Beastmaster Help

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Beastmaster Help
 Asura.Daisuki
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By Asura.Daisuki 2012-08-06 02:09:20
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Ok well decided to roll a new account and decided the first character I'd spend time gearing and leveling up from scratch and since I'm 100% new to beastmaster I was wondering if anyone wouldn't mind giving me a checklist of things to do once I hit 99. Like what gear I should be aiming for first, what weapon quests to do, what quests in general I should get done, ect. Would really appreciate any help.

Thank you :)

Oh I should say I'm trying to build a bst/dnc solo set, not a dd set or anything like that. Just pure bst soloages ^^
 Bahamut.Bekisa
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By Bahamut.Bekisa 2012-08-06 02:27:52
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Nothing to fancy but this is a start and you'll probably need some help with a few things.

Gear:
2x -Pet Damage Taken axes (Earth path for mog trials)
Anwig Salade w/ -10% Pet Damage Taken, and either +5% Pet Haste or Regen (I personally went with Haste) - Reward item from Moogle Expansion
Shepard's Chain neck w/ -3% Pet Damage Taken (drops from Okyupete which you will need some CoP missions done to access)
Various BST AF3 gears.

There are some other items you can get too but honestly too much to list here. You'll want a +Reward set, a TP set, a -pet damage set, WS sets, and various other BST unique sets. Do some searching :P

Atmas for abyssea:
- Ducal Guard
- Mounted Champion
- Razed Ruins

With those atma you can solo mostly everything in Abyssea naked, provided you use the right jug pet for the job. You will want others later but too lazy to type up a huge list when there is a BST forum full of answers here :P
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By dumbwhiteboy 2012-08-06 02:52:20
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Bekisa got it spot on.. Thats basicly all there is to building a good bst, only other thing you may want would be some MND gear for some extra reward, but even that wont make a huge diffrence.

Also merits -
Beast Affinity 5/5 (A MUST)
Beast Healer 5/5 (Not a must but good for pet tanking)

Call Beast Recast 5/5 (Also not a must but will save your *** from time to time)
Reward Recast 5/5 (Same as above)
 Cerberus.Aizm
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By Cerberus.Aizm 2012-08-06 02:58:07
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dumbwhiteboy said: »
only other thing you may want would be some CHR gear for some extra reward, but even that wont make a huge diffrence.

Actually it's MND that modifies reward
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By dumbwhiteboy 2012-08-06 03:15:12
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Ty for pointing that out, yes it is MND and I will edit my other post
 Bahamut.Razorback
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By Bahamut.Razorback 2012-08-06 03:30:03
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Evasion axes are quite nice too. Merit ruinator and build a strong STR set. You say you are not building a DD set but I would highly recommend it. Even if soloing its nice to do some good dmg if its a pet+bst fight and not just pet solo (big spammy HNMs of old).
Even if doing it just for dynamis. More firepower the better and your pet won't need as much pdt. Or if you can afford the pets/zeta then just go straight DD with your pet. More kills the better. Especially if using Falcorr, he evades nicely (hence the +eva axe(s) )

Get your Relic set and upgrade it to +2 to macro in. Get your AF3+2 set.
 Asura.Daisuki
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By Asura.Daisuki 2012-08-06 10:02:52
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I really appreciate all of your input,
thank you very much
 Bismarck.Faelar
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By Bismarck.Faelar 2012-08-06 10:16:19
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AF3+2, specifically Pants.
Beast Bazubands from an NM in Mamook.
Relic Feet (Reward +20% I believe?)
 Siren.Murdock
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By Siren.Murdock 2012-08-06 15:04:10
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Some of this will just be restating what others have said, but I'll add my own info in here as well.

Merits:
Beast Affinity 5/5
Beast Healer 5/5
Call Beast Recast 5/5
Reward Recast 5/5

This is what I have merited, but this might not suit your style of play. Some bsts who DD along with their pet might go 5/5 Killer Effects in place of Call Beast Recast, or 5/5 Killer Instinct in place of Beast Healer. The killer effects stack very nicely with the Emp +1/2 body.

Equipment:
"Pet:" Trial axes are a must, I would pick x2 of the following, or just do x2 of all 3. It also wouldn't be a bad idea to make a STR/Atk axe for yourself for Ruinator.

Pet: -pdt - These will be used in most situations and are usually made first.

Pet: Evasion - In certain situations these are better to use in place of Pet: -pdt axes. If your pet isn't getting hit it saves you reward food.

Pet: +mdb - These are super situational, however they are very easy and cheap to make. If you're fighting magic heavy mobs a lot, these can be useful if you don't want to use the slug pet.

Gylph Axe - Great for idol set, and not a bad axe to hold you over while you're make Trial axes. Drops from Bakka in Aby Konschtat.

Zoraal Ja's Axe - Can be situational depending on how you equip yourself for reward, but this is pretty much the standard. Enhances "Reward" Effect, gives +10% reward potency.

I never looked into making any of the Pet: Atk/Acc axes, pets are already strong enough as it is. I don't see them making a noticeable difference that would constitute making/using them over any of the above choices.

Moogle Add-on Helmet - Anwig Salade (w/ Pet: DT -10%, and either Pet: Haste+5, or Pet: Regen+1.) The Pet: DT -10% is a must, the other is a toss up. You can play it safe and get Haste +5% which most people do, or you can get Regen+1 and have a nice idol/tanking helm.

Spurrer Beret - Only get this if you chose Pet: Regen+1 as your 2nd augment on your Anwig Salade. This is one of the few pieces that enhance Pet: Haste. Drops from Morille Mortelle in Crawlers' Nest [S].

Stout Bonnet - There are 2 different versions of this, the Bison/Brave and the Khimera/Stout sets. They all have the same stat, Reduces "Reward" recast time, but the HQ's reduce it more. NQ reduce reward time by 10 sec, and HQ reduce it by 15 sec. It has also been debated about the effect of the Stout Bonnet, as testing has shown it to reduce reward recast by 16 sec. You be the judge.

Ferine Gausape +2 - Great bst DD body. But if you like to let your pet do all the work there is another option.

ACP Add-on Body - Mirke Wardecors (Pet: DA/Crit rate +2, and Pet: Atk +15) This is the best DD body for your pet, the DA stacks nicely with the Ferine Necklace, the added atk is just icing on the cake. You can also augment Pet: Acc and Call Beast delay -15, but those are much less useful and can be replaced.

Beast Jackcoat +1/Monster Jackcoat +1/2 - The stat Augments "Reward" removes Paralyze, Poison, Weight, Slow, Silence and Blind from pet. Don't bother with the NQs unless that is all you can get.

Oneiros Cappa - This is optional, but it stacks well with the other optional gear. Gives Pet: -pdt 3%. Drops from a NM in Dynamis Sandy.

Ferine Mantle - This is pretty much the standard back piece for bsts. It gives Pet: Acc +10 (1 of a few reasons not to get Pet: acc augments on the add-on body). Drops from Rashovnik in Aby Konschtat.

Ferine Necklace - Another standard for bsts. Gives Pet: DA +2%. Stacks nicely with Mirke Wardecors with DA/crit rate augments.

Shepherd's Chain - This is optional, but don't pass it up because it looks gimp. It has its uses. Pet: DT -2%. Drops from Okyupete in Misareaux Coast.

Monster Gloves +2 (w/ Augment) - Put those 5/5 Beast Affinity Merits to good use. Augments "Call Beast" and the augment "Enhances 'Beast Affinity' effect". These are a game changer for bst. You only need to equip them when you use Call Beast.

Beast Bazubands - Gives Pet: Defense Bonus (defense +5%). It doesn't seem like much, but they do make a difference. Drops from Dragonscaled Bugaal Ja in Mamook.

Bestia Mufflers - Random augments using Battle Trophy: 4th Echelon Key Items at Dominion Tacticians. Possible Augment of Pet: Subtle Blow +1-5. Pet subtle blow is very nice when stacked on WS heavy mobs.

Ogre Gloves - Don't bother getting the HQ, they are pointless. The stat Enhances "Reward" effect gives reward potency +10%.

Moepapa Stone - Pet: Haste +5%. That is all I need to say. Get this period. Also has Haste/CHR +5 for yourself for an added bonus. Drops from Lost Fairy Ring in Dynamis Valkurm.

Selemnus Belt - This is optional, but like the Shepherd's Chain, don't pass this up, it has its uses as well. Gives Pet: Mdt -3%. This stacked with Oneiros Cappa and Sheppard's Chain will give your Pet: 5% DT. Like I said it has its uses. Drops from Frogamander in Garlaige Citadel.

Ferine Earring - Can be useful just for the Pet: Acc+3. The Enhances "Reward" effect is useless really. (another reason not to get Pet: acc augments on the add-on body). Drops from Battlerigged Chariot in Aby Altepa.

ACP Add-on Augment Earrings - Emerald Earring gives a possible augment of Pet: Evasion +1-5. Ruby Earring gives a possible augment of Pet: Attack +1-5. Spinel Earring gives a possible augment of Pet: Accuracy+1-3. These are possible rewards after Examining the Treasure Coffer in the Tenshodo with an Ivory Key. These are amazing if you can get your hands on them. There are no other Pet: earring options besides Ferine Earring, and these can be better.(And another reason not to get Pet: acc augments on the add-on body).

Ferine Quijotes +2 - Best thing about these pants is Stout Servant +1. The rest is an added bonus.

Monster Trousers +2 (w/ augment) - Reduces "Reward" recast time by 10 sec. If you've got these, a Stout Bonnet, and 5/5 Reward Recast merits you can have a 49 sec Reward recast timer! The Augment "Enhances 'Familiar' effect" adds Pet: Haste +10% while under the effect of Familiar. Pants need to be equipped when used, but you can remove them and keep the buff!

Bestia Breeches - Random augments using Battle Trophy: 3rd Echelon Key Items at Dominion Tacticians. Possible Augment of Pet: Subtle Blow +4-8. Stacks nice with the hands.

Demonry Core - Ammo for your pet? yes plz! Gives Pet: Acc +4. (Last reason not to get Pet: acc augments on the add-on body). Drops from Marquis Caim in Dynamis Xarc.

Monster Gaiters +2 (w/ Augment) - Enhances "Reward" effect III. Get these for your reward macro. Increases Reward potency by 30%. With a Zoraal Ja's Axe, and Ogre Gloves your reward potency will be capped at 50%. The augment "Enhances 'Beast Healer' effect" is godly when stacked with 5/5 Beast Healer merits.

Armada Sollerets - Pretty much the best Pet: feet in the game. By themselves they are not much, but after you augment them they become your pets best friend. Possible augments that are worth mentioning (Pet: Haste +1-4%, Pet: Subtle Blow +1-7, Call Beast Delay -2~10).

Wow that ended up being way longer than I had planned. -.-;
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 Valefor.Savain
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By Valefor.Savain 2012-08-06 15:08:09
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I can answer any additional esoteric questions you have if you PM me.
 Bahamut.Bekisa
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By Bahamut.Bekisa 2012-08-06 15:40:50
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Siren.Murdock said: »
Wow that ended up being way longer than I had planned. -.-;

Yeah I do that too sometimes haha. I tried to keep mine short but only succeeded because I was about to leave for work and had to hit submit :) Nice extensive summary though!
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By Smeggles 2012-08-06 18:40:51
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Bahamut.Bekisa said: »
Siren.Murdock said: »
Wow that ended up being way longer than I had planned. -.-;
Yeah I do that too sometimes haha. I tried to keep mine short but only succeeded because I was about to leave for work and had to hit submit :) Nice extensive summary though!

Murdock - while that did end up to be an essay I have to honestly say I read every word of it and thank you :)
 Asura.Daisuki
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By Asura.Daisuki 2012-08-06 18:41:41
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Wow you guys went above and beyond, this is all perfect, thank you so much!
 Siren.Murdock
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By Siren.Murdock 2012-08-06 19:29:11
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Not a problem. I was looking over the list and I missed a few things, but they are all optional.

Monster Helm +2 (w/ Augment) - The stat on this one is Augments "Killer" effects, and the augment is "Enhances 'Killer Instinct' effect". Get this if you like to DD with your Pet and have 5/5 Killer Effects and 5/5 Killer Instinct. It stacks rather well with Ferine Gausape +2. This is optional though, I wouldn't bother with it if it doesn't fit you style of play.

Ferine Ocreae +2 - These are great for Spur macro, as well as great for Ruinator.

Ferine Manoplas +2 - These are great for Ready, and they are also great for Ruinator.

Bestia Greaves - Random augments using Battle Trophy: 5th Echelon Key Items at Dominion Tacticians. Possible Augment of Pet: Accuracy/Ranged Accuracy +3~6. If you don't have Augmented Armada Sollerets these will be the next best thing for Pet: TP gain.

Ok, that should cover most of it. I'll add more if I think of anything. Happy hunting. ^^
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 Odin.Terren
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By Odin.Terren 2012-08-07 10:47:46
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Not meaning to derail the topic, and I ask out of ignorance, not out of criticism:

Why Beast Affinity 5/5?

The new jugs largely cap at 99, a few cap mid-90s but are "less common", and even still, 2/5 with relic gloves+2 would more than cover them. The only exception being if you wanted a level 99 sheep, in which case you'd need 5/5 AND gloves +2 augmented.

I'm just wondering if I've missed something recently, a few months back most discussions were opting for feral howl or killer instinct.
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 Bismarck.Ramyrez
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By Bismarck.Ramyrez 2012-08-07 10:59:01
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Odin.Terren said: »
Not meaning to derail the topic, and I ask out of ignorance, not out of criticism: Why Beast Affinity 5/5? The new jugs largely cap at 99, a few cap mid-90s but are "less common", and even still, 2/5 with relic gloves+2 would more than cover them. The only exception being if you wanted a level 99 sheep, in which case you'd need 5/5 AND gloves +2 augmented. I'm just wondering if I've missed something recently, a few months back most discussions were opting for feral howl or killer instinct.

I was wondering this as well.

Unless you're using NN, I didn't think Affinity was really necessary. (I have it at 5/5 anyhow just because I meritted it up way back, but was considering changing it and seeing these recent posts saying to keep it has me a little bit confused.)
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 Siren.Murdock
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By Siren.Murdock 2012-08-07 13:37:30
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I read some info on monster gloves +2 paired with 5/5 affinity merits when they came out. I noticed a huge difference after I got them, and figured it to be true. However now that you brought that up I decided to do some more research.

"Monster gloves +2 summon a jug pet at the beastmasters level, if the pet's level can go that high. With no equipment, the jug pet will spawn between 0-2 levels lower than the player."

"Enhances Beast Affinity adds another Pet level per merit level, to a maximum of 15.

"Additional merit points increase the level of pets summoned with Call Beast by two. (Maximum level: 99)"

I guess I had my info wrong >.< sorry about that. I do use NN a lot though for small things, so I still get a good use out of them I suppose.

Using the Familiars chart on lolwiki it would appear that 5/5 affinity merits would still be useful for some other jug pets, but I never use any of those, nor do other people I know. So yeah only useful for NN...

Hmm I feel stupid now...thanks for bringing that up though, glad I know now.
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By Xilk 2012-08-07 17:08:34
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Using NN w/ or w/out BA merits and then using augmented gloves w/ some merits will make a HUGE difference in performance.

I notice the difference between a level 97 pet and a level 99 pet.

The difference between a level 84 pet and level 94 or 99 pet is TREMENDOUS!
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By Bismarck.Ramyrez 2012-08-07 17:44:10
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Siren.Murdock said: »
I read some info on monster gloves +2 paired with 5/5 affinity merits when they came out. I noticed a huge difference after I got them, and figured it to be true. However now that you brought that up I decided to do some more research.

"Monster gloves +2 summon a jug pet at the beastmasters level, if the pet's level can go that high. With no equipment, the jug pet will spawn between 0-2 levels lower than the player."

"Enhances Beast Affinity adds another Pet level per merit level, to a maximum of 15.

"Additional merit points increase the level of pets summoned with Call Beast by two. (Maximum level: 99)"

I guess I had my info wrong >.< sorry about that. I do use NN a lot though for small things, so I still get a good use out of them I suppose.

Using the Familiars chart on lolwiki it would appear that 5/5 affinity merits would still be useful for some other jug pets, but I never use any of those, nor do other people I know. So yeah only useful for NN...

Hmm I feel stupid now...thanks for bringing that up though, glad I know now.

Meh. I wasn't calling you out. Asking because I wasn't really clear either. Thanks for looking into it. Good thing to know for sure.

If you regularly use sheep for farming or WoE or something, it's still a very valid tactic. Certainly saves you some money over more spendy jugs. Though you'd have to do it a lot to make it worth it, I think.
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By Siren.Murdock 2012-08-07 18:25:48
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Bismarck.Ramyrez said: »
Siren.Murdock said: »
I read some info on monster gloves +2 paired with 5/5 affinity merits when they came out. I noticed a huge difference after I got them, and figured it to be true. However now that you brought that up I decided to do some more research.

"Monster gloves +2 summon a jug pet at the beastmasters level, if the pet's level can go that high. With no equipment, the jug pet will spawn between 0-2 levels lower than the player."

"Enhances Beast Affinity adds another Pet level per merit level, to a maximum of 15.

"Additional merit points increase the level of pets summoned with Call Beast by two. (Maximum level: 99)"

I guess I had my info wrong >.< sorry about that. I do use NN a lot though for small things, so I still get a good use out of them I suppose.

Using the Familiars chart on lolwiki it would appear that 5/5 affinity merits would still be useful for some other jug pets, but I never use any of those, nor do other people I know. So yeah only useful for NN...

Hmm I feel stupid now...thanks for bringing that up though, glad I know now.

Meh. I wasn't calling you out. Asking because I wasn't really clear either. Thanks for looking into it. Good thing to know for sure.

If you regularly use sheep for farming or WoE or something, it's still a very valid tactic. Certainly saves you some money over more spendy jugs. Though you'd have to do it a lot to make it worth it, I think.

Its all good, I'm glad you brought it up. I thought I was clear on the subject, but apparently I wasn't lol. I'm glad I know now, instead of spouting off wrong info and looking silly.
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By Carbuncle.Viewpoint 2012-08-07 18:32:47
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Pretty much agree with this. The difference is amazing with the gloves just for that.
 Odin.Terren
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By Odin.Terren 2012-08-07 21:09:51
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Not stupid, glad it got cleared up, wasn't sure if I was missing something lol.

But yeah without BA merits Nazuna is gonna suck at 99. I made the mistake of "forgetting" i moved merits around before taking on the Moogle Coup d'Etat final battle solo, and decided to use NN ... didn't go well.
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By Chimerawizard 2012-08-07 23:17:06
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I have bst affinity 0/5. It's only useful if you're going to be using pets that cap @ <99. elsewise just use the relic+2 gloves to ensure a lv99 pet.

I use BST mainly for solo farming. (dyna, sky, sea) I always use faithful Falcorr because it's a good DD pet and has TH.
-pdt axes and shepards chain are really useless for these events since the NM's go down with at most 1 biscuit. put some high dmg axe(main)2-4hit axe (off hand).

any timed event, i'd say you will want dmg > -dt. anything tough like say Tiamat you'll want -dt > dmg since you're going to want to get low ratio of mulsum/pet food. you'll also want to use a pet that will terrorize the NM if possible in that circumstance until the end where you swap to TH. (or just /thf yourself and get 1 action in.)
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By Asura.Daisuki 2012-08-21 19:25:57
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So bst is 95 now and I wanted to get started duoing dyna with another bst friend that started up, after looking around (no search option sucks btw) I was wondering if anyone wouldnt mind putting together a gear build that would be buyable just until I manage to farm/acquire the good stuff. Obviously will buy whatever reward pieces I can, but more some gear to dps with pet which I assume from what I read, most people do.


Would really appreciate it,

Thanks in advance
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By Bahamut.Fistandantilus 2012-08-21 20:11:18
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Level 99 Rabbits > all

East Side 99 Rabbits for life son
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By Cerberus.Diabolique 2012-08-21 20:54:43
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Retyped this around 5 times now as I hate to say it, but at the moment full Perle may be best for you until you can get some Empyrean gear.

Though something like this:

Would be better I guess for not much gil at all. Just assuming you don't have sea so didn't bother adding Brutal/Rajas. That's 700kish on Cerberus which if you have a decent amount of cruor shouldn't be much of a dent to you at all.
You can solo all of that(Besides Orthrus for Atheling) right now at 95 Bst. Atheling is as simple as sitting at the ??? in Altepa and asking if you can join for cape. It's 100%, doubt most would even try and charge you for it at this point. Ferine Mantle is another option that you can just solo yourself, drop rate sucked though.

None of that is optimal or anything, but to me it seems like an easy set to get while starting out and working towards better gear.
edit: pretty much completely ignored +pet things. I honestly don't use them in Dynamis at all. Not saying they are useless at all of course, but it just doesn't matter against EP mobs for the most part. Guichard's+3 was just first axe I thought of.
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 Asura.Daisuki
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By Asura.Daisuki 2012-08-23 03:39:01
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appreciate it <3
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