June 2016 Version Update |
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June 2016 Version Update
It's somewhere in rala, the gate guard mentions an underground tunnel and you get a msg zoning in.
waffle said: » It's somewhere in rala, the gate guard mentions an underground tunnel and you get a msg zoning in. Maybe the hideout Chalvava for a cutscene, then back to the castle
edit: So ends the RoE quest... and unlocks The Ygnas Directive 2 Siren.Sandraa said: » Im thinking in if with all this magic accuracy and i will be forced to play WHM the next month. I can Magic Burst with Holy II? i will be mostly Co-Healer not Main healer. The Magic Accuracy is so you can land Paralyze, Silence, Slow, Addle, Repose and any other enfeebles you happen to have from subjob. Sylph.Jeanpaul said: » Chalvava for a cutscene, then back to the castle edit: So ends the RoE quest... and unlocks The Ygnas Directive 2 It looks like That feeling when you said last month that this month was going to be WHM armor and Yags and was 100% correct.
I have a 100% predict rate. Imma say next month is going to be goblins and skadi. This Zones NMs are Vermin and it's you guessed it a single Antlion called Februus, and it likes using blind.
Edit: NTM IT SPAWNS ADDS ABORT! Lakshmi.Konvict said: » Lakshmi.Buukki said: » Ragnarok.Slyshen said: » Quote:
Probably Ancient Currency: Quote: Chocobo digging has undergone the following adjustments. Name: system1.jpg Views: 0 Size: 59.7 KB •The limitations on number of items found per area have been abolished. •New items may now be found. •Beastmen-related currency may now occasionally be found. The following currencies may be found in the following areas. Currency Type Corresponding Areas Conquest Points West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Beaucedine Glacier / Xarcabard / Cape Teriggan / Eastern Altepa Desert / Western Altepa Desert / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / The Sanctuary of Zi'Tah / Yuhtunga Jungle / Yhoator Jungle / Qufim Island / Behemoth's Dominion / Valley of Sorrows / Carpenter's Landing / Bibiki Bay Imperial Standing(*) Wajaom Woodlands / Bhaflau Thickets / Caedarva Mire * Players are unable to receive imperial standing unless they are mercenaries registered with Salaheem's Sentinels. inb4 BOTS running chocobo's all day with 40 stacks of gyshal greens running a waypoint and digging. Lmao^ They haven't been able to do it since 2006 :P The limit per zone seems removed, not the limit per day (100). Or 100+free digs with proper gear to around 200 a day. Asura.Catrina said: » Lakshmi.Konvict said: » Lakshmi.Buukki said: » Ragnarok.Slyshen said: » Quote:
Probably Ancient Currency: Quote: Chocobo digging has undergone the following adjustments. Name: system1.jpg Views: 0 Size: 59.7 KB •The limitations on number of items found per area have been abolished. •New items may now be found. •Beastmen-related currency may now occasionally be found. The following currencies may be found in the following areas. Currency Type Corresponding Areas Conquest Points West Ronfaure / East Ronfaure / La Theine Plateau / Valkurm Dunes / Jugner Forest / Batallia Downs / North Gustaberg / South Gustaberg / Konschtat Highlands / Pashhow Marshlands / Rolanberry Fields / Beaucedine Glacier / Xarcabard / Cape Teriggan / Eastern Altepa Desert / Western Altepa Desert / West Sarutabaruta / East Sarutabaruta / Tahrongi Canyon / Buburimu Peninsula / Meriphataud Mountains / Sauromugue Champaign / The Sanctuary of Zi'Tah / Yuhtunga Jungle / Yhoator Jungle / Qufim Island / Behemoth's Dominion / Valley of Sorrows / Carpenter's Landing / Bibiki Bay Imperial Standing(*) Wajaom Woodlands / Bhaflau Thickets / Caedarva Mire * Players are unable to receive imperial standing unless they are mercenaries registered with Salaheem's Sentinels. inb4 BOTS running chocobo's all day with 40 stacks of gyshal greens running a waypoint and digging. Lmao^ They haven't been able to do it since 2006 :P The limit per zone seems removed, not the limit per day (100). Or 100+free digs with proper gear to around 200 a day. 100 Successful digs if I remember correctly, even then though, still not profitable since philosopher stones, coral fragment, elemental ores and a few other things took a plummet in price. Sylph.Funkworkz said: » Wiki being updated now Am I the only one bothering to update existing pages based on the update notes? (not counting the excellent effort on the (automatically?) added pages) There's a not of official and supposedly reliable information there (current and past update notes) that the wiki could benefit from. So more underwhelming stuff from SE what a shock !
Hmm someone kept telling me theyre updating 2 handers in this update but im not seeing it in notes....soooooo Im guessing it didnt happen? Lol
Asura.Blittzjr said: » Hmm someone kept telling me theyre updating 2 handers in this update but im not seeing it in notes....soooooo Im guessing it didnt happen? Lol They said they are "discussing it" translation expect it in about 6 months. I would just like to make a quick clarification that the development team has only begun to talk about the fact that we'd like to make adjustments to two-handed weapons, and the details have yet to be fleshed out. Once we make some progress on this we will be sure to share!
Exact words. anyone notice this?
In the quest An Imperial Heist, the following adjustments have been made to the event that occurs when trading vigil weapons to Abquhbah. If Abquhbah already has a weapon when you trade him a new one, the name of the already traded weapon will now display. When canceling the process, a message stating that your progress will not be reset to the default state has been added. Is this a typo? Or can we now reclaim our alex on a new weapon? People saying it's "a great defensive set for WHM and BRD" and then leaving SMN off that list are making me facepalm. Of course if it's a good defensive set for them it's good for SMN too you guys really like to bend reality and logic sometimes. It can also help SMN immunobreak NMs better, and yes I have landed blind on Maju as SMN/RDM, not once but many times, also done it as COR/RDM. Without immonobreak forget it but all I'm saying is it will help it happen more often. A full made merlinic set with capped augs has even more magic acc, but this is much easier to obtain.
Asura.Kitsia said: » anyone notice this? In the quest An Imperial Heist, the following adjustments have been made to the event that occurs when trading vigil weapons to Abquhbah. If Abquhbah already has a weapon when you trade him a new one, the name of the already traded weapon will now display. When canceling the process, a message stating that your progress will not be reset to the default state has been added. Is this a typo? Or can we now reclaim our alex on a new weapon? If you started a weapon and say left for years or just absent minded there was really no safe way to check what mythic you were even making. I believe this all just means you can now check which mythic you're actually making. Seeing as how there was a person on Bahamut who made the wrong mythic before... and I've heard stories of others who have done the same, it is probably a good change. The text when you trade is scary saying all your progress will be reset, I'm guessing now if you hit cancel, it will say your progress won't be reset since you're cancelling trading him a different weapon and only used it to see what mythic you're actually making. Ya i was afraid of that. to good to be true lol
Asura.Kitsia said: » Ya i was afraid of that. to good to be true lol Sylph.Shadowlina said: » That feeling when you said last month that this month was going to be WHM armor and Yags and was 100% correct. I have a 100% predict rate. Imma say next month is going to be goblins and skadi. That moment when you predict something correctly after they post a picture of a yagudo in ambuscade. The armor set gives the exact amount of MDT to cap MDT with augmented Shellra V and crap loads of meva and mdef, plus bunch of macc and people still complain... /sigh
Leviathan.Loona said: » Sylph.Funkworkz said: » Wiki being updated now Am I the only one bothering to update existing pages based on the update notes? (not counting the excellent effort on the (automatically?) added pages) There's a not of official and supposedly reliable information there (current and past update notes) that the wiki could benefit from. I always do a lot of editing after the update a few days (example: adding new items to storage slips) I also update changed items as much as possible. Asura.Saevel said: » Siren.Sandraa said: » The set have not cure potency or healing magic skill. Ok regen potency.... Well i say probably its decent to WHM. God i will have use this ***the next month to get me gear =/ So its just a defensive set for BRD - WHM. First time probably not doing HQ set. It's a great defensive set for BRD / WHM and a decent enfeebling / magic accuracy set. There are obviously better stuff from Augmented or Abjuration gear but seeing how SE is basically handing out Ambuscade gear it's pretty reasonable. I'm just waiting for the reactions when Morrigan doesn't have MAB 100, MACC 100, MBB 20, INT 80 on every piece. Probably have a bunch of potency + stuff, enfeeble duration, MBD%, and lack things like -dt/mdt and -enmity. Blm will probably hate it, rdm will love it and sch won't mind it. However I wouldn't be opposed to being wrong and getting meva on rdm and geo gear, and I don't even like geo. But that is all speculation until we actually see the gear. This months gear is a waste for me, but most likely I will get the +1 verion and store it like I did with last month. Sulv +1 I keep around because I have that 14% haste belt and d-ring so it is stupid easy to keep a "decent" -dt set with haste cap running Apoc/hp bonus, I see lots of tanks die long before I do. Honestly I try not to complain too much about the gear because it does have its uses for certain situations. Sulv good to tp in? No, not really but if ***goes downhill it is an easy swap that still has acc/attk/stat-vomit Sylph.Funkworkz said: » Leviathan.Loona said: » Sylph.Funkworkz said: » Wiki being updated now Am I the only one bothering to update existing pages based on the update notes? (not counting the excellent effort on the (automatically?) added pages) There's a not of official and supposedly reliable information there (current and past update notes) that the wiki could benefit from. I always do a lot of editing after the update a few days (example: adding new items to storage slips) I also update changed items as much as possible. I saw Byrth edited a few of the quests that were updated too already and FaeQueen is doing the ambuscade stuff. I am only about 20% done going through all the job traits and job pages and comparing them to the JP wiki, they had access to a lot of JP guides with info we never got and our tier levels were wrong or just missing many times, along with values especially for resist traits, since jobs are something so many care about I think it's good to have all that as accurate as possible, but I hope you're not given most the burden of updating based on patch notes ;-; thank you. I turned in relic ***for stage 4 on Monday and I wasn't able to get it back yet with new times. Anyone get their weapon early?
Sylph.Funkworkz said: » Leviathan.Loona said: » Sylph.Funkworkz said: » Wiki being updated now Am I the only one bothering to update existing pages based on the update notes? (not counting the excellent effort on the (automatically?) added pages) There's a not of official and supposedly reliable information there (current and past update notes) that the wiki could benefit from. I always do a lot of editing after the update a few days (example: adding new items to storage slips) I also update changed items as much as possible. Nice - sorry if I came off as impatient, but my usually wiki contribution consists on working on the links between already available content, and this is the 1st update since I started contributing, so I figured I'd actually add info this time based on that. It felt a bit weird to appear to be the only one applying that kind of update, but maybe I rushed into it a bit - sometimes I get these initiative bursts and I just ride them for a productive streak. Getting a bit tired for the day though, but I figure the edits of the day should help for now. |
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