Asura.Reidden said: »
Sounds like we should just do an omen boss challenge on each single job in the game just for the hell of it. Someone get Aragan to setup the rules and job requirements.
Bushido - The Way Of The Samurai (A Guide) V. 2.0 |
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Bushido - The Way of The Samurai (A Guide) V. 2.0
Asura.Reidden said: » Sounds like we should just do an omen boss challenge on each single job in the game just for the hell of it. Someone get Aragan to setup the rules and job requirements. Quote: What's the Ranged SAM doing these days? My guess is 119 Soboro with Ullr/Empyreal Arrow, probably your strongest bow WS, +50% damage, 2.0 attack modifier and try to fire at like effective 2500+. Maybe TP bonus GKT could work Lakshmi.Buukki said: » Quote: What's the Ranged SAM doing these days? My guess is 119 Soboro with Ullr/Empyreal Arrow, probably your strongest bow WS, +50% damage, 2.0 attack modifier and try to fire at like effective 2500+. Maybe TP bonus GKT could work Honestly I prefer the Unity GK for Archery Shenanigans over the magian GK. With Zanhasso, the OAT GK just doesn't seem worth it. It still lets you use GK WS with decent accuracy. The base DMG is pretty sad but it does have 30 STR and a 500 TP Bonus. I confirmed it does work on ranged. Think of it as a nerfed Doji, but the TP bonus works on everything. Magian is better if you aren't meleeing. ![]() Rank 15 [1] TP Bonus +500 [2] Accuracy & Magic Accuracy +30 [3] STR +10 SAM/RNG flaming Arrow has potential but is still inferior to Jinpus/Kagero. Mainly I just use my Aeonic + Namas R15. Namas can hit 40-45k on a good day and self skillchains with itself. It's kinda neat. Y'all might think this is odd. I use Ullr quite a bit on RDM. Pairs nicely with Naegling and the TP Bonus Sword. (E. Arrow+ Savage = Light + CDC= Double Light) The tp bonus only applies to ws ur does, 0 effect on ranged ws...
Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. I had forgotten kunimune has TP bonus augment. That's definitely better than Magian TP bonus Gkt. Good catch. Should work on all WS similar to Anarchy working on Savage/Aeolian
Also wanted to add that Yoichi and Shining One are a nice combo.
Namas to Impulse is a simple 2 step darkness. The crit rate on R15 Yoichi is generally useless. It does benefit Shining One atleast. At 3000TP your Impulse Drives will have a 25% crit rate. (15% from Shining One, 5% Merits, 5% Relic Augment) I don't think it's worth making unless you are bored, or also play RNG (Namas is used in an Odyssey fight iirc) I pulled out the Yoichi on Dyna wave 1, reminded me of how much fun it use to be for Bee in Delve ; ;
Asura.Reidden said: » I pulled out the Yoichi on Dyna wave 1, reminded me of how much fun it use to be for Bee in Delve ; ; It's pretty fun. I like it for W1/2, Omen, Segments, or just roaming content in general. What's satisfying is: THF uses perfect dodge. "Parry/Dodge this you filthy casual." ![]() SAM readies several Namas Arrows.. THF= Dead I hate chasing after stuff, so If I have TP or Meditate active. I also throw out an Apex Arrow/Namas at a distance while I run toward the target. This lets me open a skillchains for Jinpu/Fudo before I even get into melee range. I treat it like a ranged Konzen/Chainbound. W3/Bosses/Etc the ammo slot gets unlocked and bow gets put away. Fenrir.Skarwind said: » Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. https://www.bg-wiki.com/ffxi/TP_Bonus Not according to bg wiki, what kind of testing have you done? Do you have the raw data and parameters or wss it an eyeball test? Bg wiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws Bismarck.Drakelth said: » Bg eiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws Wiki is not infallible, it's edited by people. That may be a quote that limits it down to those two categories of weapons, likely because the author forgot/didn't realize the augment on Unity Great Katana exists. I know I definitely forgot. The understood explanation of TP Bonus and application was that any augment version of "TP bonus" works with *all* weaponskills, regardless of whether it is the main weapon. If the TP Bonus trait is a native stat on the weapon (i.e. Hagun, Martial Sword, Aeonics, Tenzen bow etc), it won't work. Odyssey Weapons and Trial Magian weapons are the two common weapon types that have that trait as augments, but there's not many others. Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. https://www.bg-wiki.com/ffxi/TP_Bonus Not according to bg wiki, what kind of testing have you done? Do you have the raw data and parameters or wss it an eyeball test? Bg eiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws TP Bonus Augments work on All weaponskills. That is why CORs and RNGs make TP bonus guns and bows. It's also why some melee dual wielders make 2 TP bonus Swords/Daggers/Katanas. TP bonus Natural (Aeonic Weapons) only work on weaponskills that they themselves perform. It is well documented on that page you linked. The page hasn't been updated with items like Edit: and in terms of damage, TP bonus GKT or this unity weapon + Ullr Empyreal Arrow is very very strong. Stronger than Yoichi imo. "Trial of the Magians TP Bonus weapons and Odyssey Weapons with TP Bonus augments are the *only* weapons which grant their TP Bonus to Weapon Skills performed with a different weapon. This allows you to equip them in the offhand or ranged slot and receive their benefit with a much more powerful weapon in the main hand."
This statements wording would lead me to believe its only Augmented magian and oddy weapons without some further evidence or test results. If I missed a quote about it being well documented that it applies to augmented weapons I would love to see the exact wording to correct my understanding but I don't currently see anything but what I posted above Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. https://www.bg-wiki.com/ffxi/TP_Bonus Not according to bg wiki, what kind of testing have you done? Do you have the raw data and parameters or wss it an eyeball test? Bg eiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws I tested it over a year ago, I don't really keep that kinda data. I don't mean to be snarky with this. BG Wiki is edited by players. Not all players have time or motivation to edit it. If certain things are unknown or overlooked; they won't be on there. For example I am pretty damn lazy, so I don't update it. Example of why BG Wiki isn't always 100% up to date List of stuff I was too lazy to add to BG.. -BG Wiki was lacking in regards to some jug pet effects and descriptions. I discovered Zealous Snort will grant you guard regardless of your weapon type -BG Wiki did not state that multiple target claim issues effect the Skillchains window on Diamond Aspis. I confirmed that it does. -BG Wiki also said nothing about Origin bypassing shadows. I confirmed that too. Again another unknown. I did post about this. More than happy to report findings on AH however. If you want to be skeptical I get it. But why would I lie? To trick you into wasting hides? Bismarck.Drakelth said: » This statements wording would lead me to believe its only Augmented magian and oddy weapons without some further evidence or test results. It's always been the augmented trait, there's nothing unique about either of those class of weapons that allow the trait to function across weapon types. Anyways, this is easily testable, especially with SAM + Sekkanoki. Empyreal Arrow scales linearly with TP, so you should be able to fire off several WS at 1k and observe the damage, and then throw on R15 Kunimitsu +1 and test it some more. Should see the damage increase immediately. Just make sure to account for the STR difference between Unity Bonuses from the sword. Cerberus.Shadowmeld said: » Edit: and in terms of damage, TP bonus GKT or this unity weapon + Ullr Empyreal Arrow is very very strong. Stronger than Yoichi imo. That's why I mentioned it earlier: Lakshmi.Buukki said: » Ullr/Empyreal Arrow, probably your strongest bow WS, +50% damage, 2.0 attack modifier Bow WS are complete garbage, Yoichi is no exception. Empyreal should destroy Namas with or without TP Bonus weapons. Fenrir.Skarwind said: » Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. https://www.bg-wiki.com/ffxi/TP_Bonus Not according to bg wiki, what kind of testing have you done? Do you have the raw data and parameters or wss it an eyeball test? Bg eiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws I tested it over a year ago, I don't really keep that kinda data. I don't mean to be snarky with this. BG Wiki is edited by players. Not all players have time or motivation to edit it. If certain things are unknown or overlooked; they won't be on there. For example I am pretty damn lazy, so I don't update it. Example of why BG Wiki isn't always 100% up to date List of stuff I was too lazy to add to BG.. -BG Wiki was lacking in regards to some jug pet effects and descriptions. I discovered Zealous Snort will grant you guard regardless of your weapon type -BG Wiki did not state that multiple target claim issues effect the Skillchains window on Diamond Aspis. I confirmed that it does. -BG Wiki also said nothing about Origin bypassing shadows. I confirmed that too. Again another unknown. I did post about this. More than happy to report findings on AH however. If you want to be skeptical I get it. But why would I lie? To trick you into wasting hides? I'm skeptical because I know a lot of people don't test things properly, they go out and eyeball it and call it "testing" then make claims based on that "testing" so when stuff like this comes up I want to see hard data. Cause while its probably not going to get my to build a bow setup for same the info could be helpful in Other ways if its been verified. No offense is meant but I tend to be skeptical, bg wiki also is more often right then wrong when it comes to random things like this. I'm not saying you're wrong,I'm saying I won't trust your conclusions without also seeing the data that led to them. burden of proof falls on the person making the claim. Fenrir.Skarwind said: » For example I am pretty damn lazy, so I don't update it. Fenrir.Skarwind said: » If you want to be skeptical I get it. But why would I lie? To trick you into wasting hides? Many people use the wiki exclusively for their information and they very rarely read the thousands of posts of some random guy who said this works this way or that way. They consider it to be the main source of up to date info, but rarely consider it as a player resource. They just take it's word. There's dozens of instances where someone comes on this forum to ask a question that is long understood by the regulars on this site, but they have no clue how something performs because none of that information makes it over to the wiki. The best practice if you discover new information is not to simply post it here, but post it on the wiki as well. Nobody will find your random post explaining some obscure detail that might only be asked twice a year or less. If you're confident in your testing, just plug it in the wiki so everyone has the same up-to-date information. Otherwise, you keep getting people who are skeptical when you bring up things that are old but unfamiliar to them. And you also get the reverse: people blindly believe the wiki because its "on the wiki" and nothing you say can convince them otherwise unless its on there. double edged sword. Bismarck.Drakelth said: » No offense is meant but I tend to be skeptical, bg wiki also is more often right then wrong when it comes to random things like this. No, it isn't really. You can go into the page history and see who edited anything on wiki. There is no verification process on wiki at all, literally anyone can edit anything about anything. I still remember a long time ago, someone made the claim about Store TP gear affects the amount of TP you get from being hit. Nobody believed him at all. There was constant discussions about how that was incorrect. Then all of a sudden last year this line pops up on the wiki history page: Quote: Added findings regarding TP/hit fed to player when equipped with varying levels of sTP Apparently the guy was right the whole time, but nobody bothered to put any of the information on the wiki, so it went missing for a long time. My point is, the wiki is not infallible, and is oftentimes incomplete. It requires players to update it with their findings, and if they don't you the reader has incomplete information too. The website itself isn't "accurate" inasmuch as the people adding information make sure they add accurate information. It's not as fool-proof as you think. By the way, I still haven't updated the Aminon page with my ranged damage findings, because nobody else has confirmed what I observed from my experience. Again, incomplete information Cerberus.Shadowmeld said: » Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. https://www.bg-wiki.com/ffxi/TP_Bonus Not according to bg wiki, what kind of testing have you done? Do you have the raw data and parameters or wss it an eyeball test? Bg eiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws TP Bonus Augments work on All weaponskills. That is why CORs and RNGs make TP bonus guns and bows. It's also why some melee dual wielders make 2 TP bonus Swords/Daggers/Katanas. TP bonus Natural (Aeonic Weapons) only work on weaponskills that they themselves perform. It is well documented on that page you linked. The page hasn't been updated with items like Edit: and in terms of damage, TP bonus GKT or this unity weapon + Ullr Empyreal Arrow is very very strong. Stronger than Yoichi imo. Ullr being a short bow kinda sucks.If it was a long bow it would be perfect. Yoichi being a long bow with higher base DMG evens things out a bit. I figure it like this: Empyrean Arrow still has raw damage. Also can be used instead of Kasha for its SC properties. Namas shines when it self skillchains. Can be used to open for light or darkness. For example if Namas was averaging 30k damage which can be spammed at 1000TP, Empyreal Arrow in the same set at 3K TP was averaging 35-36k Honestly I say get both. You want the arrows regardless. The main benefit to Yoichi is that you don't need to mess with a TP Bonus GK. You can use it with your preferred GK/Polearm with it. Yoichi SAM was a thing at 75-99 not because Namas hit hard but because you could spam WSs with Soboro and not pull hate.
It was huge in Legion and other events at the time since pulling hate was a death sentence. Lakshmi.Buukki said: » Bismarck.Drakelth said: » No offense is meant but I tend to be skeptical, bg wiki also is more often right then wrong when it comes to random things like this. No, it isn't really. You can go into the page history and see who edited anything on wiki. There is no verification process on wiki at all, literally anyone can edit anything about anything. I still remember a long time ago, someone made the claim about Store TP gear affects the amount of TP you get from being hit. Nobody believed him at all. There was constant discussions about how that was incorrect. Then all of a sudden last year this line pops up on the wiki history page: Quote: Added findings regarding TP/hit fed to player when equipped with varying levels of sTP Apparently the guy was right the whole time, but nobody bothered to put any of the information on the wiki, so it went missing for a long time. My point is, the wiki is not infallible, and is oftentimes incomplete. It requires players to update it with their findings, and if they don't you the reader has incomplete information too. The website itself isn't "accurate" inasmuch as the people adding information make sure they add accurate information. It's not as fool-proof as you think. By the way, I still haven't updated the Aminon page with my ranged damage findings, because nobody else has confirmed what I observed from my experience. Again, incomplete information I'm not saying its infallible and never was, just that it tends to be a better source than someone say it works like X because I "tested it". I also never said he was wrong just that if you make a claim you bring your evidence and test results to speak for it. It's been done several times most recently for arebati v20 or so where you had nins with 2x katanas or rdm or whatever with 2x TP bonus swords and using bow. WAs done previously in reverse with magain gun/bow for cor/rng savage blade, why would GKT suddenly be the outlier?
Nariont said: » It's been done several times most recently for arebati v20 or so where you had nins with 2x katanas or rdm or whatever with 2x TP bonus swords and using bow. WAs done previously in reverse with magain gun/bow for cor/rng savage blade, why would GKT suddenly be the outlier? Its well documented that magian weapons work, thats not whats being discussed but whether a unity Augmented items tp bonus applies to other ws. Or in a larger sense weapons with tp bonus augments that aren't magian or Odyssey weapons. Bismarck.Drakelth said: » Its well documented that magian weapons work, thats not whats being discussed but whether a unity Augmented items tp bonus applies to other ws. Or in a larger sense weapons with tp bonus augments that aren't magian or Odyssey weapons. You'd have to pile ody weps in there as well then, there's no source to any testing for those either. EDIT: By that logic I mean. It's a fairly accepted fact on these forums that augmented tp bonus works for any ws as far as I know. I'm sure you could find some testing if you want to spend the time looking through the last 6-7 years of posts on the subject The testing was from all the wars/bsts using it as an OH after it got that augment, but if you wanted formal testing im sure someone has an r25-30 axe and could do a couple WS with it OH vs a non-magian OH.
It's the same line as magian weapons and kunimune+1 r15, long as its augmented it works regardless of the slot it is equipped, while non-augmented TP bonus is locked to its respective weapon Yoichi vs Ullr #s
This is from like last year. I need to redo this' It comes down to preference honestly. R15ing Yoichi just becomes a really expensive side grade/toy for some people. The biggest shame is having to sacrifice our subjob just to unlock flaming arrow.. Such BS Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. https://www.bg-wiki.com/ffxi/TP_Bonus Not according to bg wiki, what kind of testing have you done? Do you have the raw data and parameters or wss it an eyeball test? Bg eiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws I tested it over a year ago, I don't really keep that kinda data. I don't mean to be snarky with this. BG Wiki is edited by players. Not all players have time or motivation to edit it. If certain things are unknown or overlooked; they won't be on there. For example I am pretty damn lazy, so I don't update it. Example of why BG Wiki isn't always 100% up to date List of stuff I was too lazy to add to BG.. -BG Wiki was lacking in regards to some jug pet effects and descriptions. I discovered Zealous Snort will grant you guard regardless of your weapon type -BG Wiki did not state that multiple target claim issues effect the Skillchains window on Diamond Aspis. I confirmed that it does. -BG Wiki also said nothing about Origin bypassing shadows. I confirmed that too. Again another unknown. I did post about this. More than happy to report findings on AH however. If you want to be skeptical I get it. But why would I lie? To trick you into wasting hides? I'm skeptical because I know a lot of people don't test things properly, they go out and eyeball it and call it "testing" then make claims based on that "testing" so when stuff like this comes up I want to see hard data. Cause while its probably not going to get my to build a bow setup for same the info could be helpful in Other ways if its been verified. No offense is meant but I tend to be skeptical, bg wiki also is more often right then wrong when it comes to random things like this. I'm not saying you're wrong,I'm saying I won't trust your conclusions without also seeing the data that led to them. burden of proof falls on the person making the claim. I genuinely mean this, but I am sorry.I might be shifting that burden to you for now. I might not have the time to test this out for a good while. I'll eventually do it if you don't mind a wait. Stuff that might helps with testing. SAM/RNG Unity GK +500 Mpaca Head +150 Moonshade +250 Tenzen's Bow +1000 (I tossed it and don't want to farm another lol) Should put you at a 1900 TP Bonus. Pretty easy to check with Refug Arrow due to the low fTP at 1000, and high fTP at 3000. TP Bonus is also very observable on Flaming Arrow. Reference the last post, the damage was nearly double at 2000TP compared to 1000TP. I'll recheck it when I can. Might have to wait until the weekend honestly. Fenrir.Skarwind said: » Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » Fenrir.Skarwind said: » Bismarck.Drakelth said: » The tp bonus only applies to ws ur does, 0 effect on ranged ws... TP Bonus Augment works on ranged. Similar to Magian Weapons/Ikengas Axe I have tested it out to confirm Aeonics do not work on ranged however. https://www.bg-wiki.com/ffxi/TP_Bonus Not according to bg wiki, what kind of testing have you done? Do you have the raw data and parameters or wss it an eyeball test? Bg eiki directly states that only magian and Odyssey weapons with tp bonus apply to different ws I tested it over a year ago, I don't really keep that kinda data. I don't mean to be snarky with this. BG Wiki is edited by players. Not all players have time or motivation to edit it. If certain things are unknown or overlooked; they won't be on there. For example I am pretty damn lazy, so I don't update it. Example of why BG Wiki isn't always 100% up to date List of stuff I was too lazy to add to BG.. -BG Wiki was lacking in regards to some jug pet effects and descriptions. I discovered Zealous Snort will grant you guard regardless of your weapon type -BG Wiki did not state that multiple target claim issues effect the Skillchains window on Diamond Aspis. I confirmed that it does. -BG Wiki also said nothing about Origin bypassing shadows. I confirmed that too. Again another unknown. I did post about this. More than happy to report findings on AH however. If you want to be skeptical I get it. But why would I lie? To trick you into wasting hides? I'm skeptical because I know a lot of people don't test things properly, they go out and eyeball it and call it "testing" then make claims based on that "testing" so when stuff like this comes up I want to see hard data. Cause while its probably not going to get my to build a bow setup for same the info could be helpful in Other ways if its been verified. No offense is meant but I tend to be skeptical, bg wiki also is more often right then wrong when it comes to random things like this. I'm not saying you're wrong,I'm saying I won't trust your conclusions without also seeing the data that led to them. burden of proof falls on the person making the claim. I genuinely mean this, but I am sorry.I might be shifting that burden to you for now. I might not have the time to test this out for a good while. I'll eventually do it if you don't mind a wait. Stuff that might helps with testing. SAM/RNG Unity GK +500 Mpaca Head +150 Moonshade +250 Tenzen's Bow +1000 (I tossed it and don't want to farm another lol) Should put you at a 1900 TP Bonus. Pretty easy to check with Refug Arrow due to the low fTP at 1000, and high fTP at 3000. TP Bonus is also very observable on Flaming Arrow. Reference the last post, the damage was nearly double at 2000TP compared to 1000TP. I'll recheck it when I can. Might have to wait until the weekend honestly. If I get some time to get everything I'll try. Fwiw I'm not trying to be obtuse, i genuinely just want the best answer and to know the truth. I tend to be someone who needs solid data/proof before changing my opinion. This is a good thing to discuss as I was unaware that ikengas worked offhand and if its an all augments thing that's awesome. I do appreciate the potential new info, probably won't change anything for my sets or play style but there's always more to learn in this game. |
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