Dynamis Augments

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Dynamis Augments
 Sylph.Knala
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By Sylph.Knala 2012-03-31 15:56:29
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well i've tried to ask this question a few times in other threads so now im making one just to ask it, whats a good strategy for getting the magain relic +2 augments knocked out.

basically max number of people i should bring since it lowers exp per mob, city zones vs nightmare zones, and any other tips or suggestions is what im wanting to know.
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By lilcratis 2012-03-31 16:05:54
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use an exp ring emperor, anniversary etc.
[+]
 Bismarck.Phetty
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By Bismarck.Phetty 2012-03-31 16:37:21
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CoP zones are pretty good on dc mobs. Bring a Cor who'll roll Corsairs roll. Easily get it done in two runs with a full party.
 Bismarck.Helel
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By Bismarck.Helel 2012-03-31 17:17:22
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You should be able to finish it in one hour now with the xp update O_o. If it takes you more than one run, you're doing it wrong. 2-3 people is ideal, not a full party.
 Bismarck.Sylow
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By Bismarck.Sylow 2012-03-31 17:20:10
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...wait, XP update? Did I miss something!?
 Leviathan.Hohenheim
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By Leviathan.Hohenheim 2012-03-31 17:44:37
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Ya idk..I did it with a trio and it still took me the full 2 hour run to finish it.
 Fenrir.Terminus
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By Fenrir.Terminus 2012-03-31 18:20:04
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I heard (but haven't tried) that if you have two or more trials going, that the xp gets split up - meaning you'd need 40k xp to finish them. Just something to consider.
 Sylph.Knala
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By Sylph.Knala 2012-03-31 21:32:25
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thanks, wasn't sure what zone would be best, i knew about the ring forgot about cor roll though, but then we're rocking cor + rng + healer x.x
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