I Want To Start Crafting

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I want to start crafting
 Bahamut.Kaioshin
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By Bahamut.Kaioshin 2009-08-21 19:26:14
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I'm playing my second character from scratch, quit and ditched the first one, was 75 sam, 75 thf, 65 brd with 55 ww. I know how to craft, I know how to skill up, i know about test items. What I want to know now on my new character after having to redo everything again, and attain my 75 nin job on this character, is which craft to do? I understand markets change, crafters change, which craft can I take to 100, along with its resonable sub crafts, make a little profit or at least break even on the way to 100, but at 100 craft when i need gil, and fund for the dream stuff like ingots for my salvage body upgrade or maybe just never drop below a couple mil. I know smithers at 100 keep a nice mint at all times, and its a great profit at 100. I also know a clothcrafter who keeps himself at a cool 10m at all times easy. Which craft do you guys suggest a person in my situation pursue? Location is not a issue, I just want what i've listed above, a decent even if small profit while i skill, and sometimes when that cant be achieved to at least break even and keep going.
 Ramuh.Dasva
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By Ramuh.Dasva 2009-08-21 19:40:47
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Um... the problem is if you can keep skilling up for profit or break even 754872032 people have already done it and chances are your not gonna make much money at the end. Discounting consumables... and now some decent NQ gear for augmenting. Even then I doubt profits will be great. Really crafting is an investment and not just your time. You pay money in to lvl up to be able to make decent money eventually. Cooking kinda different but you probably wont make much... fishing too though you can make ok money on that or at least consistent. Alchemy has meds at least.
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By Remora.Hackstealandbot 2009-08-21 20:15:21
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smithing isnt cheap to get to 100, you'd probably spend your salvage body money before you ever make it back. if you want to make gil with a small investment, id recommend leveling goldsmithing first, as it is profitable to skill up on ingots via buying ores from NPCs. take that up to Gold Dust (47) and you should have made enough gil to fund leveling woodworking and bonecraft simultaneously, which should be profitable overall, and then doing alchemy after those 2 (with smithing sub at least 15), so you can make your own arrows and arrowheads and status bolts. its small profit per synth but its steady and reliable, even with these crafts at 60. you can make gil while you decide which you want to do as your main. if you are interested in fishing, woodworking would be very useful. clothcraft seems profitable but difficult to skill up from what ive heard. not many people have it at veteran level though so it surely would pay off. the great thing about making bolts and arrows is that it's so tedious and slow that not many people do it, at least on my server. there are never enough acid bolt quivers to meet the supply 100% of the time on my server, and thus it's great opportunity to make some decent gil, especially if you make all the raw materials yourself. the key is to find something that sells for profit on a NQ result. regardless of how slow it sells, even if its once a day, thats profit every day off something easy. if you can find many things like this, you should have no problem building up gil.
[+]
 Gilgamesh.Minusseven
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By Gilgamesh.Minusseven 2009-08-21 20:27:27
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I just turned 150k into 400k, had to do 250ish synths though, 3 stacks of mats into bloody bolt heads, then hq the heads into bolts, 3 stacks of mats for heads got me over 2 stacks of heads which got me 8 stacks of bloody bolt quiver which sell almost 50k ea, i guess alchemy like everyone says is consistent and good, but im not sure thats how i would like to make money, im more of a risk taker ussually. i sometimes wish id taken leathercraft up or something lol
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By Remora.Hackstealandbot 2009-08-21 20:40:48
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yeah the inconsistency is a *** though on big HQ profits, big NQ losses. went 4/12 on Haubergeon +1 then 0/12 the next time, and im like 0/20 since then... fortunately mostly on other people's ingots lol
 Diabolos.Deannac
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By Diabolos.Deannac 2009-08-21 21:00:57
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<3 Smithing
 Phoenix.Baelorn
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By Phoenix.Baelorn 2009-08-21 21:21:37
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Hackstealandbot said:
yeah the inconsistency is a *** though on big HQ profits, big NQ losses. went 4/12 on Haubergeon +1 then 0/12 the next time, and im like 0/20 since then... fortunately mostly on other people's ingots lol


Heh. I'm leveling Smithing just so I can sign my own Haub+1 and Black cuisses. The 66-100 push seems extremely painful(esp with the current price of darksteel).
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By Remora.Hackstealandbot 2009-08-21 21:40:07
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ive been working on a new guide for smithing 0-100 but i cant log into the wikipedia thing so i kinda gave up on it :\
 Ramuh.Dasva
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By Ramuh.Dasva 2009-08-21 21:52:25
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Frankly I don't like alot of the guides on wiki. Generally speaking its much faster and often less losses to check whatevers cheapest to make a npc on alot of stuff... then theres the browse function on here. You can quickly look up stuff by lvl range and at a glance see its cost profit/loss and how fast the ingredients/product sell. More importantly all that info is for NOW on YOUR server. While those guides dont and cant take that into account. Like I think goldsmithing on my server most ingots are loss synths...
 Fairy.Blackmist
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By Fairy.Blackmist 2009-08-21 21:53:47
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i have the same Curosity as the OP... ive gotten lvl 50 cooking 59 ww 20 alch 19 smith and like i have NO idea what to take to 100 XD im thinking WW for Demon arrows but the heads are 150k a stack x.x

I say, if you want to keep a nice mint.. dont Rely on crafting

do KSNMs I.E Royal rumble, drops 1 o ingot 100%, if you do that 4 times, thats 1 mill~ atleast (260x4= 1,040,000 now, on the off hand 2 O ingots drop you make 2,080,000 off 4 runs

=P i plan on makeing a Static KS one day to finnaly pimp out a job :D
 Phoenix.Baelorn
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By Phoenix.Baelorn 2009-08-21 22:01:11
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Hackstealandbot said:
ive been working on a new guide for smithing 0-100 but i cant log into the wikipedia thing so i kinda gave up on it :\


Oh that sucks because I'm sure the one I'm using is outdated :| lol.

Right now I'm in D Steel Picks and after that Karimata arrowheads(which looks like pure loss btw).
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By Remora.Hackstealandbot 2009-08-21 22:54:55
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Dasva said:
Frankly I don't like alot of the guides on wiki. Generally speaking its much faster and often less losses to check whatevers cheapest to make a npc on alot of stuff... then theres the browse function on here. You can quickly look up stuff by lvl range and at a glance see its cost profit/loss and how fast the ingredients/product sell. More importantly all that info is for NOW on YOUR server. While those guides dont and cant take that into account. Like I think goldsmithing on my server most ingots are loss synths...

unfortunately this website's prices are occasionally stupid. says adaman ingots are 50k each when they're really 100k because the last stack sold for 600k a few months ago.

at any rate, Baelorn i can try and PM you it if you want
 Odin.Blazza
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By Odin.Blazza 2009-08-21 23:06:47
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The main thing with any craft that you decide to level, is to make sure you do your research before you commit to synthing it 100 times. Double check every ingredient, how much and how often the item sells on AH, does it sell in stacks or only singles? What can you npc it for? Will guild NPC's occasionally pay more for it than regular NPC's? What's the availability of ingredients? Can you get them from NPC's? Is it worth it? Are they easy to farm? Can you make the ingredients yourself? How much will it actually cost you to make them?

Take note that if you're looking over the recipe lists on this site the majority of information won't be immediately available to you, and in fact some of it won't be available to you at all at higher levels (as in, you'll have to do your own research on some materials). The recipe list is a good starter guide, as you can quickly look down the list and see that X item is 5 levels above your current level, sells very fast, and for a profit, but always do that extra research I listed above. That profit could be based on stack price for something that only ever sells in singles, or one of the ingredients might be something that you'll actually have to make yourself, which could turn that profit into a loss.
 Carbuncle.Deadlymidget
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By Carbuncle.Deadlymidget 2009-08-22 00:48:36
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Like the wise taru in windurst told me grab a crystal and some materials and craft. Come back every 10 levels for your rank up!
 Bahamut.Kaioshin
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By Bahamut.Kaioshin 2009-08-22 10:54:22
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Thanks everyone for the advice. What I think I'll just do is what some of you suggested. Do my research and see what craft makes what people want the most, requires the least amount of annoying subs *although any serious crafter would take all subs to 60 i should plan to do this as well someday* and what craft makes the most profit off of HQ and cursed gear as well as -cursed gear. Then compile my research and do the craft.
 Kujata.Lilnuker
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By Kujata.Lilnuker 2009-08-22 20:59:46
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Most crafts have a few good synths to HQ.. I myself have leveled both smithing and goldsmithing to veteran.. I have never been extroadinarily rich, tho I am not poor either. Crafting for minimal loss takes an incredible amount of time and effort, including mining and market research, in my case. Back during RMT days, I mined an entire summer to get gold from 60-80. It does require few subs but incredible amounts of patience and loss. Smith is not quite as bad, and with the number of augmentable items smith can make, i am finding it pretty profitable atm. I just HQ a cursed hauberk -1 the other day. Very rare but it netted me a kraken club today, in a straight 1 for 1 trade ^^ Good luck
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