Ninian's Guide To Chocobo Raising V2

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2026-01-06
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Ninian's Guide to Chocobo Raising v2
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By LightningHelix 2026-05-18 07:15:10
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The only tip I have - and this was only enough to get me up to like 1/3 success rate - is to wait two IRL days between attempts. First day gets you a bonus dig, second day gets you free Treasure Hunter.

(this is documented on ffxiclopedia so you probably already knew it)

Even with White Silks, it's a really brutal grind. The map marker is inaccurate enough that by the time I got the first Kweh I was already half-fatigued half the time, and at that point you're just cooked.
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By Felgarr 2026-05-18 07:31:47
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For a Bird that functions really well in Hot & Cold and digging (?), which 2 abilities do I want among these 3?

Treasure Finder
Bore
Burrow

(Bore and Burrow seem redundant...but I have no idea what to aim for).
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By lildheyose 2026-05-19 18:58:24
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is there any tips on beating the swamp lands races?
my choco is fc str fc end substandart dsc and poor rec
using chocotap in races but always comes in last place

also how do i get access to the crystal cups so i can bet
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By Bahamut.Zedoma 2026-05-19 23:32:39
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Unfortunately, you need to raise a new chocobo. Speed apple and Final Spurt are always the go to item combo for all races. To gain access to C races you need to win the Lethal Race which is not likely without a properly raised racing chocobo. 254 STR \ 4-34 END \ 224-254 DSC \ 96-128 RCP \ Gallop + Canter are my recommendations for a chocobo that easily wins all the official races and goes on to fair really well in the circuit races.

Felgarr pick TH as it's the ability for Hot & Cold. The other two are still likely a dig accuracy bonus but just not something worth verifying.
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By Asura.Badness 2026-05-20 08:57:10
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how do u check the numbers i think my str and end is capped.
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By zeta 2026-05-29 20:11:58
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Asura.Badness said: »
how do u check the numbers i think my str and end is capped.

https://github.com/Ivaar/Windower-addons/blob/master/chococard/chococard.lua
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By zeta 2026-05-29 20:14:11
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Was wondering about the status of the freeruns addon? Also how safe would it be since it uses packets and can do races so much faster than using chocoRace.

Also wondering please if there is any harm with spamming free-runs over and over? for example while working today i just did about 200 free runs during my shift. I know the gil cost but anything else i need to consider? thanks.
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By LightningHelix 2026-05-30 10:59:59
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If you have infinite gil, there's no downside to spamming free runs afaik.
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By zeta 2026-05-31 21:21:59
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If you are SS in STR and END does gallop and canter matter? Thanks.

EDIT:
Here are my current states:
(Female) [Green] Jockey: Mithra DNA: [Green Green Red]
STR: 222 Outstanding(S) 30~31/32RP
END: 168 Impressive(A) 8~9/32RP
DSC: 126 Average(C) 30~31/32RP
RCP: 19 Poor(F) 19/32RP
Abilities: Canter & Gallop
Personality: Rather enigmatic
Weather: Prefers Clear days. Dislikes None.

Still somewhat new at Chocobo Raising/Racing and once i learned Canter and Gallop I started to spam the free runs and been pushing END. My goal was for SS, SS, AorB, C for the stats. Now i am wondering if that was a mistake?
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By Bahamut.Zedoma 2026-06-01 11:08:54
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Gallop and Canter do matter because they are the only abilities worth using for a racing chocobo. Gallop is needed for the final 2.5% to cap movement speed out in the field so it stands to reason it has an effect in racing too even if at 224+ STR. Canter has no effect once END is at 224 for mount duration out in the field but it likely still contributes to extra stamina when racing.

I’m sure a chocobo with very high STR and END can win some C races, especially in a heat with MegaFlare and LunarHarvester as both are mediocre racers which means the 5 other chocobos stat randomizations will be less punishing.

Ultimately the reason you just don’t want a high END chocobo is because that results in a too strong starting pace which makes you the target of all the negative items at the beginning of a race. Combine that with the nonexistent RCP to evade items and the low DSC to manage the high stamina, you have a chocobo that hits the dreaded sweat beads far too early compared to a chocobo that hangs back the entire race until that last turn into the straightaway.
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By zeta 2026-06-01 11:38:40
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Bahamut.Zedoma said: »
Gallop and Canter do matter because they are the only abilities worth using for a racing chocobo. Gallop is needed for the final 2.5% to cap movement speed out in the field so it stands to reason it has an effect in racing too even if at 224+ STR. Canter has no effect once END is at 224 for mount duration out in the field but it likely still contributes to extra stamina when racing.

I’m sure a chocobo with very high STR and END can win some C races, especially in a heat with MegaFlare and LunarHarvester as both are mediocre racers which means the 5 other chocobos stat randomizations will be less punishing.

Ultimately the reason you just don’t want a high END chocobo is because that results in a too strong starting pace which makes you the target of all the negative items at the beginning of a race. Combine that with the nonexistent RCP to evade items and the low DSC to manage the high stamina, you have a chocobo that hits the dreaded sweat beads far too early compared to a chocobo that hangs back the entire race until that last turn into the straightaway.

Seems you know far more than me, can i ask what would you do with these stats:

(Female) [Green] Jockey: Mithra DNA: [Green Green Red]
STR: 214 Outstanding(S) 22~23/32RP
END: 194 Outstanding(S) 2~3/32RP
DSC: 126 Average(C) 30~31/32RP
RCP: 30 Poor(F) 30/32RP
Abilities: Canter & Gallop
Personality: Rather enigmatic
Weather: Prefers Clear days. Dislikes None.

I am happy to dump remaining points into RCP if that will lead to Dream win and titles for circuit, etc.
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By LightningHelix 2026-06-01 11:39:37
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STR isn't capped. Way overinvested in END which is basically not fixable. I'd keep that bird as a chocobucks farmer and start a new one for actually winnning things.

That's the same advice I received (well, I capped STR obviously, but the END investment) and I have no regrets.
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By zeta 2026-06-01 12:10:19
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LightningHelix said: »
STR isn't capped. Way overinvested in END which is basically not fixable. I'd keep that bird as a chocobucks farmer and start a new one for actually winnning things.

That's the same advice I received (well, I capped STR obviously, but the END investment) and I have no regrets.

what is the ideal setup then? I was so happy thinking this is an amazing bird :( I even got a green one which i wanted. If it matters i am on Deadly Race. Can this bird least win Dream? Thanks.

EDIT:
(Female) [Green] Jockey: Mithra DNA: [Green Green Red]
STR: 224 First-class(SS) 0~1/32RP
END: 194 Outstanding(S) 2~3/32RP
DSC: 126 Average(C) 30~31/32RP
RCP: 65 A bit deficient(D) 1/32RP
Abilities: Canter & Gallop
Personality: Rather enigmatic
Weather: Prefers Clear days. Dislikes None.

Just beat Deadly Race

Current stats. I might just be wasting gil at this point. Kinda annoyed with myself.
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By benjamus 2026-06-01 13:57:19
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zeta said: »
LightningHelix said: »
STR isn't capped. Way overinvested in END which is basically not fixable. I'd keep that bird as a chocobucks farmer and start a new one for actually winnning things.

That's the same advice I received (well, I capped STR obviously, but the END investment) and I have no regrets.

what is the ideal setup then? I was so happy thinking this is an amazing bird :( I even got a green one which i wanted. If it matters i am on Deadly Race. Can this bird least win Dream? Thanks.

EDIT:
(Female) [Green] Jockey: Mithra DNA: [Green Green Red]
STR: 224 First-class(SS) 0~1/32RP
END: 194 Outstanding(S) 2~3/32RP
DSC: 126 Average(C) 30~31/32RP
RCP: 65 A bit deficient(D) 1/32RP
Abilities: Canter & Gallop
Personality: Rather enigmatic
Weather: Prefers Clear days. Dislikes None.

Just beat Deadly Race

Current stats. I might just be wasting gil at this point. Kinda annoyed with myself.

I'd say just cap STR and go for it, I have a similar bird that wins C1 most of the time, if you keep pumping STR tokens it should bring down END I think? Dream race just requires luck iirc, I won with speed apple and final sprint, capped STR, average END/DSC, poor RCP (i can get exact stats later if you care)

That said I do get smoked in the C1 if there are 2+ real people with their perfect racing birds, I'm at around 34/50 1st place wins atm in the backwater of Lakshmi
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By Bahamut.Zedoma 2026-06-01 14:12:08
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Zeta I assume this bird is already retired correct?

What I would advise given the fact that you said you have unlimited funds to free race or purchase tokens on AH. I would raise stats to 254 162 128 96. First raise RCP to 96 then DSC 128 then finally STR to 254 during this time END will lower itself back down to 162.

To benjamus point a 254 128 128 128 bird is capable of beating Sakura as that was one of my first racing chocobos so can confirm first hand.

For refrence Sakura stats are: 250 40 250 100 no abilities.
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By Kayte 2026-06-01 14:38:46
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For racing vs npcs and not considering anything else, your stat priority is as such:

STR: 254, pretty much non negotiable. 254 is faster than 224 and is one of the few instances we know of a stat continuing to scale past the flat letter jumps. If this isn't capped, you're just going to be slower than you could be.

RCP: You generally want at least 96, if not 128 for this. It affects how much you dodge negative items, which on NPC birds is a lot. You can win without it, but you're going to be rerolling races a lot until you get lucky with no items targeting or landing on you.

DSC: 192-254 is viable. The higher this is the more intelligent your bird is at using its stamina, if it's lower you'll tend to run out before the finish line more often, especially if hit with negative items. The range is due to splitting the points with...

END: You can literally get away with 0. But if you want to be a bit more balanced, 32 or 64 is perfectly usable as well. Whatever you put into this comes off your DSC allotment, basically put whatever's left out of the 640 total in this.

Note that this is specifically for if you're doing PVE races. Which since almost no one does racing, is most of them (and the story ones). In theory, if doing PVP, you could drop RCP down since 99% of players use speed apples anyways, and push more into END to have an edge, but that's an unlikely scenario.
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By zeta 2026-06-01 15:40:42
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Bahamut.Zedoma said: »
Zeta I assume this bird is already retired correct?

It is around day 61. I am impatient and stated spamming 80 point tokens thinking i know what i was doing. Clearly i dont.
Thought since the care plans stopped working at day 64 could just start early.
Is there a way to lower my END for more points to put elsewhre?

Some of my mistakes might have already been covered and should have paid more attention. Would love to salvage this bird if at all possible.

Will admit not sure what is best, if I want to raise a new bird was told could use current to farm bucks. Is it just retire the bird from the stables to trade a new egg but never trade a new RCA form to racing people or does the racing stop soon as i retire it?

Might not be using the right terms at all.
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By Bahamut.Zedoma 2026-06-01 15:59:54
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zeta said: »
Would love to salvage this bird if at all possible.
The fact that it is not retired means you can salvage it without it costing significantly more chocobucks. You can switch to Acting in a Play for the 3-4 days before day 65. Follow the same stat goals I suggested earlier just remember to make sure day 65+ rolls into Basic Care. Continue to free race until all the necessary race training / token usage has taken place then you can retire.

You need to trade the racing form each time you update the stats on your bird to the racing NPC as the system snapshots stats and does not dynamically update as you make changes.

Racing does not stop when you retire as the VCS token becomes your racing form if you want to send a retired bird to do some racing. This is how you keep your racing chocobo and your call out in the field chocobo separate.
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By zeta 2026-06-01 17:57:55
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Bahamut.Zedoma said: »
zeta said: »
Would love to salvage this bird if at all possible.
The fact that it is not retired means you can salvage it without it costing significantly more chocobucks. You can switch to Acting in a Play for the 3-4 days before day 65. Follow the same stat goals I suggested earlier just remember to make sure day 65+ rolls into Basic Care. Continue to free race until all the necessary race training / token usage has taken place then you can retire.

Thanks for all the info, since my END is so high is there a way to lower it? I am not sure if I just keep using STR and it forces it down or if would naturally fall off.. I did change to Act in a play for time being.

Edit: just reread where you said END would lower itself.
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By Bahamut.Zedoma 2026-06-01 18:32:23
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Digging for Treasure plan is the way to lower END but you are out of days soon and are already too close to a breakpoint to get value from it. Remember race training are worth +5 points. So be very careful not to use any on DSC as you are 2 points away from the breakpoint. When you retire it you can use a single non-race DSC token for the +2.
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By benjamus 2026-06-01 18:38:37
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my bird stats fyi
254 str
214 end
122 dsc
50 rcp
Does ok all things considered! Once I get my 50 wins I'll just be digging 5ever
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By zeta 2026-06-02 07:49:18
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Been playing with stats some today and noticed that once i got close to total cap the NPC would give message about affecting the others. Did limited testing, when RCP was raised STR lowered. Did this twice. Then when STR was raised END lowered.

I might be completely wrong here but it seems like a clear pattern of what will get lowered if another is raised.

If this is right then should be able to fix the stats but it will cost me decent amount. Anyone able to weigh in at all?

Thinking about trying for close to this: 254 4 254 128 (say this on last page)
Or the 254 162 128 96 suggested yesterday.

Thanks again for the very helpful info :)

Edit:
Or would it be better to start over. My issue with starting over is I like my birds color and abilites, already 2 months in also. However also dont hate idea of trying for a BLU racing bird and a RDM digging :)
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By LightningHelix 2026-06-02 07:57:38
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When you raise a stat you lower the highest stat, unless you're raising the highest stat in whch case you lower the second-highest stat.

That's what people told me, at least. Corresponds with my experience.

(This means you can lower END only until STR raises to 255 in your case)
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By zeta 2026-06-02 08:29:38
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If that is the case and i sounds like it because STR was highest so RCP raising lowered it. Then raising STR lowered my second highest of END.. This might end up being trickier than i want
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By zeta 2026-06-02 10:26:21
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I think is is the best i can hope for maybe:

(Female) [Green] Jockey: Mithra DNA: [Green Green Red]
STR: 254 First-class(SS) 30~31/32RP
END: 150 Better than average(B) 22~23/32RP
DSC: 132 Better than average(B) 4~5/32RP
RCP: 104 Average(C) 8/32RP
Abilities: Canter & Gallop
Personality: Rather enigmatic
Weather: Prefers Clear days. Dislikes None.
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By benjamus 2026-06-02 10:52:59
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If you cap str you can beat Sakura (I did), took me maybe 5 tries? No need to throw the choco-baby out with the bathwater. You may have some trouble doing C1 races later if your server has die hard choco racers wanting their 100k per day with the low RCP/DSC stats
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By Asura.Badness 2026-06-02 13:10:59
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if im making a racing chocobo just for titles what is the best route
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By Asura.Vellamorn 2026-06-03 10:27:02
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My chocobo is basically done. Stats are 254/0/255/125. To my understanding from prior posts I should be able to get RCP to 128 and END to 4. Doing a training session warns me it'll lower other stats. Do I just retire the bird and use the small post-retirement trainings to finish it off, or is there a better way?
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By Bahamut.Zedoma 2026-06-03 11:56:16
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Yes Vella, retire the bird and just use 2 END and 2 RCP retired tokens. Looks like you got lucky and got the +1 bonus RCP.

Badness I recommend this plan guideline if you want the duckbill:

Day 1-5 Basic Care

Day 6-20 Listen to Music

Day 21-30 Exhibit to the Public

Day 31-64 Delivering Messages

Day 65+ Basic Care (Buying time to purchase/farm chocobucks)

And this one if you want the large tail feathers and talons:

Day 1-5 Basic Care

Day 6-20 Taking a Walk

Day 21-30 Carrying Packages

Day 31-64 Digging for Treasure

Day 65+ Basic Care (Buying time to purchase/farm chocobucks)

Gallop + Canter
STR:254 END:4-34 DSC:224-254 RCP:96-128 should be your goal stats for a strong C racer.
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