Reduced Time On NMS To Spawn For Empy/WoE Weapons?

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Reduced time on NMS to spawn for empy/WoE weapons?
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By Wordspoken 2013-11-05 18:32:57
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Definitely reduced repops, did Gargantuax4 in a bit less 2hrs.

What do you mean new trials? >.< Did not see that in update notes (or just being blind) Oh well..

Edit: no Megalobugard for three days. bug or am I getting the RNG preferential treatement?
 Cerberus.Ganlere
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By Cerberus.Ganlere 2013-11-10 17:33:21
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Reduction isn't great. Helldiver was taking an hour yesterday between pops. Today Intulo popped after one ph kill, now going on 3 hrs and still not seen again. To make it worse, forgot to party up wife on that first kill. Should have made them 1 hr max respawns, that would be acceptable imo.
 Bismarck.Zuidar
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By Bismarck.Zuidar 2013-11-10 17:47:07
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I believe after reading the dev posts and update notes again, they may of only shortened the respawn in the original areas. So if that's the cases, NMs from zilart and beyond would probably be unaffected
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By Aikawa 2013-11-10 18:11:13
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Cerberus.Ganlere said: »
Reduction isn't great. Helldiver was taking an hour yesterday between pops. Today Intulo popped after one ph kill, now going on 3 hrs and still not seen again. To make it worse, forgot to party up wife on that first kill. Should have made them 1 hr max respawns, that would be acceptable imo.

first kill/pop doesn't count windows was open, so most likely to pop on first PH kill

and I'm impressed how many ppl don't bother to read update notes.
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By Wordspoken 2013-11-10 18:13:41
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Bismarck.Zuidar said: »
I believe after reading the dev posts and update notes again, they may of only shortened the respawn in the original areas. So if that's the cases, NMs from zilart and beyond would probably be unaffected
Sounds about right, I didn't go any faster on Megalobugard/Ratatoskr and lotto spawn can get just as nasty as ever.

Personally, I'm doing NMs because I already started trials before update. If I'm unlocking any other ws, its the shorter path.
 Valefor.Primal
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By Valefor.Primal 2013-11-11 08:53:18
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Bismarck.Zuidar said: »
I believe after reading the dev posts and update notes again, they may of only shortened the respawn in the original areas. So if that's the cases, NMs from zilart and beyond would probably be unaffected
Yea that sounds right. Burned through the first 3 trials for staff WS in almost half an hour each.
PH > NM > PH > NM > PH > PH > NM
However once I got to Gloomantia, it was 1h between pops; Mischevious Micholas is going on 3+ hours since I've seen him. I guess it's better than what it was before, but only marginally. Still need 4x kills on the non-reduced NMs for staff at least.
 Bismarck.Rentwokay
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By Bismarck.Rentwokay 2013-11-11 09:09:15
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I started working on Almace over the weekend, and Serpopard Ishtar popped three times in a row after one placeholder kill. Tottering Toby popped three times in about an hour and a half.

Haven't seen Drooling Daisy yet, though. Doesn't help that Simurgh is trolling around looking for Tarutaru Biscuits.
 Gilgamesh.Schmule
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By Gilgamesh.Schmule 2013-11-15 08:23:14
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I just had Helldiver pop in well under 1hour after last ToD.

For those who are unsure (which does seem to be 90% of people on wiki) - A Lottery spawn is just that. Sick of seeing "This NM takes 1-18 hours to spawn"

No, you have just had crappy luck!!
 Leviathan.Comeatmebro
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By Leviathan.Comeatmebro 2013-11-15 08:25:41
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Gilgamesh.Schmule said: »
I just had Helldiver pop in well under 1hour after last ToD.

For those who are unsure (which does seem to be 90% of people on wiki) - A Lottery spawn is just that. Sick of seeing "This NM takes 1-18 hours to spawn"

No, you have just had crappy luck!!
I don't think anyone's debating that they pop in less than an hour now. Obviously wiki hasn't(and likely won't for ages) been updated yet.

There was a 1-hour minimum respawn attached to all of these prior to the most recent patch.
 Gilgamesh.Schmule
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By Gilgamesh.Schmule 2013-11-15 09:09:30
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Was referring more to the "can take up to X hours to spawn" comments, rather than the min spawn time.
 Phoenix.Neosutrax
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By Phoenix.Neosutrax 2013-11-30 16:13:20
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Did anyone ever confirm it was only original zone NMs who were updated (i.e. timer shortened)?
 Asura.Ackeronll
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By Asura.Ackeronll 2013-11-30 16:23:29
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I'm doubting it was reduced for CoP/WotG NMs >.> it's taken me over 10 hours to finish these 2 trials for Fudo. Still camping the damn bird.

But due to the random nature of these NMs I could just have horrible luck.

Seems doing the WoE-1 weapons saves time.
 Phoenix.Neosutrax
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By Phoenix.Neosutrax 2013-11-30 16:27:54
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Ya that's what I assumed. So you haven't seen any repops before the 1hr mark on CoP/WoTG mobs?

And I realize the new paths would save time, but I'm camping these while studying for finals, so it works for the moment. Thanx.
 Asura.Ackeronll
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By Asura.Ackeronll 2013-11-30 16:30:11
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Nah neither of them are having pre-1h respawns.
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