Adjustments To Escha

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Adjustments to Escha
 Sylph.Oraen
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By Sylph.Oraen 2015-06-05 14:49:37
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Camate just posted this message on the forums:

Hello!

Based on everyone’s feedback we will be making a variety of adjustments to Escha - Zi’Tah and Geas Fete in the June version update to make it more enjoyable.
More monsters that yield Escha Silt
We’ll be adding monsters to Escha - Zi’Tah so level 99 players can obtain more Escha Silt. Additionally, we’ll be adding a system that will speed up the respawning times for monsters depending on the number of players in the area and how quickly monsters are defeated.

Easing of the experience point modifier when playing in a party
We’ll be applying the same adjustments made to Adoulin areas to Escha - Zi’Tah so that you can earn more experience points when playing in a party. Since Escha Silt is linked to the amount of experience points earned, it will be possible to obtain more when defeating monsters as a party.

Easing of the Tribulens price increase
We’ll be easing the price increase of Tribulens when you continue to buy them in a short time period and making it easier to challenge Geas Fete in succession up to a certain amount of times.

Easing of the requirements for certain grisly trinkets
We’ll be changing the requirements for certain grisly trinkets and reducing the number of required items to purchase them.

Link is here: http://forum.square-enix.com/ffxi/threads/47034-Escha-needs-assistance?p=551546#post551546

Overall, I'm very impressed. They responded to every issue players had about the system and are making it far more accessible. I'm the first to give SE ***, but I've got to hand it to them this time.
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 Asura.Sechs
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By Asura.Sechs 2015-06-05 15:01:18
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Nowhere near enough imho, but it's a good starting point.
By the time the second Escha zone is out we'll likely have more KIs and more stuff and finally they might get it right.

I'm happy of these announcements, hope more will follow in august.
 Asura.Hoshiku
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By Asura.Hoshiku 2015-06-05 15:27:12
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I thought these changes are really helpful - they should make it easier for the ls to bring people who don't have a lot of time to farm silt. It's awesome that there will be a period of time where the trib price will go down on purchase and not up. One of the many frustrating things about escha to me has been the whole pop one, afk for 25 min thing. It makes it hard to do as an event. I'm not sure what more changes they could have made, but I know you're a BRD Sechs so I guess you're allowed to princess. :P
 Asura.Ccl
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By Asura.Ccl 2015-06-05 15:29:19
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I hope the change doesn't make everyone do it and the zone too crowded :( right now it's super easy to have silts!
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By Streak 2015-06-05 15:31:14
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Outside of zoning in/out for the Rhapsodies first missions, I haven't even look at Escha yet.
 Sylph.Dravidian
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By Sylph.Dravidian 2015-06-05 16:03:06
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Asura.Ccl said: »
I hope the change doesn't make everyone do it and the zone too crowded :( right now it's super easy to have silts!

Too crowded? Party up.
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 Lakshmi.Rooks
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By Lakshmi.Rooks 2015-06-05 16:10:11
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Adjusting respawn rate and incentivizing partying?

Abyssea Worm Parties II: Electric Boogaloo!
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 Lakshmi.Lenus
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By Lakshmi.Lenus 2015-06-05 16:47:05
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Asura.Sechs said: »
Nowhere near enough imho, but it's a good starting point.
By the time the second Escha zone is out we'll likely have more KIs and more stuff and finally they might get it right.

I'm happy of these announcements, hope more will follow in august.

loldontgetyourhopesup.sechspng

I can feel your other self replying to this cause you sound like you be gettin yer hopes up dere. Remember its SElol
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By protectorchrono 2015-06-05 17:02:31
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Streak said: »
Outside of zoning in/out for the Rhapsodies first missions, I haven't even look at Escha yet.


Hope the grayscale doesn't hurt your eyes lol.
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