A total of +100 MDB will always cut your magic damage taken in half, no matter how much MAB the caster has.
No it won't.
Doubling your MDEF will cut the magic you take in half, going from 0 to 100 MDB just happens to double the 100 MDEF you start with. Idiots just like to pretend we're still at 75.
50 MAB, 50 MDB
150/150 = 1.0
+100 MDB
150/250 = 0.6
+150 MDB
150/300 = 0.5
I keep hammering this because we don't start with 0 MDB anymore, iLevel and gifts have changed our starting MDB. Barspells and a few other buffs / vorseals / ect.. can further add to MDEF. In an extreme example, a Master RUN starts out with 78 MDB for a MDEF of 178. It would talk another 178 MDEF to "reduce the magic damage by 50%". We don't go around saying dumb ***like "adding 100 defense reduces the damage you take by half" even though it would, if you only had 100 defense.
Mr. "Click, problem solved!" strikes again.
I have it on very good authority that person was deliberately trying to troll me and brag to their friends about it. Best way to deal with trolls is to ignore them permanently.
No one was saying arbitrarily adding 100 MDB to any number. The original claim was that MDT reduces what you gain from MDB. Which was wrong. And then some numbers were shown to show why.
Then you came in saying things like high MAB skews results. Which is also wrong.
We are explicitly talking about being at +100 MDB from neutral.
Yes, RUN has +78 MDB (50 gift, 22 trait). We are not talking about adding 100 to that. It would be adding 22 to that to make 100.
But even then with your example of RUN, if it remains unchanged at 78 MDB (e.g. not adding through gear, lost through malaise, etc.) it will always reduce damage by ~44% compared to a character with 0 MDB. Whether the enemy has 0 MAB, 175 MAB, or 10,000 MDB.
Not sure how you don't understand this.