Low Man Delve. |
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Low man Delve.
Anyone tried a six man party yet for Delve? I'm interested in setting up a static with my linkshell but need to know just how difficult it would be with at least six of us.
daku and bee were already 6mannable prepatch, would say it's just a matter of bringing a pld + rngs or a reliable stunner and dd, even in trash gear now
Cerberus.Kylos said: » Anyone tried a six man party yet for Delve? I'm interested in setting up a static with my linkshell but need to know just how difficult it would be with at least six of us. Some friends got Tojil to 30% or so before 2 people d/c'd, but from their explanation, it's definitely do-able. They said stun scholar is still essential although the TP moves seems to either be less frequent or the delay timers have been increased given a decent stun recast buffer. I'm looking forward to doing it myself if I can ever pull myself away from AA's! tried last night mnk mnk drk sch whm brd. timed out in tojil somewhere between 50 and 25. had some bad luck early, a lahar got through and brd had to sac pull tojil because of time. any competent group with average gear should be able to 1-5 tojil without much trouble, barring extremely bad luck.
Yea, I am looking to do it with people who ain't done delve much at all and are returning players. I have cleared all of them and don't need much, just want to help out returning players who didn't get into delve initially. i am not part of an endgame ls, it is purely social, so I am wondering if it would be a bad idea to take some people in there.
agree with the above, some form of reliable stunning is still quite needed. we went pld brd whm sam drg mnk and quite comfortably cleared T1-5 (peiste with only tachi:yukikaze for blinding is fun!) but DD died to tojil after eating some TP moves with weakened state.
I'd imagine a DDx3 stunner brd whm is good enough, provided your whm is decent and stunner can reliably stun. dmg shouldn't be a problem with ilvl 117+ Stunner and bard may need fairly decent macc sets for finale/stuns not to resist due to the lack of geo buffs. Maybe not so much on the stunner if DD can kill fast. but finale may have a difficulty to land on kurma and tojil. This is all good information. I guess there isn't much point in a PLD? Unless you can't find a stunner?
1-5 Morimar can be beaten as SCH, Tenzen, Kupipi, Ulmia!
Cerberus.Avalon said: » They said stun scholar is still essential although the TP moves seems to either be less frequent or the delay timers have been increased given a decent stun recast buffer. Cerberus.Kylos said: » Yea, I am looking to do it with people who ain't done delve much at all and are returning players. I have cleared all of them and don't need much, just want to help out returning players who didn't get into delve initially. i am not part of an endgame ls, it is purely social, so I am wondering if it would be a bad idea to take some people in there. I'm in the same boat as you are. We tried Ceizak Delve. Our kills were slow mainly due to either the Chapuli being spammy with Aeroga or our SCH (who was being dual box'd) would miss a stun. Personally, I've got all 3 wins, but none of the others in my LS have ever done Delve, so for the most part, this was everyone's initial run. The fact we would still manage to kill T1-T3 before timing out, to some of you elitists with multiple relics & ***you all probably think we're the scum of Vana'diel. But for a group who for the most part had never done Delve before, I think we did ok for our first dry run. Carbuncle.Nynja said: » Cerberus.Avalon said: » They said stun scholar is still essential although the TP moves seems to either be less frequent or the delay timers have been increased given a decent stun recast buffer. Yup, that's a great point. i wouldn't try without a stunner in morimar esp you aren't planning to take top notch DDs so you can zerg it down fast. eating lahar/spikes is too dangerous and even if your whm can keep the DDs alive he/she will end up pulling hate and eat dirt.
one possible way may be to break it's shield with /run or something, so you don't get lahar until the last 50% of hp thus reducing the chance of getting into a weakened state, last 50% is fast(er) since it's weak to slashing and blunt - but shield-less TP moves are also very annoying (full dispel, attributes down, plague). If you do try without a stunner, get the whm to /rdm so you have a reliable-ish source of blinding (assuming the whm has macc set and enfeebling isn't gimp) Maybe pld rng rng rng whm brd works. pld can probably survive weakened. Quetzalcoatl.Kenrusai said: » 1-5 Morimar can be beaten as SCH, Tenzen, Kupipi, Ulmia! Quetzalcoatl.Kenrusai said: » 1-5 Morimar can be beaten as SCH, Tenzen, Kupipi, Ulmia! Do tell! I was....kidding.
Cleared all 3 in under 30mins with MNK SAM COR BRD WHM SCH last night.
Would be significantly faster now that all the plugins that assist with multiboxing are fixed. Tojil should be easily doable without a stunner, bee and shark never needed one to the same degree anyway. I'm curious as to whether brd/blm could stun lahar only and kill before resists, since you could bring 3 DD. Carbuncle.Killkenny said: » Cleared all 3 in under 30mins with MNK SAM COR BRD WHM SCH last night. Would be significantly faster now that all the plugins that assist with multiboxing are fixed. Tojil should be easily doable without a stunner, bee and shark never needed one to the same degree anyway. I'm curious as to whether brd/blm could stun lahar only and kill before resists, since you could bring 3 DD. With level 49 blm's worth of dark magic i think you would start to resist after the first one you do (w/elemental seal). We're talking about a loss of ~280 levels of skills here. Why not swap out the cor if you want 3 DDs? is cor this significant in your setup? Spiraboo said: » Carbuncle.Killkenny said: » Cleared all 3 in under 30mins with MNK SAM COR BRD WHM SCH last night. Would be significantly faster now that all the plugins that assist with multiboxing are fixed. Tojil should be easily doable without a stunner, bee and shark never needed one to the same degree anyway. I'm curious as to whether brd/blm could stun lahar only and kill before resists, since you could bring 3 DD. With level 49 blm's worth of dark magic i think you would start to resist after the first one you do (w/elemental seal). We're talking about a loss of ~280 levels of skills here. Why not swap out the cor if you want 3 DDs? is cor this significant in your setup? For those just starting out don't forget you still can bead 3 and lessen what you have to kill before the boss 2nm + boss should be pretty easy and forgiving even if things go bad could recover and win..
I thought you could still do an alli? or is it 6 man only?
Shiva.Tedril said: » I thought you could still do an alli? or is it 6 man only? 18-man alliances are still available, just like before the update. You just get 1/3 the amount of plasm for going in with 6 people. And I think there's 1/3 less HP on the bosses too - at least I think I read that somewhere in the update notes. Mnk Mnk Whm Brd Sch and 6th of your choice. Trash mobs and Nms are significantly weaker. A DD could hold a group if mobs in DT set easily, we fought are way through fracture (there is close to no mobs in zone, empty halls)
Killed eft & raptor before mata was on #5. Then went ahead to clear path wile other mnk took mata. He said mata was dead in like 5sec once go time lol Kurma got off Tremor and only did 400dmg at most. Living threw lahar is very easy. And we made it to tojil with 20mins left in a similar time to 18man group would. Going to try bee/shark next & am curious to trying a trio Mnk Sch Brd/whm. All and all the balance on difficulty is pretty fare overall. Cerberus.Avalon said: » Shiva.Tedril said: » I thought you could still do an alli? or is it 6 man only? 18-man alliances are still available, just like before the update. You just get 1/3 the amount of plasm for going in with 6 people. And I think there's 1/3 less HP on the bosses too - at least I think I read that somewhere in the update notes. A dude in bg said the rewards remain the same: both plasm and pool drop. Though i dont know if we got extras for beating as 18 man, but seems normal with 6 man. Cerberus.Avalon said: » Shiva.Tedril said: » I thought you could still do an alli? or is it 6 man only? 18-man alliances are still available, just like before the update. You just get 1/3 the amount of plasm for going in with 6 people. And I think there's 1/3 less HP on the bosses too - at least I think I read that somewhere in the update notes. itchi508 said: » Mnk Mnk Whm Brd Sch and 6th of your choice. Trash mobs and Nms are significantly weaker. A DD could hold a group if mobs in DT set easily, we fought are way through fracture (there is close to no mobs in zone, empty halls) Killed eft & raptor before mata was on #5. Then went ahead to clear path wile other mnk took mata. He said mata was dead in like 5sec once go time lol Kurma got off Tremor and only did 400dmg at most. Living threw lahar is very easy. And we made it to tojil with 20mins left in a similar time to 18man group would. Going to try bee/shark next & am curious to trying a trio Mnk Sch Brd/whm. All and all the balance on difficulty is pretty fare overall. MNK, SCH and BRD :o Sounds great! itchi508 said: » Mnk Mnk Whm Brd Sch and 6th of your choice. Trash mobs and Nms are significantly weaker. A DD could hold a group if mobs in DT set easily, we fought are way through fracture (there is close to no mobs in zone, empty halls) Killed eft & raptor before mata was on #5. Then went ahead to clear path wile other mnk took mata. He said mata was dead in like 5sec once go time lol Kurma got off Tremor and only did 400dmg at most. Living threw lahar is very easy. And we made it to tojil with 20mins left in a similar time to 18man group would. Going to try bee/shark next & am curious to trying a trio Mnk Sch Brd/whm. All and all the balance on difficulty is pretty fare overall. |
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