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Is it just Sylph or is every server dead?
Valefor.Omnys
Server: Valefor
Game: FFXI
Posts: 1,759
By Valefor.Omnys 2013-07-11 13:04:09
Funny that we're talking server pops, which suck, while they're implementing the 35-max cap viewable stuff as if this really needs to happen.
Quit anchoring this game to the commodore 64.
35 people viewable, not long before that's a significant portion of server pops.
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Server: Fenrir
Game: FFXI
Posts: 50
By Fenrir.Jicamakid 2013-07-11 13:07:34
last few nights on Fenrir avg people been 950 people but that's around 9pm to 1am during the week and fri and sat may see 2k to 1500 people.
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1,442
By Leviathan.Kincard 2013-07-11 13:09:36
Funny that we're talking server pops, which suck, while they're implementing the 35-max cap viewable stuff as if this really needs to happen.
JPs have been making a big fuss about blackouts in Adoulin when playing on PS2. If you've ever watched a JP group fighting a Delve NM you'll see a couple people in the group constantly red-dotting and stuff, so I'm guessing any weird adjustments they do for that is to combat those blackouts.
Fenrir.Magi
Server: Fenrir
Game: FFXI
Posts: 203
By Fenrir.Magi 2013-07-11 13:26:18
there'll no doubt be another server merge in the near future, considering the population numbers have been dwindling (whether it be because of people wanting to do XIV, the (lack of) fixes for key issues, the limited amount of content being done these days, etc etc). I know quite a few people that have left XI because they've just become entirely burned out
Summers that time of year though too that people enjoy (gasp!) going outside and enjoying the weather, and doing other things non gaming related
If they merge Fenrir with Sylph, I'm deleting my account and going to Eor'zea. *** you fairies. I'm kidding (mostly), but yeah this game could really use a server downsizing, gonna guess they'll do it some time around when XIV launches. I hope we get Fenrir gets to merge with Cerberus though!
Summer is the time of the year most people don't have school, so it's also when you see the most of the people who don't normally play 24/7 like the rest of us no lifers.
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Server: Shiva
Game: FFXI
Posts: 8,022
By Shiva.Viciousss 2013-07-11 13:35:29
If a merge is incoming we would have heard about it, we knew about the last one months in advance, so its reasonable to assume one is not coming soon.
By fonewear 2013-07-11 13:38:09
If a merge is incoming we would have heard about it, we knew about the last one months in advance, so its reasonable to assume one is not coming soon.
If by soon you mean within six months you are correct.
Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1,830
By Valefor.Sapphire 2013-07-11 13:38:58
Leviathan.Kincard said: »Funny that we're talking server pops, which suck, while they're implementing the 35-max cap viewable stuff as if this really needs to happen.
JPs have been making a big fuss about blackouts in Adoulin when playing on PS2. If you've ever watched a JP group fighting a Delve NM you'll see a couple people in the group constantly red-dotting and stuff, so I'm guessing any weird adjustments they do for that is to combat those blackouts. Our server can hit 2k people during JP time and drops to half or lower other times, the japanese playerbase is far more invested in XI than NA/EU players are.
People lol at the ps2 maintenance update but they still have alot of jp ps2 users to cater to.
Server: Sylph
Game: FFXI
Posts: 112
By Sylph.Alternanthera 2013-07-11 13:44:32
LOL, the days of the Fairy server. Urgh. Yeah Sylph is deads-ville. I haven't made it to Adoulin yet (sounds like a boring grind anyway) but all the zones for the last several months of weekends are always empty or maybe there's a person or two. The only time I see anybody is in the popular Abyssea zones.
See here's the thing, Abyssea worked because you could do things solo or easily get low-man groups and do stuff. Trying to get an alliance together isn't gonna work well except for a small group of people. I'm only gonna play for a coupla hours, have some fun and then GTFO. I gots things to do people, I'm not gonna sit around for three hours with thumb up my *** just waiting for enough people to get together just to do something.
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Valefor.Omnys
Server: Valefor
Game: FFXI
Posts: 1,759
By Valefor.Omnys 2013-07-11 13:45:33
Truth is, if the jp were as loyal to the game as we/SE believe them to be, they'd buy cheap/decent computers if SE forced their hand.
No other respectable MMO is cross-platform (Phantasy Star Universe is the only other I know of, and it's not very respectable as an MMO), but every other mmo makes upgrades that require users to occasionally update their hardware. A machine that played WoW at max settings in vanilla will barely play it these days. Blizzard will try to make the game playable on as many systems as possible, but at some point, they tell users on such decrepit machines "Tough cookies".
Server: Fenrir
Game: FFXI
Posts: 172
By Fenrir.Calamity 2013-07-11 13:53:57
And as dead as the game may be now, I think it's only a taste of what it will be like post 08/27/13. I can only speak for my own server, but I get a strong impression that a large chunk of the remaining player population is just killing time til ARR goes live.
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Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2013-07-11 13:57:18
Doubt it will be that bad, FFXIV isn't that good. I can see people getting bored with it after a while.
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By nibbets 2013-07-11 14:13:46
What Cerberus.Senkyuutai said: »Could be everyone's trying out 14 right now so that's why server's are dead. >logging off to play more than one game on your computer
>2013
Aqua is still #1 with "Barbie Girl" where you live?
Huh? Are you trying to insult me or something?
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By fonewear 2013-07-11 14:25:18
They'll just merge more servers and then people will complain there's too many people online. As for XIV, I'm willing to bet they will have to make it free to play or just pull the plug 1 year from now.
I highly doubt XIV will be dead or free to play in one year.
Valefor.Sehachan
Server: Valefor
Game: FFXI
Posts: 24,219
By Valefor.Sehachan 2013-07-11 14:27:29
OMG FFXIV IS DYING!!
The cry for them started before even the release, more impressive than XI!
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Valefor.Sapphire
Server: Valefor
Game: FFXI
Posts: 1,830
By Valefor.Sapphire 2013-07-11 14:31:34
Doubt it will be that bad, FFXIV isn't that good. I can see people getting bored with it after a while. 14 is interesting, but it does feel like stuff i've played before just reskinned.
I think my biggest issue with it is cross server dutyfinder. Seems like a potential server community killer. I wanna like it but it just turns players into npcs that fill party slots.
Do I even need to care about all these people around me on my 14 server if i'm duty spamming with people from different servers all the time?
Valefor.Omnys
Server: Valefor
Game: FFXI
Posts: 1,759
By Valefor.Omnys 2013-07-11 14:36:39
I played wow when the cross server finder was implemented. WoW's community has never been great but..
Everyone thought it was going to be amazing, and it was until people gradually started becoming real *** because noone could go back to the server and shout to trade or global or whatever about some ninja or asshattery.
A few times, people would create mules to come complain about someone, that was always received just as well is it should have been.
But yeah, long story short, cross-server finder looked fun, sounded fun but in the end ruined the community even more. WoW had more of a community at that point than XI does now.
And then, after I quit, they added raid-finder. There's no reason to be decent to anyone in that game.
Leviathan.Kincard
Server: Leviathan
Game: FFXI
Posts: 1,442
By Leviathan.Kincard 2013-07-11 14:50:19
There is nothing stopping you from running dungeons with buddies in WoW even after the dungeon finder. WoW's party building is way, way less strict than XI's, not to mention XI is basically the only MMO I've ever played where it takes so damned long to organize any sort of PUG. Raids on the other hand, I'll agree with you, but they made it so that if you bothered making your own raid groups you'd get better stuff.
I didn't get very far in trying out XIV, so I'm not sure how the party building works there.
Server: Cerberus
Game: FFXI
Posts: 4,415
By Cerberus.Senkyuutai 2013-07-11 17:39:00
What Cerberus.Senkyuutai said: »Could be everyone's trying out 14 right now so that's why server's are dead. >logging off to play more than one game on your computer
>2013
Aqua is still #1 with "Barbie Girl" where you live?
Huh? Are you trying to insult me or something? Yes and no, Sehachan answered it properly though so you don't have to think about it.
By Luvbunny1 2013-07-11 17:44:51
938 people in Bahamut at 6:43 EST... down from the usual 1500-1800 around 4 months ago.. indeed it's getting worse and worse. All but one on my friend list is available, and that one is on AFK mode all day lol.
There is pro and cons with the duty finder in FF14. On one hand it will greatly benefits those people who has weird hours to play or those that just want to log in and play for a couple hours. I can see the concerns on how it may kill community when you don't have to ever see the same people again. I think that's where your free company linkshell is for, so you can gather like minded people and do something together, and fill up the last few slots with random PUG.
FFXI right now feels like a dead game anyhow. Your options is doing abysssea worm party to finish merits, new jobs, or leveling alts or your dual box. Then hope you find good SoA linkshell, or can go back afk
Ragnarok.Alahra
Server: Ragnarok
Game: FFXI
Posts: 296
By Ragnarok.Alahra 2013-07-11 17:55:17
Leviathan.Kincard said: »There is nothing stopping you from running dungeons with buddies in WoW even after the dungeon finder. WoW's party building is way, way less strict than XI's, not to mention XI is basically the only MMO I've ever played where it takes so damned long to organize any sort of PUG. Raids on the other hand, I'll agree with you, but they made it so that if you bothered making your own raid groups you'd get better stuff.
I didn't get very far in trying out XIV, so I'm not sure how the party building works there.
Nothing stops you from doing parties the old way, but the thing is, what's the point? You can join a group with 2-3 friends and enter the Dungeon Finder just as well. It's faster and you're rewarded for it on top of that.
And it also prevents you from really meeting new people. Sure, you can do dungeons with people you already know the old way, but you can't really do them with *new* people without randomly getting someone in the queue that happens to share your server.
Yes, forming PUGs in FFXI takes awhile, but I'll take that any day of the week over the faces in a group having no concrete meaning.
Server: Fenrir
Game: FFXI
Posts: 172
By Fenrir.Calamity 2013-07-11 18:31:20
The game has pros and cons yes. It's not perfect, but no MMO is, or ever will be. To some people, ARR is the saving grace we've all been waiting for. To others, it's disappointing and not living up to expectations. The same can be said for the latest expansion of FFXI. There's no black and white right and wrong. It all comes down to your own personal values and opinions. I for one have loved almost everything I have seen of ARR and there are so very many features that should have been a part of FFXI from long ago.
To me personally, the features and mechanics in ARR tell me that the staff involved have either played other MMO's previously, or have done extensive research into the others, even going all the way back to Everquest (of which I have personally noticed a LOT of influence to ARR). FFXI, from very early on has felt more like the opposite. It's a weird blend of being very unique, and blatantly copying the competition (and copying badly), and the mix is working about as well as mayo and strawberries.
Now granted, at the moment it appears to me that SE has corrected/avoided most of the mistakes they've made in the past, but it is still SE, and the game is still in beta. They will have plenty of opportunity to ruin it like they did with FFXI, but for me, it seems the better option than sitting around in this current train wreck, hoping they fix things, especially seeing how fervently they seem to believe their new direction is the best decision, despite outcry from the community saying quite the opposite.
My 2 gil on the current situation and options.
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Valefor.Omnys
Server: Valefor
Game: FFXI
Posts: 1,759
By Valefor.Omnys 2013-07-11 18:31:40
Leviathan.Kincard said: »There is nothing stopping you from running dungeons with buddies in WoW even after the dungeon finder. WoW's party building is way, way less strict than XI's, not to mention XI is basically the only MMO I've ever played where it takes so damned long to organize any sort of PUG. Raids on the other hand, I'll agree with you, but they made it so that if you bothered making your own raid groups you'd get better stuff.
I didn't get very far in trying out XIV, so I'm not sure how the party building works there.
Nope, there's nothing that stops you from doing anything with friends.
Cross-server finders in aging games are implemented because, for most people, having friends isn't enough that they don't need to pug, and once pugging becomes difficult, it's a problem.
However, cross-server finders in new games create a world in which you never even make friends. Everyone is out for themselves.
All that aside, if you try to pug, after cross server finder, the common response is "just queue up".
Server: Odin
Game: FFXI
Posts: 192
By Odin.Dezaar 2013-07-11 18:36:08
And as dead as the game may be now, I think it's only a taste of what it will be like post 08/27/13. I can only speak for my own server, but I get a strong impression that a large chunk of the remaining player population is just killing time til ARR goes live.
I don't find the game "dead" at all. On Odin, there are 1500-2500 on at all times. Not the 3k-4k we are used to but I don't play in JP time often.
As far as your statement, I believe it to be accurate. A LOT of people will try FFXIV out. If not right away, for sure when the thousand flock there and the servers are light on FFXI. I'd bet 2k on Odin will be max come Aug 27th.
Doubt it will be that bad, FFXIV isn't that good. I can see people getting bored with it after a while.
The game hasn't been released. A little premature there on such a matter of fact statement. I'd say the opposite. FFXIV has a fresh feel.
Regardless, we will see what happens when it goes live and we have full content available to us to judge the final game.
Server: Siren
Game: FFXI
Posts: 344
By Siren.Knivesz 2013-07-11 18:44:06
There were 607 people online at 6:07 pm eastern on Siren so you can take that for whatever its worth. This server was never very big anyway as the population always seemed to hover between 1.6 to 1.8k outside JP primetime and north of 2k during said primetime.
Edit: Just noticed that the server population number matched the time I did the search on (607 and 6:07 pm est). How freaky is that.
By Blazed1979 2013-07-11 18:45:19
I think SE released SoA with the intention to kill the game.
Even SE aren't dumb enough to think this expansion would increase overall subscriptions and revenue.
It looks like they cant afford to keep the game going and can't make it F2P.
They can't just openly say "we're ending the game" and be clearly seen to alienate people/customers who have subscribed to their services for 11 years.
Only solution would be to release an expansion that ruins the game while pretending they were trying to save it. People will quit but the company can at the very least salvage some sort of sympathy from their consumer base, as opposed to angering and enraging them by shutting down the servers.
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Leviathan.Draylo
Server: Leviathan
Game: FFXI
By Leviathan.Draylo 2013-07-11 18:48:18
Server: Shiva
Game: FFXI
Posts: 8,022
By Shiva.Viciousss 2013-07-11 18:57:48
I dont think they would waste money on an expansion designed to kill the game. If they wanted to kill the game, they would just shut down the servers.
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Leviathan.Starcade
Server: Leviathan
Game: FFXI
Posts: 85
By Leviathan.Starcade 2013-07-11 19:02:22
I think SE released SoA with the intention to kill the game.
False.
The intention to kill the game goes back to the Salvage bans in 2009.
XIV has been such a *** joke, and THAT is the reason SE released Seekers -- it has to keep some sort of revenue going to try to relaunch XIV and _THEN_ kill XI.
Even SE aren't dumb enough to think this expansion would increase overall subscriptions and revenue.
They gave up on even that in March, 2010, by bending everything back toward a 99 cap.
It looks like they cant afford to keep the game going and can't make it F2P.
*cough* the players are trying to do the latter for them *cough* (Pay to play well.)
They can't just openly say "we're ending the game" and be clearly seen to alienate people/customers who have subscribed to their services for 11 years.
... because they have a game they'd like to "Rapture" them all to, even today.
Only solution would be to release an expansion that ruins the game while pretending they were trying to save it. People will quit but the company can at the very least salvage some sort of sympathy from their consumer base, as opposed to angering and enraging them by shutting down the servers.
You're 3 1/2 years too late.
I recently came back from a little over 2 years off the game, and it just seems so dead lately. It seems people only want to fight worms an Aby La Theine or plasm farm in Morimar. There is hardly ever more than 1000 people online at any given time on the server, and probably 30-40% or more of them are AFK/mule/RMT. Is it like this on every server these days? I ask because I am considering moving to a new server if there is one that is more active. I have been playing on and off since 2004 and sadly most of my {long time} friends are gone from the game. Maybe it's time for another merge.
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