which made them not competitive. Offline
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Maybe it raises the pdif cap by 10%? Haha.
Are there any easy ways to look at the Japanese versions of items to compare the text with WSDMG and Damage Taken? Well, if this is damage+15-20% for WS's...Lionheart RUN is going to be even more absurd.
the 2nd line is the boosted % relic 20 mythic 15 emp + aeo 10
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SU5 scythe 1):
Follow up attack +50%(the term is same as used on raetic description) Subtle blow II+25 2): Double dmg rate +50% Store tp +25 3): Drain potency +25% WS dmg +15% All has additional dmg+15 Neck: Str+25 Stp+7 physical damage limit +10%. (I'll have to look into this) Empy scythe has empy ws +10% Offline
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Asura.Geriond said: » Maybe it raises the pdif cap by 10%? Haha. Are there any easy ways to look at the Japanese versions of items to compare the text with WSDMG and Damage Taken? The line 2 of su5 scythe in the lowest left has ws dmg+, the text is different from physical dmg limit on neck. So it's not the same as wsd. I'm searching for existing items atm, If nothing similar exist then it could be a new stat. Also su5 augments seems extremely powerful to me. Holy ***at cor offhand rostam ra+1. Sad that su5 gs is for run not war drk. I kinda know why Iroha fight has SO much hp. It's meant to be beaten by a group of new rema or su5 DDs. Afania said: » Neck: Str+25 Stp+7 physical damage limit +10%. (I'll have to look into this) Physical damage “upper” limit +10% Whatever that means. Offline
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Apology for triple post....just noticed very important info. Need JP to upgrade. (one of 2 method, the other is wave 3 NM)
The text for that stat is different from the text found on Damage Taken items, so it seems to be a completely new stat.
My best guess is that it raises the pdif cap by 10%, but who knows. Lakshmi.Buukki
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Lol at JP required to upgrade for method two. Guess we know what everyone will be spamming instead of wave 3
Asura.Geriond said: » The text for that stat is different from the text found on Damage Taken items, so it seems to be a completely new stat. My best guess is that it raises the pdif cap by 10%, but who knows. Or could operate as [ignore defense] Something to spend those 500 usless JPs stored on masterd jobs is actually good news imo !
Leviathan.Vyy said: » Physical damage “upper” limit +10% Whatever that means. Could this be 99999 dmg limit break ? Leviathan.Stamos said: » Step 1 Meet certain conditions in either of two ways A) Fight Dynamis (D) Wave 3 boss B) Pay a job point Step 2 A) Accumulate reenforcement points Offline
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Leviathan.Vyy said: » Asura.Geriond said: » The text for that stat is different from the text found on Damage Taken items, so it seems to be a completely new stat. My best guess is that it raises the pdif cap by 10%, but who knows. Or could operate as [ignore defense] This is how they write ignore defense for ws like apex arrow. http://wiki.ffo.jp/html/11574.html It actually says "defense". Neck didn't include the term defense, so it doesn't seem like it. Breaking pdif cap seems to make sense, or add damage limit 10% after pdif capped. Bahamut.Newzarb said: » Something to spend those 500 usless JPs stored on masterd jobs is actually good news imo ! Leviathan.Vyy said: » Physical damage “upper” limit +10% Whatever that means. Could this be 99999 dmg limit break ? Quite unlikely, because it's physical dmg only. When is the last time you see 99999 torcleaver besides /thf soldiers drink and extra dmg taken from nm. Seems pointless to make a stat breaks 99999 limit for ws that rarely break 99999. Offline
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So finally Job Points have usage after becoming a master.
Lakshmi.Buukki said: » Lol at JP required to upgrade for method two. Guess we know what everyone will be spamming instead of wave 3 Other than fighting the bosses, the methods for gaining RP are currently unknown; JPs might only be usable for step 1 of the process.
In Japanese the word “upper” goes back to the players damage, unless it’s another mess up by SE.
If its correct, can only think of two things: ignore defense of target or deal severe damage like Coruscanti. Offline
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Leviathan.Vyy said: » In Japanese the word “upper” goes back to the players damage, unless it’s another mess up by SE. If its correct, can only think of two things: ignore defense of target or deal severe damage like Coruscanti. The wording of Coruscanti severe is completely different. |
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