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The Sealed Dagger: A Ninja Guide
By SimonSes 2025-07-03 08:49:32
The point is whenever something takes good hybrid damage and you make use of that, it will be doing 99999 if you are buffed and changing r30 Nyame from path B to C wont change anything for those hybrid WSs.
I realize this is a bit old (hey I was away on vacation), but thought it was worth mentioning...
I don't agree with the premise that whenever hybrids are good, they are hitting 99999, and that's a vital assumption for Simon's reasoning to work. It is very frequent for me to run into situations where hybrids are my best damage WS on NIN, but they aren't capped damage - even in something sort of low key like Sortie with typical BRD+COR buffs, I might be doing ~70k average with hybrids, or less on 4th floor Sheol C. Or in Limbus, with mobs getting more DT, it's highly likely to run into situations where hybrids are NOT hitting 99999 but are still your best option.
For any situations where you actually are seeing very consistent capped damage with Chi/Teki/To, then I see Simon's point. I just don't often see that in real situations. It is also very rare that I'm ever relying on NIN nuke damage. Therefore, I would rather keep the better hybrid WS damage piece (and WSD piece for that slot for every job). I can live with using nuke pieces that are merely second-best to Nyame C. Maybe my decision would be different if I was someone who played... IDK, BLM SCH NIN as my priority jobs, and thought I'd get enough out of a C piece to make it worth trying. That's not my situation though, so I'm happy to stick with B path Nyame.
Just to make it clear I'm not saying NIN should change to path C head. My initial post was pretty clear I think
Career NIN can build legs and switch nyame to path C then. Path C is massive upgrade for MB ninjutsu, while Nyame path B is marginal gain over relic legs.
You CAN, so it's an alternative option. If someone is not using Ninjutsu damage at all, then this option wouldn't make sense.
That being said in your case of 70k avg, with path C it would still be 68k avg. I would also want to know in what setup you are using hybrids on NIN in Sortie where 70k avg damage is better than what you could do with physical options. I don't really see opportunity for hybrids in Sortie beside on Aita/Gartell when they are in right elemental modes. Aita might never be in proper elemental mode and :To can still occasionally (depends on the party composition) do detonation that will heal them.
Savage should easily do much more than 70k on avg with Aria and on E and G it's better to do Zesho for both raw damage and to SC light with Fragmentation WSs like Savage blade.
Once again though, Nyame C is an option to lose few % on hybrids damage and gain like 20%+ on Ninjutsu bursts. If it doesn't fit your playstyle for sure you don't need to switch.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-03 12:12:14
I saw a video where Logical was lockstyling Grudge during his Daken procs. Grudge is a Ranged Weapon, and Daken works off of Shurikens, which sit in the ammo slot. I tried lockstyling it, but it doesn't work. Is there some dressup or visual addon working behind the scenes? I can't figure out how to do this, and I want to use a Grudge throwing-animation lockstyle xD. Any ideas?
By Dodik 2025-07-03 13:07:56
It's dressup, yes. It can lock ranged/ammo weapons or weapons that switch types.
Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 915
By Fenrir.Jinxs 2025-07-03 13:19:43
It's really weird it sings if you do a ranged attack with nothing equipped in dress up
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-03 13:26:04
It's dressup, yes. It can lock ranged/ammo weapons or weapons that switch types.
Can you explain how to set it up? I have Grudge in my ranged slot, lockstyled, dressup loaded, but I'm not seeing Grudge in my hand when I raise my arm to throw a shuriken with Daken. Unloaded and reloaded it, still not showing a visible Grudge
By Dodik 2025-07-03 13:30:14
Can you explain how to set it up?
Get in the set you want and run 'du bmn all all on'. This carries through load/unload of the addon.
If you re-load it, it will use the set you are currently in.
By gelvsta 2025-07-03 15:05:58
I got a Heishi Shorinken, is it still worth it to get a Kikoku?
By Nariont 2025-07-03 15:09:06
I got a Heishi Shorinken, is it still worth it to get a Kikoku?
Still your "best" 2 step darkness as r15 metsu is pretty solid for a spam WS, not the worst for light also through shun > metsu if you had to swap over quickly.
For everything else heishi is generally gonna be the go-to
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Fenrir.Jinxs
Server: Fenrir
Game: FFXI
Posts: 915
By Fenrir.Jinxs 2025-07-03 15:09:38
I got a Heishi Shorinken, is it still worth it to get a Kikoku? Did you play with the heishi yet?
By zeta 2025-07-03 15:10:13
I saw a video where Logical was lockstyling Grudge during his Daken procs. Grudge is a Ranged Weapon, and Daken works off of Shurikens, which sit in the ammo slot. I tried lockstyling it, but it doesn't work. Is there some dressup or visual addon working behind the scenes? I can't figure out how to do this, and I want to use a Grudge throwing-animation lockstyle xD. Any ideas?
I ask him directly and he told me he dat swapped to get that to work.
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-03 15:13:32
Define “worth it”.
My answer: if you want a consistent 2-step Darkness SC for MB playstyle, go for it. It’s easy to use, gear for, and puts out consistently acceptable damage for a relic. Do you need it? No. Will you miss Kikoku? No. Is it better dps than Heishi? No*. If you enjoy experimenting with builds and weapons, it can be fun. If your objective is to have a great weapon for Ninja, Heishi is your answer. If you’re into ninja a lot, maybe it’s worth it to you. Back when the price was pennies, it was easier to justify. Nowadays, I wouldn’t encourage anyone to buy one. But since I really like ninja and my kikoku, I will cape for it hard.
Just my 2c
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-03 15:14:08
I saw a video where Logical was lockstyling Grudge during his Daken procs. Grudge is a Ranged Weapon, and Daken works off of Shurikens, which sit in the ammo slot. I tried lockstyling it, but it doesn't work. Is there some dressup or visual addon working behind the scenes? I can't figure out how to do this, and I want to use a Grudge throwing-animation lockstyle xD. Any ideas?
I ask him directly and he told me he dat swapped to get that to work.
There it is. Knew there was something else going on. Thanks
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By gelvsta 2025-07-03 17:16:20
Yeah, i use it a lot. It's really fun to do solo Skillchains.
Server: Bahamut
Game: FFXI
Posts: 6
By Bahamut.Wesleydimble 2025-07-03 17:33:41
I've started using Kikoku a bit for Limbus runs, where longer skillchains with Heishi just feel like too much effort. This is maybe the only place my Kikoku has seen use to date.
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-03 22:50:58
Bahamut.Wesleydimble said: »I've started using Kikoku a bit for Limbus runs, where longer skillchains with Heishi just feel like too much effort. This is maybe the only place my Kikoku has seen use to date.
I'm currently in Apollyon for the past few days on NIN, and I've experimented with each of my weapon sets and comparing kill speed. Fights are only trust buffs, NIN/WAR ML34, Sylvie/Koru/Qultada
Naegling/Savage obviously does the highest raw WS damage of course at ~18k-22k, but no self-SC potential Fights take about 45 seconds. Boring and braindead, but simple.
Heishi/5-Step Shun > Ten > Kamu > Shun > Shun deals the most damage and can generally kill most monster groups in one 5-step SC, 1-2 bursts additional if necessary. Problem with this is Qultada routinely interrupts SCs. Fights take about 30-40 seconds, depending on SC success
Kikoku 2-step Darkness MB x2 is a very fun and easy 8k-11k Metsu and around 5k Darkness damage. Took the longest of the three sets and required the most effort if I was MBing.
It also depends a lot on the monster type. Stuff like Leeches get demolished to a basic 5-step, but Corse/Corpselights/Skeletons can take over 90 seconds. I should try Judgment on skeletons and see if that's a speed improvement. But so far, Heishi SC/MB is by far the fastest method for kills, and definitely the most effort.
Fenrir.Jinxs
Server: Fenrir
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Posts: 915
By Fenrir.Jinxs 2025-07-03 23:17:07
What about things like To and Chi?
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-04 00:06:42
They don't perform the greatest because they get penalized harsher. I've hit a few 35k+ here and there, and I use them to SC off other people, but with trust buffs and the 50% DT, Hybrid's weren't doing that great.
Now I also think it depends on what monster you're fighting. If there's a native weakness, they can still be ok. On SAM, Jinpu was still hitting pretty decently on some stuff, but NIN doesn't have the Overwhelm WSD bonus that SAM does, so overall the damage was a lot less.
By K123 2025-07-04 04:14:31
I took BRD+SAM and Fudo and Jinpu did about the same damage. Jinpu would pull ahead with more Attack/def down or MAB/MDB down but you're not going to see a difference solo.
By Shiva.Myamoto 2025-07-04 16:21:52
Bahamut.Wesleydimble said: »I've started using Kikoku a bit for Limbus runs, where longer skillchains with Heishi just feel like too much effort. This is maybe the only place my Kikoku has seen use to date.
I'm currently in Apollyon for the past few days on NIN, and I've experimented with each of my weapon sets and comparing kill speed. Fights are only trust buffs, NIN/WAR ML34, Sylvie/Koru/Qultada
Naegling/Savage obviously does the highest raw WS damage of course at ~18k-22k, but no self-SC potential Fights take about 45 seconds. Boring and braindead, but simple.
Heishi/5-Step Shun > Ten > Kamu > Shun > Shun deals the most damage and can generally kill most monster groups in one 5-step SC, 1-2 bursts additional if necessary. Problem with this is Qultada routinely interrupts SCs. Fights take about 30-40 seconds, depending on SC success
Kikoku 2-step Darkness MB x2 is a very fun and easy 8k-11k Metsu and around 5k Darkness damage. Took the longest of the three sets and required the most effort if I was MBing.
It also depends a lot on the monster type. Stuff like Leeches get demolished to a basic 5-step, but Corse/Corpselights/Skeletons can take over 90 seconds. I should try Judgment on skeletons and see if that's a speed improvement. But so far, Heishi SC/MB is by far the fastest method for kills, and definitely the most effort.
I agree, 5 step is definitely the go to, but qultada is a pain, I have personally found Shantotto II to be better and way less of a pain. She will burst every sc and the damage adds up over multisteps and interrupts sc's far less than qultada becausee shes usually to busy bursting all the time to gain tp. Been using Sylvie/Koru/ShantottoII and its working well.
Quetzalcoatl.Khajit
Server: Quetzalcoatl
Game: FFXI
Posts: 458
By Quetzalcoatl.Khajit 2025-07-04 17:41:03
Doesn’t Ingrid cast banish? That should remove the -dt from the misc undead floors?
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-07-04 19:07:10
Bahamut.Wesleydimble said: »I've started using Kikoku a bit for Limbus runs, where longer skillchains with Heishi just feel like too much effort. This is maybe the only place my Kikoku has seen use to date.
I'm currently in Apollyon for the past few days on NIN, and I've experimented with each of my weapon sets and comparing kill speed. Fights are only trust buffs, NIN/WAR ML34, Sylvie/Koru/Qultada
Naegling/Savage obviously does the highest raw WS damage of course at ~18k-22k, but no self-SC potential Fights take about 45 seconds. Boring and braindead, but simple.
Heishi/5-Step Shun > Ten > Kamu > Shun > Shun deals the most damage and can generally kill most monster groups in one 5-step SC, 1-2 bursts additional if necessary. Problem with this is Qultada routinely interrupts SCs. Fights take about 30-40 seconds, depending on SC success
Kikoku 2-step Darkness MB x2 is a very fun and easy 8k-11k Metsu and around 5k Darkness damage. Took the longest of the three sets and required the most effort if I was MBing.
It also depends a lot on the monster type. Stuff like Leeches get demolished to a basic 5-step, but Corse/Corpselights/Skeletons can take over 90 seconds. I should try Judgment on skeletons and see if that's a speed improvement. But so far, Heishi SC/MB is by far the fastest method for kills, and definitely the most effort.
I agree, 5 step is definitely the go to, but qultada is a pain, I have personally found Shantotto II to be better and way less of a pain. She will burst every sc and the damage adds up over multisteps and interrupts sc's far less than qultada becausee shes usually to busy bursting all the time to gain tp. Been using Sylvie/Koru/ShantottoII and its working well.
I didn't mention it, but after getting rolls, I do something similar: dismiss Qultada for Matsui-P. He should be equal to or better than Shantotto in burst damage because he casts burn and uses innin. attempts to burst twice. Gets TP fast enough to open skillchains for you, depending on what you last closed with. 2400-3500/burst twice when he gets done his buff rotation.
Phoenix.Capuchin
Server: Phoenix
Game: FFXI
Posts: 3,831
By Phoenix.Capuchin 2025-07-11 00:23:16
Late to the party again, but to chime in on the Kikoku discussion...
My take on it is that Kikoku is most notable in 2025 as being an easy to obtain solo option to get a solid REMA katana. That can be very relevant for players for whom Aeonics aren't an option due to (a) not having a group capable of clearing an Aeonic run and (b) no ability or desire to get it by paying merc groups. Probably the most practical endgame/REMA-quality option for those people (besides Naegling but ewwww, sword on Ninja), but Heishi is better.
As others have mentioned, the easy Metsu-Metsu darkness SCs also have some value, and Metsu SCs well with a lot of other jobs' commonly used WS.
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By spicychai 2025-08-03 06:20:49
Hi, what Ody pieces should I RP for NIN specifically? I know it uses Nyame and maybe Mpaca head iirc from Bgwiki guide, anything specifically to leave out / focus on?
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-08-03 06:44:15
Primarily Head, legs for pdl.
I'm not a huge fan of Mpaca on NIN as a general purpose melee set because it lacks racc stats, but body is a significantly more tanky version of su3 and Tatenashi +1. If your build can afford the loss of ranged accuracy (which isn't so bad anyways) it's a good hybrid piece to use, especially while tanking. I have some hybrid swaps with the body in it, but I'm not convinced it's something Ninja specifically needs to invest RP into. I moreso made it because I have all the other jobs on it and it was something to finish. You likely can get away without body augments, more of a "nice to have".
By spicychai 2025-08-05 14:00:58
Thanks, also a bit of a side question, but how easy is it to be able to self-SC with trusts dead or in solo encounters?
Since NIN is a DW job, I'm thinking (at the cost obviously to some DT and DA) you slot in some DW gear to cap haste (I've seen some sets on NextGenGames for 0 magic haste TPing). But yeah was curious if it's still possible to self-SC?
By Nariont 2025-08-05 14:02:44
youll be able to 2 step, but 0 haste max DW gives you very little TP/hit, so 3 hit will be iffy if i recall
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Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-08-06 00:42:13
Ninja can offhand Kujaku+1, which is OAT and additional effect haste. There's virtually zero reason why Ninja (and several other jobs) would be at anything less than 15% magical Haste.
I'd do something like Gokotai/Kujaku +1 in +65 DW gear, if I were ever in a haste-less situation where I needed max tp speed without buffs. You'd have 100 Regain/round, in addition to your attacks.
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By SimonSes 2025-08-06 07:14:49
I'd do something like Gokotai/Kujaku +1 in +65 DW gear, if I were ever in a haste-less situation where I needed max tp speed without buffs. You'd have 100 Regain/round, in addition to your attacks.
Why would you want +65DW (I assume thats with trait), when you plan to have 40% haste (gear+haste from Kujaku)? You only need 50DW to cap 80% delay reduction with 40% haste.
Nvm you are right :D Math during work, not a good idea :D
So you would need 67DW total.
You are saying 100regain though, so maybe you meeant +65DW in addition to trait? I dont think it would be worth pursuing regain in exchange for cutting TP per hit. I would only go for +32DW max.
Lakshmi.Buukki
Server: Lakshmi
Game: FFXI
By Lakshmi.Buukki 2025-08-06 09:05:11
Quote: dont think it would be worth pursuing regain in exchange for cutting TP per hit
I do. It's what I use if I die in a group setting and don't have any buffs yet, after the Mijin Gakure weakness clearing. It's a chunk cut to your DPS, But the guaranteed 100/tick regain is a nice supplemental add, you can get TP relatively quickly. I never mathed out what's faster (Regain TP build or just DW to hit delay cap), but just going from experience personally. It was fast enough to get tp decently fast.
edit: shouuld clarify: if you don't want to use Gokotai, then using only the necessary amount of DW is the best approach to take. This set here on BG shows 30% DW in a 15% haste build (ignored the weapons, cuz Blurred OH is what I am referring to when getting 15% Magical Haste). Though Gerdr +1 is not a readily available waist to most people, there's other options (Patentia Sash, Reiki Yotai, earrings etc).
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