Camate just posted this message on the forums:
Hello!
Based on everyone’s feedback we will be making a variety of adjustments to Escha - Zi’Tah and Geas Fete in the June version update to make it more enjoyable.
More monsters that yield Escha Silt
We’ll be adding monsters to Escha - Zi’Tah so level 99 players can obtain more Escha Silt. Additionally, we’ll be adding a system that will speed up the respawning times for monsters depending on the number of players in the area and how quickly monsters are defeated.
Easing of the experience point modifier when playing in a party
We’ll be applying the same adjustments made to Adoulin areas to Escha - Zi’Tah so that you can earn more experience points when playing in a party. Since Escha Silt is linked to the amount of experience points earned, it will be possible to obtain more when defeating monsters as a party.
Easing of the Tribulens price increase
We’ll be easing the price increase of Tribulens when you continue to buy them in a short time period and making it easier to challenge Geas Fete in succession up to a certain amount of times.
Easing of the requirements for certain grisly trinkets
We’ll be changing the requirements for certain grisly trinkets and reducing the number of required items to purchase them.
Link is here: http://forum.square-enix.com/ffxi/threads/47034-Escha-needs-assistance?p=551546#post551546
Overall, I'm very impressed. They responded to every issue players had about the system and are making it far more accessible. I'm the first to give SE ***, but I've got to hand it to them this time.