Valefor.Sehachan said: »
Leviathan.Chaosx said: »
Well actually, technically a knife can own a sheath.
Or is it the sheath that's dependent on the nivez??? The world may never know
What's The Top 5 Mythic's? |
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What's the top 5 Mythic's?
fractalvoid said: » It was a penis reference by the way.
... I got whooshed.
fractalvoid said: » ... I got whooshed. I've been away for some time and forgot Seha's sexual referencing tendencies. pls forgive meh
Creaucent Alazrin said: » asura must be the shortbus server /doesn'tcarebutlikeseeingAsuradramaunfoldandgetsthepopcornout fractalvoid said: » I've been away for some time and forgot Seha's sexual referencing tendencies. pls forgive meh All is forgiven. Do what makes you happy jezzus!!! If you want to make Rdm/brd/pup mythic, then do it! But stop the trolling and keep the story straight. If you choose to get butt hurt over peoples opinions then that's on you. No one is after your pot of gold/lucky charms and no one wants to conspire against you. Journey safely my brother.
YouTube Video Placeholder Thank you Sehachan for making everyone at work think I am crazy for laughing at your post. I am waiting for another asuran to show up and tell us the truth and help clarify...back hour people up while I get some popcorn.
Oh and...anyone know any kt mythic ninjas!? I always liked that model but I dont have the time to make one just because the model is cool. I don't rightly give a damn who did what to who's LS because someone said something about what someone did. Leave your in-game drama in-game, posting it here is basically shitting in the FFXIAH punch bowl, DO NOT ***in the punch bowl.
I think Lil Jon (or whoever) said it best; "Don't start no ***, there won't be no ***." Valefor.Sehachan said: » It was a penis reference by the way. I had a lot more coming. With the new adjustments to hate, burtgang can also be on that list. Paladin makes end game simply manageable with room to test ideas out on bosses. Granted, all tanks become useless against instant ko/death tp/magical attacks.
Five most top would be Dagger GA Sword Club Polearm
dont ask but i like clubbing but not as good as our anik here shes a real deal her BF leave her so she posted some *** photos on www and some sexy lady pictures so she would be, feeling much more better about herself sad story but true it is. well anyways TATAAA~ It's whatever mythic someone already possess..
But honestly, if we are going off pure utility / what it does then, Yagrush (aoe status removals is godly) Carnwenhan (10 miniute nitro songs) Tizona (infinite MP and ridiculous magic accuracy for additional effect spells) Burtgang (better hate / less damage) The rest just seem to be DPS boosts in one way or another and don't really alter or enhance how a job is played. Asura.Saevel said: » It's whatever mythic someone already possess.. But honestly, if we are going off pure utility / what it does then, Yagrush (aoe status removals is godly) Carnwenhan (10 miniute nitro songs) Tizona (infinite MP and ridiculous magic accuracy for additional effect spells) Burtgang (better hate / less damage) The rest just seem to be DPS boosts in one way or another and don't really alter or enhance how a job is played. If you are ignoring current job balance Conquerer is absolutely massive for warrior, Koga is a huge boon for self SCing as you don't run as much a risk of hitting that 5% chance to straight miss on your last WS of a 6 step, Death Penalty allows for the silly floored magic defense Leaden Salute strategy, and Terp allows you to use a non-nerfed Pyrrhic Kleos with +40% damage. If you do take current job balance into account half those weapons suck anyways because of the job they are attached to. Koga still matters quite a bit though. Asura.Failaras said: » Asura.Saevel said: » It's whatever mythic someone already possess.. But honestly, if we are going off pure utility / what it does then, Yagrush (aoe status removals is godly) Carnwenhan (10 miniute nitro songs) Tizona (infinite MP and ridiculous magic accuracy for additional effect spells) Burtgang (better hate / less damage) The rest just seem to be DPS boosts in one way or another and don't really alter or enhance how a job is played. Quetzalcoatl.Artzair said: » Five most top would be Dagger GA Sword Club Polearm dont ask but i like clubbing but not as good as our anik here shes a real deal her BF leave her so she posted some *** photos on www and some sexy lady pictures so she would be, feeling much more better about herself sad story but true it is. well anyways TATAAA~ What the hell did I just read. Asura.Failaras said: » Asura.Saevel said: » It's whatever mythic someone already possess.. But honestly, if we are going off pure utility / what it does then, Yagrush (aoe status removals is godly) Carnwenhan (10 miniute nitro songs) Tizona (infinite MP and ridiculous magic accuracy for additional effect spells) Burtgang (better hate / less damage) The rest just seem to be DPS boosts in one way or another and don't really alter or enhance how a job is played. He didn't ask for the top DPS, he specifically excluded pure DPS numbers. I know reading comprehension is hard for you. Quote: Whats the top 5 Mythic's? Not because of DPS but for overall best use to the job. Conq / Kogo / ect.. are just DPS increases, they make you do more damage. And you know absolutely nothing about Blue Mage. The increase is that you don't have to set battery charge, so three free set points for another job trait. Also the magic accuracy is pretty significant which lets you land stun from sudden lunge, plague from delta thrust, the defense down from sweeping, tourbillion, bilgestorm, benthic which also gives -MDB or a myriad of other status ailments. Blue mages give themselves Haste II / Natures meditation attack and possible even Cocoon / Barrier Tusk. That all consumes MP, not a lot but enough that you need some sort of replenishment. Quote: Conq / Kogo / ect.. are just DPS increases, they make you do more damage. And you know absolutely nothing about Blue Mage. Quote: The increase is that you don't have to set battery charge, so three free set points for another job trait. Also the magic accuracy is pretty significant which lets you land stun from sudden lunge, plague from delta thrust, the defense down from sweeping, tourbillion, bilgestorm, benthic which also gives -MDB or a myriad of other status ailments. Blue mages give themselves Haste II / Natures meditation attack and possible even Cocoon / Barrier Tusk. That all consumes MP, not a lot but enough that you need some sort of replenishment. Quote: Are you legit arguing that it's good because it allows you to land delta thrust? You don't even need to set battery charge anyways to keep up with the very few spells Blu currently casts (Generally Haste 2, Natures, Gouge, and Tourb). *Blink Blink* Do you even play BLU? Erratic Flutter 92MP lasts 5 min unless slowga / random dispel Sinker Drill 91MP, used to close darkness SC off CDC Thrashing Assault 119MP, used to close light SC off Savage Nature's Meditation 38MP frequently reapplied on any content worth a damn Barrier Tusk 41MP, -15% DT II and now last 3min, good to use with diffusion. Tourbillion is 108MP but only cast once every 5min if that. Bilgestorm is 122MP but is similar to Tourb but with a reduction in enemy offensive ability. So I'll repeat Quote: That all consumes MP, not a lot but enough that you need some sort of replenishment. And that's without going into stuff like restoral / occulation because of how situational they are. Now because your gonna have some sort of trite comeback, lets discuss magic accuracy.
Normal 119 swords have Magic Acc Skill +188 and you'll only get the benefit of your main hand. Clubs have Magic Acc Skill +215, so unless your willing to main hand a club or lose your TP everytime you use an additional effect spell, your stuck with 188. Tizona has +228 Magic Acc Skill. It also has an additional 25 magic accuracy so we are talking in the neighborhood of 60~65 more magic accuracy for things like tourbillion, sweeping, thrust, stun and so forth. Unlike BLM, RDM, SCH or even WHM, BLU can't switch out it's main hand weapon to optimize for magic acc on landing enfeebles so Tizona is like fusing a sword with a staff. This was a discussion about the utility a mythic brings to a job, not which mythic tops the parse according to the whims of SE "balance". Bring them about for a broadside, Mr. Braddock! *ahem* I may be biased. You just named 7 spells that Blue Mage will cast. Once we remove Sinker Drill and Thrashing as you will be better off self SCing with CDC as is, Bilgestorm and Barrier as they are extremely niche to begin with, and add in Gouge for certain situations, you are left with 2 extremely cheap self buffs and 2 debuffs that you will apply maybe once a fight (let's be real you won't be Tourbing every 5 minutes either). If you are seriously running out of mana from 4 spells you are really doing something wrong. This is completely ignoring that just a simple Refresh, Devotion, or even a bit of downtime in your refresh gear as you run around will completely make MP upkeep a joke.
Also what are you fighting that you need Tizona's magic acc on to land Gouge/Tourb? It helps you land stun in some situations, that is shaky as hell ground for calling something a top 5 mythic. If I was debating a question of balance I wouldn't bring up something like Conquerer which obviously has basically no place in the current balance of jobs but is a huge boon to Warrior while ignoring balance. Here's a question, what is utility? A DDs job is to do damage, a Whms job is to heal and remove debuffs, a Yagrush allows a Whm to do his job at a better level just as a Koga allows a Sam to do his job at a higher level. A koga is a huge buff to self SCing, is this utility or simply allowing you to top the parse? Not to play devil's advocate or anything, but for a job like Warrior, really none of their weapons have "utility"; they straight up deal damage and that's that. Sure, Warcry/Blood Rage affect party members, but generally speaking, they don't do anything besides DPS. Automatically counting Conqueror off the top-5 list just because it's a DPS weapon is closed-minded. It is the best weapon for the job and significantly increases it's potency in combat, just like Yagrush significantly increases WHM's potency in support.
As far as BLU, I'm not going to claim I'm some expert in the job, but I know there are multiple ways to play BLU, which is what makes it such a fun job. BLU has the capability of nearly-pure melee DPS in a party dynamic, which is clearly how Failaras plays his BLU. Unless you have the time on the mob to stack your debuffs, none of those spells matter since you'll just one-shot it with CDC. On bosses, sure, Benthic and Sudden Lunge come into play, but it all ties back to party dynamic. If you are the only front line DD, or one of two, you need to focus on your DPS output directly and allow your support jobs to worry about buffs/debuffs. Outside of lolrdm, every mythic offers the most "utility" of any other weapon for the job. Much like Tizona, Carn has 228+25 M.Acc, which makes landing debuffs a lot easier. What it all boils down to is what mythic will see the most use on a day-to-day basis. Sure, Kenkonken basically revolutionizes PUP, but it's still lolpup and will never see the light of day outside of pet runs and solo. So, if we're talking about that aspect, you're looking at (IMO): Koga Burtgang Tupsimati Tizona Yagrush Quote: Also what are you fighting that you need Tizona's magic acc on to land Gouge/Tourb? Anything over ilevel 126~128, so Incursion, Vagary, High Level BCs and the occasional tree delve for sh!ts and giggles. It's obvious you have no f*cking clue how to play Blue Mage. Sinker is beastly with CA and Efflux up as is the SC damage it produces. This was Quote: Whats the top 5 Mythic's? Not because of DPS but for overall best use to the job. The first by a long shot is Yagrush, if you don't understand why then it's no use explaining because you wouldn't get it anyway. The second is probably a toss up between Carn and Burt. Carn lets the BRD do ridiculously long lasting four nitro songs on a routine basis, it also lets them do 5 SV songs that won't wear in the middle of a fight. Burt's +18 enmity and reduced enmity loss is godly for tanking, the PDT II -18 is useful when the PLD needs to use Aegis. After that it's Tizona because of what it lets BLU do, the magic accuracy and MP really do mean that much. Then you get into the various DPS boosters like Conq, Koga, Ryun, Vajra, Terps and what not. Conq may let you deal more damage, but that's all it does is let you smack things harder. Same with Koga which isn't actually that much more powerful then Tsuru, in SoA Tsuru can beat even beat Koga (Save TP +250 is stupid powerful for a SAM). Hell if you really want to push the issue, Conq va Augmented Macbain for what lets you "hit things harder". Hopefully SE fix's GAXE WS's soon. |
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