Bushido - The Way Of The Samurai (A Guide) V. 2.0 |
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Bushido - The Way of The Samurai (A Guide) V. 2.0
Using SAM for Kin why? WAR is best.
K123 said: » Using SAM for Kin why? WAR is best. Probably because it's content that is so easy now, that fun factor is more important than min maxing for efficiency, so everyone will use whatever job that provide most fun for each person. I would argue BLU is way better than WAR, because you can aoe faster and it's where you can save more time than on boss itself and for boss specifically MNK is probably the best by far because it reduces time where Kin absorbs physical damage. Dodik said: » Taint said: » SAM was great for Mboze v25 KI1 since you asked for an example. Really? I have vague memory of trying that and it was kinda poor. First KI in a 2KI fight? Yeah tried DRK and SAM and did more damage with SAM. Rotated Mumei,Fudo and Shoha to help with wall. WAR was saved for KI2 for the party buffs and MS. SimonSes said: » K123 said: » Using SAM for Kin why? WAR is best. Probably because it's content that is so easy now, that fun factor is more important than min maxing for efficiency, so everyone will use whatever job that provide most fun for each person. I would argue BLU is way better than WAR, because you can aoe faster and it's where you can save more time than on boss itself and for boss specifically MNK is probably the best by far because it reduces time where Kin absorbs physical damage. You can time the skillchains reliably especially if solo.
Mumei is best. But ya I agree just go mnk and use whatever. You can't beat penance and the tp mitigation of mnk. Not to mention how smooth the ride is with all the hp. Well, I don't like playing Mnk and I like playing Sam, so there is that.
Taint said: » Yeah tried DRK and SAM and did more damage with SAM. Rotated Mumei,Fudo and Shoha to help with wall. That makes sense. When we tried it, it was before Kusanagi and the attempt was 1KI with Sam if I remember right. K123 said: » SAM sucks for it because often skillchaining risks healing and Fudo is SAM's best WS. I'd go MNK Raging Fists before going SAM personally. Just spam impulse drive I thought about that. I reckon I'd hit quite a lower average than SB though (ignoring frequency but that's messed up by use of JAs). MS gets me out of the occasional mess too! MNK HP is a decent safety net.
Fenrir.Jinxs said: » You can time the skillchains reliably especially if solo. Mumei is best. But ya I agree just go mnk and use whatever. You can't beat penance and the tp mitigation of mnk. Not to mention how smooth the ride is with all the hp. Ws frequency would favor sam impulse over i assume fencer sb war, overall its whatever and mnk is indeed likely best on the fight itself just for sb limiting tp moves
Mnk can also aoe pretty effortlessly with cataclysm Nariont said: » Ws frequency would favor sam impulse over i assume fencer sb war, overall its whatever and mnk is indeed likely best on the fight itself just for sb limiting tp moves Mnk can also aoe pretty effortlessly with cataclysm Oh yeah, I have them in. It's still disappointing to what I hoped for.
I lost a Kin at 3% on THF once. I wasn't playing at top form but I wish I could do it on THF for the TH. Nariont said: » Mnk can also aoe pretty effortlessly with cataclysm Meh, you can simply Spinning Attack (use Godhands) those days. Depends on buffs it can even one shot trash, but usually 2-3 shot depends on MA proc and if you target Transcendent mobs you will kill them too at the same pace with additional damage from melee and fusion skillchain. Code [Baniak] 12984 Spinning Attack Transcended Fly AOE 14587 Sweetwater Tiger AOE 7665 Sweetwater Tiger AOE 7455 Transcended Tiger AOE 14200 Sweetwater Fly AOE 17713 Sweetwater Fly AOE 7350 Sweetwater Fly AOE 10934 Sweetwater Fly AOE 17977 Sweetwater Fly AOE 7439 Sweetwater Tiger AOE 7807 Sweetwater Tiger AOE 17919 Sweetwater Tiger AOE 21237 Sweetwater Tiger Still Blu is simply way better, because it's faster to execute and requires 0 buffs. It's also easier to gather mobs with all the defensive spells and you dont need to deal with positioning or engaging. 1-2 spells and all trash is dead. Also Expiacion> Savage, Tenebral is better than armor break, because it doesn't require TP and you can cast it during TP move (when you would need to stop physical damage anyway) on Kin and do magical damage while applying def down. It also means you will apply it every time Kin will erase it with Sphere. All that being said, it's SAM thread and "go different job" advice has sense in something like Sortie thread, not here. If someone want to do this on SAM its by choice, not requirement. SAM is best for Kei.
I have done it on SAM MNK NIN WAR. SAM is also better for Ou IMO, when most people use WAR (I don't know why). MNK is best for Gin+Fu but both are kinda easy. Kyou can get f'd. I rarely do it but usually do WAR+WHM if I do. Also what gear is that for Spinning Attack? Mine does more like 5-6k so I expct you have more buffers or something.
K123 said: » Also what gear is that for Spinning Attack? Mine does more like 5-6k so I expct you have more buffers or something. It has ftp replication on each hit. You gear it towards MA proc like Howling Fist. My non MA proc are also 6-7k, but in 3WSs you usually need to kill Transcendent, trash will get hit by some MA proc at least once and they will die too. K123 said: » SAM is best for Kei. I have done it on SAM MNK NIN WAR. SAM is also better for Ou IMO, when most people use WAR (I don't know why). MNK is best for Gin+Fu but both are kinda easy. Kyou can get f'd. I rarely do it but usually do WAR+WHM if I do. Best for you with jobs available for you with setup available for you. I have all DD jobs lol
K123 said: » I have all DD jobs lol Cool apparently you don't have BLU if you think jobs you mentioned are bis for respective Omen runs. Also for example for Kei I'm almost positively sure that RDM with Diamond Aspis and Caliburnus doing infinite skillchain with Imperator and Savage Blade with every imperator doing 99k detonation would be at least a strong contender for bis job there. I also don't see how SAM is any better than MNK for Kei if you assume right buffs when MNK is doing 5 step light where 4 out of 5 WSs hitting with full power are very strong and you can ignore Fullers completely. SimonSes said: » Cool apparently you don't have BLU if you think jobs you mentioned are bis for respective Omen runs. SimonSes said: » Also for example for Kei I'm almost positively sure that RDM with Diamond Aspis and Caliburnus doing infinite skillchain with Imperator and Savage Blade with every imperator doing 99k detonation would be at least a strong contender for bis job there. SimonSes said: » I also don't see how SAM is any better than MNK for Kei if you assume right buffs when MNK is doing 5 step light where 4 out of 5 WSs hitting with full power are very strong and you can ignore Fullers completely. SimonSes said: » Meh, you can simply Spinning Attack (use Godhands) those days. Depends on buffs it can even one shot trash, but usually 2-3 shot depends on MA proc and if you target Transcendent mobs you will kill them too at the same pace with additional damage from melee and fusion skillchain. Admittedly i havent used spinning attack since the h2h change so didnt even think about that being an option, i just always liked the natural AoE radius of cata/AE over the smaller ones like fell cleave or spinning attack. Should end up being similar results with the camps minus maybe transcendents being killed in 2 ws' K123 said: » "I don't understand how a massively faster TP rate and Meditate helps for something you need to multistep" ok... I'm not talking about some bs BRD+RDM+GEO+COR support set up here since I doubt anyone not 6boxing is doing that. While i think at a baseline SAM is the easy choice as you just have a lot more wiggle room to get your SCs out there, long as the DD in question has enough haste/TP rate (so bog standard brd/cor) then they can do it pretty effortlessly, in BLUs case you can just RLB > Flat > savage over and over, itll be slower but you ideally make up much of the difference just being able to round up and 1-2 shot camps with aoes, no engaging/wsing required Fell Cleave is really annoying, if you have a BRD with you to sleep mobs you can 1shot with polearm nicely.
K123 said: » I have very well geared BLUs (minus Tizona), I don't think it is better than WAR for Kin with a bit of support (solo would be different). Tizona is a key part of BLU being better. With AM3 up you have higher WS frequency than WAR and Expiacion is stronger than Savage. Also again BLU will be mid fight with Kin, before WAR will even reach boss floor. I guess if you SP on WAR you could maybe pull ahead on Kin itself, maybe. DRK is another job who would destroy WAR on Kin, simply because of Arcane Circle and Scarlet delirium. Especially if you can use SP. I would even risk theory that RDM could maybe win, simply because AddleII could significantly increase the time between tp moves. SimonSes said: » I guess if you SP on WAR you could maybe pull ahead on Kin itself, maybe. Guys, I really enjoy this engagement as there hasn't been much activity on this forum but we are gonna need to change this thread to "bullsheido - the way of the yap" at this rate. So what feet armor you using these days.
Ryou except for V25 which I'm not even doing.
Sounds like we should just do an omen boss challenge on each single job in the game just for the hell of it. Someone get Aragan to setup the rules and job requirements.
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