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What crafts are most worth it at the moment
Ragnarok.Slyshen
Server: Ragnarok
Game: FFXI
Posts: 917
By Ragnarok.Slyshen 2015-01-22 03:57:04
It is a bit unfair to say all crafting is dead, but it does require heavy long term investment.
Do not expect profit from:
Cooking
Alchemy
Fishing
( even with bots its dumb SE killed fishing for legit players, side note I do fish up my own cooking ingredients when needed, but thats a demand issue not for profit)
Potential (situational)
Smith
Cloth
Leather
Break even / profit (market wiz)
Wood
Bone
Profit possible.
Goldsmithing, one caveat Patience for profit.
Wrong, wrong wrong wrong wrong wrong wrong and wrong again. If anything, this list is a*s-backwards minus maybe the exception of Woodworking. I'll leave it up to whoever is reading this to figure out which synths are worth your time as I would be stupid to give away all my current money makers in an online forum filled with other crafters on my server.
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Asura.Taidis
Server: Asura
Game: FFXI
Posts: 251
By Asura.Taidis 2015-01-22 04:05:50
Alchemy took a hit with consumables being sold by NPCs but you can still pump out remedies and holy waters. As for HQ crafting, people always need Cursed Cuisses, Cursed Mask, Hexed Coif and Hexed Gages.
Server: Asura
Game: FFXI
Posts: 34187
By Asura.Kingnobody 2015-01-22 06:24:28
Except you know... mat cost, its a basic item every one uses curry for skill up and then you battle and start the undercutting spiral.
Not to mention, lol RCB so 2014, Sole Sushi+1 on relevant content.
So even if you corner market(good luck) and manage 35k a stack profit selling all stacks in a day you make what a little over 30M? Over a month, if no one battles with you, if people are buying enough.
This does not even take into account, other mats costs, undercutting, it WILL happen, time spent gathering materials from AH or vendors, time spent muling, keeping AH stocked, camping AH for meat just to be sure you have enough.
The list goes on, sure you can profit but its simply a different kind of grind with cooking. Also you make more with Dyna with much less , and mindless, effort. Nice thing about cooking is, it sells fast, you don't have to spend all day trying to make that one HQ item that's overpriced, and you can also do other stuff (like farming dynamis) after you are done.
I used red curry buns as an example, you can also sell other items and double your investment easy.
Consumables are a stable investment because people will always want to buy those.
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Quetzalcoatl.Wakmidget
Server: Quetzalcoatl
Game: FFXI
Posts: 1495
By Quetzalcoatl.Wakmidget 2015-01-22 07:30:31
Don't level a craft for gil, level it with your character in mind, which items do you want to access the easiest? If you're smart you can make some gil off any of the crafts, really.
Each craft specializes in a certain category:
Clothcraft: Mage Armor
Bonecraft: Light Armor
Smithing: Heavy Armor
Goldsmithing: Accessories
Cooking: Food
Alchemy: Medicines
Woodworking: Furniture
Bonecraft/Woodworking are usually used in conjunction to make arrows, and Smithing/Alchemy are usually used together to make bolts/bullets.
Gil can be made anywhere honestly. Yes, you can make some from crafting as well. But that goes for any craft.
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Leviathan.Protey
Server: Leviathan
Game: FFXI
Posts: 685
By Leviathan.Protey 2015-01-22 11:42:20
yea i had to do a double take when Nazrious said to expect to not make a profit from Alchemy. I've made over 100 mil from HQing hexed gear.
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Server: Odin
Game: FFXI
Posts: 94
By Odin.Jsmooth 2015-01-22 12:02:19
I would have to say Goldsmithing. Between earrings and rings, I can't think of another craft that offers 15+ recipes on a t2 synth that has such a big demand. Not to mention at some point I'm assuming SE will add recipes for better earrings also.
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Quetzalcoatl.Valli
Server: Quetzalcoatl
Game: FFXI
Posts: 1420
By Quetzalcoatl.Valli 2015-01-22 15:08:39
Nostalgia. For some.
It was a lot of peoples goals to obtain things from the past, trophies if you will.
Like togi+1 (wood) 5/5 shura+1 etc
As far as wood value, Exalted log > lumber was a big money maker. Other than that, wood currently has no value as far as I can find. Which means it's due to be the next big thing.
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By Chyula 2015-01-22 15:11:51
200K/stack of arrow will pretty much tell every rng out there to *** off. I don't mind shooting 30k/stack of arrow and not using recycle gears but at 200k/stack that shit better do amazing shit. Plasm is currently about a 1:4 gil conversion rate and that come out to about 120k per stack for ilvl119 ammo. Now who would be dumb enough to spend 200k for ilvl117 ammos?. WW crafter went too greedy and now suffer the consequence.
Server: Odin
Game: FFXI
Posts: 94
By Odin.Jsmooth 2015-01-22 15:22:46
I hope Smithing is the next big thing! There are currently no worthwild synths outside of hexed body, and not worth the attempts to provide town gear to sam's! Smithing got the Sup1 recipes for heavy armor, but those are junk also :(.
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Server: Asura
Game: FFXI
Posts: 3221
By Asura.Failaras 2015-01-22 15:23:14
I think no craft is really worth the time unless you have the craft already or just enjoy the activity of crafting. As people have said Alchemy can make money but you really have to dominate a market as the things you sell don't sell fast or often. Hexed-1 has high profit margins but is a pain in the butt to make/sell and even to find materials for. I personally make the most off my Alchemy of my three crafts (Alchemy/Bonecraft/Cooking) but I imagine this could easily be reversed if someone came into my markets or if I decided to come into someone else s markets.
I've seen Cooking lose a ton of its relevance over the last year, RCBs and Sushi have both crashed to unbelievable levels on Asura I'm talking Sole+1 from 300k to 60k in a week type crashes.
I imagine Bonecraft right now is entirely based on Sombra+1 which I don't see as sustainable seeing as it's gear that A) Is very situational and B) Can't be used by a large majority of players.
Server: Odin
Game: FFXI
Posts: 94
By Odin.Jsmooth 2015-01-22 15:29:36
Chyula's point is why pay 200k for ammo that is inferior to plasm ammo. I never buy ammo off auction house. Most rngs only buy plasm ammo.
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Quetzalcoatl.Valli
Server: Quetzalcoatl
Game: FFXI
Posts: 1420
By Quetzalcoatl.Valli 2015-01-22 15:38:08
I hope Smithing is the next big thing! There are currently no worthwild synths outside of hexed body, and not worth the attempts to provide town gear to sam's! Smithing got the Sup1 recipes for heavy armor, but those are junk also :(.
Dakatsu is big money for smithing, hexed-1 is big money for almost every craft.
The biggest problem is we're in this weird meta right now... no one knows when they are gonna jump from 119... so nothing has a static value... it could become worthless tomorrow... that screws crafters hard core.
The future is really uncertain so people aren't wasting money to buy things that're crafted anymore. Think about it, we're like 2 weeks away at any given time from su2 completely negating the entirety of the value of Sombra. So who's gonna buy that? No one. A very select few.
The big secret to crating is SPEED. Be ready IN ADVANCE. Make it FIRST. SELL it IMMEDIATELY. And make another one.
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By Chyula 2015-01-22 15:43:00
Chyula, people don't even use arrows now it's all about bullets. And for two, crafters rarely set the price as a group. If they do some rogue just comes in and undercuts them. I remember hating how much even just Demon Arrows costed. Then I got woodworking and bone up in an attempt to make them myself. You really don't make that much off things like that unless you set yourself to zombie crafting and waiting for the flooded auction house to sell your 12 quivers, sometimes 1-2 weeks. The prices are usually based on the cost of the ingredients. I don't see how SE's decision to make plasm usable to buy ilvl ammo even has anything to do with anything.
I don't even know the hell you trying to argue here. not everyone going to level a WW craft just they can cut cost on their rng job. I don't know about your server but before plasm ammo come out the ammo was in like 500-1000%(depend on HQ) profit margin and expecting all rngs to give in and pay that kind of rediculous price. Please don't give me the crap material expense because at one point I was about to drop CC and go full WW because of the crazy price. for so long the WW crafters have spit on the RNG's face and its about time SE gave rngs something don't have to rely WW market.
Server: Asura
Game: FFXI
Posts: 3221
By Asura.Failaras 2015-01-22 15:53:08
They've destroyed a lot of the old standby reusable sources beyond ammo.
Ninja Tools were huge sources of money for Alchemists and Woodworkers in the day, now through a combination of Ninja Tool Expertise, Ninja being a pretty weak job, and /nin being less important the markets have dried up. Plus I can't remember the last time I even bothered casting Kura, Juba, and Hojo when on Nin.
Reraise items. Bonecraft could be sustained purely on Reraise Hairpins at one point, even up to abyssea days they sold fast enough to be worth making. Now a days not so much. Goldsmithing also used Reraise Earrings.
Warp Cudgels. Warp Ring made these near obsolete.
Even things like Silents/Prism have lost most of their use over the years. Really as they make the game more accessible through easier access to ammo, reraise/warp scrolls, sneak/invis, and other stuff they destroy a lot of markets.
Server: Odin
Game: FFXI
Posts: 94
By Odin.Jsmooth 2015-01-22 16:13:25
Da. Nodowa +1 sells for 10m+,looks good on auction house history, but they don't sell well, and 0 demand for it. I've made 2 hq's of these and haven't sold them in over 2 weeks.
Carbuncle.Yellowman
Server: Carbuncle
Game: FFXI
Posts: 98
By Carbuncle.Yellowman 2015-01-22 16:20:17
Well I'm not sure if i was lucky choosing to level Goldsmithing on a mule during the craft skill up Campaign but I came out winning with huge amount of profits guess the accessories are real good seller depending on the real hard core players but in my server most of my buyers have been JP's player. On another note i do hope that SE do bring back WW since that's my main craft skill on my main toon.
Quetzalcoatl.Valli
Server: Quetzalcoatl
Game: FFXI
Posts: 1420
By Quetzalcoatl.Valli 2015-01-22 16:28:15
Goldsmithing always makes BANK. People pay 50m for STR+1 on a ring. Always have, always will.
It's a phenomenon. 100m for STR +5 Earrings in 2 updates? People start foaming at the mouth.
Carbuncle.Yellowman
Server: Carbuncle
Game: FFXI
Posts: 98
By Carbuncle.Yellowman 2015-01-22 16:34:36
Quetzalcoatl.Valli said: »Goldsmithing always makes BANK. People pay 50m for STR+1 on a ring. Always have, always will.
It's a phenomenon. 100m for STR +5 Earrings in 2 updates? People start foaming at the mouth.
Yea lol I think they might add some new earrings recipes soon with NQ being with +4 or 5 on the attributes and maybe HQ being 5 or 6.
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Server: Lakshmi
Game: FFXI
Posts: 116
By Lakshmi.Kyosukerob 2015-02-21 10:26:54
Why are you encouraging this? Learn the economy by researching yourself. There are plenty of profitable crafts out there but it varies by server somewhat and does require serious AH camping to maximize profits. A friend on my server got daily rage tells due to snagging all mats on AH and cornering several markets. So yes there is gil to be made. Please go out and look at the market yourself to understand though.
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