Producer Matsui Reveals Changes To SP Abilities

Language: JP EN DE FR
New Items
2025-11-14
users online
Forum » FFXI » General » Producer Matsui reveals changes to SP Abilities
Producer Matsui reveals changes to SP Abilities
First Page 2 3 4 ... 8 9 10
 Quetzalcoatl.Kenrusai
Offline
Server: Quetzalcoatl
Game: FFXI
user: Starkzz
Posts: 1899
By Quetzalcoatl.Kenrusai 2012-09-05 16:38:51
Link | Quote | Reply
 
pretty sure embrava will still be utilized
[+]
Offline
Posts: 614
By Aikawa 2012-09-05 16:46:31
Link | Quote | Reply
 
Avitori said: »
Its called perfect defense for a reason don't nerf it :/
Don't worry they will change the name to "nerfed defense." or tanaka defense!

About embrava the only way to "nerf" it is what? Lowering duration? Making it party only? Or removing regain? Coz even half effect from the actual embrava (3 tp/tic) is good... And still game breaking...
 Phoenix.Sehachan
Guide Maker
Offline
Server: Phoenix
Game: FFXI
user: Seha
Posts: 13352
By Phoenix.Sehachan 2012-09-05 16:48:12
Link | Quote | Reply
 
Summoner calls Alexander.
Alexander uses Kinda Good Defense.
[+]
 Cerberus.Tikal
Offline
Server: Cerberus
Game: FFXI
user: Tikal
Posts: 4947
By Cerberus.Tikal 2012-09-05 16:50:57
Link | Quote | Reply
 
3 tp/tick isn't broken, but it's redundant with the other SCH spell. Regen/Regain would be a good combo. What makes it so painfully strong is the sustain that the regen adds, coupled with the near-maxed magic haste. Regain is just icing.
 Quetzalcoatl.Kenrusai
Offline
Server: Quetzalcoatl
Game: FFXI
user: Starkzz
Posts: 1899
By Quetzalcoatl.Kenrusai 2012-09-05 16:52:11
Link | Quote | Reply
 
regen is the icing. . .
Offline
Posts: 83
By bigdave1978 2012-09-05 16:53:55
Link | Quote | Reply
 
you have about a year to get it all farmed so dont worry se does nothing quickly
Offline
Posts: 614
By Aikawa 2012-09-05 16:54:12
Link | Quote | Reply
 
Phoenix.Amael said: »
I became a SCH since it was released. We were the true Mid-point between a WHM and a BLM. Our 2 hour was ***, as it lasted very little to do only a few nukes or a few enhancements. When Tabula Rasa was raised to 3 minutes, i was glad, but not excited. When Embrava and Kaustra came up, no one knew what they did or didn't care. When I started Embravaing Alliances in Abyssea and they saw that with haste it was almost like Hundred Fist they love it, and many said it was overpowered. We SCHs got a spot in the limelight finally. That being Said, I'm not happy with this Nerf, even though I understand it's needed.

Edit: Also as a SMN, I don't really see the need of Nerfing PD. Its not like you can use it 3/4 times during AF. Like EES is a one time thing.
So you saying because you, sch is known? -_-.... And ppl started abusing embrava...?
 Odin.Drgg
Offline
Server: Odin
Game: FFXI
user: Seravolk
Posts: 265
By Odin.Drgg 2012-09-05 16:54:58
Link | Quote | Reply
 
Screw Embrava, I'm more than happy with double march.
 Cerberus.Tikal
Offline
Server: Cerberus
Game: FFXI
user: Tikal
Posts: 4947
By Cerberus.Tikal 2012-09-05 16:55:34
Link | Quote | Reply
 
72 HP a tick is nothing to scoff at, and the only reason it's irrelevant at any point in the current game climate is because NMs mash alliance-wiping AoEs.
 Odin.Tsuneo
Offline
Server: Odin
Game: FFXI
user: Tsuneo
Posts: 2767
By Odin.Tsuneo 2012-09-05 16:55:37
Link | Quote | Reply
 
Odin.Drgg said: »
Screw Embrava, I'm more than happy with double march.
lol
 Bahamut.Dionikes
Offline
Server: Bahamut
Game: FFXI
user: Dionikes
Posts: 325
By Bahamut.Dionikes 2012-09-05 16:56:17
Link | Quote | Reply
 
Timeline on this is roughly?
 Odin.Tsuneo
Offline
Server: Odin
Game: FFXI
user: Tsuneo
Posts: 2767
By Odin.Tsuneo 2012-09-05 16:56:48
Link | Quote | Reply
 
Cerberus.Tikal said: »
72 HP a tick is nothing to scoff at, and the only reason it's irrelevant at any point in the current game climate is because NMs use alliance-wiping AoEs.

The regen is quite awesome for Nyzul, but I agree for tougher events it would be barely noticeable.
 Quetzalcoatl.Kenrusai
Offline
Server: Quetzalcoatl
Game: FFXI
user: Starkzz
Posts: 1899
By Quetzalcoatl.Kenrusai 2012-09-05 16:56:48
Link | Quote | Reply
 
guess it would depend on the job whether you could consider the regain "icing"
 Asura.Kese
Offline
Server: Asura
Game: FFXI
user: buhusky34
Posts: 395
By Asura.Kese 2012-09-05 16:58:37
Link | Quote | Reply
 
monks everwhere are crying
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10483
By Ramuh.Austar 2012-09-05 17:02:36
Link | Quote | Reply
 
Asura.Kese said: »
monks everwhere are crying
not really
 Asura.Kese
Offline
Server: Asura
Game: FFXI
user: buhusky34
Posts: 395
By Asura.Kese 2012-09-05 17:03:18
Link | Quote | Reply
 
was a joke, k?
[+]
Offline
Posts: 614
By Aikawa 2012-09-05 17:03:39
Link | Quote | Reply
 
Cerberus.Tikal said: »
3 tp/tick isn't broken, but it's redundant with the other SCH spell. Regen/Regain would be a good combo. What makes it so painfully strong is the sustain that the regen adds, coupled with the near-maxed magic haste. Regain is just icing.

Sure..the regen that helps you, under fanatics effect, perfect defense(PW, LEGION)... Even in nyzul, with regen 5 is enough, the mob will die and any damage the dd took, will be healed before he engage another mob. On boss fight, the sch will have to do something instead waiting for the dds to kill the boss and heal, if the dds used their fanatics earlier....

The haste well, even half value of haste, and the haste spell will give you almost the magic cap.

To hurt nyzul, is only lowering duration... And probably not that bad, don't really need it on earlier floors...

I'm more concerned about how will the embrava nerf affect my dynamis valkr. farm, since I have embrava the last ~30-40 mins locking my sch mule @ entrance.
 Shiva.Alistrianna
Offline
Server: Shiva
Game: FFXI
Posts: 694
By Shiva.Alistrianna 2012-09-05 17:03:51
Link | Quote | Reply
 
If anything, i forsee Perfect Defense not blocking status effects to make new WHM JA relevant. Any othjer adjustment, short of lowering duration would make the ability worthless.
 Ramuh.Austar
Offline
Server: Ramuh
Game: FFXI
user: Austar
Posts: 10483
By Ramuh.Austar 2012-09-05 17:03:57
Link | Quote | Reply
 
Asura.Kese said: »
was a joke, k?
wasn't a very good one
[+]
 Asura.Kese
Offline
Server: Asura
Game: FFXI
user: buhusky34
Posts: 395
By Asura.Kese 2012-09-05 17:05:02
Link | Quote | Reply
 
k you got me, go have fun with your mnk. k
 Asura.Serano
Offline
Server: Asura
Game: FFXI
user: Serano
Posts: 559
By Asura.Serano 2012-09-05 17:09:19
Link | Quote | Reply
 
Asura.Kese said: »
was a joke, k?

jokes are not allowed here. :)
 Fenrir.Nightfyre
Offline
Server: Fenrir
Game: FFXI
user: Nightfyre
Posts: 11681
By Fenrir.Nightfyre 2012-09-05 17:09:31
Link | Quote | Reply
 
Leviathan.Draylo said: »
Lame if they just nerf it without dealing with the NMs.
Slycer posted a translation of the original post before the NA version went up, and from his translation I gather that they'll be adjusting the relevant events as well. Personally I think that would be inevitable even if they didn't state so now simply because they'd go "oh *** these events really are *** without PD/Embrava" if they actually implemented a serious nerf, but the fact that they are not only nerfing PD/Embrava but thinking ahead to the impact that change will have, no matter how obvious, is immensely promising compared to what we've dealt with in the past.

You might've seen that post by now but I figured I'd go ahead and mention it since not everyone here reads BG.

EDIT: See next page, statements about event adjustments were NOT made by the dev team.
[+]
 Asura.Kese
Offline
Server: Asura
Game: FFXI
user: buhusky34
Posts: 395
By Asura.Kese 2012-09-05 17:11:38
Link | Quote | Reply
 
Asura.Serano said: »
Asura.Kese said: »
was a joke, k?

jokes are not allowed here. :)
wb :o
 Cerberus.Tikal
Offline
Server: Cerberus
Game: FFXI
user: Tikal
Posts: 4947
By Cerberus.Tikal 2012-09-05 17:12:45
Link | Quote | Reply
 
Aikawa said: »
Sure..the regen that helps you, under fanatics effect, perfect defense(PW, LEGION)... Even in nyzul, with regen 5 is enough, the mob will die and any damage the dd took, will be healed before he engage another mob. On boss fight, the sch will have to do something instead waiting for the dds to kill the boss and heal, if the dds used their fanatics earlier....
Cerberus.Tikal said: »
72 HP a tick is nothing to scoff at, and the only reason it's irrelevant at any point in the current game climate is because NMs mash alliance-wiping AoEs.
The irony of this is that they're nerfing Embrava, and half the discussion is about this necessitating change in previous events to acclimate to a lowered effectiveness standard. Citing current situations that were designed to nearly necessitate Embrava (Or, implemented as a result to how powerful Embrava is) is silly. The reason we NEED PD and Embrava is because monsters spam the hell out of alliance-smashing TP moves. The reason monsters spam the hell out of alliance-smashing TP moves is because of PD and Embrava.

The regen is just as borked as the rest of it. 69(Regen V)+72(Embrava) HP/tick is ludicrous, it's just overwhelmed by the amount of output currently being generated. If this is tapered, Embrava will still be overpowered if it keeps its regen and magic haste. Regain is negligible.
[+]
 Phoenix.Amael
Offline
Server: Phoenix
Game: FFXI
Posts: 2983
By Phoenix.Amael 2012-09-05 17:14:57
Link | Quote | Reply
 
Aikawa said: »
So you saying because you, sch is known? -_-.... And ppl started abusing embrava...?
I'm saying that when WotG came out, no one really did SCH, they had RDM for all that + Refresh. I'm saying that SCHs were overlooked. Not saying because I started using it. I'm telling my PoV. So the sarcastic tone is not needed.
 Fenrir.Camiie
Offline
Server: Fenrir
Game: FFXI
user: Camiie
Posts: 817
By Fenrir.Camiie 2012-09-05 17:19:27
Link | Quote | Reply
 
So are they trying to make things harder, easier, or just different?

Also, I see a lot of folks excited by this, and I guess I wonder what you're expecting current content to become and future content to consist of.
 Shiva.Viciousss
Offline
Server: Shiva
Game: FFXI
user: Viciouss
Posts: 8022
By Shiva.Viciousss 2012-09-05 17:22:10
Link | Quote | Reply
 
I think people are more excited to see common sense being displayed by the new lead developer, something we havent seen in a long time.
[+]
 Sylph.Tigerwoods
Offline
Server: Sylph
Game: FFXI
user: Vegetto
Posts: 15066
By Sylph.Tigerwoods 2012-09-05 17:23:25
Link | Quote | Reply
 
Well, if you don't have your nyzul gear yet, better get it soon.
 Fenrir.Ginny
Offline
Server: Fenrir
Game: FFXI
Posts: 139
By Fenrir.Ginny 2012-09-05 17:24:23
Link | Quote | Reply
 
Fenrir.Camiie said: »
We're also getting a delay in the recast time for avatars. I can already feel the goddess-like power flowing through me. We'll be the bestest DD job ever now. Soon people will be crying out for SMN nerfs while we all run around like Yuna except without the whiny boyfriend.

Additional Effect: Summons Whiny Boyfriend.
[+]
 Odin.Tsuneo
Offline
Server: Odin
Game: FFXI
user: Tsuneo
Posts: 2767
By Odin.Tsuneo 2012-09-05 17:25:35
Link | Quote | Reply
 
Matsui would look even better if he also adjusted the events that these two-hours are used for.
[+]
First Page 2 3 4 ... 8 9 10
Log in to post.