Mordus Veritas!

Language: JP EN DE FR
New Items
2023-11-19
users online
Forum » FFXI » Jobs » Scholar » Mordus Veritas!
Mordus Veritas!
 Ramuh.Dasva
Offline
Server: Ramuh
Game: FFXI
user: dasva
Posts: 40469
By Ramuh.Dasva 2009-09-27 11:13:55
Link | Quote | Reply
 
Even if you can't get enough to 1 hit mobs you can still take huge chunks off a mob using jobs that except when they hit that MV button are playing support/healing the whole time. It's a pretty ideal fight 8+ healers for your tanks that can dish out 10s of thousands of dmg ever 10 min with no hate and only 5 tp given to mob.
 Kujata.Akeda
Offline
Server: Kujata
Game: FFXI
user: Akeda
Posts: 1698
By Kujata.Akeda 2009-09-27 11:29:27
Link | Quote | Reply
 
Harui said:
Akeda should finish his SCH >.>


Almost 72 now, I'm slowly getting there. ^^;

Nezea said:
if the SCH all have maxed out merits in Modus Veritas the timing might not be so important.


Except that a Helix spell only does damage every 9 seconds. You have the initial damage, then that damage repeats itself every 9 secs for the spells duration. Assuming you did 120 Damage to the mob you'd have done 720 DMG when the Helix was done. If one SCH does MV it reduces the total duration from a minute to 30 seconds, but doubles the damage. You'd still end up with 720 DMG but you'd have done it in 30 secs instead of waiting a whole minute.

If another SCH did MV then it would reduce that duration by half from 30 secs to 15. Since the Helix will only damage every 9 seconds you'd only get 1 tic off but you'd have done 1440 dmg.
Another SCH would multiply that dmg to 2800 but the duration would be 7.5 seconds.
4th SCH - 5760 dmg, 3.75 sec duration
5th SCH - 11,520 dmg, 1.8 sec duration
6th SCH - 23,040 dmg, 90 millisecond duration
7th SCH - 46,080 dmg, .45 ms duration
8th SCH - 92,160 dmg, .22 ms duration
9th SCH - 184,320 dmg, .11 ms duration
10th SCH - 368,640 dmg, .05 ms duration

You'd still have to time it so that everyone's MV went off at the same time while also matching MV's time reduction perfectly with the next damage tic of the Helix.

Plus a Helix's duration is based off the target's resistance to an element and the spell itself. Then you have other things to factor in like Weather, Klimaform, and Ebullience.

An easy way to experiment would be to get 3 or 4 scholars and try practicing it during Besieged because of the Revitalizer item.
 Valefor.Integral
Offline
Server: Valefor
Game: FFXI
user: Caliber
Posts: 268
By Valefor.Integral 2009-09-27 11:30:56
Link | Quote | Reply
 
you didnt read the bg post! fully merited modus calculations only please
 Ramuh.Dasva
Offline
Server: Ramuh
Game: FFXI
user: dasva
Posts: 40469
By Ramuh.Dasva 2009-09-27 11:35:08
Link | Quote | Reply
 
Integral said:
you didnt read the bg post! fully merited modus calculations only please

Exactly read more assume less
 Siren.Enternius
Offline
Server: Siren
Game: FFXI
user: Enternius
Posts: 10387
By Siren.Enternius 2009-09-27 11:37:07
Link | Quote | Reply
 
1 SCH = 45 seconds, 5 tics
2 SCH = 33.75 seconds, 3 tics
3 SCH = 25.31 seconds, 2 tics
4 SCH = 18.98 seconds, 2 tics
5 SCH = 14.24 seconds, 1 tic
6 SCH = 10.68 seconds, 1 tic
7 SCH = 8 seconds, 1 tic
8 SCH = 6 seconds, 1 tic
9 SCH = 4.51 seconds, 1 tic
10 SCH = 3.38 seconds, 1 tic
~~~
18 SCH = .33 seconds, 1 tic

A lot more doable than without merits, which would put you at .00023 seconds for all 18 to hit Modus Veritas.
 Asura.Korpg
Offline
Server: Asura
Game: FFXI
user: Korpg
Posts: 7782
By Asura.Korpg 2009-09-27 11:45:22
Link | Quote | Reply
 
I can see RMT bots camping mobs in sky using this method.......

since they are already linked together by one computer anyway, this would be simple for them....
 Gilgamesh.Nezea
Offline
Server: Gilgamesh
Game: FFXI
user: Nezea
Posts: 200
By Gilgamesh.Nezea 2009-09-27 12:25:47
Link | Quote | Reply
 
Quote:
Nezea said:
if the SCH all have maxed out merits in Modus Veritas the timing might not be so important.


Except that a Helix spell only does damage every 9 seconds. You have the initial damage, then that damage repeats itself every 9 secs for the spells duration. Assuming you did 120 Damage to the mob you'd have done 720 DMG when the Helix was done. If one SCH does MV it reduces the total duration from a minute to 30 seconds, but doubles the damage. You'd still end up with 720 DMG but you'd have done it in 30 secs instead of waiting a whole minute.

If another SCH did MV then it would reduce that duration by half from 30 secs to 15. Since the Helix will only damage every 9 seconds you'd only get 1 tic off but you'd have done 1440 dmg.
Another SCH would multiply that dmg to 2800 but the duration would be 7.5 seconds.
4th SCH - 5760 dmg, 3.75 sec duration
5th SCH - 11,520 dmg, 1.8 sec duration
6th SCH - 23,040 dmg, 90 millisecond duration
7th SCH - 46,080 dmg, .45 ms duration
8th SCH - 92,160 dmg, .22 ms duration
9th SCH - 184,320 dmg, .11 ms duration
10th SCH - 368,640 dmg, .05 ms duration

You'd still have to time it so that everyone's MV went off at the same time while also matching MV's time reduction perfectly with the next damage tic of the Helix.

Plus a Helix's duration is based off the target's resistance to an element and the spell itself. Then you have other things to factor in like Weather, Klimaform, and Ebullience.


Of course I understand how Modus Veritas works XD but you haven't made any corrections here to account for merits. Fully merited won't reduce the duration by half.

Quote:
1 SCH = 45 seconds, 5 tics
2 SCH = 33.75 seconds, 3 tics
3 SCH = 25.31 seconds, 2 tics
4 SCH = 18.98 seconds, 2 tics
5 SCH = 14.24 seconds, 1 tic
6 SCH = 10.68 seconds, 1 tic
7 SCH = 8 seconds, 1 tic
8 SCH = 6 seconds, 1 tic
9 SCH = 4.51 seconds, 1 tic
10 SCH = 3.38 seconds, 1 tic
~~~
18 SCH = .33 seconds, 1 tic

A lot more doable than without merits, which would put you at .00023 seconds for all 18 to hit Modus Veritas.


This is what I was looking for.
 Valefor.Integral
Offline
Server: Valefor
Game: FFXI
user: Caliber
Posts: 268
By Valefor.Integral 2009-09-27 12:45:09
Link | Quote | Reply
 
oh lawd, that BG thread turned worse than a soap opera on univision
 Siren.Spookyx
Offline
Server: Siren
Game: FFXI
user: spookyx
Posts: 19
By Siren.Spookyx 2009-09-28 13:38:38
Link | Quote | Reply
 
Does anyone know WHY the GM was there at the end of the video? What they may have said/the outcome of their being there?
 Siren.Enternius
Offline
Server: Siren
Game: FFXI
user: Enternius
Posts: 10387
By Siren.Enternius 2009-09-28 13:42:31
Link | Quote | Reply
 
Spookyx said:
Does anyone know WHY the GM was there at the end of the video? What they may have said/the outcome of their being there?

Lol.

The person recording the video is using a .dat swap to give him the GM symbol/name color.

There was no GM there.
Log in to post.