Leviathan.Chaosx said: »
The real question, is FFXIV dead?
Yea; once upon a time, XIV did die^^ Honestly, would not be surprised if it fizzled out within the next few years.
But yea, XIV been there and done that; XI outlived XIV; crazy huh?
Is FFXI Dead? |
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Is FFXI dead?
Leviathan.Chaosx said: » The real question, is FFXIV dead? Yea; once upon a time, XIV did die^^ Honestly, would not be surprised if it fizzled out within the next few years. But yea, XIV been there and done that; XI outlived XIV; crazy huh? Every game fizzles out "within a few years" lol. It is surprising though that FFXI's population balanced out enough to not need more server merges given that last I heard from ppl that play it populations hovered at around the 600 mark.
FF14 have over 1m subs, FF11 barely 50k?
Asura.Razorbeast said: » Leviathan.Chaosx said: » The real question, is FFXIV dead? Yea; once upon a time, XIV did die^^ Honestly, would not be surprised if it fizzled out within the next few years. But yea, XIV been there and done that; XI outlived XIV; crazy huh? Remember when they said FFXI would never have any more jobs and certainly no more expansion packs, never mind new areas? Back in 2011 I think. SE tried really hard to get FFXIV as the go to game, but failed too much. And now which game gets more attention now? Not one person said "Yeah come play FFXIV it's great, it's fun there's plenty of stuff to do." Everyone was like, meh, it's ok if like repetition, but then you'll get bored. Only appeal is shiny graphics. Every screen shot I see turns me off with all the icons though. Or maybe I'm just a sucker for the classics. Who knows for sure...? 14 is actually immensely popular now...
The problem with all the new age MMO's is they cater to extreme casuals who all want instant gratification. Somehow this equates to booming subscription numbers. SE didn't really have a choice in that respect. The company was in dire straits. There's no comparison of 11 to 14 gameplay though because they are completely different types of MMO's. If you have 8 hours a week you can keep up with 95% of the population. You just have to give up any sense of self progression, queue most of your battles with total strangers from other servers, and learn to balance 3 stats. I just really really miss being able to join fights whenever I pleased, if I could take just that to 11 from 14 i'd be completely happy. Siren.Knivesz said: » Every game fizzles out "within a few years" lol. It is surprising though that FFXI's population balanced out enough to not need more server merges given that last I heard from ppl that play it populations hovered at around the 600 mark. XIV was released last August iirc; if I worked on XIV, fizzling out in a few years from now would be a bad thing; we are still relatively new. Fizzle is not a "No big deal" kind of thing, usually alludes to failure or disappointment. XI did not fizzle out a few years after release (Actually, XIV 1.0 fizzled out a few years from its' release iirc). And yes, i do believe XI is on its' last legs (Imo). People will always assume it's on it last legs, that has been going around since the dark ages of 11.... thankfully SE operates differently than most MMO companies (14 remade) and has stated it will keep it going as long as it is covering its costs with subscriptions.
The game is completely functional population wise and if it gets to the point where it isn't, SE will likely merge more servers. I still see the same average population now in 2014 that I did 2008. Also this conversation reminds me of a poem from Tolkien. All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. The biggest explosion ever caused by man (the russian Tzar Bomba)was also considered a fizzle because it delivered a little more than 50% of it's theoretical 100 megatons of power.
I don't think fizzle is a adequate word for this ... lol Neither I think that FFXI is on it's last leg. IMO, FFXI died when abyssea came out. Oh Abyssea is...okay...but TBRH, FFXI died when Seekers of Adoulin came out. The game is just a shell of what it used to be. Trust NPCS are nice, but I liked the old school way FFXI used to be before aby came out. EXP-Alliance parties for old school are dead. Just AA this, Dmv2 that, WKR this, Delve (hardly any anymore, that). Nothing feels like it was earned anymore, more like it was handed to you on a silver platter with all the cutlery and BBQ sauce you want. Almost all the jobs are "Useless" to SoA content like new delve and new BCNMs. On most servers, it's BRD, WHM, PLD, SCH, RNGx100. Anything else is GTFO. It's sad. Back before SoA, all the jobs had their uses, now it's only a select few and most of the elitest posers want people with FULL 119 gear, 3-4 song bards, and capped skills or you can like I said earlier "GTFO". That's the attitude of FFXI nowadays and it sucks. I'd gladly take FF14 over FF11 now but if you were to say if FFXI was good and still good to play back in 2008ish, I would have said "heck yes!" Now it's "hmm...no".
As a FFXI veteran, all I can say is, R.I.P FFXI 2003-2012. This thread, and the question therein is the Schrodinger's Cat of FFXI.
Final Fantasy XI now is much, much better than it was pre-abyssea.
Sieha1 said: » lol you took the time to write all of that. Ragnarok.Afania said: » This is a public discussion though, not your FFXI, so negative opinions are allowed. I dont know how negativity didnt exist when you admitted to being negative and defended it. you complain about 119 AF gear. Most 'smart' people knew they were going to upgrade relic soon after and that by default only some of both sets would be great. Pick and choose what you get so you dont waste your time. Its a skill that some people have. An example is buying a ring for 4m to increase str by 1 which is later replaced by a ring that is only 1m for the same effect. Another good example: Looking at delve boss items vs nm weapons. knowing that rigors was weaker then oats, why waste time on them. Just wait for oats and be done with it. Nah that was just telling ppl the how forum works,whether my post is really negative or does not matter. Af also wasn't replaced by relic, wrong example. Lol@you for spending the time to write that, AND used wrong example. Do you realize that you're so stubborn that you've been arguing about this for three days? Just thought I'd let you know.
http://www.thefreedictionary.com/fizzle
We can agree or disagree, but regardless; XI's population and subs are not what is once was, regardless of the terminology we use. Most had high hopes for 1.0, however, it did not turn out well. Most had high hopes for 2.0, but there is a sizable often neglected portion of the community whom feel XIV is a bit of a letdown. I mean damn, pick a word that makes you happy, lol; regardless, XI is what it is. I feel it is on the decline as it pertains to unique content and server population (It is evident). SE has my sub money, I feel no need to defend their product; they have my $$$, which is enough imo; I still support them in that regard. As i stated in my previous post, XIV died once; not saying it can, but I would not be surprised if it fizzles or "Insert your own word" in a few years. Aikawa said: » FF14 have over 1m subs, FF11 barely 50k? Wow your ignorent. They have 100k subs of jp players alone. .aybe 50k usa Isn't this thread dead yet?
The mais problem with FFXI at the moment is that the only thing worth doing for "serious" players is an afterglow. SE keeps releasing content with subpar or not-the-best equipments such as bcnms released after AAs or delve2. No real reason to stay on FFXI with several mules (probably) while you could enjoy the same casual things in FF14 or any recent MMO.
pchan said: » The mais problem with FFXI at the moment is that the only thing worth doing for "serious" players is an afterglow. SE keeps releasing content with subpar or not-the-best equipments such as bcnms released after AAs or delve2. No real reason to stay on FFXI with several mules (probably) while you could enjoy the same casual things in FF14 or any recent MMO. Ffxiv is great but mommy se cradle holding from birth to death. You wont ever be f4ee and grow up to your own 8ndependent man or woman. Mommy se will hand you everything for sub fees. Ffxi, get a job grow up, earn your items, put in the time. Ffxiv, want a relic weapon sure, 30 day hand holding here you are. Oh and 14 is scard 9f ninjas, drks, blus, and turned schs into rejects. Ffxiv players just want free or easy handouts. Dont know value of hard work. And yes I beat most ffxiv content. It put me to sleep. Great crafting s6stem though. Lakshmi.Inspectorgadget said: » Final Fantasy XI now is much, much better than it was pre-abyssea. One thing ffxi has that outlives even wow is the bond of friendship and community. We are different then mist mmo wow types.
In addition, ffxi is truely the only long lasting monthly sub game. Eq went http://ftp. Wow you don't have to pay for. They keep numbers high by telling peopke buy a game like diablo 3 and get twelve months free wow. So its nit a true monthly sub. And ffxi is the only mmo that has no cash shop. There is so much more to do in XIV now that any new player will be spoiled for choice and there is more coming. Theres dungeons, Coils1, coils2, leviathan, ifrit, titan, garuda, king mog, relics, relic atmas, relic animus, Crystal Tower, 9 jobs, 8 crafts, 3 gatherers and main story. In patch 2.28 we are getting relic novus and a few other things. In patch 2.3 we are getting ramuh and shiva, Crystal tower2, a mark system like in XII for free companies, new dungeons (which look epic) and a few other things coming up in the next live letter as well as they are announcing 2 new jobs at E3.
one thing got to think about also is the many people out there that have multiple accounts for what ever reason
Sure, XIV has a lot of content, but to be blunt, after a certain point it loses its magic.
And this point comes around way too fast. At a certian point all I was doing was roulettes to cap my Soldiery, send my puppet out on another venture and walk away from my computer to do something else. Coil 1? Been there, done that, seen Bahamut's severed head. Coil 2? Oh, hmmm let me ask my original coil static. Oh, 5 of em are still struggling with the Snakes on the Divebombs phase... Primals? Nothing of interest dropping from those, and I'm done trying to teach pick ups how to dance. Crystal tower? Don't even get me started on that... Free company? Good bunch of guys, but they're in the same place I am and I'm not particularly in the mood to look for another as the more serious companies require things from me like taking time off work. Aside from that fact that any content that matters pretty much requires a static party to do, unless you are able to become a Vulcan and push out all forms of emotion. As much as I enjoy the game, Final Fantasy XIV one of the very few games that has managed to make me genuinely angry. kasain said: » pchan said: » The mais problem with FFXI at the moment is that the only thing worth doing for "serious" players is an afterglow. SE keeps releasing content with subpar or not-the-best equipments such as bcnms released after AAs or delve2. No real reason to stay on FFXI with several mules (probably) while you could enjoy the same casual things in FF14 or any recent MMO. Ffxiv is great but mommy se cradle holding from birth to death. You wont ever be f4ee and grow up to your own 8ndependent man or woman. Mommy se will hand you everything for sub fees. Ffxi, get a job grow up, earn your items, put in the time. Ffxiv, want a relic weapon sure, 30 day hand holding here you are. Oh and 14 is scard 9f ninjas, drks, blus, and turned schs into rejects. Ffxiv players just want free or easy handouts. Dont know value of hard work. And yes I beat most ffxiv content. It put me to sleep. Great crafting s6stem though. LOL all of which are probably going to be added and how is sch a reject? It does a lot of things whm cant do but it cant heal for raw amounts as much as a whm can. My highest crit aldo is 1925 which is 3850 damage mitigated as well as 1925 healed. Highest succor is around 700 crit which again is 1400 damage mitigated. When ive got aetherflow charges up depending on on the content ive got an AoE DT-10% shield for 30 secs with a 60 sec cool down or a insta cure for 25% of the targets hp which can be used while moving. Best option is to have 1 of each for 8 man parties and for 4 man it doesnt really matter. Bahamut.Shirai said: » Sure, XIV has a lot of content, but to be blunt, after a certain point it loses its magic. And this point comes around way too fast. At a certian point all I was doing was roulettes to cap my Soldiery, send my puppet out on another venture and walk away from my computer to do something else. Coil 1? Been there, done that, seen Bahamut's severed head. Coil 2? Oh, hmmm let me ask my original coil static. Oh, 5 of em are still struggling with the Snakes on the Divebombs phase... Primals? Nothing of interest dropping from those, and I'm done trying to teach pick ups how to dance. Free company? Good bunch of guys, but they're in the same place I am and I'm not particularly in the mood to look for another as the more serious companies require things from me like taking time off work. Ok are you a new player just picking the game up now for the same time? If not what I said doesnt apply to you as I clearly said NEW PLAYER. So you havent dont coil 2 yet then? Theres a lot of stuff there and free company monstar mark system isnt out till 2.3 so I have no idea why you said that. From what it looks like to me you got your stuff and now you wont help others you know with progression. Creaucent Alazrin said: » Ok are you a new player just picking the game up now for the same time? If not what I said doesnt apply to you as I clearly said NEW PLAYER. What does it matter? New player, old player in the end my arguments don't change. At a certain point wether you start now or started a year ago, the content dries up and you end up running the same hamsterwheel day after day. There is hardly any community driven content because apart from the high end content (for which you pretty much need a static party) you're pretty much on your own. 90% of the parties you end up doing random content through the duty finder with you never see again so most of them don't even bother to say hello let alone start a convo. Quote: So you havent dont coil 2 yet then? Theres a lot of stuff there and free company monstar mark system isnt out till 2.3 so I have no idea why you said that.. So with whom should I go do coil 2? More than half of the group I did do it with is in the same boat as I, extremely unmotivated to even start the game up these days. Apart from that, even if they did it'd be content that you do once a week because of the lockout system. A week has 7 days and XIV simply doesn't have 7 days worth of interesting content. Not even 3 days. Creaucent Alazrin said: » From what it looks like to me you got your stuff and now you wont help others you know with progression. Who sais I haven't tried? My patience just isn't endless. If you can't learn a trick in 4 weeks which took me one weekend to learn my time is better spent elsewhere. Valefor.Prothescar said: » Do you realize that you're so stubborn that you've been arguing about this for three days? Just thought I'd let you know. I know, but Seha1 wouldn't let me end and continue to troll (by calling everyone that follows gear progression "not smart") ;/ If you want it to end stop trolling. |
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